date.month = now->tm_mon + 1;
date.day = now->tm_mday;
+ date.src = DATE_SRC_CLOCK;
+
return date;
}
level->creation_date.month = getFile8Bit(file);
level->creation_date.day = getFile8Bit(file);
+ level->creation_date.src = DATE_SRC_LEVELFILE;
+
return chunk_size;
}
level_sp->height = level->fieldy;
for (x = 0; x < level->fieldx; x++)
- {
for (y = 0; y < level->fieldy; y++)
- {
- int element_old = level->field[x][y];
- int element_new;
-
- if (element_old >= EL_SP_START &&
- element_old <= EL_SP_END)
- element_new = element_old - EL_SP_START;
- else if (element_old == EL_EMPTY_SPACE)
- element_new = 0x00;
- else if (element_old == EL_INVISIBLE_WALL)
- element_new = 0x28;
- else
- element_new = 0x20; /* map unknown elements to yellow "hardware" */
-
- level_sp->playfield[x][y] = element_new;
- }
- }
+ level_sp->playfield[x][y] = map_element_RND_to_SP(level->field[x][y]);
header->InitialGravity = (level->initial_player_gravity[0] ? 1 : 0);
for (y = 0; y < level->fieldy; y++)
{
int element_old = level_sp->playfield[x][y];
- int element_new;
+ int element_new = getMappedElement(map_element_SP_to_RND(element_old));
- if (element_old <= 0x27)
- element_new = getMappedElement(EL_SP_START + element_old);
- else if (element_old == 0x28)
- element_new = EL_INVISIBLE_WALL;
- else
- {
+ if (element_new == EL_UNKNOWN)
Error(ERR_WARN, "invalid element %d at position %d, %d",
element_old, x, y);
- element_new = EL_UNKNOWN;
- }
-
level->field[x][y] = element_new;
}
}
return chunk_size;
}
+void LoadTape_SokobanSolution(char *filename)
+{
+ FILE *file;
+ int move_delay = TILESIZE / level.initial_player_stepsize[0];
+
+ if (!(file = fopen(filename, MODE_READ)))
+ {
+ tape.no_valid_file = TRUE;
+
+ return;
+ }
+
+ while (!feof(file))
+ {
+ unsigned char c = fgetc(file);
+
+ if (feof(file))
+ break;
+
+ switch (c)
+ {
+ case 'u':
+ case 'U':
+ tape.pos[tape.length].action[0] = MV_UP;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case 'd':
+ case 'D':
+ tape.pos[tape.length].action[0] = MV_DOWN;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case 'l':
+ case 'L':
+ tape.pos[tape.length].action[0] = MV_LEFT;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case 'r':
+ case 'R':
+ tape.pos[tape.length].action[0] = MV_RIGHT;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case '\n':
+ case '\r':
+ case '\t':
+ case ' ':
+ /* ignore white-space characters */
+ break;
+
+ default:
+ tape.no_valid_file = TRUE;
+
+ Error(ERR_WARN, "unsupported Sokoban solution file '%s' ['%d']", filename, c);
+
+ break;
+ }
+ }
+
+ fclose(file);
+
+ if (tape.no_valid_file)
+ return;
+
+ tape.length_seconds = GetTapeLength();
+}
+
void LoadTapeFromFilename(char *filename)
{
char cookie[MAX_LINE_LEN];
/* always start with reliable default values */
setTapeInfoToDefaults();
+ if (strSuffix(filename, ".sln"))
+ {
+ LoadTape_SokobanSolution(filename);
+
+ return;
+ }
+
if (!(file = fopen(filename, MODE_READ)))
{
tape.no_valid_file = TRUE;
Error(ERR_WARN, "unsupported version of tape file '%s'", filename);
fclose(file);
+
return;
}
#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_3 5
#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_4 6
#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_ALL 7
+#define SETUP_TOKEN_SHORTCUT_TAPE_EJECT 8
+#define SETUP_TOKEN_SHORTCUT_TAPE_STOP 9
+#define SETUP_TOKEN_SHORTCUT_TAPE_PAUSE 10
+#define SETUP_TOKEN_SHORTCUT_TAPE_RECORD 11
+#define SETUP_TOKEN_SHORTCUT_TAPE_PLAY 12
+#define SETUP_TOKEN_SHORTCUT_SOUND_SIMPLE 13
+#define SETUP_TOKEN_SHORTCUT_SOUND_LOOPS 14
+#define SETUP_TOKEN_SHORTCUT_SOUND_MUSIC 15
-#define NUM_SHORTCUT_SETUP_TOKENS 8
+#define NUM_SHORTCUT_SETUP_TOKENS 16
/* player setup */
#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0
{ TYPE_KEY_X11, &ssi.focus_player[2], "shortcut.focus_player_3" },
{ TYPE_KEY_X11, &ssi.focus_player[3], "shortcut.focus_player_4" },
{ TYPE_KEY_X11, &ssi.focus_player_all,"shortcut.focus_player_all" },
+ { TYPE_KEY_X11, &ssi.tape_eject, "shortcut.tape_eject" },
+ { TYPE_KEY_X11, &ssi.tape_stop, "shortcut.tape_stop" },
+ { TYPE_KEY_X11, &ssi.tape_pause, "shortcut.tape_pause" },
+ { TYPE_KEY_X11, &ssi.tape_record, "shortcut.tape_record" },
+ { TYPE_KEY_X11, &ssi.tape_play, "shortcut.tape_play" },
+ { TYPE_KEY_X11, &ssi.sound_simple, "shortcut.sound_simple" },
+ { TYPE_KEY_X11, &ssi.sound_loops, "shortcut.sound_loops" },
+ { TYPE_KEY_X11, &ssi.sound_music, "shortcut.sound_music" },
};
static struct TokenInfo player_setup_tokens[] =
si->shortcut.focus_player[3] = DEFAULT_KEY_FOCUS_PLAYER_4;
si->shortcut.focus_player_all = DEFAULT_KEY_FOCUS_PLAYER_ALL;
+ si->shortcut.tape_eject = DEFAULT_KEY_TAPE_EJECT;
+ si->shortcut.tape_stop = DEFAULT_KEY_TAPE_STOP;
+ si->shortcut.tape_pause = DEFAULT_KEY_TAPE_PAUSE;
+ si->shortcut.tape_record = DEFAULT_KEY_TAPE_RECORD;
+ si->shortcut.tape_play = DEFAULT_KEY_TAPE_PLAY;
+
+ si->shortcut.sound_simple = DEFAULT_KEY_SOUND_SIMPLE;
+ si->shortcut.sound_loops = DEFAULT_KEY_SOUND_LOOPS;
+ si->shortcut.sound_music = DEFAULT_KEY_SOUND_MUSIC;
+
for (i = 0; i < MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
si->options.verbose = FALSE;
#if defined(CREATE_SPECIAL_EDITION_RND_JUE)
+ si->toons = FALSE;
si->handicap = FALSE;
si->fullscreen = TRUE;
si->override_level_graphics = AUTO;
menu.enter_screen[i] = menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT];
menu.leave_screen[i] = menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT];
}
+
+ /* special case: initialize "ARG_DEFAULT" values in static default config */
+ /* (eg, init "viewport.door_1.MAIN.xyz" from "viewport.door_1.xyz") */
+ for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
+ {
+ viewport.playfield[i] = viewport.playfield[GFX_SPECIAL_ARG_DEFAULT];
+ viewport.door_1[i] = viewport.door_1[GFX_SPECIAL_ARG_DEFAULT];
+ if (i != GFX_SPECIAL_ARG_EDITOR) /* editor value already initialized */
+ viewport.door_2[i] = viewport.door_2[GFX_SPECIAL_ARG_DEFAULT];
+ }
}
static void InitMenuDesignSettings_SpecialPostProcessing()
value_6);
}
+ /* special case: initialize with default values that may be overwritten */
+ /* (eg, init "viewport.door_1.MAIN.xyz" from "viewport.door_1.xyz") */
+ for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
+ {
+ char *token_1 = "viewport.playfield.x";
+ char *token_2 = "viewport.playfield.y";
+ char *token_3 = "viewport.playfield.width";
+ char *token_4 = "viewport.playfield.height";
+ char *token_5 = "viewport.playfield.border_size";
+ char *token_6 = "viewport.door_1.x";
+ char *token_7 = "viewport.door_1.y";
+ char *token_8 = "viewport.door_2.x";
+ char *token_9 = "viewport.door_2.y";
+ char *value_1 = getHashEntry(setup_file_hash, token_1);
+ char *value_2 = getHashEntry(setup_file_hash, token_2);
+ char *value_3 = getHashEntry(setup_file_hash, token_3);
+ char *value_4 = getHashEntry(setup_file_hash, token_4);
+ char *value_5 = getHashEntry(setup_file_hash, token_5);
+ char *value_6 = getHashEntry(setup_file_hash, token_6);
+ char *value_7 = getHashEntry(setup_file_hash, token_7);
+ char *value_8 = getHashEntry(setup_file_hash, token_8);
+ char *value_9 = getHashEntry(setup_file_hash, token_9);
+
+ if (value_1 != NULL)
+ viewport.playfield[i].x = get_token_parameter_value(token_1, value_1);
+ if (value_2 != NULL)
+ viewport.playfield[i].y = get_token_parameter_value(token_2, value_2);
+ if (value_3 != NULL)
+ viewport.playfield[i].width = get_token_parameter_value(token_3, value_3);
+ if (value_4 != NULL)
+ viewport.playfield[i].height = get_token_parameter_value(token_4,value_4);
+ if (value_5 != NULL)
+ viewport.playfield[i].border_size = get_token_parameter_value(token_5,
+ value_5);
+ if (value_6 != NULL)
+ viewport.door_1[i].x = get_token_parameter_value(token_6, value_6);
+ if (value_7 != NULL)
+ viewport.door_1[i].y = get_token_parameter_value(token_7, value_7);
+ if (value_8 != NULL)
+ viewport.door_2[i].x = get_token_parameter_value(token_8, value_8);
+ if (value_9 != NULL)
+ viewport.door_2[i].y = get_token_parameter_value(token_9, value_9);
+ }
+
/* special case: initialize with default values that may be overwritten */
/* (e.g., init "titlemessage_1.fade_mode" from "[titlemessage].fade_mode") */
for (i = 0; titlemessage_arrays[i].array != NULL; i++)
if (!music_info_listed(music_file_info, music->filename))
{
*new = get_music_file_info(music->filename, i);
+#if 0
+ if (*new != NULL)
+ printf(":1: adding '%s' ['%s'] ...\n", (*new)->title, music->filename);
+#endif
if (*new != NULL)
new = &(*new)->next;
}
if (!music_info_listed(music_file_info, basename))
{
*new = get_music_file_info(basename, MAP_NOCONF_MUSIC(num_music_noconf));
+#if 0
+ if (*new != NULL)
+ printf(":2: adding '%s' ['%s'] ...\n", (*new)->title, basename);
+#endif
if (*new != NULL)
new = &(*new)->next;
}