{ "gfx.game.button.load.height", "30" },
{ "gfx.game.button.load.pressed_xoffset", "-100" },
+ { "gfx.game.button.restart", "RocksDoor2.png" },
+ { "gfx.game.button.restart.x", "200" },
+ { "gfx.game.button.restart.y", "50" },
+ { "gfx.game.button.restart.width", "30" },
+ { "gfx.game.button.restart.height", "30" },
+ { "gfx.game.button.restart.pressed_xoffset", "30" },
+
{ "gfx.game.button.sound_music", "RocksDoor.png" },
{ "gfx.game.button.sound_music.x", "305" },
{ "gfx.game.button.sound_music.y", "245" },
{ "gfx.game.button.panel_stop", UNDEFINED_FILENAME },
{ "gfx.game.button.panel_pause", UNDEFINED_FILENAME },
{ "gfx.game.button.panel_play", UNDEFINED_FILENAME },
+ { "gfx.game.button.panel_restart", UNDEFINED_FILENAME },
{ "gfx.game.button.panel_sound_music", UNDEFINED_FILENAME },
{ "gfx.game.button.panel_sound_loops", UNDEFINED_FILENAME },
{ "gfx.game.button.touch_pause.pressed_xoffset", "-200" },
{ "gfx.game.button.touch_pause.active_yoffset", "60" },
+ { "gfx.game.button.touch_restart", "RocksTouch.png" },
+ { "gfx.game.button.touch_restart.x", "210" },
+ { "gfx.game.button.touch_restart.y", "240" },
+ { "gfx.game.button.touch_restart.width", "60" },
+ { "gfx.game.button.touch_restart.height", "60" },
+ { "gfx.game.button.touch_restart.pressed_xoffset", "-200" },
+
{ "gfx.tape.button.eject", "RocksDoor.png" },
{ "gfx.tape.button.eject.x", "305" },
{ "gfx.tape.button.eject.y", "357" },
{ "game.button.pause2.y", "-1" },
{ "game.button.load.x", "-1" },
{ "game.button.load.y", "-1" },
+ { "game.button.restart.x", "-1" },
+ { "game.button.restart.y", "-1" },
{ "game.button.sound_music.x", "5" },
{ "game.button.sound_music.y", "245" },
{ "game.button.sound_loops.x", "35" },
{ "game.button.panel_pause.y", "-1" },
{ "game.button.panel_play.x", "-1" },
{ "game.button.panel_play.y", "-1" },
+ { "game.button.panel_restart.x", "-1" },
+ { "game.button.panel_restart.y", "-1" },
{ "game.button.panel_sound_music.x", "-1" },
{ "game.button.panel_sound_music.y", "-1" },
{ "game.button.panel_sound_loops.x", "-1" },
{ "game.button.touch_stop.y", "0" },
{ "game.button.touch_pause.x", "-60" },
{ "game.button.touch_pause.y", "0" },
+ { "game.button.touch_restart.x", "-1" },
+ { "game.button.touch_restart.y", "-1" },
{ "tape.button.eject.x", "5" },
{ "tape.button.eject.y", "77" },