#include "init.h"
#include "files.h"
#include "tape.h"
-#include "joystick.h"
#include "network.h"
/* this switch controls how rocks move horizontally */
setup.sound = FALSE;
if (!audio.loops_available)
- {
setup.sound_loops = FALSE;
+
+ if (!audio.music_available)
setup.sound_music = FALSE;
- }
if (!video.fullscreen_available)
setup.fullscreen = FALSE;
setup.sound_music = FALSE;
FadeMusic();
}
- else if (audio.loops_available)
+ else if (audio.music_available)
{
setup.sound = setup.sound_music = TRUE;
if (num_bg_loops)