CreateToolButtons();
CreateScreenGadgets();
+ InitGadgetsSoundCallback(PlaySoundActivating, PlaySoundSelecting);
+
gadgets_initialized = TRUE;
}
{
int special = -1;
- if (game_status >= GAME_MODE_MAIN && game_status <= GAME_MODE_PSEUDO_PREVIEW)
+ if (game_status >= GAME_MODE_TITLE && game_status <= GAME_MODE_PSEUDO_PREVIEW)
special = game_status;
else if (game_status == GAME_MODE_PSEUDO_TYPENAME)
special = GFX_SPECIAL_ARG_MAIN;
IMG_BACKGROUND,
IMG_BACKGROUND_TITLE,
+ IMG_BACKGROUND_MESSAGE,
IMG_BACKGROUND_MAIN,
IMG_BACKGROUND_LEVELS,
IMG_BACKGROUND_SCORES,