/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
+* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
/* some positions in the editor control window */
-#define ED_BUTTON_ELEM_XPOS 6
-#define ED_BUTTON_ELEM_YPOS 30
-#define ED_BUTTON_ELEM_XSIZE 22
-#define ED_BUTTON_ELEM_YSIZE 22
-
-/* some values for text input and counter gadgets */
-#define ED_BUTTON_COUNT_YPOS 60
-#define ED_BUTTON_COUNT_XSIZE 20
-#define ED_BUTTON_COUNT_YSIZE 20
-#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
-#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
-#define ED_WIN_COUNT_XSIZE 52
-#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
-#define ED_WIN_COUNT2_XPOS 27
-#define ED_WIN_COUNT2_YPOS 3
-#define ED_WIN_COUNT2_XSIZE 46
-#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
-
-#define ED_BUTTON_MINUS_XPOS 2
-#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
-#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
-#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
-#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
-#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
-#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
-#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_BUTTON_ELEM_XPOS 6
+#define ED_BUTTON_ELEM_YPOS 30
+#define ED_BUTTON_ELEM_XSIZE 22
+#define ED_BUTTON_ELEM_YSIZE 22
+
+/* some values for text input, selectbox and counter gadgets */
+#define ED_BUTTON_COUNT_YPOS 60
+#define ED_BUTTON_COUNT_XSIZE 20
+#define ED_BUTTON_COUNT_YSIZE 20
+#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
+#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_WIN_COUNT_XSIZE 52
+#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_WIN_COUNT2_XPOS 27
+#define ED_WIN_COUNT2_YPOS 3
+#define ED_WIN_COUNT2_XSIZE 46
+#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
+
+#define ED_BUTTON_MINUS_XPOS 2
+#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
+ ED_WIN_COUNT_XSIZE + 2)
+#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
+
+#define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
+#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + 2 + \
+ ED_WIN_COUNT_YSIZE)
+#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
+#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
/* editor gadget identifiers */
#define GADGET_ID_ELEM_CONTENT_6 56
#define GADGET_ID_ELEM_CONTENT_7 57
#define GADGET_ID_AMOEBA_CONTENT 58
+#define GADGET_ID_RANDOM_BACKGROUND 59
/* text input identifiers */
-#define GADGET_ID_LEVEL_NAME 59
-#define GADGET_ID_LEVEL_AUTHOR 60
+#define GADGET_ID_LEVEL_NAME 60
+#define GADGET_ID_LEVEL_AUTHOR 61
+
+/* selectbox identifiers */
+#define GADGET_ID_SELECTBOX_TEST 62
/* gadgets for scrolling of drawing area */
-#define GADGET_ID_SCROLL_UP 61
-#define GADGET_ID_SCROLL_DOWN 62
-#define GADGET_ID_SCROLL_LEFT 63
-#define GADGET_ID_SCROLL_RIGHT 64
-#define GADGET_ID_SCROLL_HORIZONTAL 65
-#define GADGET_ID_SCROLL_VERTICAL 66
+#define GADGET_ID_SCROLL_UP 63
+#define GADGET_ID_SCROLL_DOWN 64
+#define GADGET_ID_SCROLL_LEFT 65
+#define GADGET_ID_SCROLL_RIGHT 66
+#define GADGET_ID_SCROLL_HORIZONTAL 67
+#define GADGET_ID_SCROLL_VERTICAL 68
/* gadgets for scrolling element list */
-#define GADGET_ID_SCROLL_LIST_UP 67
-#define GADGET_ID_SCROLL_LIST_DOWN 68
-#define GADGET_ID_SCROLL_LIST_VERTICAL 69
-
-/* buttons for level settings */
-#define GADGET_ID_RANDOM_PERCENTAGE 70
-#define GADGET_ID_RANDOM_QUANTITY 71
-#define GADGET_ID_RANDOM_RESTRICTED 72
-#define GADGET_ID_DOUBLE_SPEED 73
-#define GADGET_ID_GRAVITY 74
-#define GADGET_ID_STICK_ELEMENT 75
-#define GADGET_ID_EM_SLIPPERY_GEMS 76
-
-/* another drawing area for random placement */
-#define GADGET_ID_RANDOM_BACKGROUND 77
+#define GADGET_ID_SCROLL_LIST_UP 69
+#define GADGET_ID_SCROLL_LIST_DOWN 70
+#define GADGET_ID_SCROLL_LIST_VERTICAL 71
+
+/* buttons for level/element properties */
+#define GADGET_ID_RANDOM_PERCENTAGE 72
+#define GADGET_ID_RANDOM_QUANTITY 73
+#define GADGET_ID_RANDOM_RESTRICTED 74
+#define GADGET_ID_DOUBLE_SPEED 75
+#define GADGET_ID_GRAVITY 76
+#define GADGET_ID_STICK_ELEMENT 77
+#define GADGET_ID_EM_SLIPPERY_GEMS 78
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE 79
+#define GADGET_ID_CUSTOM_CAN_FALL 80
+#define GADGET_ID_CUSTOM_CAN_SMASH 81
+#define GADGET_ID_CUSTOM_PUSHABLE 82
+#define GADGET_ID_CUSTOM_SLIPPERY 83
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST 78
-#define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
+#define GADGET_ID_ELEMENTLIST_FIRST 84
+#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
+ ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
+/* values for selectbox gadgets */
+#define ED_SELECTBOX_ID_TEST 0
+
+#define ED_NUM_SELECTBOX 1
+
/* values for checkbutton gadgets */
#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
#define ED_CHECKBUTTON_ID_GRAVITY 1
#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
+#define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
-#define ED_NUM_CHECKBUTTONS 5
+#define ED_NUM_CHECKBUTTONS 10
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
+#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
+
/* values for radiobutton gadgets */
#define ED_RADIOBUTTON_ID_PERCENTAGE 0
#define ED_RADIOBUTTON_ID_QUANTITY 1
#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
#define INFOTEXT_XSIZE SXSIZE
#define INFOTEXT_YSIZE MINI_TILEX
-#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
static struct
{
char *text;
} control_info[ED_NUM_CTRL_BUTTONS] =
{
- { 's', "draw single items" },
- { 'd', "draw connected items" },
- { 'l', "draw lines" },
- { 'a', "draw arcs" },
- { 'r', "draw outline rectangles" },
- { 'R', "draw filled rectangles" },
- { '\0', "wrap (rotate) level up" },
- { 't', "enter text elements" },
- { 'f', "flood fill" },
- { '\0', "wrap (rotate) level left" },
- { '?', "properties of drawing element" },
- { '\0', "wrap (rotate) level right" },
- { '\0', "random element placement" },
- { 'b', "grab brush" },
- { '\0', "wrap (rotate) level down" },
- { ',', "pick drawing element" },
- { 'U', "undo last operation" },
- { 'I', "level properties" },
- { 'S', "save level" },
- { 'C', "clear level" },
- { 'T', "test level" },
- { 'E', "exit level editor" }
+ { 's', "draw single items" },
+ { 'd', "draw connected items" },
+ { 'l', "draw lines" },
+ { 'a', "draw arcs" },
+ { 'r', "draw outline rectangles" },
+ { 'R', "draw filled rectangles" },
+ { '\0', "wrap (rotate) level up" },
+ { 't', "enter text elements" },
+ { 'f', "flood fill" },
+ { '\0', "wrap (rotate) level left" },
+ { '?', "properties of drawing element" },
+ { '\0', "wrap (rotate) level right" },
+ { '\0', "random element placement" },
+ { 'b', "grab brush" },
+ { '\0', "wrap (rotate) level down" },
+ { ',', "pick drawing element" },
+ { 'U', "undo last operation" },
+ { 'I', "level properties" },
+ { 'S', "save level" },
+ { 'C', "clear level" },
+ { 'T', "test level" },
+ { 'E', "exit level editor" }
};
/* values for random placement */
static int random_placement_value = 10;
static int random_placement_method = RANDOM_USE_QUANTITY;
-static int random_placement_background_element = EL_ERDREICH;
+static int random_placement_background_element = EL_SAND;
static boolean random_placement_background_restricted = FALSE;
static boolean stick_element_properties_window = FALSE;
+static struct
+{
+ boolean indestructible;
+ boolean can_fall;
+ boolean can_smash;
+ boolean pushable;
+ boolean slippery;
+} custom_element_properties[NUM_CUSTOM_ELEMENTS];
+
static struct
{
int x, y;
}
};
+static char *test_values[] =
+{
+ "test 1",
+ "test 2",
+ "dieser test-text ist viel zu lang fuer die selectbox",
+ "letzter text",
+ NULL
+};
+static int test_index = 0;
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size;
+ char **values;
+ int *index;
+ char *text, *infotext;
+} selectbox_info[ED_NUM_SELECTBOX] =
+{
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
+ GADGET_ID_SELECTBOX_TEST,
+ MAX_PLAYER_NAME_LEN,
+ test_values, &test_index,
+ "test:", "test-selectbox entry"
+ },
+};
+
static struct
{
int xpos, ypos;
GADGET_ID_EM_SLIPPERY_GEMS,
&level.em_slippery_gems,
"slip down from certain flat walls","use EM style slipping behaviour"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ GADGET_ID_CUSTOM_INDESTRUCTIBLE,
+ &custom_element_properties[0].indestructible,
+ "indestructible", "element cannot be destroyed"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
+ GADGET_ID_CUSTOM_CAN_FALL,
+ &custom_element_properties[0].can_fall,
+ "can fall", "element can fall down"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
+ GADGET_ID_CUSTOM_CAN_SMASH,
+ &custom_element_properties[0].can_smash,
+ "can smash", "element can smash other elements"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(7),
+ GADGET_ID_CUSTOM_PUSHABLE,
+ &custom_element_properties[0].pushable,
+ "pushable", "element can be pushed"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
+ GADGET_ID_CUSTOM_SLIPPERY,
+ &custom_element_properties[0].slippery,
+ "slippery", "other elements can fall down from it"
}
};
#define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
/* drawing elements on the three mouse buttons */
-static int new_element1 = EL_MAUERWERK;
-static int new_element2 = EL_LEERRAUM;
-static int new_element3 = EL_ERDREICH;
+static int new_element1 = EL_WALL;
+static int new_element2 = EL_EMPTY;
+static int new_element3 = EL_SAND;
#define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
(button) == 2 ? new_element2 : \
- (button) == 3 ? new_element3 : EL_LEERRAUM)
+ (button) == 3 ? new_element3 : EL_EMPTY)
#define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
/* forward declaration for internal use */
static void HandleDrawingAreas(struct GadgetInfo *);
static void HandleCounterButtons(struct GadgetInfo *);
static void HandleTextInputGadgets(struct GadgetInfo *);
+static void HandleSelectboxGadgets(struct GadgetInfo *);
static void HandleRadiobuttons(struct GadgetInfo *);
static void HandleCheckbuttons(struct GadgetInfo *);
static void HandleControlButtons(struct GadgetInfo *);
static int edit_mode;
-static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
-
-int element_shift = 0;
+static int element_shift = 0;
-int editor_element[] =
+static int editor_el_boulderdash[] =
{
EL_CHAR('B'),
EL_CHAR('O'),
EL_CHAR('S'),
EL_CHAR('H'),
- EL_SPIELFIGUR,
- EL_LEERRAUM,
- EL_ERDREICH,
- EL_BETON,
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_STEELWALL,
EL_BD_WALL,
- EL_MAGIC_WALL_BD_OFF,
- EL_AUSGANG_ZU,
- EL_AUSGANG_AUF,
+ EL_BD_MAGIC_WALL,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
- EL_EDELSTEIN_BD,
- EL_BUTTERFLY_UP,
- EL_FIREFLY_UP,
+ EL_BD_DIAMOND,
+ EL_BD_BUTTERFLY_UP,
+ EL_BD_FIREFLY_UP,
EL_BD_ROCK,
- EL_BUTTERFLY_LEFT,
- EL_FIREFLY_LEFT,
- EL_BUTTERFLY_RIGHT,
- EL_FIREFLY_RIGHT,
+ EL_BD_BUTTERFLY_LEFT,
+ EL_BD_FIREFLY_LEFT,
+ EL_BD_BUTTERFLY_RIGHT,
+ EL_BD_FIREFLY_RIGHT,
- EL_AMOEBE_BD,
- EL_BUTTERFLY_DOWN,
- EL_FIREFLY_DOWN,
- EL_LEERRAUM,
+ EL_BD_AMOEBA,
+ EL_BD_BUTTERFLY_DOWN,
+ EL_BD_FIREFLY_DOWN,
+ EL_EMPTY,
+};
+static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
+static int editor_el_emerald_mine[] =
+{
EL_CHAR('E'),
EL_CHAR('M'),
EL_CHAR('E'),
EL_CHAR('N'),
EL_CHAR('E'),
- EL_SPIELER1,
- EL_SPIELER2,
- EL_SPIELER3,
- EL_SPIELER4,
+ EL_PLAYER_1,
+ EL_PLAYER_2,
+ EL_PLAYER_3,
+ EL_PLAYER_4,
- EL_SPIELFIGUR,
- EL_LEERRAUM,
- EL_ERDREICH,
- EL_FELSBROCKEN,
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_ROCK,
- EL_BETON,
- EL_MAUERWERK,
- EL_FELSBODEN,
- EL_MAGIC_WALL_OFF,
+ EL_STEELWALL,
+ EL_WALL,
+ EL_WALL_CRUMBLED,
+ EL_MAGIC_WALL,
- EL_EDELSTEIN,
- EL_DIAMANT,
- EL_KOKOSNUSS,
- EL_BOMBE,
+ EL_EMERALD,
+ EL_DIAMOND,
+ EL_NUT,
+ EL_BOMB,
- EL_ERZ_EDEL,
- EL_ERZ_DIAM,
- EL_MORAST_LEER,
- EL_MORAST_VOLL,
+ EL_WALL_EMERALD,
+ EL_WALL_DIAMOND,
+ EL_QUICKSAND_EMPTY,
+ EL_QUICKSAND_FULL,
- EL_DYNAMITE_INACTIVE,
+ EL_DYNAMITE,
EL_DYNAMITE_ACTIVE,
- EL_AUSGANG_ZU,
- EL_AUSGANG_AUF,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
- EL_MAMPFER,
- EL_KAEFER_UP,
- EL_FLIEGER_UP,
+ EL_YAMYAM,
+ EL_BUG_UP,
+ EL_SPACESHIP_UP,
EL_ROBOT,
- EL_KAEFER_LEFT,
- EL_FLIEGER_LEFT,
- EL_KAEFER_RIGHT,
- EL_FLIEGER_RIGHT,
+ EL_BUG_LEFT,
+ EL_SPACESHIP_LEFT,
+ EL_BUG_RIGHT,
+ EL_SPACESHIP_RIGHT,
- EL_ABLENK_AUS,
- EL_KAEFER_DOWN,
- EL_FLIEGER_DOWN,
- EL_UNSICHTBAR,
+ EL_ROBOT_WHEEL,
+ EL_BUG_DOWN,
+ EL_SPACESHIP_DOWN,
+ EL_INVISIBLE_WALL,
- EL_BADEWANNE1,
- EL_SALZSAEURE,
- EL_BADEWANNE2,
- EL_LEERRAUM,
+ EL_ACID_POOL_TOPLEFT,
+ EL_ACID,
+ EL_ACID_POOL_TOPRIGHT,
+ EL_EMPTY,
- EL_BADEWANNE3,
- EL_BADEWANNE4,
- EL_BADEWANNE5,
- EL_LEERRAUM,
+ EL_ACID_POOL_BOTTOMLEFT,
+ EL_ACID_POOL_BOTTOM,
+ EL_ACID_POOL_BOTTOMRIGHT,
+ EL_EMPTY,
- EL_TROPFEN,
- EL_AMOEBE_TOT,
- EL_AMOEBE_NASS,
- EL_AMOEBE_NORM,
+ EL_AMOEBA_DROP,
+ EL_AMOEBA_DEAD,
+ EL_AMOEBA_WET,
+ EL_AMOEBA_DRY,
EL_EM_KEY_1_FILE,
EL_EM_KEY_2_FILE,
EL_EM_GATE_3,
EL_EM_GATE_4,
- EL_EM_GATE_1X,
- EL_EM_GATE_2X,
- EL_EM_GATE_3X,
- EL_EM_GATE_4X,
+ EL_EM_GATE_1_GRAY,
+ EL_EM_GATE_2_GRAY,
+ EL_EM_GATE_3_GRAY,
+ EL_EM_GATE_4_GRAY,
+};
+static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
+static int editor_el_more[] =
+{
EL_CHAR('M'),
EL_CHAR('O'),
EL_CHAR('R'),
EL_CHAR('E'),
- EL_SCHLUESSEL1,
- EL_SCHLUESSEL2,
- EL_SCHLUESSEL3,
- EL_SCHLUESSEL4,
-
- EL_PFORTE1,
- EL_PFORTE2,
- EL_PFORTE3,
- EL_PFORTE4,
-
- EL_PFORTE1X,
- EL_PFORTE2X,
- EL_PFORTE3X,
- EL_PFORTE4X,
-
- EL_PFEIL_LEFT,
- EL_PFEIL_RIGHT,
- EL_PFEIL_UP,
- EL_PFEIL_DOWN,
-
- EL_AMOEBE_VOLL,
- EL_EDELSTEIN_GELB,
- EL_EDELSTEIN_ROT,
- EL_EDELSTEIN_LILA,
-
- EL_ERZ_EDEL_BD,
- EL_ERZ_EDEL_GELB,
- EL_ERZ_EDEL_ROT,
- EL_ERZ_EDEL_LILA,
-
- EL_LIFE,
+ EL_KEY_1,
+ EL_KEY_2,
+ EL_KEY_3,
+ EL_KEY_4,
+
+ EL_GATE_1,
+ EL_GATE_2,
+ EL_GATE_3,
+ EL_GATE_4,
+
+ EL_GATE_1_GRAY,
+ EL_GATE_2_GRAY,
+ EL_GATE_3_GRAY,
+ EL_GATE_4_GRAY,
+
+ EL_ARROW_LEFT,
+ EL_ARROW_RIGHT,
+ EL_ARROW_UP,
+ EL_ARROW_DOWN,
+
+ EL_AMOEBA_FULL,
+ EL_EMERALD_YELLOW,
+ EL_EMERALD_RED,
+ EL_EMERALD_PURPLE,
+
+ EL_WALL_BD_DIAMOND,
+ EL_WALL_EMERALD_YELLOW,
+ EL_WALL_EMERALD_RED,
+ EL_WALL_EMERALD_PURPLE,
+
+ EL_GAME_OF_LIFE,
EL_PACMAN_UP,
- EL_ZEIT_VOLL,
- EL_ZEIT_LEER,
+ EL_TIME_ORB_FULL,
+ EL_TIME_ORB_EMPTY,
EL_PACMAN_LEFT,
- EL_MAMPFER2,
+ EL_DARK_YAMYAM,
EL_PACMAN_RIGHT,
- EL_MAUER_LEBT,
+ EL_EXPANDABLE_WALL,
- EL_LIFE_ASYNC,
+ EL_BIOMAZE,
EL_PACMAN_DOWN,
- EL_BIRNE_AUS,
- EL_BIRNE_EIN,
+ EL_LAMP,
+ EL_LAMP_ACTIVE,
- EL_DYNABOMB_NR,
- EL_DYNABOMB_SZ,
- EL_DYNABOMB_XL,
- EL_BADEWANNE,
+ EL_DYNABOMB_INCREASE_NUMBER,
+ EL_DYNABOMB_INCREASE_SIZE,
+ EL_DYNABOMB_INCREASE_POWER,
+ EL_STONEBLOCK,
EL_MOLE,
- EL_PINGUIN,
- EL_SCHWEIN,
- EL_DRACHE,
+ EL_PENGUIN,
+ EL_PIG,
+ EL_DRAGON,
- EL_LEERRAUM,
+ EL_EMPTY,
EL_MOLE_UP,
- EL_LEERRAUM,
- EL_LEERRAUM,
+ EL_EMPTY,
+ EL_EMPTY,
EL_MOLE_LEFT,
- EL_LEERRAUM,
+ EL_EMPTY,
EL_MOLE_RIGHT,
- EL_LEERRAUM,
+ EL_EMPTY,
- EL_LEERRAUM,
+ EL_EMPTY,
EL_MOLE_DOWN,
EL_BALLOON,
- EL_BALLOON_SEND_ANY,
+ EL_BALLOON_SWITCH_ANY,
- EL_BALLOON_SEND_LEFT,
- EL_BALLOON_SEND_RIGHT,
- EL_BALLOON_SEND_UP,
- EL_BALLOON_SEND_DOWN,
+ EL_BALLOON_SWITCH_LEFT,
+ EL_BALLOON_SWITCH_RIGHT,
+ EL_BALLOON_SWITCH_UP,
+ EL_BALLOON_SWITCH_DOWN,
- EL_SONDE,
- EL_MAUER_X,
- EL_MAUER_Y,
- EL_MAUER_XY,
+ EL_SATELLITE,
+ EL_EXPANDABLE_WALL_HORIZONTAL,
+ EL_EXPANDABLE_WALL_VERTICAL,
+ EL_EXPANDABLE_WALL_ANY,
- EL_INVISIBLE_STEEL,
- EL_UNSICHTBAR,
+ EL_INVISIBLE_STEELWALL,
+ EL_INVISIBLE_WALL,
EL_SPEED_PILL,
EL_BLACK_ORB,
- EL_EMC_STEEL_WALL_1,
+ EL_EMC_STEELWALL_1,
EL_EMC_WALL_1,
EL_EMC_WALL_2,
EL_EMC_WALL_3,
EL_EMC_WALL_5,
EL_EMC_WALL_6,
EL_EMC_WALL_7,
+};
+static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
-
+static int editor_el_sokoban[] =
+{
EL_CHAR('S'),
EL_CHAR('O'),
EL_CHAR('K'),
EL_CHAR('A'),
EL_CHAR('N'),
- EL_SOKOBAN_OBJEKT,
- EL_SOKOBAN_FELD_LEER,
- EL_SOKOBAN_FELD_VOLL,
- EL_BETON,
+ EL_SOKOBAN_OBJECT,
+ EL_SOKOBAN_FIELD_EMPTY,
+ EL_SOKOBAN_FIELD_FULL,
+ EL_STEELWALL,
+};
+static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
+static int editor_el_supaplex[] =
+{
EL_CHAR('S'),
EL_CHAR('U'),
EL_CHAR('P'),
EL_SP_INFOTRON,
EL_SP_CHIP_SINGLE,
- EL_SP_HARD_GRAY,
- EL_SP_EXIT,
+ EL_SP_HARDWARE_GRAY,
+ EL_SP_EXIT_CLOSED,
EL_SP_DISK_ORANGE,
- EL_SP_PORT1_RIGHT,
- EL_SP_PORT1_DOWN,
- EL_SP_PORT1_LEFT,
+ EL_SP_PORT_RIGHT,
+ EL_SP_PORT_DOWN,
+ EL_SP_PORT_LEFT,
- EL_SP_PORT1_UP,
- EL_SP_PORT2_RIGHT,
- EL_SP_PORT2_DOWN,
- EL_SP_PORT2_LEFT,
+ EL_SP_PORT_UP,
+ EL_SP_GRAVITY_PORT_RIGHT,
+ EL_SP_GRAVITY_PORT_DOWN,
+ EL_SP_GRAVITY_PORT_LEFT,
- EL_SP_PORT2_UP,
+ EL_SP_GRAVITY_PORT_UP,
EL_SP_SNIKSNAK,
EL_SP_DISK_YELLOW,
EL_SP_TERMINAL,
EL_SP_DISK_RED,
- EL_SP_PORT_Y,
- EL_SP_PORT_X,
- EL_SP_PORT_XY,
+ EL_SP_PORT_VERTICAL,
+ EL_SP_PORT_HORIZONTAL,
+ EL_SP_PORT_ANY,
EL_SP_ELECTRON,
- EL_SP_BUG,
+ EL_SP_BUGGY_BASE,
EL_SP_CHIP_LEFT,
EL_SP_CHIP_RIGHT,
- EL_SP_HARD_BASE1,
- EL_SP_HARD_GREEN,
- EL_SP_HARD_BLUE,
- EL_SP_HARD_RED,
+ EL_SP_HARDWARE_BASE_1,
+ EL_SP_HARDWARE_GREEN,
+ EL_SP_HARDWARE_BLUE,
+ EL_SP_HARDWARE_RED,
- EL_SP_HARD_YELLOW,
- EL_SP_HARD_BASE2,
- EL_SP_HARD_BASE3,
- EL_SP_HARD_BASE4,
+ EL_SP_HARDWARE_YELLOW,
+ EL_SP_HARDWARE_BASE_2,
+ EL_SP_HARDWARE_BASE_3,
+ EL_SP_HARDWARE_BASE_4,
- EL_SP_HARD_BASE5,
- EL_SP_HARD_BASE6,
- EL_SP_CHIP_UPPER,
- EL_SP_CHIP_LOWER,
+ EL_SP_HARDWARE_BASE_5,
+ EL_SP_HARDWARE_BASE_6,
+ EL_SP_CHIP_TOP,
+ EL_SP_CHIP_BOTTOM,
+};
+static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
+static int editor_el_diamond_caves[] =
+{
EL_CHAR('D'),
EL_CHAR('I'),
EL_CHAR('A'),
EL_WALL_PEARL,
EL_WALL_CRYSTAL,
- EL_BELT1_LEFT,
- EL_BELT1_MIDDLE,
- EL_BELT1_RIGHT,
- EL_BELT1_SWITCH_MIDDLE,
+ EL_CONVEYOR_BELT_1_LEFT,
+ EL_CONVEYOR_BELT_1_MIDDLE,
+ EL_CONVEYOR_BELT_1_RIGHT,
+ EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
- EL_BELT2_LEFT,
- EL_BELT2_MIDDLE,
- EL_BELT2_RIGHT,
- EL_BELT2_SWITCH_MIDDLE,
+ EL_CONVEYOR_BELT_2_LEFT,
+ EL_CONVEYOR_BELT_2_MIDDLE,
+ EL_CONVEYOR_BELT_2_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
- EL_BELT3_LEFT,
- EL_BELT3_MIDDLE,
- EL_BELT3_RIGHT,
- EL_BELT3_SWITCH_MIDDLE,
+ EL_CONVEYOR_BELT_3_LEFT,
+ EL_CONVEYOR_BELT_3_MIDDLE,
+ EL_CONVEYOR_BELT_3_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
- EL_BELT4_LEFT,
- EL_BELT4_MIDDLE,
- EL_BELT4_RIGHT,
- EL_BELT4_SWITCH_MIDDLE,
+ EL_CONVEYOR_BELT_4_LEFT,
+ EL_CONVEYOR_BELT_4_MIDDLE,
+ EL_CONVEYOR_BELT_4_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
- EL_BELT1_SWITCH_LEFT,
- EL_BELT2_SWITCH_LEFT,
- EL_BELT3_SWITCH_LEFT,
- EL_BELT4_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_1_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_2_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_3_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_4_SWITCH_LEFT,
- EL_BELT1_SWITCH_RIGHT,
- EL_BELT2_SWITCH_RIGHT,
- EL_BELT3_SWITCH_RIGHT,
- EL_BELT4_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
EL_SWITCHGATE_OPEN,
EL_SWITCHGATE_CLOSED,
- EL_SWITCHGATE_SWITCH_1,
+ EL_SWITCHGATE_SWITCH_UP,
EL_ENVELOPE,
EL_TIMEGATE_CLOSED,
EL_TIMEGATE_OPEN,
- EL_TIMEGATE_SWITCH_OFF,
- EL_LEERRAUM,
+ EL_TIMEGATE_SWITCH,
+ EL_EMPTY,
EL_LANDMINE,
- EL_SAND_INVISIBLE,
- EL_STEEL_SLANTED,
- EL_LEERRAUM,
+ EL_INVISIBLE_SAND,
+ EL_STEELWALL_SLANTED,
+ EL_EMPTY,
EL_SIGN_EXCLAMATION,
EL_SIGN_STOP,
- EL_LIGHT_SWITCH_OFF,
- EL_LIGHT_SWITCH_ON,
+ EL_LIGHT_SWITCH,
+ EL_LIGHT_SWITCH_ACTIVE,
- EL_SHIELD_PASSIVE,
- EL_SHIELD_ACTIVE,
+ EL_SHIELD_NORMAL,
+ EL_SHIELD_DEADLY,
EL_EXTRA_TIME,
- EL_LEERRAUM,
+ EL_EMPTY,
+};
+static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
+static int editor_el_dx_boulderdash[] =
+{
EL_CHAR('D'),
EL_CHAR('X'),
EL_CHAR('-'),
EL_SPRING,
EL_TUBE_RIGHT_DOWN,
- EL_TUBE_HORIZ_DOWN,
+ EL_TUBE_HORIZONTAL_DOWN,
EL_TUBE_LEFT_DOWN,
EL_TUBE_HORIZONTAL,
- EL_TUBE_VERT_RIGHT,
- EL_TUBE_CROSS,
- EL_TUBE_VERT_LEFT,
+ EL_TUBE_VERTICAL_RIGHT,
+ EL_TUBE_ANY,
+ EL_TUBE_VERTICAL_LEFT,
EL_TUBE_VERTICAL,
EL_TUBE_RIGHT_UP,
- EL_TUBE_HORIZ_UP,
+ EL_TUBE_HORIZONTAL_UP,
EL_TUBE_LEFT_UP,
- EL_TRAP_INACTIVE,
+ EL_TRAP,
EL_DX_SUPABOMB,
- EL_LEERRAUM,
- EL_LEERRAUM,
-
- /*
- EL_CHAR('D'),
- EL_CHAR('Y'),
- EL_CHAR('N'),
- EL_CHAR('A'),
-
- EL_CHAR('B'),
- EL_CHAR('L'),
- EL_CHAR('A'),
- EL_CHAR('S'),
+ EL_EMPTY,
+ EL_EMPTY
+};
+static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
- EL_CHAR_MINUS,
+static int editor_el_chars[] =
+{
EL_CHAR('T'),
EL_CHAR('E'),
- EL_CHAR('R'),
- */
-
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
+ EL_CHAR('X'),
+ EL_CHAR('T'),
EL_CHAR(' '),
EL_CHAR('!'),
EL_CHAR('Ö'),
EL_CHAR('Ü'),
EL_CHAR('^'),
- EL_CHAR(' ')
+ EL_CHAR('_'),
+
+ EL_CHAR(' '),
+ EL_CHAR('°'),
+ EL_CHAR('´'),
+ EL_CHAR('|')
};
-int elements_in_list = sizeof(editor_element)/sizeof(int);
+static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
+
+static int editor_el_custom[] =
+{
+ EL_CHAR('C'),
+ EL_CHAR('U'),
+ EL_CHAR('S'),
+ EL_CHAR('-'),
+
+ EL_CHAR('T'),
+ EL_CHAR('O'),
+ EL_CHAR('M'),
+ EL_CHAR(' '),
+
+ EL_CHAR('E'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+
+ EL_CHAR('E'),
+ EL_CHAR('N'),
+ EL_CHAR('T'),
+ EL_CHAR('S'),
+
+ EL_CUSTOM_START + 0,
+ EL_CUSTOM_START + 1,
+ EL_CUSTOM_START + 2,
+ EL_CUSTOM_START + 3,
+
+ EL_CUSTOM_START + 4,
+ EL_CUSTOM_START + 5,
+ EL_CUSTOM_START + 6,
+ EL_CUSTOM_START + 7,
+
+ EL_CUSTOM_START + 8,
+ EL_CUSTOM_START + 9,
+ EL_CUSTOM_START + 10,
+ EL_CUSTOM_START + 11,
+
+ EL_CUSTOM_START + 12,
+ EL_CUSTOM_START + 13,
+ EL_CUSTOM_START + 14,
+ EL_CUSTOM_START + 15,
+
+ EL_CUSTOM_START + 16,
+ EL_CUSTOM_START + 17,
+ EL_CUSTOM_START + 18,
+ EL_CUSTOM_START + 19,
+
+ EL_CUSTOM_START + 20,
+ EL_CUSTOM_START + 21,
+ EL_CUSTOM_START + 22,
+ EL_CUSTOM_START + 23,
+
+ EL_CUSTOM_START + 24,
+ EL_CUSTOM_START + 25,
+ EL_CUSTOM_START + 26,
+ EL_CUSTOM_START + 27,
+
+ EL_CUSTOM_START + 28,
+ EL_CUSTOM_START + 29,
+ EL_CUSTOM_START + 30,
+ EL_CUSTOM_START + 31,
+
+ EL_CUSTOM_START + 32,
+ EL_CUSTOM_START + 33,
+ EL_CUSTOM_START + 34,
+ EL_CUSTOM_START + 35,
+
+ EL_CUSTOM_START + 36,
+ EL_CUSTOM_START + 37,
+ EL_CUSTOM_START + 38,
+ EL_CUSTOM_START + 39,
+
+ EL_CUSTOM_START + 40,
+ EL_CUSTOM_START + 41,
+ EL_CUSTOM_START + 42,
+ EL_CUSTOM_START + 43,
+
+ EL_CUSTOM_START + 44,
+ EL_CUSTOM_START + 45,
+ EL_CUSTOM_START + 46,
+ EL_CUSTOM_START + 47,
+
+ EL_CUSTOM_START + 48,
+ EL_CUSTOM_START + 49,
+ EL_CUSTOM_START + 50,
+ EL_CUSTOM_START + 51,
+
+ EL_CUSTOM_START + 52,
+ EL_CUSTOM_START + 53,
+ EL_CUSTOM_START + 54,
+ EL_CUSTOM_START + 55,
+
+ EL_CUSTOM_START + 56,
+ EL_CUSTOM_START + 57,
+ EL_CUSTOM_START + 58,
+ EL_CUSTOM_START + 59,
+
+ EL_CUSTOM_START + 60,
+ EL_CUSTOM_START + 61,
+ EL_CUSTOM_START + 62,
+ EL_CUSTOM_START + 63,
+
+ EL_CUSTOM_START + 64,
+ EL_CUSTOM_START + 65,
+ EL_CUSTOM_START + 66,
+ EL_CUSTOM_START + 67,
+
+ EL_CUSTOM_START + 68,
+ EL_CUSTOM_START + 69,
+ EL_CUSTOM_START + 70,
+ EL_CUSTOM_START + 71,
+
+ EL_CUSTOM_START + 72,
+ EL_CUSTOM_START + 73,
+ EL_CUSTOM_START + 74,
+ EL_CUSTOM_START + 75,
+
+ EL_CUSTOM_START + 76,
+ EL_CUSTOM_START + 77,
+ EL_CUSTOM_START + 78,
+ EL_CUSTOM_START + 79,
+
+ EL_CUSTOM_START + 80,
+ EL_CUSTOM_START + 81,
+ EL_CUSTOM_START + 82,
+ EL_CUSTOM_START + 83,
+
+ EL_CUSTOM_START + 84,
+ EL_CUSTOM_START + 85,
+ EL_CUSTOM_START + 86,
+ EL_CUSTOM_START + 87,
+
+ EL_CUSTOM_START + 88,
+ EL_CUSTOM_START + 89,
+ EL_CUSTOM_START + 90,
+ EL_CUSTOM_START + 91,
+
+ EL_CUSTOM_START + 92,
+ EL_CUSTOM_START + 93,
+ EL_CUSTOM_START + 94,
+ EL_CUSTOM_START + 95,
+
+ EL_CUSTOM_START + 96,
+ EL_CUSTOM_START + 97,
+ EL_CUSTOM_START + 98,
+ EL_CUSTOM_START + 99,
+
+ EL_CUSTOM_START + 100,
+ EL_CUSTOM_START + 101,
+ EL_CUSTOM_START + 102,
+ EL_CUSTOM_START + 103,
+
+ EL_CUSTOM_START + 104,
+ EL_CUSTOM_START + 105,
+ EL_CUSTOM_START + 106,
+ EL_CUSTOM_START + 107,
+
+ EL_CUSTOM_START + 108,
+ EL_CUSTOM_START + 109,
+ EL_CUSTOM_START + 110,
+ EL_CUSTOM_START + 111,
+
+ EL_CUSTOM_START + 112,
+ EL_CUSTOM_START + 113,
+ EL_CUSTOM_START + 114,
+ EL_CUSTOM_START + 115,
+
+ EL_CUSTOM_START + 116,
+ EL_CUSTOM_START + 117,
+ EL_CUSTOM_START + 118,
+ EL_CUSTOM_START + 119,
+
+ EL_CUSTOM_START + 120,
+ EL_CUSTOM_START + 121,
+ EL_CUSTOM_START + 122,
+ EL_CUSTOM_START + 123,
+
+ EL_CUSTOM_START + 124,
+ EL_CUSTOM_START + 125,
+ EL_CUSTOM_START + 126,
+ EL_CUSTOM_START + 127
+};
+static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+
+static int *editor_elements = NULL; /* dynamically allocated */
+static int num_editor_elements = 0; /* dynamically determined */
+
+static struct
+{
+ boolean *setup_value;
+ int *element_list;
+ int *element_list_size;
+
+ boolean last_setup_value;
+}
+editor_elements_info[] =
+{
+ { &setup.editor.el_boulderdash, editor_el_boulderdash,
+ &num_editor_el_boulderdash },
+ { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
+ &num_editor_el_emerald_mine },
+ { &setup.editor.el_more, editor_el_more,
+ &num_editor_el_more },
+ { &setup.editor.el_sokoban, editor_el_sokoban,
+ &num_editor_el_sokoban },
+ { &setup.editor.el_supaplex, editor_el_supaplex,
+ &num_editor_el_supaplex },
+ { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
+ &num_editor_el_diamond_caves },
+ { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
+ &num_editor_el_dx_boulderdash },
+ { &setup.editor.el_chars, editor_el_chars,
+ &num_editor_el_chars },
+ { &setup.editor.el_custom, editor_el_custom,
+ &num_editor_el_custom },
+ { NULL, NULL,
+ NULL }
+};
+
+static void ReinitializeElementList()
+{
+ int pos = 0;
+ int i, j;
+
+ if (editor_elements != NULL)
+ free(editor_elements);
+
+ num_editor_elements = 0;
+
+ /* determine size of element list */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (*editor_elements_info[i].setup_value)
+ num_editor_elements += *editor_elements_info[i].element_list_size;
+
+ if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
+ {
+ /* workaround: offer at least as many elements as element buttons exist */
+ int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
+
+ *editor_elements_info[list_nr].setup_value = TRUE;
+ num_editor_elements += *editor_elements_info[list_nr].element_list_size;
+ }
+
+ editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+
+ /* fill element list */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (*editor_elements_info[i].setup_value)
+ for (j=0; j<*editor_elements_info[i].element_list_size; j++)
+ editor_elements[pos++] = editor_elements_info[i].element_list[j];
+}
+
+static void ReinitializeElementListButtons()
+{
+ static boolean initialization_needed = TRUE;
+ int i;
+
+ if (!initialization_needed) /* check if editor element setup has changed */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (editor_elements_info[i].last_setup_value !=
+ *editor_elements_info[i].setup_value)
+ initialization_needed = TRUE;
+
+ if (!initialization_needed)
+ return;
+
+ FreeLevelEditorGadgets();
+ CreateLevelEditorGadgets();
+
+ /* store current setup values for next invocation of this function */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ editor_elements_info[i].last_setup_value =
+ *editor_elements_info[i].setup_value;
+
+ initialization_needed = FALSE;
+}
+
+static int getCounterGadgetWidth()
+{
+ return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE);
+}
+
+static int getMaxInfoTextLength()
+{
+ return (SXSIZE / getFontWidth(FONT_TEXT_2));
+}
static char *getElementInfoText(int element)
{
- char *info_text = "unknown";
+ char *info_text = NULL;
+
+ if (element < NUM_FILE_ELEMENTS)
+ {
+ if (element_info[element].custom_description != NULL)
+ info_text = element_info[element].custom_description;
+ else if (element_info[element].editor_description != NULL)
+ info_text = element_info[element].editor_description;
+ }
+
+ if (info_text == NULL)
+ {
+ info_text = "unknown";
- if (element < num_element_info)
- info_text = element_info[element];
- else
Error(ERR_WARN, "no element description for element %d", element);
+ }
return info_text;
}
static void CreateControlButtons()
{
- Bitmap *gd_bitmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
unsigned long event_mask;
int i;
int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+ int element = editor_elements[i];
event_mask = GD_EVENT_RELEASED;
gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
- getMiniGraphicSource(el2gfx(editor_element[i]),
- &deco_bitmap, &deco_x, &deco_y);
+ getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
- GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
+ GDI_INFO_TEXT, getElementInfoText(element),
GDI_X, DX + gd_xoffset,
GDI_Y, DY + gd_yoffset,
GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
static void CreateCounterButtons()
{
+ int max_infotext_len = getMaxInfoTextLength();
int i;
for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
for (j=0; j<2; j++)
{
- Bitmap *gd_bitmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
int id = (j == 0 ?
counterbutton_info[i].gadget_id_down :
int gd_x, gd_x1, gd_x2, gd_y;
int x_size, y_size;
unsigned long event_mask;
- char infotext[MAX_INFOTEXT_LEN + 1];
+ char infotext[max_infotext_len + 1];
event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
if (j == 0)
{
- int font_type = FC_YELLOW;
+ int font_type = FONT_INPUT;
int gd_width = ED_WIN_COUNT_XSIZE;
id = counterbutton_info[i].gadget_id_text;
if (i == ED_COUNTER_ID_SELECT_LEVEL)
{
- font_type = FC_SPECIAL3;
+ font_type = FONT_LEVEL_NUMBER;
xpos += 2 * ED_GADGET_DISTANCE;
ypos -= ED_GADGET_DISTANCE;
static void CreateTextInputGadgets()
{
+ int max_infotext_len = getMaxInfoTextLength();
int i;
for (i=0; i<ED_NUM_TEXTINPUT; i++)
{
- Bitmap *gd_bitmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x, gd_y;
struct GadgetInfo *gi;
unsigned long event_mask;
- char infotext[1024];
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
int id = textinput_info[i].gadget_id;
event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
sprintf(infotext, "Enter %s", textinput_info[i].infotext);
- infotext[MAX_INFOTEXT_LEN] = '\0';
+ infotext[max_infotext_len] = '\0';
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
GDI_TEXT_VALUE, textinput_info[i].value,
GDI_TEXT_SIZE, textinput_info[i].size,
- GDI_TEXT_FONT, FC_YELLOW,
+ GDI_TEXT_FONT, FONT_INPUT,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
GDI_BORDER_SIZE, ED_BORDER_SIZE,
}
}
+static void CreateSelectboxGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i=0; i<ED_NUM_SELECTBOX; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = selectbox_info[i].gadget_id;
+
+ event_mask = GD_EVENT_RELEASED |
+ GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
+
+ sprintf(infotext, "Select %s", selectbox_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + selectbox_info[i].x,
+ GDI_Y, SY + selectbox_info[i].y,
+ GDI_TYPE, GD_TYPE_SELECTBOX,
+ GDI_SELECTBOX_VALUES, selectbox_info[i].values,
+ GDI_SELECTBOX_INDEX, selectbox_info[i].index,
+ GDI_TEXT_SIZE, selectbox_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_BORDER_SIZE_SELECTBUTTON, getFontHeight(FONT_INPUT),
+ GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
static void CreateScrollbarGadgets()
{
int i;
for (i=0; i<ED_NUM_SCROLLBARS; i++)
{
int id = scrollbar_info[i].gadget_id;
- Bitmap *gd_bitmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x1, gd_x2, gd_y1, gd_y2;
struct GadgetInfo *gi;
int items_max, items_visible, item_position;
if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
{
- items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
item_position = 0;
}
static void CreateCheckbuttonGadgets()
{
- Bitmap *gd_bitmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
unsigned long event_mask;
int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
void CreateLevelEditorGadgets()
{
+ ReinitializeElementList();
+
CreateControlButtons();
CreateCounterButtons();
CreateDrawingAreas();
CreateTextInputGadgets();
+ CreateSelectboxGadgets();
CreateScrollbarGadgets();
CreateCheckbuttonGadgets();
}
+void FreeLevelEditorGadgets()
+{
+ int i;
+
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ FreeGadget(level_editor_gadget[i]);
+}
+
static void MapCounterButtons(int id)
{
MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
}
+static void MapSelectboxGadget(int id)
+{
+ MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
+}
+
static void MapRadiobuttonGadget(int id)
{
MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
for(y=0; y<lev_fieldy; y++)
for(x=0; x<lev_fieldx; x++)
- if (Feld[x][y] == EL_SPIELFIGUR ||
- Feld[x][y] == EL_SPIELER1 ||
+ if (Feld[x][y] == EL_PLAYER_1 ||
Feld[x][y] == EL_SP_MURPHY)
player_found = TRUE;
return player_found;
}
+static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
+ short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
+{
+ int x, y;
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ dst[x][y] = src[x][y];
+}
+
+static void CopyCustomElementPropertiesToEditor()
+{
+ int i;
+
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
+ int properties = Properties1[element];
+
+ custom_element_properties[i].indestructible =
+ ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
+
+ custom_element_properties[i].can_fall =
+ ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
+
+ custom_element_properties[i].can_smash =
+ ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
+
+ custom_element_properties[i].pushable =
+ ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
+
+ custom_element_properties[i].slippery =
+ ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
+ }
+}
+
+static void CopyCustomElementPropertiesToGame()
+{
+ int i;
+
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
+
+ Properties1[element] = EP_BITMASK_DEFAULT;
+
+ if (custom_element_properties[i].indestructible)
+ Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
+ else
+ Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
+
+ if (custom_element_properties[i].can_fall)
+ Properties1[element] |= EP_BIT_CAN_FALL;
+ else
+ Properties1[element] &= ~EP_BIT_CAN_FALL;
+
+ if (custom_element_properties[i].can_smash)
+ Properties1[element] |= EP_BIT_CAN_SMASH;
+ else
+ Properties1[element] &= ~EP_BIT_CAN_SMASH;
+
+ if (custom_element_properties[i].pushable)
+ Properties1[element] |= EP_BIT_PUSHABLE;
+ else
+ Properties1[element] &= ~EP_BIT_PUSHABLE;
+
+ if (custom_element_properties[i].slippery)
+ Properties1[element] |= EP_BIT_SLIPPERY;
+ else
+ Properties1[element] &= ~EP_BIT_SLIPPERY;
+ }
+}
+
void DrawLevelEd()
{
CloseDoor(DOOR_CLOSE_ALL);
if (level_editor_test_game)
{
- int x, y;
-
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Feld[x][y] = Ur[x][y];
-
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Ur[x][y] = FieldBackup[x][y];
+ CopyPlayfield(Ur, Feld);
+ CopyPlayfield(FieldBackup, Ur);
level_editor_test_game = FALSE;
}
}
/* copy default editor door content to main double buffer */
- BlitBitmap(pix[PIX_DOOR], drawto,
+ BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
/* draw mouse button brush elements */
DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
- el2gfx(new_element1));
+ el2edimg(new_element1));
DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
- el2gfx(new_element2));
+ el2edimg(new_element2));
DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
- el2gfx(new_element3));
+ el2edimg(new_element3));
/* draw bigger door */
DrawSpecialEditorDoor();
/* draw new control window */
- BlitBitmap(pix[PIX_DOOR], drawto,
+ BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
redraw_mask |= REDRAW_ALL;
+ ReinitializeElementListButtons(); /* only needed after setup changes */
+
+ UnmapTapeButtons();
MapControlButtons();
/* copy actual editor door content to door double buffer for OpenDoor() */
- BlitBitmap(drawto, pix[PIX_DB_DOOR],
+ BlitBitmap(drawto, bitmap_db_door,
DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
DrawEditModeWindow();
- /*
- FadeToFront();
- */
-
-
OpenDoor(DOOR_OPEN_1);
-
- /*
- OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
- */
}
static void AdjustDrawingAreaGadgets()
new_element1 = element;
DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
- el2gfx(new_element1));
+ el2edimg(new_element1));
}
else if (button == 2)
{
new_element2 = element;
DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
- el2gfx(new_element2));
+ el2edimg(new_element2));
}
else
{
new_element3 = element;
DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
- el2gfx(new_element3));
+ el2edimg(new_element3));
}
redraw_mask |= REDRAW_DOOR_1;
static void DrawDrawingWindow()
{
+ SetMainBackgroundImage(IMG_UNDEFINED);
ClearWindow();
UnmapLevelEditorWindowGadgets();
+
AdjustDrawingAreaGadgets();
AdjustLevelScrollPosition();
AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
+
DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
MapMainDrawingArea();
}
+static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
+{
+ int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
+ Bitmap *src_bitmap;
+ int src_x, src_y;
+ int num_mini_tilex = width / MINI_TILEX + 1;
+ int num_mini_tiley = width / MINI_TILEY + 1;
+ int x, y;
+
+ getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
+
+ for (y=0; y < num_mini_tiley; y++)
+ for (x=0; x < num_mini_tilex; x++)
+ BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
+ dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
+ dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
+
+ ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
+}
+
static void DrawRandomPlacementBackgroundArea()
{
int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
- int x, y;
ElementContent[0][0][0] = random_placement_background_element;
- /* draw decorative border for the object */
- for (y=0; y<2; y++)
- for (x=0; x<2; x++)
- DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
-
- ClearRectangle(drawto,
- area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
- MINI_TILEX + 2, MINI_TILEY + 2);
-
- /* copy border to the right location */
- BlitBitmap(drawto, drawto,
- area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
-
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
static void DrawLevelInfoWindow()
{
- char infotext[1024];
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
int xoffset_above = 0;
int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
- int xoffset_right = counter_xsize;
+ int xoffset_right = getCounterGadgetWidth();
int yoffset_right = ED_BORDER_SIZE;
int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
int yoffset_right2 = ED_BORDER_SIZE;
- int font_color = FC_GREEN;
int i, x, y;
+ SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
ClearWindow();
UnmapLevelEditorWindowGadgets();
DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
- "Level Settings", FS_BIG, FC_YELLOW);
+ "Level Settings", FONT_TITLE_1);
DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
- "Editor Settings", FS_BIG, FC_YELLOW);
+ "Editor Settings", FONT_TITLE_1);
/* draw counter gadgets */
for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
y = counterbutton_info[i].y + yoffset_above;
sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
- infotext[MAX_INFOTEXT_LEN] = '\0';
- DrawTextF(x, y, font_color, infotext);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
}
if (counterbutton_info[i].infotext_right)
y = counterbutton_info[i].y + yoffset_right;
sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
- infotext[MAX_INFOTEXT_LEN] = '\0';
- DrawTextF(x, y, font_color, infotext);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
}
ModifyEditorCounter(i, *counterbutton_info[i].value);
y = textinput_info[i].y + yoffset_above;
sprintf(infotext, "%s:", textinput_info[i].infotext);
- infotext[MAX_INFOTEXT_LEN] = '\0';
+ infotext[max_infotext_len] = '\0';
- DrawTextF(x, y, font_color, infotext);
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
ModifyEditorTextInput(i, textinput_info[i].value);
MapTextInputGadget(i);
}
x = radiobutton_info[i].x + xoffset_right2;
y = radiobutton_info[i].y + yoffset_right2;
- DrawTextF(x, y, font_color, radiobutton_info[i].text);
+ DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
GDI_CHECKED, checked, GDI_END);
MapRadiobuttonGadget(i);
x = checkbutton_info[i].x + xoffset_right2;
y = checkbutton_info[i].y + yoffset_right2;
- DrawTextF(x, y, font_color, checkbutton_info[i].text);
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
MapCheckbuttonGadget(i);
int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
- int font_color = FC_GREEN;
- int x, y;
ElementContent[0][0][0] = level.amoeba_content;
- /* draw decorative border for the object */
- for (y=0; y<2; y++)
- for (x=0; x<2; x++)
- DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
-
- ClearRectangle(drawto,
- area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
- MINI_TILEX + 2, MINI_TILEY + 2);
-
- /* copy border to the right location */
- BlitBitmap(drawto, drawto,
- area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
-
- DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
- FS_SMALL, font_color);
-
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+ DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
+
MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
}
int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
- int xoffset_right = counter_xsize;
+ int xoffset_right = getCounterGadgetWidth();
int yoffset_right = ED_BORDER_SIZE;
- int font_color = FC_GREEN;
int i, x, y;
for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
/* display counter to choose number of element content areas */
x = counterbutton_info[counter_id].x + xoffset_right;
y = counterbutton_info[counter_id].y + yoffset_right;
- DrawTextF(x, y, font_color, "number of content areas");
+ DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
MapCounterButtons(counter_id);
/* delete content areas in case of reducing number of them */
- ClearRectangle(backbuffer,
- SX, area_sy - MINI_TILEX,
- SXSIZE, 12 * MINI_TILEY);
+ DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
- /* draw some decorative border for the objects */
for (i=0; i<level.num_yam_contents; i++)
- {
- for (y=0; y<4; y++)
- for (x=0; x<4; x++)
- DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
- EL_ERDREICH);
-
- ClearRectangle(drawto,
- area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
- area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
- 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
- }
-
- /* copy border to the right location */
- BlitBitmap(drawto, drawto,
- area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+ DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
+ area_sy + 6 * (i / 4) * MINI_TILEY,
+ 3 * MINI_TILEX, 3 * MINI_TILEY);
DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
- "Content", FS_SMALL, font_color);
+ "Content", FONT_TEXT_1);
DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
- "when", FS_SMALL, font_color);
+ "when", FONT_TEXT_1);
DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
- "smashed", FS_SMALL, font_color);
+ "smashed", FONT_TEXT_1);
for (i=0; i<level.num_yam_contents; i++)
{
DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
- font_color, "%d", i + 1);
+ FONT_TEXT_1, "%d", i + 1);
}
for (i=0; i<level.num_yam_contents; i++)
int counter_id = ED_COUNTER_ID_ELEM_SCORE;
int num_elements_in_level;
float percentage;
- int xoffset_right = counter_xsize;
+ int xoffset_right = getCounterGadgetWidth();
int yoffset_right = ED_BORDER_SIZE;
int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
int yoffset_right2 = ED_BORDER_SIZE;
int xstart = 2;
int ystart = 4;
- int font_color = FC_GREEN;
int i, x, y;
static struct
{
char *text;
} elements_with_counter[] =
{
- { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
- { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
- { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
- { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
- { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
- { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
- { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
- { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
+ { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
+ { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
+ { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
{ EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
{ EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
- { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
- { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
- { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
- { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
- { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
+ { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
+ { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
{ EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
{ EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
{ EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
{ EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
- { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
- { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
- { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
- { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
- { EL_MAGIC_WALL_OFF,&level.time_magic_wall, TEXT_DURATION },
- { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
+ { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
+ { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
+ { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
+ { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
{ -1, NULL, NULL }
};
+ SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
ClearWindow();
UnmapLevelEditorWindowGadgets();
DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
- "Element Settings", FS_BIG, FC_YELLOW);
+ "Element Settings", FONT_TITLE_1);
- /* draw some decorative border for the object */
- for (y=0; y<3; y++)
- for (x=0; x<3; x++)
- DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
+ DrawElementBorder(SX + xstart * MINI_TILEX,
+ SY + ystart * MINI_TILEY + MINI_TILEY / 2,
+ TILEX, TILEY);
+ DrawGraphicAnimationExt(drawto,
+ SX + xstart * MINI_TILEX,
+ SY + ystart * MINI_TILEY + MINI_TILEY / 2,
+ el2edimg(properties_element), -1, NO_MASKING);
- ClearRectangle(drawto,
- SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
- SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
- TILEX + 2, TILEY + 2);
-
- /* copy border to the right location */
- BlitBitmap(drawto, drawto,
- SX + xstart * MINI_TILEX,
- SY + ystart * MINI_TILEY,
- 2 * TILEX, 2 * TILEY,
- SX + xstart * MINI_TILEX - MINI_TILEX/2,
- SY + ystart * MINI_TILEY - MINI_TILEY/2);
-
- DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
-
- /* copy the whole stuff to the definitive location */
- BlitBitmap(drawto, drawto,
- SX + xstart * MINI_TILEX - MINI_TILEX/2,
- SY + ystart * MINI_TILEY - MINI_TILEY,
- 2 * TILEX, 2 * TILEY,
- SX + xstart * MINI_TILEX - MINI_TILEX/2,
- SY + ystart * MINI_TILEY - MINI_TILEY/2);
+ FrameCounter = 0; /* restart animation frame counter */
DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
- font_color, getElementInfoText(properties_element));
+ FONT_TEXT_1, getElementInfoText(properties_element));
num_elements_in_level = 0;
for (y=0; y<lev_fieldy; y++)
num_elements_in_level++;
percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
- DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
- DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
- "%d (%.2f%%)", num_elements_in_level, percentage);
+ DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
+ DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
+ FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
+ percentage);
/* check if there are elements where a score can be chosen for */
for (i=0; elements_with_counter[i].element != -1; i++)
int y = counterbutton_info[counter_id].y + yoffset_right;
counterbutton_info[counter_id].value = elements_with_counter[i].value;
- DrawTextF(x, y, font_color, elements_with_counter[i].text);
+ DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
MapCounterButtons(counter_id);
x = checkbutton_info[i].x + xoffset_right2;
y = checkbutton_info[i].y + yoffset_right2;
- DrawTextF(x, y, font_color, checkbutton_info[i].text);
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
MapCheckbuttonGadget(i);
x = checkbutton_info[i].x + xoffset_right2;
y = checkbutton_info[i].y + yoffset_right2;
- DrawTextF(x, y, font_color, checkbutton_info[i].text);
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+ }
+
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ int nr = properties_element - EL_CUSTOM_START;
+
+ CopyCustomElementPropertiesToEditor();
+
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ checkbutton_info[i].value = &custom_element_properties[nr].pushable;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ checkbutton_info[i].value = &custom_element_properties[nr].slippery;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
MapCheckbuttonGadget(i);
+
+ /* draw selectbox gadget */
+ i = ED_SELECTBOX_ID_TEST;
+ x = selectbox_info[i].x + xoffset_right2;
+ y = selectbox_info[i].y + yoffset_right2;
+
+ selectbox_info[i].index = &test_index;
+
+ DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
+ ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
+ GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
+ MapSelectboxGadget(i);
}
}
}
}
-static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
- int element, boolean change_level)
+static void DrawBox(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
{
DrawLine(from_x, from_y, from_x, to_y, element, change_level);
DrawLine(from_x, to_y, to_x, to_y, element, change_level);
int element, boolean change_level)
{
if (element == -1 || change_level)
- DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
+ DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
else
DrawAreaBorder(from_x, from_y, to_x, to_y);
}
else if (letter == 'ü' || letter == 'Ü')
letter_element = EL_CHAR_UE;
else if (letter == '^')
- letter_element = EL_CHAR_COPY;
+ letter_element = EL_CHAR_COPYRIGHT;
else
letter_element = EL_CHAR_ASCII0 + letter;
}
else if (new_element != Feld[lx][ly])
{
- if (new_element == EL_SPIELFIGUR)
+ if (new_element == EL_PLAYER_1)
{
/* remove player at old position */
for(y=0; y<lev_fieldy; y++)
{
for(x=0; x<lev_fieldx; x++)
{
- if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
+ if (Feld[x][y] == EL_PLAYER_1)
{
- Feld[x][y] = EL_LEERRAUM;
+ Feld[x][y] = EL_EMPTY;
if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
DrawMiniElement(x - level_xpos, y - level_ypos,
- EL_LEERRAUM);
+ EL_EMPTY);
}
}
}
DrawMiniGraphicExt(drawto,
gi->x + sx * MINI_TILEX,
gi->y + sy * MINI_TILEY,
- el2gfx(new_element));
+ el2edimg(new_element));
DrawMiniGraphicExt(window,
gi->x + sx * MINI_TILEX,
gi->y + sy * MINI_TILEY,
- el2gfx(new_element));
+ el2edimg(new_element));
if (id == GADGET_ID_AMOEBA_CONTENT)
level.amoeba_content = new_element;
else if (drawing_function == GADGET_ID_ARC)
draw_func = DrawArc;
else if (drawing_function == GADGET_ID_RECTANGLE)
- draw_func = DrawRectangle;
+ draw_func = DrawBox;
else if (drawing_function == GADGET_ID_FILLED_BOX)
draw_func = DrawFilledBox;
else if (drawing_function == GADGET_ID_GRAB_BRUSH)
case ED_COUNTER_ID_SELECT_LEVEL:
LoadLevel(level_nr);
+ TapeErase();
ResetUndoBuffer();
DrawEditModeWindow();
break;
strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
}
+static void HandleSelectboxGadgets(struct GadgetInfo *gi)
+{
+ *selectbox_info[gi->custom_type_id].index = gi->selectbox.index;
+
+#if 1
+ printf("Selected text value: '%s'\n",
+ selectbox_info[gi->custom_type_id].values[gi->selectbox.index]);
+#endif
+}
+
static void HandleRadiobuttons(struct GadgetInfo *gi)
{
*radiobutton_info[gi->custom_type_id].value =
static void HandleCheckbuttons(struct GadgetInfo *gi)
{
- *checkbutton_info[gi->custom_type_id].value ^= TRUE;
+ int type_id = gi->custom_type_id;
+
+ *checkbutton_info[type_id].value ^= TRUE;
+
+ if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
+ CopyCustomElementPropertiesToGame();
}
static void HandleControlButtons(struct GadgetInfo *gi)
if (element_shift < 0)
element_shift = 0;
- if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
- element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
+ if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+ element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
GDI_SCROLLBAR_ITEM_POSITION,
int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
struct GadgetInfo *gi = level_editor_gadget[gadget_id];
struct GadgetDesign *gd = &gi->deco.design;
- int element = editor_element[element_shift + i];
+ int element = editor_elements[element_shift + i];
UnmapGadget(gi);
- getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
+ getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
MapGadget(gi);
}
case GADGET_ID_CLEAR:
for(x=0; x<MAX_LEV_FIELDX; x++)
for(y=0; y<MAX_LEV_FIELDY; y++)
- Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
+ Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
{
if (Request("Save this level and kill the old ?", REQ_ASK))
{
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Ur[x][y] = Feld[x][y];
+ CopyPlayfield(Feld, Ur);
+
SaveLevel(level_nr);
}
}
Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
else
{
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- FieldBackup[x][y] = Ur[x][y];
+ if (LevelChanged())
+ level.game_version = GAME_VERSION_ACTUAL;
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Ur[x][y] = Feld[x][y];
+ CopyPlayfield(Ur, FieldBackup);
+ CopyPlayfield(Feld, Ur);
UnmapLevelEditorGadgets();
UndrawSpecialEditorDoor();
break;
case GADGET_ID_EXIT:
- if (!LevelChanged() ||
- Request("Level has changed! Exit without saving ?",
- REQ_ASK | REQ_STAY_OPEN))
- {
- CloseDoor(DOOR_CLOSE_1);
-
- /*
- CloseDoor(DOOR_CLOSE_ALL);
- */
-
- game_status = MAINMENU;
- DrawMainMenu();
- }
- else
- {
- CloseDoor(DOOR_CLOSE_1);
- BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
- DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
- OpenDoor(DOOR_OPEN_1);
- }
+ RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
break;
default:
id <= GADGET_ID_ELEMENTLIST_LAST)
{
int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
- int new_element = editor_element[element_position + element_shift];
+ int new_element = editor_elements[element_position + element_shift];
PickDrawingElement(button, new_element);
case KSYM_Escape:
if (edit_mode == ED_MODE_DRAWING)
{
- game_status = MAINMENU;
- DrawMainMenu();
+ RequestExitLevelEditor(setup.ask_on_escape);
}
else
{
ClickOnGadget(level_editor_gadget[id], button);
else if (letter == '.')
ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
- else if (key == KSYM_space || key == KSYM_Return)
+ else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
else
for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
}
}
+void HandleLevelEditorIdle()
+{
+ static unsigned long action_delay = 0;
+ unsigned long action_delay_value = GameFrameDelay;
+ int xpos = 1, ypos = 2;
+
+ if (edit_mode != ED_MODE_PROPERTIES)
+ return;
+
+ if (!DelayReached(&action_delay, action_delay_value))
+ return;
+
+ DrawGraphicAnimationExt(drawto,
+ SX + xpos * TILEX,
+ SY + ypos * TILEY + MINI_TILEY / 2,
+ el2edimg(properties_element), -1, NO_MASKING);
+
+ MarkTileDirty(xpos, ypos);
+ MarkTileDirty(xpos, ypos + 1);
+
+ FrameCounter++; /* increase animation frame counter */
+}
+
void ClearEditorGadgetInfoText()
{
- ClearRectangle(drawto,
- INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
- redraw_mask |= REDRAW_FIELD;
+ DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
}
void HandleEditorGadgetInfoText(void *ptr)
{
struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
- char infotext[MAX_INFOTEXT_LEN + 1];
- char shortcut[MAX_INFOTEXT_LEN + 1];
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ char shortcut[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
if (game_status != LEVELED)
return;
if (gi == NULL || gi->info_text == NULL)
return;
- strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
- infotext[MAX_INFOTEXT_LEN] = '\0';
+ strncpy(infotext, gi->info_text, max_infotext_len);
+ infotext[max_infotext_len] = '\0';
if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
{
sprintf(shortcut, " ('%s%c')",
(key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
- if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
+ if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
strcat(infotext, shortcut);
}
}
- DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
+ DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
}
static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
}
if (drawing_function == GADGET_ID_PICK_ELEMENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"%s: %d, %d", infotext, lx, ly);
else
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"%s: %d, %d", infotext,
ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
}
else if (drawing_function == GADGET_ID_PICK_ELEMENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"%s", getElementInfoText(Feld[lx][ly]));
else
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Level position: %d, %d", lx, ly);
}
}
}
else if (id == GADGET_ID_AMOEBA_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Amoeba content");
else if (id == GADGET_ID_RANDOM_BACKGROUND)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Random placement background");
else
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Content area %d position: %d, %d",
id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
}
+
+void RequestExitLevelEditor(boolean ask_if_level_has_changed)
+{
+ if (!ask_if_level_has_changed ||
+ !LevelChanged() ||
+ Request("Level has changed! Exit without saving ?",
+ REQ_ASK | REQ_STAY_OPEN))
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ /*
+ CloseDoor(DOOR_CLOSE_ALL);
+ */
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ BlitBitmap(bitmap_db_door, bitmap_db_door,
+ DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+ DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+ OpenDoor(DOOR_OPEN_1);
+ }
+}