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fixed drawing of crumbled borders for 64x64 sized game graphics
[rocksndiamonds.git]
/
src
/
game_em
/
export.h
diff --git
a/src/game_em/export.h
b/src/game_em/export.h
index 837a9baf5e336c46e77c3d87bafb8609bb452e13..efc02cc547bbad812d445c6b0e870fa085921559 100644
(file)
--- a/
src/game_em/export.h
+++ b/
src/game_em/export.h
@@
-691,6
+691,7
@@
struct GraphicInfo_EM
Bitmap *crumbled_bitmap;
int crumbled_src_x, crumbled_src_y;
int crumbled_border_size;
+ int crumbled_tile_size;
boolean has_crumbled_graphics;
boolean preserve_background;