SP_PLAYFIELD_HEIGHT)
#define SP_LEVEL_SIZE (SP_HEADER_SIZE + SP_PLAYFIELD_SIZE)
+#if 0
+#define SP_SCREEN_BUFFER_XSIZE (SCR_FIELDX + 2)
+#define SP_SCREEN_BUFFER_YSIZE (SCR_FIELDY + 2)
+#endif
+
#define SP_FRAMES_PER_SECOND 35
#define SP_MAX_TAPE_LEN 64010 /* (see "spfix63.doc") */
struct LevelInfo_SP
{
LevelInfoType header;
+ byte header_raw_bytes[SP_HEADER_SIZE];
int width, height;