void setLevelInfoToDefaults_EM(void)
{
- int i;
+ int i, j, x, y;
native_em_level.file_version = FILE_VERSION_EM_ACTUAL;
+ native_em_level.cav = &cav;
- native_em_level.lev = &lev;
+ game_em.lev = &lev;
for (i = 0; i < MAX_PLAYERS; i++)
- native_em_level.ply[i] = &ply[i];
+ game_em.ply[i] = &ply[i];
- lev.width = 64;
- lev.height = 32;
+ cav.width = 64;
+ cav.height = 32;
for (i = 0; i < MAX_PLAYERS; i++)
{
- ply[i].x_initial = 0;
- ply[i].y_initial = 0;
+ cav.player_x[i] = -1;
+ cav.player_y[i] = -1;
}
- lev.lenses_cnt_initial = 0;
- lev.magnify_cnt_initial = 0;
-
- lev.wheel_cnt_initial = 0;
- lev.wheel_x_initial = 1;
- lev.wheel_y_initial = 1;
-
- lev.wind_time = 9999;
- lev.wind_cnt_initial = 0;
-
- lev.wonderwall_state_initial = 0;
- lev.wonderwall_time_initial = 0;
-
- lev.num_ball_arrays = 8;
+ cav.time_seconds = 0;
+ cav.gems_needed = 0;
+
+ cav.eater_score = 0;
+ cav.alien_score = 0;
+ cav.bug_score = 0;
+ cav.tank_score = 0;
+ cav.slurp_score = 0;
+ cav.nut_score = 0;
+ cav.emerald_score = 0;
+ cav.diamond_score = 0;
+ cav.dynamite_score = 0;
+ cav.key_score = 0;
+ cav.lenses_score = 0;
+ cav.magnify_score = 0;
+ cav.exit_score = 0;
+
+ cav.android_move_time = 0;
+ cav.android_clone_time= 0;
+ cav.ball_time = 0;
+ cav.amoeba_time = 0;
+ cav.wonderwall_time = 0;
+ cav.wheel_time = 0;
+ cav.wheel_x = 1;
+ cav.wheel_y = 1;
+ cav.lenses_time = 0;
+ cav.magnify_time = 0;
+ cav.wind_time = 9999;
+ cav.wind_direction = 0;
+
+ cav.ball_random = 0;
+ cav.ball_state = 0;
+ cav.wonderwall_state = 0;
+ cav.wheel_cnt = 0;
+ cav.lenses_cnt = 0;
+ cav.magnify_cnt = 0;
+ cav.wind_cnt = 0;
+
+ cav.num_ball_arrays = 8;
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 9; j++)
+ cav.eater_array[i][j] = Xblank;
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 8; j++)
+ cav.ball_array[i][j] = Xblank;
for (i = 0; i < TILE_MAX; i++)
- lev.android_array[i] = Xblank;
-
-#if 1
- /* initial number of players in this level */
- lev.home_initial = 0;
-
- for (i = 0; i < MAX_PLAYERS; i++)
- {
- ply[i].exists = 0;
- ply[i].alive_initial = FALSE;
- }
-#else
- /* initial number of players in this level */
- lev.home_initial = (setup.team_mode ? 2 : 1);
+ cav.android_array[i] = Xblank;
- for (i = 0; i < MAX_PLAYERS; i++)
- {
- ply[i].exists = 0;
- ply[i].alive_initial = (lev.home_initial > i ? TRUE : FALSE);
- }
-#endif
+ for (x = 0; x < CAVE_WIDTH; x++)
+ for (y = 0; y < CAVE_HEIGHT; y++)
+ cav.cave[x][y] = Zborder;
}
#define MAX_EM_LEVEL_SIZE 16384
-boolean LoadNativeLevel_EM(char *filename)
+boolean LoadNativeLevel_EM(char *filename, boolean level_info_only)
{
unsigned char raw_leveldata[MAX_EM_LEVEL_SIZE];
int raw_leveldata_length;
int file_version;
- FILE *file;
+ File *file;
/* always start with reliable default values */
setLevelInfoToDefaults_EM();
- if (!(file = fopen(filename, MODE_READ)))
+ if (!(file = openFile(filename, MODE_READ)))
{
- Error(ERR_WARN, "cannot open level '%s' -- using empty level", filename);
+ if (!level_info_only)
+ Error(ERR_WARN, "cannot open level '%s' -- using empty level", filename);
return FALSE;
}
- raw_leveldata_length = fread(raw_leveldata, 1, MAX_EM_LEVEL_SIZE, file);
+ raw_leveldata_length = readFile(file, raw_leveldata, 1, MAX_EM_LEVEL_SIZE);
- fclose(file);
+ closeFile(file);
if (raw_leveldata_length <= 0)
{