&viewport.window.height
},
{
- "viewport.playfield.menu.width",
- &viewport.playfield.menu.width
+ "viewport.playfield.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].x
},
{
- "viewport.playfield.menu.height",
- &viewport.playfield.menu.height
+ "viewport.playfield.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].y
},
{
- "viewport.playfield.game.width",
- &viewport.playfield.game.width
+ "viewport.playfield.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width
},
{
- "viewport.playfield.game.height",
- &viewport.playfield.game.height
+ "viewport.playfield.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height
},
{
- "viewport.playfield.editor.width",
- &viewport.playfield.editor.width
+ "viewport.playfield.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_size
},
{
- "viewport.playfield.editor.height",
- &viewport.playfield.editor.height
+ "viewport.playfield.MAIN.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].x
},
{
- "viewport.door_1.menu.x",
- &viewport.door_1.menu.x
+ "viewport.playfield.MAIN.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].y
},
{
- "viewport.door_1.menu.y",
- &viewport.door_1.menu.y
+ "viewport.playfield.MAIN.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width
},
{
- "viewport.door_1.game.x",
- &viewport.door_1.game.x
+ "viewport.playfield.MAIN.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height
},
{
- "viewport.door_1.game.y",
- &viewport.door_1.game.y
+ "viewport.playfield.MAIN.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_size
},
{
- "viewport.door_1.editor.x",
- &viewport.door_1.editor.x
+ "viewport.playfield.PLAYING.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].x
},
{
- "viewport.door_1.editor.y",
- &viewport.door_1.editor.y
+ "viewport.playfield.PLAYING.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].y
},
{
- "viewport.door_2.menu.x",
- &viewport.door_2.menu.x
+ "viewport.playfield.PLAYING.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width
},
{
- "viewport.door_2.menu.y",
- &viewport.door_2.menu.y
+ "viewport.playfield.PLAYING.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height
},
{
- "viewport.door_2.game.x",
- &viewport.door_2.game.x
+ "viewport.playfield.PLAYING.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_size
},
{
- "viewport.door_2.game.y",
- &viewport.door_2.game.y
+ "viewport.playfield.EDITOR.x",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].x
},
{
- "viewport.door_2.editor.x",
- &viewport.door_2.editor.x
+ "viewport.playfield.EDITOR.y",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].y
},
{
- "viewport.door_2.editor.y",
- &viewport.door_2.editor.y
+ "viewport.playfield.EDITOR.width",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width
+ },
+ {
+ "viewport.playfield.EDITOR.height",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height
+ },
+ {
+ "viewport.playfield.EDITOR.border_size",
+ &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_size
+ },
+ {
+ "viewport.door_1.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x
+ },
+ {
+ "viewport.door_1.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y
+ },
+ {
+ "viewport.door_1.MAIN.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x
+ },
+ {
+ "viewport.door_1.MAIN.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y
+ },
+ {
+ "viewport.door_1.PLAYING.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x
+ },
+ {
+ "viewport.door_1.PLAYING.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y
+ },
+ {
+ "viewport.door_1.EDITOR.x",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x
+ },
+ {
+ "viewport.door_1.EDITOR.y",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y
+ },
+ {
+ "viewport.door_2.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x
+ },
+ {
+ "viewport.door_2.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y
+ },
+ {
+ "viewport.door_2.MAIN.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x
+ },
+ {
+ "viewport.door_2.MAIN.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y
+ },
+ {
+ "viewport.door_2.PLAYING.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x
+ },
+ {
+ "viewport.door_2.PLAYING.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y
+ },
+ {
+ "viewport.door_2.EDITOR.x",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x
+ },
+ {
+ "viewport.door_2.EDITOR.y",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y
},
{
NULL,