#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
#define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
-#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
-#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
-#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
-#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
-#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
-#define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
-#define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
-#define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
-#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
-#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
-#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
-#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
-#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
-#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
-#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
-#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
+#define GADGET_ID_USE_LEVELSET_ARTWORK (GADGET_ID_CHECKBUTTON_FIRST + 1)
+#define GADGET_ID_COPY_LEVEL_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 2)
+#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 3)
+#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
+#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 36)
+#define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 37)
+#define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 38)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
+#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 40)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 41)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 42)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 43)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 44)
+#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 52)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 56)
+#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 57)
+#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 58)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 59)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 60)
+#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 61)
+#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 62)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 63)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 64)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 65)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 66)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
/* values for checkbutton gadgets */
#define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
-#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
-#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
-#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
-#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
-#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
-#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
-#define ED_CHECKBUTTON_ID_MM_LASER_RED 31
-#define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
-#define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
-#define ED_CHECKBUTTON_ID_DF_LASER_RED 34
-#define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
-#define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
-
-#define ED_NUM_CHECKBUTTONS 62
+#define ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK 1
+#define ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE 2
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 3
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 4
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 5
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 6
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 7
+#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 8
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 9
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 10
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 11
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 12
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 13
+#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 14
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 15
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 16
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 17
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 18
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 19
+#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 20
+#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 21
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 22
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 23
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 24
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 25
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 26
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 27
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 28
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 29
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 30
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 31
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 32
+#define ED_CHECKBUTTON_ID_MM_LASER_RED 33
+#define ED_CHECKBUTTON_ID_MM_LASER_GREEN 34
+#define ED_CHECKBUTTON_ID_MM_LASER_BLUE 35
+#define ED_CHECKBUTTON_ID_DF_LASER_RED 36
+#define ED_CHECKBUTTON_ID_DF_LASER_GREEN 37
+#define ED_CHECKBUTTON_ID_DF_LASER_BLUE 38
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 39
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 40
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 41
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 42
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 43
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 44
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 45
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 46
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 47
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 48
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 49
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 50
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 51
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 52
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 53
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 54
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 55
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 56
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 57
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 58
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 59
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 60
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 61
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 62
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 63
+
+#define ED_NUM_CHECKBUTTONS 64
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
+#define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
+#define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
+
#define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
/* default value for element tile size in drawing area */
#define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
+#define DEFAULT_EDITOR_TILESIZE_MM TILESIZE
/*
static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
static int levelset_num_levels = 100;
+static boolean levelset_use_levelset_artwork = FALSE;
+static boolean levelset_copy_level_template = FALSE;
static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
static struct
NULL, "game engine:", NULL, "game engine"
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
-1,
options_levelset_save_mode,
/* ---------- level and editor settings (buttons) ------------------------ */
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
-1, "Save",
NULL, NULL, NULL, "Update or create level set"
NULL, NULL,
"automatically count gems needed", "set counter to number of gems"
},
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
+ GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
+ &levelset_use_levelset_artwork,
+ NULL, NULL,
+ "use current custom artwork", "use custom artwork of this level set"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
+ GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE,
+ &levelset_copy_level_template,
+ NULL, NULL,
+ "copy current level template", "copy level template of this level set"
+ },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
/* actual tile size used to display playfield drawing area */
static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
+static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
#define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
static void ModifyEditorElementList();
static void AdjustElementListScrollbar();
static void RedrawDrawingElements();
+static void DrawDrawingWindowExt(boolean);
static void DrawDrawingWindow();
static void DrawLevelInfoWindow();
static void DrawPropertiesWindow();
static void PrintEditorGadgetInfoText(struct GadgetInfo *);
static boolean AskToCopyAndModifyLevelTemplate();
static boolean getDrawModeHiRes();
+static int getTabulatorBarWidth();
+static int getTabulatorBarHeight();
+static Pixel getTabulatorBarColor();
static int num_editor_gadgets = 0; /* dynamically determined */
EL_NUT,
EL_BOMB,
- EL_WALL_EMERALD,
- EL_WALL_DIAMOND,
- EL_DYNAMITE,
- EL_DYNAMITE_ACTIVE,
+ EL_EM_DYNAMITE,
+ EL_EM_DYNAMITE_ACTIVE,
+ EL_EM_EXIT_CLOSED,
+ EL_EM_EXIT_OPEN,
- EL_YAMYAM,
+ EL_YAMYAM_UP,
EL_BUG_UP,
EL_SPACESHIP_UP,
EL_ROBOT,
EL_EM_GATE_2_GRAY,
EL_EM_GATE_3_GRAY,
EL_EM_GATE_4_GRAY,
-
- EL_EM_EXIT_CLOSED,
- EL_EM_EXIT_OPEN,
- EL_EM_STEEL_EXIT_CLOSED,
- EL_EM_STEEL_EXIT_OPEN,
};
static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
EL_EMC_LENSES,
EL_EMC_MAGNIFIER,
- EL_EM_DYNAMITE,
- EL_EM_DYNAMITE_ACTIVE,
+ EL_EMPTY,
+ EL_EMPTY,
EL_BALLOON,
EL_YAMYAM_UP,
static int editor_el_rnd[] =
{
+ EL_DYNAMITE, /* RND */
+ EL_DYNAMITE_ACTIVE, /* RND */
+ EL_EMPTY,
+ EL_EMPTY,
+
EL_KEY_1,
EL_KEY_2,
EL_KEY_3,
EL_PACMAN_LEFT,
EL_DARK_YAMYAM,
EL_PACMAN_RIGHT,
- EL_EMPTY,
+ EL_YAMYAM, /* RND */
EL_BLACK_ORB,
EL_PACMAN_DOWN,
static int editor_el_diamond_caves[] =
{
+ EL_EM_STEEL_EXIT_CLOSED, /* DC2 */
+ EL_EM_STEEL_EXIT_OPEN, /* DC2 */
+ EL_WALL_EMERALD, /* DC2 */
+ EL_WALL_DIAMOND, /* DC2 */
+
EL_PEARL,
EL_CRYSTAL,
EL_WALL_PEARL,
EL_MM_MIRROR_START,
EL_MM_MIRROR_FIXED_START,
- EL_MM_POLARISATOR_START,
- EL_MM_POLARISATOR_CROSS_START,
+ EL_MM_POLARIZER_START,
+ EL_MM_POLARIZER_CROSS_START,
- EL_MM_BEAMER_RED_START,
- EL_MM_BEAMER_YELLOW_START,
- EL_MM_BEAMER_GREEN_START,
- EL_MM_BEAMER_BLUE_START,
+ EL_MM_TELEPORTER_RED_START,
+ EL_MM_TELEPORTER_YELLOW_START,
+ EL_MM_TELEPORTER_GREEN_START,
+ EL_MM_TELEPORTER_BLUE_START,
EL_MM_PRISM,
EL_MM_FUSE_ACTIVE,
return NULL;
}
+static boolean suppressBorderElement()
+{
+ return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
+ lev_fieldx <= MAX_ED_FIELDX &&
+ lev_fieldy <= MAX_ED_FIELDY);
+}
+
static void InitDynamicEditorElementList(int **elements, int *num_elements)
{
boolean element_found[NUM_FILE_ELEMENTS];
ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
}
+static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
+{
+ int xsize_tile = MAX(ed_tilesize, xsize);
+ int ysize_tile = MAX(ed_tilesize, ysize);
+ int xsize_full = xsize + 1;
+ int ysize_full = ysize + 1;
+ int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
+ int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
+ Pixel line_color = getTabulatorBarColor();
+
+ if (line_color == BLACK_PIXEL) /* black => transparent */
+ return;
+
+ FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
+ FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
+ FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
+}
+
+static void DrawEditorLevelBorderLinesIfNeeded()
+{
+ int xsize = lev_fieldx * ed_tilesize;
+ int ysize = lev_fieldy * ed_tilesize;
+ int line_size = getTabulatorBarHeight();
+
+ if (!suppressBorderElement())
+ return;
+
+ /* draw little border line around editable level playfield */
+
+ if (xsize < SXSIZE)
+ DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
+
+ if (ysize < SYSIZE)
+ DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
+
+ if (xsize < SXSIZE && ysize < SYSIZE)
+ DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
+}
+
static void DrawEditorElement(int x, int y, int element)
{
DrawSizedElement(x, y, element, ed_tilesize);
static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
{
DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
+ DrawEditorLevelBorderLinesIfNeeded();
}
static void DrawDrawingArea(int id)
boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
int i;
+ if (suppressBorderElement())
+ {
+ no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
+ no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
+ }
+
for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
{
if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
level.changed = FALSE;
}
-static void DrawEditModeWindow()
+static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets)
{
- ModifyEditorElementList();
- RedrawDrawingElements();
+ if (remap_toolbox_gadgets)
+ {
+ ModifyEditorElementList();
+ RedrawDrawingElements();
+ }
if (edit_mode == ED_MODE_INFO)
DrawLevelInfoWindow();
else if (edit_mode == ED_MODE_PALETTE)
DrawPaletteWindow();
else /* edit_mode == ED_MODE_DRAWING */
- DrawDrawingWindow();
+ DrawDrawingWindowExt(remap_toolbox_gadgets);
+}
+
+static void DrawEditModeWindow()
+{
+ DrawEditModeWindowExt(TRUE);
+}
+
+static void DrawEditModeWindow_PlayfieldOnly()
+{
+ DrawEditModeWindowExt(FALSE);
}
static void ChangeEditModeWindow(int new_edit_mode)
void InitZoomLevelSettings(int zoom_tilesize)
{
- if (zoom_tilesize == -1)
- zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
+ static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN;
+
+ if (zoom_tilesize == -1 && level.game_engine_type != last_game_engine_type)
+ {
+ ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
+ ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
+
+ if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
+ {
+ ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
+ ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM;
+ }
+ }
+
+ last_game_engine_type = level.game_engine_type;
// limit zoom tilesize by upper and lower bound
- zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
+ ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
- ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
+ // store zoom tilesize in auto setup file only if it was manually changed
+ if (zoom_tilesize != -1)
+ setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
}
+static void InitDrawingElements()
+{
+ static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN;
+
+ if (level.game_engine_type == game_engine_type_last)
+ return;
+
+ if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
+ {
+ new_element1 = EL_SP_CHIP_SINGLE;
+ new_element2 = EL_EMPTY;
+ new_element3 = EL_SP_BASE;
+ }
+ else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
+ {
+ new_element1 = EL_MM_MIRROR_START;
+ new_element2 = EL_EMPTY;
+ new_element3 = EL_MM_WOODEN_WALL;
+ }
+ else
+ {
+ new_element1 = EL_WALL;
+ new_element2 = EL_EMPTY;
+ new_element3 = EL_SAND;
+ }
+
+ game_engine_type_last = level.game_engine_type;
+}
+
static void InitLevelSetInfo()
{
snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
levelset_num_levels = leveldir_current->levels;
+ levelset_use_levelset_artwork = FALSE;
+ levelset_copy_level_template = FALSE;
+
levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
}
DrawLevelEd();
}
+static boolean useEditorDoorAnimation()
+{
+ struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
+ boolean door_1_viewport_unchanged =
+ (vp_door_1->x == DX &&
+ vp_door_1->y == DY &&
+ vp_door_1->width == DXSIZE &&
+ vp_door_1->height == DYSIZE);
+ boolean door_1_contains_toolbox =
+ (EX >= DX &&
+ EY >= DY &&
+ EX + EXSIZE <= DX + DXSIZE &&
+ EY + EYSIZE <= DY + DYSIZE);
+
+ return (door_1_viewport_unchanged && door_1_contains_toolbox);
+}
+
+void DrawEditorDoorContent()
+{
+ /* needed for gadgets drawn on background (like palette scrollbar) */
+ SetDoorBackgroundImage(IMG_UNDEFINED);
+
+ /* copy default editor door content to main double buffer */
+ BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
+ graphic_info[IMG_BACKGROUND_PALETTE].src_x,
+ graphic_info[IMG_BACKGROUND_PALETTE].src_y,
+ MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
+ MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
+ DX, DY);
+
+ /* draw bigger door */
+ DrawSpecialEditorDoor();
+
+ /* draw new control window */
+ BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
+ graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
+ graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
+ MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
+ MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
+ EX, EY);
+
+ /* draw all toolbox gadgets to editor doors */
+ MapControlButtons();
+
+ /* draw all palette gadgets to editor doors */
+ ModifyEditorElementList();
+ RedrawDrawingElements();
+
+ /* copy actual editor door content to door double buffer for OpenDoor() */
+ BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
+}
+
void DrawLevelEd()
{
int fade_mask = REDRAW_FIELD;
ClearField();
InitZoomLevelSettings(-1);
+ InitDrawingElements();
InitLevelSetInfo();
- SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
-
#if DEBUG
CheckElementDescriptions();
#endif
level_ypos = -1;
}
- /* needed for gadgets drawn on background (like palette scrollbar) */
- SetDoorBackgroundImage(IMG_UNDEFINED);
-
- /* copy default editor door content to main double buffer */
- BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
- graphic_info[IMG_BACKGROUND_PALETTE].src_x,
- graphic_info[IMG_BACKGROUND_PALETTE].src_y,
- MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
- MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
- DX, DY);
-
- /* draw bigger door */
- DrawSpecialEditorDoor();
-
- /* draw new control window */
- BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
- graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
- graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
- MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
- MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
- EX, EY);
-
// redraw_mask |= REDRAW_ALL;
FreeLevelEditorGadgets();
InitElementPropertiesGfxElement();
UnmapAllGadgets();
- MapControlButtons();
- DrawEditModeWindow();
+ DrawEditModeWindow_PlayfieldOnly();
DrawMaskedBorder(fade_mask);
- FadeIn(fade_mask);
+ // use door animation if door 1 viewport is unchanged and contains toolbox
+ if (useEditorDoorAnimation())
+ {
+ FadeIn(fade_mask);
- /* copy actual editor door content to door double buffer for OpenDoor() */
- BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
+ DrawEditorDoorContent();
+
+ OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
+ }
+ else
+ {
+ DrawEditorDoorContent();
+
+ FadeIn(fade_mask);
+ }
+
+ SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
}
static void AdjustDrawingAreaGadgets()
boolean vertical_scrollbar_needed;
int x, y, width, height;
+ if (suppressBorderElement())
+ {
+ ed_xsize = max_ed_fieldx;
+ ed_ysize = max_ed_fieldy;
+ }
+
/* check if we need any scrollbars */
horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
level_ypos = lev_fieldy - ed_fieldy + 1;
if (lev_fieldy < ed_fieldy - 2)
level_ypos = -1;
+
+ if (suppressBorderElement())
+ {
+ level_xpos = 0;
+ level_ypos = 0;
+ }
}
static void AdjustEditorScrollbar(int id)
PickDrawingElement(3, new_element3);
}
-static void DrawDrawingWindow()
+static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
{
stick_element_properties_window = FALSE;
ClearField();
UnmapLevelEditorFieldGadgets();
- UnmapLevelEditorToolboxCustomGadgets();
AdjustDrawingAreaGadgets();
AdjustLevelScrollPosition();
DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
MapMainDrawingArea();
- MapLevelEditorToolboxDrawingGadgets();
+
+ if (remap_toolbox_gadgets)
+ {
+ UnmapLevelEditorToolboxCustomGadgets();
+ MapLevelEditorToolboxDrawingGadgets();
+ }
+}
+
+static void DrawDrawingWindow()
+{
+ DrawDrawingWindowExt(TRUE);
}
static int getTabulatorBarWidth()
return ED_TAB_BAR_HEIGHT;
}
-static void DrawLevelInfoTabulatorGadgets()
+static Pixel getTabulatorBarColor()
{
struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
int gd_x = gd->x + gd_gi1->border.width / 2;
int gd_y = gd->y + gd_gi1->height - 1;
- Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
+
+ return GetPixel(gd->bitmap, gd_x, gd_y);
+}
+
+static void DrawLevelInfoTabulatorGadgets()
+{
+ struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
+ Pixel tab_color = getTabulatorBarColor();
int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
int i;
static void DrawLevelInfoLevelSet()
{
+ boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
+ boolean template_exists = fileExists(getLocalLevelTemplateFilename());
int i;
/* draw counter gadgets */
for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
MapCounterButtons(i);
+ /* draw checkbutton gadgets */
+ for (i = ED_CHECKBUTTON_ID_LEVELSET_FIRST; i <= ED_CHECKBUTTON_ID_LEVELSET_LAST; i++)
+ {
+ if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE ||
+ (i == ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK && !artwork_exists) ||
+ (i == ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE && !template_exists))
+ continue;
+
+ MapCheckbuttonGadget(i);
+ }
+
/* draw selectbox gadgets */
for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
MapSelectboxGadget(i);
EL_MM_WOODEN_GRID_FIXED_3
},
{
- EL_MM_POLARISATOR_CROSS_1,
- EL_MM_POLARISATOR_CROSS_4,
- EL_MM_POLARISATOR_CROSS_3,
- EL_MM_POLARISATOR_CROSS_2
+ EL_MM_POLARIZER_CROSS_1,
+ EL_MM_POLARIZER_CROSS_4,
+ EL_MM_POLARIZER_CROSS_3,
+ EL_MM_POLARIZER_CROSS_2
},
{
EL_MM_PACMAN_UP,
EL_MM_MIRROR_2
},
{
- EL_MM_BEAMER_5,
- EL_MM_BEAMER_4,
- EL_MM_BEAMER_3,
- EL_MM_BEAMER_2,
- EL_MM_BEAMER_1,
- EL_MM_BEAMER_16,
- EL_MM_BEAMER_15,
- EL_MM_BEAMER_14,
- EL_MM_BEAMER_13,
- EL_MM_BEAMER_12,
- EL_MM_BEAMER_11,
- EL_MM_BEAMER_10,
- EL_MM_BEAMER_9,
- EL_MM_BEAMER_8,
- EL_MM_BEAMER_7,
- EL_MM_BEAMER_6
+ EL_MM_TELEPORTER_5,
+ EL_MM_TELEPORTER_4,
+ EL_MM_TELEPORTER_3,
+ EL_MM_TELEPORTER_2,
+ EL_MM_TELEPORTER_1,
+ EL_MM_TELEPORTER_16,
+ EL_MM_TELEPORTER_15,
+ EL_MM_TELEPORTER_14,
+ EL_MM_TELEPORTER_13,
+ EL_MM_TELEPORTER_12,
+ EL_MM_TELEPORTER_11,
+ EL_MM_TELEPORTER_10,
+ EL_MM_TELEPORTER_9,
+ EL_MM_TELEPORTER_8,
+ EL_MM_TELEPORTER_7,
+ EL_MM_TELEPORTER_6
},
{
- EL_MM_BEAMER_RED_5,
- EL_MM_BEAMER_RED_4,
- EL_MM_BEAMER_RED_3,
- EL_MM_BEAMER_RED_2,
- EL_MM_BEAMER_RED_1,
- EL_MM_BEAMER_RED_16,
- EL_MM_BEAMER_RED_15,
- EL_MM_BEAMER_RED_14,
- EL_MM_BEAMER_RED_13,
- EL_MM_BEAMER_RED_12,
- EL_MM_BEAMER_RED_11,
- EL_MM_BEAMER_RED_10,
- EL_MM_BEAMER_RED_9,
- EL_MM_BEAMER_RED_8,
- EL_MM_BEAMER_RED_7,
- EL_MM_BEAMER_RED_6
+ EL_MM_TELEPORTER_RED_5,
+ EL_MM_TELEPORTER_RED_4,
+ EL_MM_TELEPORTER_RED_3,
+ EL_MM_TELEPORTER_RED_2,
+ EL_MM_TELEPORTER_RED_1,
+ EL_MM_TELEPORTER_RED_16,
+ EL_MM_TELEPORTER_RED_15,
+ EL_MM_TELEPORTER_RED_14,
+ EL_MM_TELEPORTER_RED_13,
+ EL_MM_TELEPORTER_RED_12,
+ EL_MM_TELEPORTER_RED_11,
+ EL_MM_TELEPORTER_RED_10,
+ EL_MM_TELEPORTER_RED_9,
+ EL_MM_TELEPORTER_RED_8,
+ EL_MM_TELEPORTER_RED_7,
+ EL_MM_TELEPORTER_RED_6
},
{
- EL_MM_BEAMER_YELLOW_5,
- EL_MM_BEAMER_YELLOW_4,
- EL_MM_BEAMER_YELLOW_3,
- EL_MM_BEAMER_YELLOW_2,
- EL_MM_BEAMER_YELLOW_1,
- EL_MM_BEAMER_YELLOW_16,
- EL_MM_BEAMER_YELLOW_15,
- EL_MM_BEAMER_YELLOW_14,
- EL_MM_BEAMER_YELLOW_13,
- EL_MM_BEAMER_YELLOW_12,
- EL_MM_BEAMER_YELLOW_11,
- EL_MM_BEAMER_YELLOW_10,
- EL_MM_BEAMER_YELLOW_9,
- EL_MM_BEAMER_YELLOW_8,
- EL_MM_BEAMER_YELLOW_7,
- EL_MM_BEAMER_YELLOW_6
+ EL_MM_TELEPORTER_YELLOW_5,
+ EL_MM_TELEPORTER_YELLOW_4,
+ EL_MM_TELEPORTER_YELLOW_3,
+ EL_MM_TELEPORTER_YELLOW_2,
+ EL_MM_TELEPORTER_YELLOW_1,
+ EL_MM_TELEPORTER_YELLOW_16,
+ EL_MM_TELEPORTER_YELLOW_15,
+ EL_MM_TELEPORTER_YELLOW_14,
+ EL_MM_TELEPORTER_YELLOW_13,
+ EL_MM_TELEPORTER_YELLOW_12,
+ EL_MM_TELEPORTER_YELLOW_11,
+ EL_MM_TELEPORTER_YELLOW_10,
+ EL_MM_TELEPORTER_YELLOW_9,
+ EL_MM_TELEPORTER_YELLOW_8,
+ EL_MM_TELEPORTER_YELLOW_7,
+ EL_MM_TELEPORTER_YELLOW_6
},
{
- EL_MM_BEAMER_GREEN_5,
- EL_MM_BEAMER_GREEN_4,
- EL_MM_BEAMER_GREEN_3,
- EL_MM_BEAMER_GREEN_2,
- EL_MM_BEAMER_GREEN_1,
- EL_MM_BEAMER_GREEN_16,
- EL_MM_BEAMER_GREEN_15,
- EL_MM_BEAMER_GREEN_14,
- EL_MM_BEAMER_GREEN_13,
- EL_MM_BEAMER_GREEN_12,
- EL_MM_BEAMER_GREEN_11,
- EL_MM_BEAMER_GREEN_10,
- EL_MM_BEAMER_GREEN_9,
- EL_MM_BEAMER_GREEN_8,
- EL_MM_BEAMER_GREEN_7,
- EL_MM_BEAMER_GREEN_6
+ EL_MM_TELEPORTER_GREEN_5,
+ EL_MM_TELEPORTER_GREEN_4,
+ EL_MM_TELEPORTER_GREEN_3,
+ EL_MM_TELEPORTER_GREEN_2,
+ EL_MM_TELEPORTER_GREEN_1,
+ EL_MM_TELEPORTER_GREEN_16,
+ EL_MM_TELEPORTER_GREEN_15,
+ EL_MM_TELEPORTER_GREEN_14,
+ EL_MM_TELEPORTER_GREEN_13,
+ EL_MM_TELEPORTER_GREEN_12,
+ EL_MM_TELEPORTER_GREEN_11,
+ EL_MM_TELEPORTER_GREEN_10,
+ EL_MM_TELEPORTER_GREEN_9,
+ EL_MM_TELEPORTER_GREEN_8,
+ EL_MM_TELEPORTER_GREEN_7,
+ EL_MM_TELEPORTER_GREEN_6
},
{
- EL_MM_BEAMER_BLUE_5,
- EL_MM_BEAMER_BLUE_4,
- EL_MM_BEAMER_BLUE_3,
- EL_MM_BEAMER_BLUE_2,
- EL_MM_BEAMER_BLUE_1,
- EL_MM_BEAMER_BLUE_16,
- EL_MM_BEAMER_BLUE_15,
- EL_MM_BEAMER_BLUE_14,
- EL_MM_BEAMER_BLUE_13,
- EL_MM_BEAMER_BLUE_12,
- EL_MM_BEAMER_BLUE_11,
- EL_MM_BEAMER_BLUE_10,
- EL_MM_BEAMER_BLUE_9,
- EL_MM_BEAMER_BLUE_8,
- EL_MM_BEAMER_BLUE_7,
- EL_MM_BEAMER_BLUE_6
+ EL_MM_TELEPORTER_BLUE_5,
+ EL_MM_TELEPORTER_BLUE_4,
+ EL_MM_TELEPORTER_BLUE_3,
+ EL_MM_TELEPORTER_BLUE_2,
+ EL_MM_TELEPORTER_BLUE_1,
+ EL_MM_TELEPORTER_BLUE_16,
+ EL_MM_TELEPORTER_BLUE_15,
+ EL_MM_TELEPORTER_BLUE_14,
+ EL_MM_TELEPORTER_BLUE_13,
+ EL_MM_TELEPORTER_BLUE_12,
+ EL_MM_TELEPORTER_BLUE_11,
+ EL_MM_TELEPORTER_BLUE_10,
+ EL_MM_TELEPORTER_BLUE_9,
+ EL_MM_TELEPORTER_BLUE_8,
+ EL_MM_TELEPORTER_BLUE_7,
+ EL_MM_TELEPORTER_BLUE_6
},
{
- EL_MM_POLARISATOR_1,
- EL_MM_POLARISATOR_16,
- EL_MM_POLARISATOR_15,
- EL_MM_POLARISATOR_14,
- EL_MM_POLARISATOR_13,
- EL_MM_POLARISATOR_12,
- EL_MM_POLARISATOR_11,
- EL_MM_POLARISATOR_10,
- EL_MM_POLARISATOR_9,
- EL_MM_POLARISATOR_8,
- EL_MM_POLARISATOR_7,
- EL_MM_POLARISATOR_6,
- EL_MM_POLARISATOR_5,
- EL_MM_POLARISATOR_4,
- EL_MM_POLARISATOR_3,
- EL_MM_POLARISATOR_2
+ EL_MM_POLARIZER_1,
+ EL_MM_POLARIZER_16,
+ EL_MM_POLARIZER_15,
+ EL_MM_POLARIZER_14,
+ EL_MM_POLARIZER_13,
+ EL_MM_POLARIZER_12,
+ EL_MM_POLARIZER_11,
+ EL_MM_POLARIZER_10,
+ EL_MM_POLARIZER_9,
+ EL_MM_POLARIZER_8,
+ EL_MM_POLARIZER_7,
+ EL_MM_POLARIZER_6,
+ EL_MM_POLARIZER_5,
+ EL_MM_POLARIZER_4,
+ EL_MM_POLARIZER_3,
+ EL_MM_POLARIZER_2
},
{
EL_DF_MIRROR_1,
CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
}
+static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
+{
+ char *template_filename_old = getLocalLevelTemplateFilename();
+ char *template_filename_new =
+ getPath2(getUserLevelDir(levelset_subdir), LEVELTEMPLATE_FILENAME);
+
+ if (copyFile(template_filename_old, template_filename_new) != 0)
+ Request("Cannot copy level template!", REQ_CONFIRM);
+
+ free(template_filename_new);
+}
+
static void HandleDrawingAreas(struct GadgetInfo *gi)
{
static boolean started_inside_drawing_area = FALSE;
Request("Updating level set failed!", REQ_CONFIRM);
}
}
- else
+ else if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE)
{
+ if (level.changed && !Request("Level has changed! Discard changes?",
+ REQ_ASK))
+ return;
+
if (CreateUserLevelSet(levelset_subdir,
levelset_name,
levelset_author,
- levelset_num_levels))
+ levelset_num_levels,
+ levelset_use_levelset_artwork))
{
+ if (levelset_copy_level_template)
+ CopyLevelTemplateToUserLevelSet(levelset_subdir);
+
Request("New level set created!", REQ_CONFIRM);
AddUserLevelSetToLevelInfo(levelset_subdir);
}
/* do not mark level as modified for certain non-level-changing gadgets */
- if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
+ if ((type_id >= ED_CHECKBUTTON_ID_LEVELSET_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_LEVELSET_LAST) ||
+ (type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
return;
case GADGET_ID_ZOOM:
// zoom level editor tile size in or out (or reset to default size)
ed_tilesize = (button == 1 ? ed_tilesize * 2 :
- button == 2 ? DEFAULT_EDITOR_TILESIZE :
+ button == 2 ? ed_tilesize_default :
button == 3 ? ed_tilesize / 2 : ed_tilesize);
// limit zoom level by upper and lower bound
/* draw normal door */
UndrawSpecialEditorDoor();
+ // use door animation if door 1 viewport is unchanged and contains toolbox
+ if (useEditorDoorAnimation())
+ CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
+
// close editor doors if viewport definition is the same as in main menu
if (vp_door_1->x == DX &&
vp_door_1->y == DY &&