#if 1
extern int *PlayField16;
+extern byte *PlayField8;
// extern int PlayField16[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
-extern byte PlayField8[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
+// extern byte PlayField8[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
extern byte DisPlayField[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
#else
extern int *PlayField16;
extern int TimerVar;
extern short RandomSeed;
+#if 0
extern long FileMax;
+#endif
extern LevelInfoType LInfo;
extern int ScrollMinX, ScrollMaxX, ScrollMinY, ScrollMaxY;