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fixed bug with asking to play again after game over when playing tape
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 195f4202a1dce1a8cb858b142f8f3b2dd15c94eb..00131fb98a2babd7147389b47312daa93091c0c9 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-243,6
+243,7
@@
struct GameInfo
// values for handling states for solved level and game over
boolean LevelSolved;
+ boolean GamePlayed;
boolean GameOver;
boolean LevelSolved_GameWon;