reliable default values. If that value is GFX_ARG_UNDEFINED, it will
be dynamically determined, using some of the other list values. */
-struct ConfigInfo demo_anim_info_config[] =
+struct ConfigInfo helpanim_config[] =
{
{ "player_1.moving.down", "16" },
{ "player_1.moving.up", "16" },
{ NULL, NULL }
};
-struct ConfigInfo demo_anim_text_config[] =
+struct ConfigInfo helptext_config[] =
{
{
"player_1.moving.down",