#ifndef IMPORT_EM_H
#define IMPORT_EM_H
+// ============================================================================
+// functions and definitions imported from main program to game_em
+// ============================================================================
+
#include "../libgame/libgame.h"
#include "../game.h"
#include "export_em.h"
-// ============================================================================
-// functions and definitions exported from main program to game_em
-// ============================================================================
+// ----------------------------------------------------------------------------
+// imported functions
+// ----------------------------------------------------------------------------
void UpdateEngineValues(int, int, int, int);