/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
*----------------------------------------------------------*
* buttons.h *
***********************************************************/
#include "main.h"
-/* tags to draw video display labels or symbols only */
-#define VIDEO_DISPLAY_DEFAULT 0
-#define VIDEO_DISPLAY_LABEL_ONLY 1
-#define VIDEO_DISPLAY_SYMBOL_ONLY 2
+/* the following definitions are also used by tools.c */
/* some positions in the video tape control window */
#define VIDEO_DISPLAY1_XPOS 5
#define VIDEO_BUTTON_YSIZE 18
#define VIDEO_CONTROL_XPOS 5
#define VIDEO_CONTROL_YPOS 77
-#define VIDEO_CONTROL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_CONTROL_YSIZE (VIDEO_BUTTON_YSIZE)
-#define VIDEO_BUTTON_EJECT_XPOS (VIDEO_CONTROL_XPOS + 0 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_STOP_XPOS (VIDEO_CONTROL_XPOS + 1 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_PAUSE_XPOS (VIDEO_CONTROL_XPOS + 2 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_REC_XPOS (VIDEO_CONTROL_XPOS + 3 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_PLAY_XPOS (VIDEO_CONTROL_XPOS + 4 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_ANY_YPOS (VIDEO_CONTROL_YPOS)
-#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS+1)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS+14)
-#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE 16
-#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE 20
-#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+20)
-#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE 16
-#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS+65)
-#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE 22
-#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+52)
-#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE 11
-#define VIDEO_PLAY_SYMBOL_YSIZE 13
-#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS+20)
-#define VIDEO_PAUSE_LABEL_XSIZE 35
-#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+35)
-#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 17
-#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS+38)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS+14)
-#define VIDEO_TIME_XSIZE 50
-#define VIDEO_TIME_YSIZE 16
-
-#define ON_VIDEO_BUTTON(x,y) ((x)>=(VX+VIDEO_CONTROL_XPOS) && \
- (x)< (VX+VIDEO_CONTROL_XPOS + \
- VIDEO_CONTROL_XSIZE) && \
- (y)>=(VY+VIDEO_CONTROL_YPOS) && \
- (y)< (VY+VIDEO_CONTROL_YPOS + \
- VIDEO_CONTROL_YSIZE))
-#define VIDEO_BUTTON(x) (((x)-(VX+VIDEO_CONTROL_XPOS))/VIDEO_BUTTON_XSIZE)
+#define VIDEO_CONTROL_XSIZE VIDEO_DISPLAY_XSIZE
+#define VIDEO_CONTROL_YSIZE VIDEO_BUTTON_YSIZE
/* values for video tape control */
-#define VIDEO_STATE_PLAY_OFF (1L<<0)
-#define VIDEO_STATE_PLAY_ON (1L<<1)
+#define VIDEO_STATE_PLAY_OFF (1L << 0)
+#define VIDEO_STATE_PLAY_ON (1L << 1)
#define VIDEO_STATE_PLAY (VIDEO_STATE_PLAY_OFF | VIDEO_STATE_PLAY_ON)
-#define VIDEO_STATE_REC_OFF (1L<<2)
-#define VIDEO_STATE_REC_ON (1L<<3)
+#define VIDEO_STATE_REC_OFF (1L << 2)
+#define VIDEO_STATE_REC_ON (1L << 3)
#define VIDEO_STATE_REC (VIDEO_STATE_REC_OFF | VIDEO_STATE_REC_ON)
-#define VIDEO_STATE_PAUSE_OFF (1L<<4)
-#define VIDEO_STATE_PAUSE_ON (1L<<5)
+#define VIDEO_STATE_PAUSE_OFF (1L << 4)
+#define VIDEO_STATE_PAUSE_ON (1L << 5)
#define VIDEO_STATE_PAUSE (VIDEO_STATE_PAUSE_OFF | VIDEO_STATE_PAUSE_ON)
-#define VIDEO_STATE_DATE_OFF (1L<<6)
-#define VIDEO_STATE_DATE_ON (1L<<7)
+#define VIDEO_STATE_DATE_OFF (1L << 6)
+#define VIDEO_STATE_DATE_ON (1L << 7)
#define VIDEO_STATE_DATE (VIDEO_STATE_DATE_OFF | VIDEO_STATE_DATE_ON)
-#define VIDEO_STATE_TIME_OFF (1L<<8)
-#define VIDEO_STATE_TIME_ON (1L<<9)
+#define VIDEO_STATE_TIME_OFF (1L << 8)
+#define VIDEO_STATE_TIME_ON (1L << 9)
#define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON)
-#define VIDEO_PRESS_PLAY_ON (1L<<10)
-#define VIDEO_PRESS_PLAY_OFF (1L<<11)
+#define VIDEO_PRESS_PLAY_ON (1L << 10)
+#define VIDEO_PRESS_PLAY_OFF (1L << 11)
#define VIDEO_PRESS_PLAY (VIDEO_PRESS_PLAY_OFF | VIDEO_PRESS_PLAY_ON)
-#define VIDEO_PRESS_REC_ON (1L<<12)
-#define VIDEO_PRESS_REC_OFF (1L<<13)
+#define VIDEO_PRESS_REC_ON (1L << 12)
+#define VIDEO_PRESS_REC_OFF (1L << 13)
#define VIDEO_PRESS_REC (VIDEO_PRESS_REC_OFF | VIDEO_PRESS_REC_ON)
-#define VIDEO_PRESS_PAUSE_ON (1L<<14)
-#define VIDEO_PRESS_PAUSE_OFF (1L<<15)
+#define VIDEO_PRESS_PAUSE_ON (1L << 14)
+#define VIDEO_PRESS_PAUSE_OFF (1L << 15)
#define VIDEO_PRESS_PAUSE (VIDEO_PRESS_PAUSE_OFF | VIDEO_PRESS_PAUSE_ON)
-#define VIDEO_PRESS_STOP_ON (1L<<16)
-#define VIDEO_PRESS_STOP_OFF (1L<<17)
+#define VIDEO_PRESS_STOP_ON (1L << 16)
+#define VIDEO_PRESS_STOP_OFF (1L << 17)
#define VIDEO_PRESS_STOP (VIDEO_PRESS_STOP_OFF | VIDEO_PRESS_STOP_ON)
-#define VIDEO_PRESS_EJECT_ON (1L<<18)
-#define VIDEO_PRESS_EJECT_OFF (1L<<19)
+#define VIDEO_PRESS_EJECT_ON (1L << 18)
+#define VIDEO_PRESS_EJECT_OFF (1L << 19)
#define VIDEO_PRESS_EJECT (VIDEO_PRESS_EJECT_OFF | VIDEO_PRESS_EJECT_ON)
/* special */
-#define VIDEO_STATE_FFWD_OFF ((1L<<20) | VIDEO_STATE_PAUSE_OFF)
-#define VIDEO_STATE_FFWD_ON (1L<<21)
+#define VIDEO_STATE_FFWD_OFF ((1L << 20) | VIDEO_STATE_PAUSE_OFF)
+#define VIDEO_STATE_FFWD_ON (1L << 21)
#define VIDEO_STATE_FFWD (VIDEO_STATE_FFWD_OFF | VIDEO_STATE_FFWD_ON)
+#define VIDEO_STATE_PBEND_OFF (1L << 22)
+#define VIDEO_STATE_PBEND_ON (1L << 23)
+#define VIDEO_STATE_PBEND (VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PBEND_ON)
-#define BUTTON_VIDEO_EJECT 1
-#define BUTTON_VIDEO_STOP 2
-#define BUTTON_VIDEO_PAUSE 3
-#define BUTTON_VIDEO_REC 4
-#define BUTTON_VIDEO_PLAY 5
-
-#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
- VIDEO_STATE_REC_OFF | \
- VIDEO_STATE_PAUSE_OFF | \
- VIDEO_STATE_FFWD_OFF | \
- VIDEO_STATE_DATE_OFF | \
- VIDEO_STATE_TIME_OFF)
-#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
- VIDEO_PRESS_REC_OFF | \
- VIDEO_PRESS_PAUSE_OFF | \
- VIDEO_PRESS_STOP_OFF | \
- VIDEO_PRESS_EJECT_OFF)
-#define VIDEO_ALL_OFF (VIDEO_STATE_OFF | VIDEO_PRESS_OFF)
-
-#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
- VIDEO_STATE_REC_ON | \
- VIDEO_STATE_PAUSE_ON | \
- VIDEO_STATE_FFWD_ON | \
- VIDEO_STATE_DATE_ON | \
- VIDEO_STATE_TIME_ON)
-#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
- VIDEO_PRESS_REC_ON | \
- VIDEO_PRESS_PAUSE_ON | \
- VIDEO_PRESS_STOP_ON | \
- VIDEO_PRESS_EJECT_ON)
-#define VIDEO_ALL_ON (VIDEO_STATE_ON | VIDEO_PRESS_ON)
-
-#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
-#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
-#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
-
-
-/* some positions in the sound control window */
-#define SOUND_BUTTON_XSIZE 30
-#define SOUND_BUTTON_YSIZE 30
-#define SOUND_CONTROL_XPOS 5
-#define SOUND_CONTROL_YPOS 245
-#define SOUND_CONTROL_XSIZE 90
-#define SOUND_CONTROL_YSIZE (SOUND_BUTTON_YSIZE)
-#define SOUND_BUTTON_MUSIC_XPOS (SOUND_CONTROL_XPOS + 0 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_LOOPS_XPOS (SOUND_CONTROL_XPOS + 1 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_SIMPLE_XPOS (SOUND_CONTROL_XPOS + 2 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_ANY_YPOS (SOUND_CONTROL_YPOS)
-
-#define ON_SOUND_BUTTON(x,y) ((x)>=(DX+SOUND_CONTROL_XPOS) && \
- (x)< (DX+SOUND_CONTROL_XPOS + \
- SOUND_CONTROL_XSIZE) && \
- (y)>=(DY+SOUND_CONTROL_YPOS) && \
- (y)< (DY+SOUND_CONTROL_YPOS + \
- SOUND_CONTROL_YSIZE))
-#define SOUND_BUTTON(x) (((x)-(DX+SOUND_CONTROL_XPOS))/SOUND_BUTTON_XSIZE)
-
-/* values for sound control */
-#define BUTTON_SOUND_MUSIC (1L<<0)
-#define BUTTON_SOUND_LOOPS (1L<<1)
-#define BUTTON_SOUND_SIMPLE (1L<<2)
-#define BUTTON_RELEASED 0
-#define BUTTON_PRESSED (1L<<3)
-#define BUTTON_OFF 0
-#define BUTTON_ON (1L<<4)
-#define BUTTON_SOUND_MUSIC_OFF (BUTTON_SOUND_MUSIC | BUTTON_OFF)
-#define BUTTON_SOUND_LOOPS_OFF (BUTTON_SOUND_LOOPS | BUTTON_OFF)
-#define BUTTON_SOUND_SIMPLE_OFF (BUTTON_SOUND_SIMPLE | BUTTON_OFF)
-#define BUTTON_SOUND_MUSIC_ON (BUTTON_SOUND_MUSIC | BUTTON_ON)
-#define BUTTON_SOUND_LOOPS_ON (BUTTON_SOUND_LOOPS | BUTTON_ON)
-#define BUTTON_SOUND_SIMPLE_ON (BUTTON_SOUND_SIMPLE | BUTTON_ON)
-
-
-/* some positions in the game control window */
-#define GAME_BUTTON_XSIZE 30
-#define GAME_BUTTON_YSIZE 30
-#define GAME_CONTROL_XPOS 5
-#define GAME_CONTROL_YPOS 215
-#define GAME_CONTROL_XSIZE 90
-#define GAME_CONTROL_YSIZE (GAME_BUTTON_YSIZE)
-#define GAME_BUTTON_STOP_XPOS (GAME_CONTROL_XPOS + 0 * GAME_BUTTON_XSIZE)
-#define GAME_BUTTON_PAUSE_XPOS (GAME_CONTROL_XPOS + 1 * GAME_BUTTON_XSIZE)
-#define GAME_BUTTON_PLAY_XPOS (GAME_CONTROL_XPOS + 2 * GAME_BUTTON_XSIZE)
-#define GAME_BUTTON_ANY_YPOS (GAME_CONTROL_YPOS)
-
-#define ON_GAME_BUTTON(x,y) ((x)>=(DX+GAME_CONTROL_XPOS) && \
- (x)< (DX+GAME_CONTROL_XPOS + \
- GAME_CONTROL_XSIZE) && \
- (y)>=(DY+GAME_CONTROL_YPOS) && \
- (y)< (DY+GAME_CONTROL_YPOS + \
- GAME_CONTROL_YSIZE))
-#define GAME_BUTTON(x) (((x)-(DX+GAME_CONTROL_XPOS))/GAME_BUTTON_XSIZE)
-
-/* values for game control */
-#define BUTTON_GAME_STOP (1L<<0)
-#define BUTTON_GAME_PAUSE (1L<<1)
-#define BUTTON_GAME_PLAY (1L<<2)
-
-
-/* some positions in the asking window */
-#define OK_BUTTON_XPOS 2
-#define OK_BUTTON_YPOS 250
-#define OK_BUTTON_GFX_YPOS 0
-#define OK_BUTTON_XSIZE 46
-#define OK_BUTTON_YSIZE 28
-#define NO_BUTTON_XPOS 52
-#define NO_BUTTON_YPOS OK_BUTTON_YPOS
-#define NO_BUTTON_XSIZE OK_BUTTON_XSIZE
-#define NO_BUTTON_YSIZE OK_BUTTON_YSIZE
-#define CONFIRM_BUTTON_XPOS 2
-#define CONFIRM_BUTTON_GFX_YPOS 30
-#define CONFIRM_BUTTON_YPOS OK_BUTTON_YPOS
-#define CONFIRM_BUTTON_XSIZE 96
-#define CONFIRM_BUTTON_YSIZE OK_BUTTON_YSIZE
-
-#define ON_CHOOSE_BUTTON(x,y) (((x)>=(DX+OK_BUTTON_XPOS) && \
- (x)< (DX+OK_BUTTON_XPOS + \
- OK_BUTTON_XSIZE) && \
- (y)>=(DY+OK_BUTTON_YPOS) && \
- (y)< (DY+OK_BUTTON_YPOS + \
- OK_BUTTON_YSIZE)) || \
- ((x)>=(DX+NO_BUTTON_XPOS) && \
- (x)< (DX+NO_BUTTON_XPOS + \
- NO_BUTTON_XSIZE) && \
- (y)>=(DY+NO_BUTTON_YPOS) && \
- (y)< (DY+NO_BUTTON_YPOS + \
- NO_BUTTON_YSIZE)))
-#define ON_CONFIRM_BUTTON(x,y) (((x)>=(DX+CONFIRM_BUTTON_XPOS) && \
- (x)< (DX+CONFIRM_BUTTON_XPOS + \
- CONFIRM_BUTTON_XSIZE) && \
- (y)>=(DY+CONFIRM_BUTTON_YPOS) && \
- (y)< (DY+CONFIRM_BUTTON_YPOS + \
- CONFIRM_BUTTON_YSIZE)))
-#define CHOOSE_BUTTON(x) (((x)-(DX+OK_BUTTON_XPOS))/OK_BUTTON_XSIZE)
-
-/* values for asking control */
-#define BUTTON_OK (1L<<0)
-#define BUTTON_NO (1L<<1)
-#define BUTTON_CONFIRM (1L<<2)
-
-
-/* some positions in the editor control window */
-#define ED_BUTTON_EUP_XPOS 35
-#define ED_BUTTON_EUP_YPOS 5
-#define ED_BUTTON_EUP_XSIZE 30
-#define ED_BUTTON_EUP_YSIZE 25
-#define ED_BUTTON_EDOWN_XPOS 35
-#define ED_BUTTON_EDOWN_YPOS 250
-#define ED_BUTTON_EDOWN_XSIZE 30
-#define ED_BUTTON_EDOWN_YSIZE 25
-#define ED_BUTTON_ELEM_XPOS 6
-#define ED_BUTTON_ELEM_YPOS 30
-#define ED_BUTTON_ELEM_XSIZE 22
-#define ED_BUTTON_ELEM_YSIZE 22
-
-#define ED_BUTTON_EUP_Y2POS 140
-#define ED_BUTTON_EDOWN_Y2POS 165
-#define ED_BUTTON_ELEM_Y2POS 190
-
-#define ED_BUTTON_CTRL_XPOS 5
-#define ED_BUTTON_CTRL_YPOS 5
-#define ED_BUTTON_CTRL_XSIZE 90
-#define ED_BUTTON_CTRL_YSIZE 30
-#define ED_BUTTON_FILL_XPOS 5
-#define ED_BUTTON_FILL_YPOS 35
-#define ED_BUTTON_FILL_XSIZE 90
-#define ED_BUTTON_FILL_YSIZE 20
-#define ED_BUTTON_LEFT_XPOS 5
-#define ED_BUTTON_LEFT_YPOS 65
-#define ED_BUTTON_LEFT_XSIZE 30
-#define ED_BUTTON_LEFT_YSIZE 20
-#define ED_BUTTON_UP_XPOS 35
-#define ED_BUTTON_UP_YPOS 55
-#define ED_BUTTON_UP_XSIZE 30
-#define ED_BUTTON_UP_YSIZE 20
-#define ED_BUTTON_DOWN_XPOS 35
-#define ED_BUTTON_DOWN_YPOS 75
-#define ED_BUTTON_DOWN_XSIZE 30
-#define ED_BUTTON_DOWN_YSIZE 20
-#define ED_BUTTON_RIGHT_XPOS 65
-#define ED_BUTTON_RIGHT_YPOS 65
-#define ED_BUTTON_RIGHT_XSIZE 30
-#define ED_BUTTON_RIGHT_YSIZE 20
-
-#define ED_BUTTON_EDIT_XPOS 5
-#define ED_BUTTON_EDIT_YPOS 5
-#define ED_BUTTON_EDIT_XSIZE 90
-#define ED_BUTTON_EDIT_YSIZE 30
-#define ED_BUTTON_CLEAR_XPOS 5
-#define ED_BUTTON_CLEAR_YPOS 35
-#define ED_BUTTON_CLEAR_XSIZE 90
-#define ED_BUTTON_CLEAR_YSIZE 20
-#define ED_BUTTON_UNDO_XPOS 5
-#define ED_BUTTON_UNDO_YPOS 55
-#define ED_BUTTON_UNDO_XSIZE 90
-#define ED_BUTTON_UNDO_YSIZE 20
-#define ED_BUTTON_EXIT_XPOS 5
-#define ED_BUTTON_EXIT_YPOS 75
-#define ED_BUTTON_EXIT_XSIZE 90
-#define ED_BUTTON_EXIT_YSIZE 20
-
-#define ED_BUTTON_MINUS_XPOS 2
-#define ED_BUTTON_MINUS_YPOS 60
-#define ED_BUTTON_MINUS_XSIZE 20
-#define ED_BUTTON_MINUS_YSIZE 20
-#define ED_WIN_COUNT_XPOS (ED_BUTTON_MINUS_XPOS+ED_BUTTON_MINUS_XSIZE+2)
-#define ED_WIN_COUNT_YPOS ED_BUTTON_MINUS_YPOS
-#define ED_WIN_COUNT_XSIZE 52
-#define ED_WIN_COUNT_YSIZE ED_BUTTON_MINUS_YSIZE
-#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS+ED_WIN_COUNT_XSIZE+2)
-#define ED_BUTTON_PLUS_YPOS ED_BUTTON_MINUS_YPOS
-#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_MINUS_XSIZE
-#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_MINUS_YSIZE
-
-#define ED_COUNT_GADGET_XPOS 16
-#define ED_COUNT_GADGET_YPOS (16+3*MINI_TILEY+64)
-#define ED_COUNT_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4)
-#define ED_COUNT_TEXT_XPOS (ED_COUNT_GADGET_XPOS+DXSIZE+10)
-#define ED_COUNT_TEXT_YPOS (ED_COUNT_GADGET_YPOS+3)
-#define ED_COUNT_TEXT_YSIZE ED_COUNT_GADGET_YSIZE
-#define ED_COUNT_VALUE_XPOS (ED_COUNT_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7)
-#define ED_COUNT_VALUE_YPOS ED_COUNT_TEXT_YPOS
-#define ED_SIZE_GADGET_XPOS (SX+21*MINI_TILEX)
-#define ED_SIZE_GADGET_YPOS (SY+4*MINI_TILEY)
-#define ED_SIZE_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4)
-#define ED_SIZE_TEXT_XPOS (ED_SIZE_GADGET_XPOS+DXSIZE+10)
-#define ED_SIZE_TEXT_YPOS (ED_SIZE_GADGET_YPOS+3)
-#define ED_SIZE_TEXT_YSIZE ED_COUNT_GADGET_YSIZE
-#define ED_SIZE_VALUE_XPOS (ED_SIZE_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7)
-#define ED_SIZE_VALUE_YPOS ED_SIZE_TEXT_YPOS
-
-#define ON_EDIT_BUTTON(x,y) (((x)>=(VX+ED_BUTTON_CTRL_XPOS) && \
- (x)< (VX+ED_BUTTON_CTRL_XPOS + \
- ED_BUTTON_CTRL_XSIZE) && \
- (y)>=(VY+ED_BUTTON_CTRL_YPOS) && \
- (y)< (VY+ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE + \
- ED_BUTTON_FILL_YSIZE)) || \
- ((x)>=(VX+ED_BUTTON_LEFT_XPOS) && \
- (x)< (VX+ED_BUTTON_LEFT_XPOS + \
- ED_BUTTON_LEFT_XSIZE + \
- ED_BUTTON_UP_XSIZE + \
- ED_BUTTON_RIGHT_XSIZE) && \
- (y)>=(VY+ED_BUTTON_LEFT_YPOS) && \
- (y)< (VY+ED_BUTTON_LEFT_YPOS + \
- ED_BUTTON_LEFT_YSIZE)) || \
- ((x)>=(VX+ED_BUTTON_UP_XPOS) && \
- (x)< (VX+ED_BUTTON_UP_XPOS + \
- ED_BUTTON_UP_XSIZE) && \
- (y)>=(VY+ED_BUTTON_UP_YPOS) && \
- (y)< (VY+ED_BUTTON_UP_YPOS + \
- ED_BUTTON_UP_YSIZE + \
- ED_BUTTON_DOWN_YSIZE)))
-
-#define ON_CTRL_BUTTON(x,y) ((x)>=(VX+ED_BUTTON_EDIT_XPOS) && \
- (x)< (VX+ED_BUTTON_EDIT_XPOS + \
- ED_BUTTON_EDIT_XSIZE) && \
- (y)>=(VY+ED_BUTTON_EDIT_YPOS) && \
- (y)< (VY+ED_BUTTON_EDIT_YPOS + \
- ED_BUTTON_EDIT_YSIZE + \
- ED_BUTTON_CLEAR_YSIZE + \
- ED_BUTTON_UNDO_YSIZE + \
- ED_BUTTON_EXIT_YSIZE))
-
-#define ON_ELEM_BUTTON(x,y) (((x)>=(DX+ED_BUTTON_EUP_XPOS) && \
- (x)< (DX+ED_BUTTON_EUP_XPOS + \
- ED_BUTTON_EUP_XSIZE) && \
- (y)>=(DY+ED_BUTTON_EUP_YPOS) && \
- (y)< (DY+ED_BUTTON_EUP_YPOS + \
- ED_BUTTON_EUP_YSIZE)) || \
- ((x)>=(DX+ED_BUTTON_EDOWN_XPOS) && \
- (x)< (DX+ED_BUTTON_EDOWN_XPOS + \
- ED_BUTTON_EDOWN_XSIZE) && \
- (y)>=(DY+ED_BUTTON_EDOWN_YPOS) && \
- (y)< (DY+ED_BUTTON_EDOWN_YPOS + \
- ED_BUTTON_EDOWN_YSIZE)) || \
- ((x)>=(DX+ED_BUTTON_ELEM_XPOS) && \
- (x)< (DX+ED_BUTTON_ELEM_XPOS + \
- MAX_ELEM_X*ED_BUTTON_ELEM_XSIZE) && \
- (y)>=(DY+ED_BUTTON_ELEM_YPOS) && \
- (y)< (DY+ED_BUTTON_ELEM_YPOS + \
- MAX_ELEM_Y*ED_BUTTON_ELEM_YSIZE)))
-
-#define ON_COUNT_BUTTON(x,y) (((((x)>=ED_COUNT_GADGET_XPOS && \
- (x)<(ED_COUNT_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE)) || \
- ((x)>=(ED_COUNT_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS)) && \
- (x)<(ED_COUNT_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS) + \
- ED_BUTTON_PLUS_XSIZE))) && \
- ((y)>=ED_COUNT_GADGET_YPOS && \
- (y)<(ED_COUNT_GADGET_YPOS + \
- 16*ED_COUNT_GADGET_YSIZE)) && \
- (((y)-ED_COUNT_GADGET_YPOS) % \
- ED_COUNT_GADGET_YSIZE) < \
- ED_BUTTON_MINUS_YSIZE) || \
- ((((x)>=ED_SIZE_GADGET_XPOS && \
- (x)<(ED_SIZE_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE)) || \
- ((x)>=(ED_SIZE_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS)) && \
- (x)<(ED_SIZE_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS) + \
- ED_BUTTON_PLUS_XSIZE))) && \
- ((y)>=ED_SIZE_GADGET_YPOS && \
- (y)<(ED_SIZE_GADGET_YPOS + \
- 2*ED_SIZE_GADGET_YSIZE)) && \
- (((y)-ED_SIZE_GADGET_YPOS) % \
- ED_SIZE_GADGET_YSIZE) < \
- ED_BUTTON_MINUS_YSIZE))
-
-#define EDIT_BUTTON(x,y) (((y) < (VY + ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE)) ? 0 : \
- ((y) < (VY + ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE + \
- ED_BUTTON_FILL_YSIZE)) ? 1 : \
- ((x) < (VX + ED_BUTTON_LEFT_XPOS + \
- ED_BUTTON_LEFT_XSIZE) ? 2 : \
- (x) > (VX + ED_BUTTON_LEFT_XPOS + \
- ED_BUTTON_LEFT_XSIZE + \
- ED_BUTTON_UP_XSIZE) ? 5 : \
- 3+(((y)-(VY + ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE + \
- ED_BUTTON_FILL_YSIZE)) / \
- ED_BUTTON_UP_YSIZE)))
-
-#define CTRL_BUTTON(x,y) (((y) < (VY + ED_BUTTON_EDIT_YPOS + \
- ED_BUTTON_EDIT_YSIZE)) ? 0 : \
- 1+(((y)-(VY + ED_BUTTON_EDIT_YPOS + \
- ED_BUTTON_EDIT_YSIZE)) / \
- ED_BUTTON_CLEAR_YSIZE))
-
-#define ELEM_BUTTON(x,y) (((y) < (DY + ED_BUTTON_EUP_YPOS + \
- ED_BUTTON_EUP_YSIZE)) ? 0 : \
- ((y) > (DY + ED_BUTTON_EDOWN_YPOS)) ? 1 : \
- 2+(((y) - (DY + ED_BUTTON_ELEM_YPOS)) / \
- ED_BUTTON_ELEM_YSIZE)*MAX_ELEM_X + \
- ((x) - (DX + ED_BUTTON_ELEM_XPOS)) / \
- ED_BUTTON_ELEM_XSIZE)
-
-#define COUNT_BUTTON(x,y) ((x) < ED_SIZE_GADGET_XPOS ? \
- ((((y) - ED_COUNT_GADGET_YPOS) / \
- ED_COUNT_GADGET_YSIZE)*2 + \
- ((x) < (ED_COUNT_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE) ? 0 : 1)) : \
- 32+((((y) - ED_SIZE_GADGET_YPOS) / \
- ED_SIZE_GADGET_YSIZE)*2 + \
- ((x) < (ED_SIZE_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE) ? 0 : 1)))
-
-/* values for asking control */
-#define ED_BUTTON_CTRL (1L<<0)
-#define ED_BUTTON_FILL (1L<<1)
-#define ED_BUTTON_LEFT (1L<<2)
-#define ED_BUTTON_UP (1L<<3)
-#define ED_BUTTON_DOWN (1L<<4)
-#define ED_BUTTON_RIGHT (1L<<5)
-#define ED_BUTTON_EDIT (1L<<6)
-#define ED_BUTTON_CLEAR (1L<<7)
-#define ED_BUTTON_UNDO (1L<<8)
-#define ED_BUTTON_EXIT (1L<<9)
-
-#define ED_BUTTON_PRESSED (1L<<10)
-#define ED_BUTTON_RELEASED (1L<<11)
-
-#define ED_BUTTON_EUP 0
-#define ED_BUTTON_EDOWN 1
-#define ED_BUTTON_ELEM 2
-
+/* tags to draw video display labels or symbols only */
+#define VIDEO_DISPLAY_DEFAULT 0
+#define VIDEO_DISPLAY_LABEL_ONLY 1
+#define VIDEO_DISPLAY_SYMBOL_ONLY 2
void DrawVideoDisplay(unsigned long, unsigned long);
void DrawCompleteVideoDisplay(void);
-void DrawSoundDisplay(unsigned long);
-void DrawGameButton(unsigned long);
-void DrawChooseButton(unsigned long);
-void DrawConfirmButton(unsigned long);
-void DrawEditButton(unsigned long state);
-void DrawCtrlButton(unsigned long state);
-void DrawElemButton(int, int);
-void DrawCountButton(int, int);
-int CheckVideoButtons(int, int, int);
-int CheckSoundButtons(int, int, int);
-int CheckGameButtons(int, int, int);
-int CheckChooseButtons(int, int, int);
-int CheckConfirmButton(int, int, int);
-int CheckEditButtons(int, int, int);
-int CheckCtrlButtons(int, int, int);
-int CheckElemButtons(int, int, int);
-int CheckCountButtons(int, int, int);
+
+
+/* NEW GADGET STUFF -------------------------------------------------------- */
+
+/* gadget types */
+#define GD_TYPE_NORMAL_BUTTON (1 << 0)
+#define GD_TYPE_CHECK_BUTTON (1 << 1)
+#define GD_TYPE_RADIO_BUTTON (1 << 2)
+#define GD_TYPE_DRAWING_AREA (1 << 3)
+#define GD_TYPE_TEXTINPUT_ALPHANUMERIC (1 << 4)
+#define GD_TYPE_TEXTINPUT_NUMERIC (1 << 5)
+#define GD_TYPE_SCROLLBAR_VERTICAL (1 << 6)
+#define GD_TYPE_SCROLLBAR_HORIZONTAL (1 << 7)
+
+#define GD_TYPE_BUTTON (GD_TYPE_NORMAL_BUTTON | \
+ GD_TYPE_CHECK_BUTTON | \
+ GD_TYPE_RADIO_BUTTON)
+#define GD_TYPE_SCROLLBAR (GD_TYPE_SCROLLBAR_VERTICAL | \
+ GD_TYPE_SCROLLBAR_HORIZONTAL)
+#define GD_TYPE_TEXTINPUT (GD_TYPE_TEXTINPUT_ALPHANUMERIC | \
+ GD_TYPE_TEXTINPUT_NUMERIC)
+
+/* gadget events */
+#define GD_EVENT_PRESSED (1 << 0)
+#define GD_EVENT_RELEASED (1 << 1)
+#define GD_EVENT_MOVING (1 << 2)
+#define GD_EVENT_REPEATED (1 << 3)
+#define GD_EVENT_OFF_BORDERS (1 << 4)
+#define GD_EVENT_TEXT_RETURN (1 << 5)
+#define GD_EVENT_TEXT_LEAVING (1 << 6)
+
+/* gadget button states */
+#define GD_BUTTON_UNPRESSED 0
+#define GD_BUTTON_PRESSED 1
+
+/* gadget structure constants */
+#define MAX_GADGET_TEXTSIZE 1024
+#define MAX_INFO_TEXTSIZE 1024
+
+/* gadget creation tags */
+#define GDI_END 0
+#define GDI_CUSTOM_ID 1
+#define GDI_CUSTOM_TYPE_ID 2
+#define GDI_X 3
+#define GDI_Y 4
+#define GDI_WIDTH 5
+#define GDI_HEIGHT 6
+#define GDI_TYPE 7
+#define GDI_STATE 8
+#define GDI_CHECKED 9
+#define GDI_RADIO_NR 10
+#define GDI_NUMBER_VALUE 11
+#define GDI_NUMBER_MIN 12
+#define GDI_NUMBER_MAX 13
+#define GDI_TEXT_VALUE 14
+#define GDI_TEXT_SIZE 15
+#define GDI_TEXT_FONT 16
+#define GDI_DESIGN_UNPRESSED 17
+#define GDI_DESIGN_PRESSED 18
+#define GDI_ALT_DESIGN_UNPRESSED 19
+#define GDI_ALT_DESIGN_PRESSED 20
+#define GDI_BORDER_SIZE 21
+#define GDI_TEXTINPUT_DESIGN_WIDTH 22
+#define GDI_DECORATION_DESIGN 23
+#define GDI_DECORATION_POSITION 24
+#define GDI_DECORATION_SIZE 25
+#define GDI_DECORATION_SHIFTING 26
+#define GDI_EVENT_MASK 27
+#define GDI_EVENT 28
+#define GDI_CALLBACK_INFO 29
+#define GDI_CALLBACK_ACTION 30
+#define GDI_AREA_SIZE 31
+#define GDI_ITEM_SIZE 32
+#define GDI_SCROLLBAR_ITEMS_MAX 33
+#define GDI_SCROLLBAR_ITEMS_VISIBLE 34
+#define GDI_SCROLLBAR_ITEM_POSITION 35
+#define GDI_INFO_TEXT 36
+
+typedef void (*gadget_function)(void *);
+
+struct GadgetBorder
+{
+ int size; /* size of gadget border */
+ int width; /* for text input gadgets */
+};
+
+struct GadgetDesign
+{
+ Pixmap pixmap; /* Pixmap with gadget surface */
+ int x, y; /* position of rectangle in Pixmap */
+};
+
+struct GadgetDecoration
+{
+ struct GadgetDesign design; /* decoration design structure */
+ int x, y; /* position of deco on the gadget */
+ int width, height; /* width and height of decoration */
+ int xshift, yshift; /* deco shifting when gadget pressed */
+};
+
+struct GadgetEvent
+{
+ unsigned long type; /* event type */
+ int button; /* button number for button events */
+ int x, y; /* gadget position at event time */
+ boolean off_borders; /* mouse pointer outside gadget? */
+ int item_x, item_y, item_position; /* new item position */
+};
+
+struct GadgetDrawingArea
+{
+ int area_xsize, area_ysize; /* size of drawing area (in items) */
+ int item_xsize, item_ysize; /* size of each item in drawing area */
+};
+
+struct GadgetTextInput
+{
+ char value[MAX_GADGET_TEXTSIZE]; /* text string in input field */
+ int number_value; /* integer value, if numeric */
+ int number_min; /* minimal allowed numeric value */
+ int number_max; /* maximal allowed numeric value */
+ int size; /* maximal size of input text */
+ int cursor_position; /* actual cursor position */
+ int font_type; /* font to use for text input */
+};
+
+struct GadgetScrollbar
+{
+ int items_max; /* number of items to access */
+ int items_visible; /* number of visible items */
+ int item_position; /* actual item position */
+ int size_max; /* this is either width or height */
+ int size; /* scrollbar size on screen */
+ int position; /* scrollbar position on screen */
+ int position_max; /* bottom/right scrollbar position */
+ int drag_position; /* drag position on scrollbar */
+ int correction; /* scrollbar position correction */
+};
+
+struct GadgetInfo
+{
+ int id; /* internal gadget identifier */
+ int custom_id; /* custom gadget identifier */
+ int custom_type_id; /* custom gadget type identifier */
+ char info_text[MAX_INFO_TEXTSIZE]; /* short popup info text */
+ int x, y; /* gadget position */
+ int width, height; /* gadget size */
+ unsigned long type; /* type (button, text input, ...) */
+ unsigned long state; /* state (pressed, released, ...) */
+ boolean checked; /* check/radio button state */
+ int radio_nr; /* number of radio button series */
+ boolean mapped; /* gadget is active */
+ struct GadgetBorder border; /* gadget border design */
+ struct GadgetDesign design[2]; /* 0: normal; 1: pressed */
+ struct GadgetDesign alt_design[2]; /* alternative design */
+ struct GadgetDecoration deco; /* decoration on top of gadget */
+ unsigned long event_mask; /* possible events for this gadget */
+ struct GadgetEvent event; /* actual gadget event */
+ gadget_function callback_info; /* function for pop-up info text */
+ gadget_function callback_action; /* function for gadget action */
+ struct GadgetDrawingArea drawing; /* fields for drawing area gadget */
+ struct GadgetTextInput text; /* fields for text input gadget */
+ struct GadgetScrollbar scrollbar; /* fields for scrollbar gadget */
+ struct GadgetInfo *next; /* next list entry */
+};
+
+struct GadgetInfo *CreateGadget(int, ...);
+void FreeGadget(struct GadgetInfo *);
+
+void ModifyGadget(struct GadgetInfo *, int, ...);
+void RedrawGadget(struct GadgetInfo *);
+
+void MapGadget(struct GadgetInfo *);
+void UnmapGadget(struct GadgetInfo *);
+void UnmapAllGadgets();
+void RemapAllGadgets();
+
+boolean anyTextGadgetActive();
+void ClickOnGadget(struct GadgetInfo *, int);
+
+void HandleGadgets(int, int, int);
+void HandleGadgetsKeyInput(KeySym);
#endif