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added setup option for fast game start from level editor
[rocksndiamonds.git]
/
src
/
game_bd
/
bd_cave.h
diff --git
a/src/game_bd/bd_cave.h
b/src/game_bd/bd_cave.h
index aea976e860decb2626630dc842eb03dd60ba0662..1a85776a68a4e17333308881e7c8807d1fe144c3 100644
(file)
--- a/
src/game_bd/bd_cave.h
+++ b/
src/game_bd/bd_cave.h
@@
-721,4
+721,7
@@
void gd_replay_store_movement(GdReplay *replay, GdDirection player_move, boolean
unsigned int gd_cave_adler_checksum(GdCave *cave);
void gd_cave_adler_checksum_more(GdCave *cave, unsigned int *a, unsigned int *b);
+boolean gd_cave_has_levels(GdCave *cave);
+boolean gd_caveset_has_levels(void);
+
#endif // BD_CAVE_H