ifeq ($(TARGET),sdl-static) # compiling for SDL target (static)
SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
-SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
+SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -lmikmod
SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --static-libs)
endif
CONFIG_GAME = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(CONFIG_SPECIAL)
CONFIG = $(CONFIG_GAME) $(JOYSTICK)
-DEBUG = -DDEBUG -g
+# DEBUG = -DDEBUG -g
# PROFILING = $(PROFILING_FLAGS)
# OPTIONS = $(DEBUG) -Wall # only for debugging purposes