void em_open_all(void)
{
- /* pre-calculate some data */
- tab_generate();
-
- /* initialize graphics */
InitGraphicInfo_EM();
game_init_random();
/* ---------------------------------------------------------------------- */
-extern int screen_x;
-extern int screen_y;
-
void play_element_sound(int x, int y, int sample, int element)
{
PlayLevelSound_EM(x, y, element, sample);