GADGET_ID_BD_NUT_CONTENT,
GADGET_ID_BD_EXPANDING_WALL_LOOKS_LIKE,
GADGET_ID_BD_SAND_LOOKS_LIKE,
+ GADGET_ID_BD_ROCK_TURNS_TO_ON_FALLING,
+ GADGET_ID_BD_ROCK_TURNS_TO_ON_IMPACT,
+ GADGET_ID_BD_DIAMOND_TURNS_TO_ON_FALLING,
+ GADGET_ID_BD_DIAMOND_TURNS_TO_ON_IMPACT,
+ GADGET_ID_BD_FIREFLY_EXPLODES_TO,
+ GADGET_ID_BD_FIREFLY_2_EXPLODES_TO,
+ GADGET_ID_BD_BUTTERFLY_EXPLODES_TO,
+ GADGET_ID_BD_BUTTERFLY_2_EXPLODES_TO,
+ GADGET_ID_BD_STONEFLY_EXPLODES_TO,
+ GADGET_ID_BD_DRAGONFLY_EXPLODES_TO,
+ GADGET_ID_BD_DIAMOND_BIRTH_TURNS_TO,
+ GADGET_ID_BD_BOMB_EXPLOSION_TURNS_TO,
+ GADGET_ID_BD_NITRO_EXPLOSION_TURNS_TO,
+ GADGET_ID_BD_EXPLOSION_TURNS_TO,
GADGET_ID_START_ELEMENT,
GADGET_ID_ARTWORK_ELEMENT,
GADGET_ID_EXPLOSION_ELEMENT,
GADGET_ID_LEVELSET_SAVE_MODE,
GADGET_ID_WIND_DIRECTION,
GADGET_ID_PLAYER_SPEED,
+ GADGET_ID_BD_GRAVITY_DIRECTION,
GADGET_ID_MM_BALL_CHOICE_MODE,
GADGET_ID_CUSTOM_WALK_TO_ACTION,
GADGET_ID_CUSTOM_EXPLOSION_TYPE,
GADGET_ID_BD_LINE_SHIFTING_BORDERS,
GADGET_ID_BD_SCAN_FIRST_AND_LAST_ROW,
GADGET_ID_BD_SHORT_EXPLOSIONS,
- GADGET_ID_BD_GRAVITY_AFFECTS_ALL,
GADGET_ID_STICK_ELEMENT,
GADGET_ID_EM_SLIPPERY_GEMS,
GADGET_ID_EM_EXPLODES_BY_FIRE,
GADGET_ID_BD_HAMMER_WALLS_REAPPEAR,
GADGET_ID_BD_CREATURES_START_BACKWARDS,
GADGET_ID_BD_CREATURES_TURN_ON_HATCHING,
+ GADGET_ID_BD_GRAVITY_SWITCH_ACTIVE,
+ GADGET_ID_BD_GRAVITY_AFFECTS_ALL,
GADGET_ID_ENVELOPE_AUTOWRAP,
GADGET_ID_ENVELOPE_CENTERED,
GADGET_ID_MM_LASER_RED,
ED_SELECTBOX_ID_LEVELSET_SAVE_MODE,
ED_SELECTBOX_ID_WIND_DIRECTION,
ED_SELECTBOX_ID_PLAYER_SPEED,
+ ED_SELECTBOX_ID_BD_GRAVITY_DIRECTION,
ED_SELECTBOX_ID_MM_BALL_CHOICE_MODE,
ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE,
ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER,
ED_CHECKBUTTON_ID_BD_LINE_SHIFTING_BORDERS,
ED_CHECKBUTTON_ID_BD_SCAN_FIRST_AND_LAST_ROW,
ED_CHECKBUTTON_ID_BD_SHORT_EXPLOSIONS,
- ED_CHECKBUTTON_ID_BD_GRAVITY_AFFECTS_ALL,
ED_CHECKBUTTON_ID_STICK_ELEMENT,
ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS,
ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE,
ED_CHECKBUTTON_ID_BD_HAMMER_WALLS_REAPPEAR,
ED_CHECKBUTTON_ID_BD_CREATURES_START_BACKWARDS,
ED_CHECKBUTTON_ID_BD_CREATURES_TURN_ON_HATCHING,
+ ED_CHECKBUTTON_ID_BD_GRAVITY_SWITCH_ACTIVE,
+ ED_CHECKBUTTON_ID_BD_GRAVITY_AFFECTS_ALL,
ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
ED_CHECKBUTTON_ID_ENVELOPE_CENTERED,
ED_CHECKBUTTON_ID_MM_LASER_RED,
#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
#define ED_CHECKBUTTON_ID_ENGINE_FIRST ED_CHECKBUTTON_ID_BD_INTERMISSION
-#define ED_CHECKBUTTON_ID_ENGINE_LAST ED_CHECKBUTTON_ID_BD_GRAVITY_AFFECTS_ALL
+#define ED_CHECKBUTTON_ID_ENGINE_LAST ED_CHECKBUTTON_ID_BD_SHORT_EXPLOSIONS
#define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
ED_DRAWING_ID_BD_NUT_CONTENT,
ED_DRAWING_ID_BD_EXPANDING_WALL_LOOKS_LIKE,
ED_DRAWING_ID_BD_SAND_LOOKS_LIKE,
+ ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_FALLING,
+ ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_IMPACT,
+ ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_FALLING,
+ ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_IMPACT,
+ ED_DRAWING_ID_BD_FIREFLY_EXPLODES_TO,
+ ED_DRAWING_ID_BD_FIREFLY_2_EXPLODES_TO,
+ ED_DRAWING_ID_BD_BUTTERFLY_EXPLODES_TO,
+ ED_DRAWING_ID_BD_BUTTERFLY_2_EXPLODES_TO,
+ ED_DRAWING_ID_BD_STONEFLY_EXPLODES_TO,
+ ED_DRAWING_ID_BD_DRAGONFLY_EXPLODES_TO,
+ ED_DRAWING_ID_BD_DIAMOND_BIRTH_TURNS_TO,
+ ED_DRAWING_ID_BD_BOMB_EXPLOSION_TURNS_TO,
+ ED_DRAWING_ID_BD_NITRO_EXPLOSION_TURNS_TO,
+ ED_DRAWING_ID_BD_EXPLOSION_TURNS_TO,
ED_DRAWING_ID_START_ELEMENT,
ED_DRAWING_ID_ARTWORK_ELEMENT,
ED_DRAWING_ID_EXPLOSION_ELEMENT,
{ -1, NULL }
};
+static struct ValueTextInfo options_bd_gravity_direction[] =
+{
+ { GD_MV_DOWN, "down" },
+ { GD_MV_UP, "up" },
+ { GD_MV_LEFT, "left" },
+ { GD_MV_RIGHT, "right" },
+
+ { -1, NULL }
+};
+
static struct ValueTextInfo options_wind_direction[] =
{
{ MV_START_NONE, "none" },
&level.initial_player_stepsize[0],
NULL, "Initial player speed:", NULL, "Select initial player speed"
},
+ {
+ ED_SELECTBOX_ID_BD_GRAVITY_DIRECTION,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_BD_GRAVITY_DIRECTION, GADGET_ID_NONE,
+ -1,
+ options_bd_gravity_direction,
+ &level.bd_gravity_direction,
+ NULL, "Gravity direction:", NULL, "Select initial gravity direction"
+ },
{
ED_SELECTBOX_ID_MM_BALL_CHOICE_MODE,
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
NULL, NULL,
"Short explosions", "Use four game cycles for explosions"
},
- {
- ED_CHECKBUTTON_ID_BD_GRAVITY_AFFECTS_ALL,
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
- GADGET_ID_BD_GRAVITY_AFFECTS_ALL, GADGET_ID_NONE,
- &level.bd_gravity_affects_all,
- NULL, NULL,
- "Gravity change affects everything", "Gravity affects all falling objects"
- },
// ---------- element settings: configure (various elements) ----------------
NULL, NULL,
"Creatures turn on hatching", "Creatures change direction on hatching"
},
+ {
+ ED_CHECKBUTTON_ID_BD_GRAVITY_SWITCH_ACTIVE,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_BD_GRAVITY_SWITCH_ACTIVE, GADGET_ID_NONE,
+ &level.bd_gravity_switch_active,
+ NULL, NULL,
+ "Gravity switch active at start", "Gravity switch starts in active state"
+ },
+ {
+ ED_CHECKBUTTON_ID_BD_GRAVITY_AFFECTS_ALL,
+ ED_LEVEL_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_BD_GRAVITY_AFFECTS_ALL, GADGET_ID_NONE,
+ &level.bd_gravity_affects_all,
+ NULL, NULL,
+ "Gravity change affects everything", "Gravity affects all falling objects"
+ },
{
ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
&level.bd_sand_looks_like, 1, 1,
"Use graphic of element:", NULL, NULL, NULL, "Sand looks like this element"
},
+ {
+ ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_FALLING,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ROCK_TURNS_TO_ON_FALLING, GADGET_ID_NONE,
+ &level.bd_rock_turns_to_on_falling, 1, 1,
+ "Turns to when falling:", NULL, NULL, NULL, "Changes to this when falling starts"
+ },
+ {
+ ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_IMPACT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ROCK_TURNS_TO_ON_IMPACT, GADGET_ID_NONE,
+ &level.bd_rock_turns_to_on_impact, 1, 1,
+ "Turns to on impact:", NULL, NULL, NULL, "Changes to this when falling stops"
+ },
+ {
+ ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_FALLING,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DIAMOND_TURNS_TO_ON_FALLING, GADGET_ID_NONE,
+ &level.bd_diamond_turns_to_on_falling, 1, 1,
+ "Turns to when falling:", NULL, NULL, NULL, "Changes to this when falling starts"
+ },
+ {
+ ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_IMPACT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DIAMOND_TURNS_TO_ON_IMPACT, GADGET_ID_NONE,
+ &level.bd_diamond_turns_to_on_impact, 1, 1,
+ "Turns to on impact:", NULL, NULL, NULL, "Changes to this when falling stops"
+ },
+ {
+ ED_DRAWING_ID_BD_FIREFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_FIREFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_firefly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_FIREFLY_2_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_FIREFLY_2_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_firefly_2_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_BUTTERFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BUTTERFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_butterfly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_BUTTERFLY_2_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BUTTERFLY_2_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_butterfly_2_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_STONEFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_STONEFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_stonefly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_DRAGONFLY_EXPLODES_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DRAGONFLY_EXPLODES_TO, GADGET_ID_NONE,
+ &level.bd_dragonfly_explodes_to, 1, 1,
+ "Explodes to:", NULL, NULL, NULL, "Changes to this when exploding"
+ },
+ {
+ ED_DRAWING_ID_BD_DIAMOND_BIRTH_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_DIAMOND_BIRTH_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_diamond_birth_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
+ {
+ ED_DRAWING_ID_BD_BOMB_EXPLOSION_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BOMB_EXPLOSION_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_bomb_explosion_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
+ {
+ ED_DRAWING_ID_BD_NITRO_EXPLOSION_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(0),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_NITRO_EXPLOSION_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_nitro_explosion_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
+ {
+ ED_DRAWING_ID_BD_EXPLOSION_TURNS_TO,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_EXPLOSION_TURNS_TO, GADGET_ID_NONE,
+ &level.bd_explosion_turns_to, 1, 1,
+ "Explosion ends in:", NULL, NULL, NULL, "Changes to this after explosion"
+ },
// ---------- level start element -------------------------------------------
EL_BD_ROCK,
EL_BD_DIAMOND,
+ EL_BD_INBOX,
EL_BD_STEELWALL,
EL_BD_WALL,
- EL_BD_SAND_2,
EL_BD_MAGIC_WALL,
EL_BD_AMOEBA,
EL_BD_BUTTERFLY_RIGHT,
EL_BD_FIREFLY_RIGHT,
- EL_BD_INBOX,
+ EL_BD_SAND_2,
EL_BD_BUTTERFLY_DOWN,
EL_BD_FIREFLY_DOWN,
EL_BD_EXIT_OPEN,
#define TEXT_SKELETONS_NEEDED "Skeletons needed to use pot"
#define TEXT_SKELETONS_WORTH "Counts as this many diamonds"
#define TEXT_AUTO_TURN_DELAY "Creatures auto turn delay"
+#define TEXT_GRAVITY_DELAY "Gravity switch change delay"
static struct
{
{ EL_BD_SKELETON, &level.bd_skeleton_worth_num_diamonds, TEXT_SKELETONS_WORTH,
0, 10 },
{ EL_BD_CREATURE_SWITCH, &level.bd_creatures_auto_turn_delay, TEXT_AUTO_TURN_DELAY },
+ { EL_BD_GRAVITY_SWITCH, &level.bd_gravity_switch_delay, TEXT_GRAVITY_DELAY,
+ 1, 60 },
{ EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
{ EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
{ EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1,0,8 },
IS_DF_LASER(element) ||
IS_PLAYER_ELEMENT(element) ||
IS_BD_PLAYER_ELEMENT(element) ||
+ IS_BD_FIREFLY(properties_element) ||
+ IS_BD_FIREFLY_2(properties_element) ||
+ IS_BD_BUTTERFLY(properties_element) ||
+ IS_BD_BUTTERFLY_2(properties_element) ||
+ IS_BD_STONEFLY(properties_element) ||
+ IS_BD_DRAGONFLY(properties_element) ||
IS_BD_EXPANDABLE_WALL(properties_element) ||
IS_BD_EXPANDABLE_STEELWALL(properties_element) ||
IS_BD_CONVEYOR_BELT(properties_element) ||
element == EL_BD_SAND ||
element == EL_BD_ROCK ||
element == EL_BD_MEGA_ROCK ||
+ element == EL_BD_BOMB ||
+ element == EL_BD_NITRO_PACK ||
element == EL_BD_SWEET ||
element == EL_BD_VOODOO_DOLL ||
- element == EL_BD_WATER)
+ element == EL_BD_WATER ||
+ element == EL_BD_GRAVITY_SWITCH)
{
return TRUE;
}
level.game_engine_type != GAME_ENGINE_TYPE_BD)
continue;
+ // special case: score for smashing only available in R'n'D game engine
+ if ((IS_BD_FIREFLY(elements_with_counter[i].element) ||
+ IS_BD_BUTTERFLY(elements_with_counter[i].element)) &&
+ (elements_with_counter[i].value == &level.score[SC_BUG] ||
+ elements_with_counter[i].value == &level.score[SC_SPACESHIP]) &&
+ level.game_engine_type == GAME_ENGINE_TYPE_BD)
+ continue;
+
// special case: some amoeba counters only available in R'n'D game engine
if (elements_with_counter[i].element == EL_BD_AMOEBA &&
elements_with_counter[i].value == &level.amoeba_speed &&
(properties_element == EL_BD_ACID ? 1 : 0) +
(properties_element == EL_BD_REPLICATOR ? 1 : 0) +
(properties_element == EL_BD_CREATURE_SWITCH ? 2 : 0) +
+ (properties_element == EL_BD_GRAVITY_SWITCH ? 2 : 0) +
(properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
num_element_counters);
MapDrawingArea(ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_LOOKS_LIKE);
}
else if (IS_AMOEBOID(properties_element))
+ {
MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
+ }
else if (properties_element == EL_BD_ACID)
{
MapDrawingArea(ED_DRAWING_ID_BD_ACID_EATS_ELEMENT);
properties_element == EL_YAMYAM_RIGHT ||
properties_element == EL_YAMYAM_UP ||
properties_element == EL_YAMYAM_DOWN)
+ {
DrawYamYamContentAreas();
+ }
else if (properties_element == EL_EMC_MAGIC_BALL)
{
DrawMagicBallContentAreas();
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_ACTIVE);
}
else if (properties_element == EL_EMC_ANDROID)
+ {
DrawAndroidElementArea();
+ }
else if (properties_element == EL_MM_GRAY_BALL)
{
MapCounterButtons(ED_COUNTER_ID_MM_BALL_CONTENT);
MapCounterButtons(ED_COUNTER_ID_BD_PUSHING_PROB);
MapCounterButtons(ED_COUNTER_ID_BD_PUSHING_PROB_WITH_SWEET);
+
+ MapDrawingArea(ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_FALLING);
+ MapDrawingArea(ED_DRAWING_ID_BD_ROCK_TURNS_TO_ON_IMPACT);
+ }
+
+ if (properties_element == EL_BD_DIAMOND && level.game_engine_type == GAME_ENGINE_TYPE_BD)
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_FALLING);
+ MapDrawingArea(ED_DRAWING_ID_BD_DIAMOND_TURNS_TO_ON_IMPACT);
+ }
+
+ if (level.game_engine_type == GAME_ENGINE_TYPE_BD)
+ {
+ if (IS_BD_FIREFLY(properties_element))
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_FIREFLY_EXPLODES_TO);
+ MapDrawingArea(ED_DRAWING_ID_BD_EXPLOSION_TURNS_TO);
+ }
+ else if (IS_BD_FIREFLY_2(properties_element))
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_FIREFLY_2_EXPLODES_TO);
+ MapDrawingArea(ED_DRAWING_ID_BD_EXPLOSION_TURNS_TO);
+ }
+ else if (IS_BD_BUTTERFLY(properties_element))
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_BUTTERFLY_EXPLODES_TO);
+ MapDrawingArea(ED_DRAWING_ID_BD_DIAMOND_BIRTH_TURNS_TO);
+ }
+ else if (IS_BD_BUTTERFLY_2(properties_element))
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_BUTTERFLY_2_EXPLODES_TO);
+ MapDrawingArea(ED_DRAWING_ID_BD_DIAMOND_BIRTH_TURNS_TO);
+ }
+ else if (IS_BD_STONEFLY(properties_element))
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_STONEFLY_EXPLODES_TO);
+ }
+ else if (IS_BD_DRAGONFLY(properties_element))
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_DRAGONFLY_EXPLODES_TO);
+ MapDrawingArea(ED_DRAWING_ID_BD_EXPLOSION_TURNS_TO);
+ }
+ else if (properties_element == EL_BD_BOMB)
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_BOMB_EXPLOSION_TURNS_TO);
+ }
+ else if (properties_element == EL_BD_NITRO_PACK)
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_NITRO_EXPLOSION_TURNS_TO);
+ }
}
if (properties_element == EL_BD_MEGA_ROCK ||
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_CREATURES_TURN_ON_HATCHING);
}
+ if (properties_element == EL_BD_GRAVITY_SWITCH)
+ {
+ MapSelectboxGadget(ED_SELECTBOX_ID_BD_GRAVITY_DIRECTION);
+
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_GRAVITY_SWITCH_ACTIVE);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_GRAVITY_AFFECTS_ALL);
+ }
+
if (properties_element == EL_BD_NUT)
{
MapDrawingArea(ED_DRAWING_ID_BD_NUT_CONTENT);
if (properties_element == EL_EM_DYNAMITE)
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
- if (COULD_MOVE_INTO_ACID(properties_element) &&
+ if (level.game_engine_type == GAME_ENGINE_TYPE_RND &&
+ COULD_MOVE_INTO_ACID(properties_element) &&
!IS_PLAYER_ELEMENT(properties_element) &&
(!IS_CUSTOM_ELEMENT(properties_element) ||
edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))