GAME_MM_DIR = game_mm
GAME_MM = $(GAME_MM_DIR)/game_mm.a
-RNDLIBS = $(LIBGAME) $(GAME_BD) $(GAME_EM) $(GAME_SP) $(GAME_MM)
+RNDLIBS = $(GAME_BD) $(GAME_EM) $(GAME_SP) $(GAME_MM) $(LIBGAME)
AUTOCONF = conf_gfx.h conf_snd.h conf_mus.h
ICONBASE = windows_icon
$(MAKE) -C $(GAME_MM_DIR) depend
for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
+depend-clean:
+ $(MAKE) -C $(LIBGAME_DIR) depend-clean
+ $(MAKE) -C $(GAME_BD_DIR) depend-clean
+ $(MAKE) -C $(GAME_EM_DIR) depend-clean
+ $(MAKE) -C $(GAME_SP_DIR) depend-clean
+ $(MAKE) -C $(GAME_MM_DIR) depend-clean
+ $(RM) .depend
+
ifeq (.depend,$(wildcard .depend))
include .depend
endif