extern void SetBitmaps_EM(Bitmap **);
extern void UpdateEngineValues(int, int, int, int);
-extern boolean getTeamMode_EM();
+extern boolean getTeamMode_EM(void);
extern int getGameFrameDelay_EM(int);
extern void PlayLevelSound_EM(int, int, int, int);
void SetDrawtoField(int);
+int el2img_mm(int);
+
+void CheckSingleStepMode_MM(boolean, boolean);
+
void getGraphicSource(int, int, Bitmap **, int *, int *);
+void getMiniGraphicSource(int, Bitmap **, int *, int *);
void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);