GADGET_ID_BD_DIAGONAL_MOVEMENTS,
GADGET_ID_BD_TOPMOST_PLAYER_ACTIVE,
GADGET_ID_BD_PUSH_MEGA_ROCK_WITH_SWEET,
+ GADGET_ID_BD_MAGIC_WALL_ZERO_INFINITE,
GADGET_ID_BD_MAGIC_WALL_WAIT_HATCHING,
GADGET_ID_BD_MAGIC_WALL_STOPS_AMOEBA,
GADGET_ID_BD_AMOEBA_WAIT_FOR_HATCHING,
GADGET_ID_BD_CONVEYOR_BELTS_CHANGED,
GADGET_ID_BD_WATER_CANNOT_FLOW_DOWN,
GADGET_ID_BD_HAMMER_WALLS_REAPPEAR,
+ GADGET_ID_BD_INFINITE_ROCKETS,
GADGET_ID_BD_CREATURES_START_BACKWARDS,
GADGET_ID_BD_CREATURES_TURN_ON_HATCHING,
GADGET_ID_BD_GRAVITY_SWITCH_ACTIVE,
ED_CHECKBUTTON_ID_BD_DIAGONAL_MOVEMENTS,
ED_CHECKBUTTON_ID_BD_TOPMOST_PLAYER_ACTIVE,
ED_CHECKBUTTON_ID_BD_PUSH_MEGA_ROCK_WITH_SWEET,
+ ED_CHECKBUTTON_ID_BD_MAGIC_WALL_ZERO_INFINITE,
ED_CHECKBUTTON_ID_BD_MAGIC_WALL_WAIT_HATCHING,
ED_CHECKBUTTON_ID_BD_MAGIC_WALL_STOPS_AMOEBA,
ED_CHECKBUTTON_ID_BD_AMOEBA_WAIT_FOR_HATCHING,
ED_CHECKBUTTON_ID_BD_CONVEYOR_BELTS_CHANGED,
ED_CHECKBUTTON_ID_BD_WATER_CANNOT_FLOW_DOWN,
ED_CHECKBUTTON_ID_BD_HAMMER_WALLS_REAPPEAR,
+ ED_CHECKBUTTON_ID_BD_INFINITE_ROCKETS,
ED_CHECKBUTTON_ID_BD_CREATURES_START_BACKWARDS,
ED_CHECKBUTTON_ID_BD_CREATURES_TURN_ON_HATCHING,
ED_CHECKBUTTON_ID_BD_GRAVITY_SWITCH_ACTIVE,
"Mega rocks pushable with sweet", "Push mega rocks after eating sweet"
},
{
- ED_CHECKBUTTON_ID_BD_MAGIC_WALL_WAIT_HATCHING,
+ ED_CHECKBUTTON_ID_BD_MAGIC_WALL_ZERO_INFINITE,
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_BD_MAGIC_WALL_ZERO_INFINITE, GADGET_ID_NONE,
+ &level.bd_magic_wall_zero_infinite,
+ NULL, NULL,
+ "Run forever if duration is zero", "Run infinitely if timer is zero"
+ },
+ {
+ ED_CHECKBUTTON_ID_BD_MAGIC_WALL_WAIT_HATCHING,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_BD_MAGIC_WALL_WAIT_HATCHING, GADGET_ID_NONE,
&level.bd_magic_wall_wait_hatching,
NULL, NULL,
},
{
ED_CHECKBUTTON_ID_BD_MAGIC_WALL_STOPS_AMOEBA,
- ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_BD_MAGIC_WALL_STOPS_AMOEBA, GADGET_ID_NONE,
&level.bd_magic_wall_stops_amoeba,
NULL, NULL,
- "Turn amoeba to diamonds", "Activation changes amoeba to diamonds"
+ "Stop amoeba and turn to diamonds", "Activation changes amoeba to diamonds"
},
{
ED_CHECKBUTTON_ID_BD_AMOEBA_WAIT_FOR_HATCHING,
NULL, NULL,
"Hammered walls reappear", "Hammered walls reappear after delay"
},
+ {
+ ED_CHECKBUTTON_ID_BD_INFINITE_ROCKETS,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_BD_INFINITE_ROCKETS, GADGET_ID_NONE,
+ &level.bd_infinite_rockets,
+ NULL, NULL,
+ "Infinite rockets", "Rocket launcher has infinite rockets"
+ },
{
ED_CHECKBUTTON_ID_BD_CREATURES_START_BACKWARDS,
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
},
{
ED_CHECKBUTTON_ID_BD_CREATURES_TURN_ON_HATCHING,
- ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_BD_CREATURES_TURN_ON_HATCHING, GADGET_ID_NONE,
&level.bd_creatures_turn_on_hatching,
NULL, NULL,
- "Creatures turn on hatching", "Creatures change direction on hatching"
+ "Creatures auto turn on hatching", "Creatures change direction on hatching"
},
{
ED_CHECKBUTTON_ID_BD_GRAVITY_SWITCH_ACTIVE,
{
ED_DRAWING_ID_BD_MAGIC_WALL_DIAMOND_TO,
- ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
GADGET_ID_BD_MAGIC_WALL_DIAMOND_TO, GADGET_ID_NONE,
&level.bd_magic_wall_diamond_to, 1, 1,
},
{
ED_DRAWING_ID_BD_MAGIC_WALL_ROCK_TO,
- ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(6),
ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
GADGET_ID_BD_MAGIC_WALL_ROCK_TO, GADGET_ID_NONE,
&level.bd_magic_wall_rock_to, 1, 1,
},
{
ED_DRAWING_ID_BD_MAGIC_WALL_MEGA_ROCK_TO,
- ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(6),
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(7),
ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
GADGET_ID_BD_MAGIC_WALL_MEGA_ROCK_TO, GADGET_ID_NONE,
&level.bd_magic_wall_mega_rock_to, 1, 1,
},
{
ED_DRAWING_ID_BD_MAGIC_WALL_NUT_TO,
- ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(7),
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(8),
ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
GADGET_ID_BD_MAGIC_WALL_NUT_TO, GADGET_ID_NONE,
&level.bd_magic_wall_nut_to, 1, 1,
},
{
ED_DRAWING_ID_BD_MAGIC_WALL_NITRO_PACK_TO,
- ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(8),
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(9),
ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
GADGET_ID_BD_MAGIC_WALL_NITRO_PACK_TO, GADGET_ID_NONE,
&level.bd_magic_wall_nitro_pack_to, 1, 1,
},
{
ED_DRAWING_ID_BD_MAGIC_WALL_FLYING_DIAMOND_TO,
- ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(9),
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(10),
ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
GADGET_ID_BD_MAGIC_WALL_FLYING_DIAMOND_TO, GADGET_ID_NONE,
&level.bd_magic_wall_flying_diamond_to, 1, 1,
},
{
ED_DRAWING_ID_BD_MAGIC_WALL_FLYING_ROCK_TO,
- ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(10),
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(11),
ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
GADGET_ID_BD_MAGIC_WALL_FLYING_ROCK_TO, GADGET_ID_NONE,
&level.bd_magic_wall_flying_rock_to, 1, 1,
EL_BD_PLAYER,
EL_BD_PLAYER_WITH_BOMB,
+ EL_BD_PLAYER_WITH_ROCKET_LAUNCHER,
+ EL_BD_ROCKET_LAUNCHER,
+
EL_BD_PLAYER_GLUED,
EL_BD_PLAYER_STIRRING,
+ EL_EMPTY,
+ EL_EMPTY,
};
static int *editor_hl_boulderdash_native_ptr = editor_hl_boulderdash_native;
static int *editor_el_boulderdash_native_ptr = editor_el_boulderdash_native;
element == EL_BD_ROCK ||
element == EL_BD_MEGA_ROCK ||
element == EL_BD_BOMB ||
+ element == EL_BD_ROCKET_LAUNCHER ||
element == EL_BD_NITRO_PACK ||
element == EL_BD_SWEET ||
element == EL_BD_VOODOO_DOLL ||
(properties_element == EL_BD_SLIME ? 1 : 0) +
(properties_element == EL_BD_ACID ? 1 : 0) +
(properties_element == EL_BD_REPLICATOR ? 1 : 0) +
- (properties_element == EL_BD_CREATURE_SWITCH ? 2 : 0) +
+ (properties_element == EL_BD_CREATURE_SWITCH ? 1 : 0) +
(properties_element == EL_BD_GRAVITY_SWITCH ? 2 : 0) +
(properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
num_element_counters);
// draw stickybutton gadget
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_MAGIC_WALL_ZERO_INFINITE);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_MAGIC_WALL_WAIT_HATCHING);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_MAGIC_WALL_STOPS_AMOEBA);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_HAMMER_WALLS_REAPPEAR);
}
+ if (properties_element == EL_BD_ROCKET_LAUNCHER)
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_INFINITE_ROCKETS);
+ }
+
if (properties_element == EL_BD_CREATURE_SWITCH)
{
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_CREATURES_START_BACKWARDS);