extern int editor_element[];
extern int elements_in_list;
+void CreateLevelEditorGadgets();
+void UnmapLevelEditorGadgets();
void DrawLevelEd(void);
-void LevelEd(int, int, int);
-void LevelNameTyping(KeySym);
+void HandleLevelEditorKeyInput(KeySym);
+void HandleEditorGadgetInfoText(void *ptr);
#endif