# =============================================================================
-# Rocks'n'Diamonds Makefile
+# Rocks'n'Diamonds - McDuffin Strikes Back!
# -----------------------------------------------------------------------------
-# (c) 1995-2007 Holger Schemel <info@artsoft.org>
+# (c) 1995-2015 by Artsoft Entertainment
+# Holger Schemel
+# info@artsoft.org
+# http://www.artsoft.org/
+# -----------------------------------------------------------------------------
+# Makefile
# =============================================================================
# -----------------------------------------------------------------------------
# (this must be set to "gmake" for some systems)
MAKE = make
-# path to X11 on your system
-X11_PATH = /usr/X11R6
-
# directory for read-only game data (like graphics, sounds, levels)
# default is '.' to be able to run program without installation
# RO_GAME_DIR = /usr/games
+# use the following setting for Debian / Ubuntu installations:
+# RO_GAME_DIR = /usr/share/games/rocksndiamonds
# directory for writable game data (like highscore files)
# default is '.' to be able to run program without installation
# RW_GAME_DIR = /var/games
+# use the following setting for Debian / Ubuntu installations:
+# RW_GAME_DIR = /var/games/rocksndiamonds
# uncomment if system has no joystick include file
# JOYSTICK = -DNO_JOYSTICK
# uncomment to install game in single-user environment (default)
# SCORE_ENTRIES = MANY_PER_NAME
-# paths for cross-compiling (only needed for non-native MS-DOS and Win32 build)
-CROSS_PATH_MSDOS = /usr/local/cross-msdos/i386-msdosdjgpp
+# path for cross-compiling (only needed for non-native Windows build)
CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
-# compile special edition of R'n'D instead of the normal (classic) version
-# SPECIAL_EDITION = rnd_jue
-
# -----------------------------------------------------------------------------
# there should be no need to change anything below
SRC_DIR = src
MAKE_CMD = $(MAKE) -C $(SRC_DIR)
-# DEFAULT_TARGET = x11
-DEFAULT_TARGET = sdl
-
# -----------------------------------------------------------------------------
# build targets
# -----------------------------------------------------------------------------
all:
- @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET)
-
-x11:
- @$(MAKE_CMD) TARGET=x11
+ @$(MAKE_CMD)
sdl:
@$(MAKE_CMD) TARGET=sdl
-solaris:
- @$(MAKE_CMD) PLATFORM=solaris TARGET=x11
-
-solaris-sdl:
- @$(MAKE_CMD) PLATFORM=solaris TARGET=sdl
+sdl2:
+ @$(MAKE_CMD) TARGET=sdl2
mac:
@$(MAKE_CMD) PLATFORM=macosx
-mac-static:
- @$(MAKE_CMD) PLATFORM=macosx TARGET=sdl-static
-
-msdos:
- @$(MAKE_CMD) PLATFORM=msdos
-
-os2:
- @$(MAKE_CMD) PLATFORM=os2
-
-cross-msdos:
- @PATH=$(CROSS_PATH_MSDOS)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-msdos
-
cross-win32:
@PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32
clean:
@$(MAKE_CMD) clean
+clean-git:
+ @$(MAKE_CMD) clean-git
+
# -----------------------------------------------------------------------------
# development, test, distribution build and packaging targets
levelsketch_images: all
./Scripts/make_levelsketch_images.sh
-backup:
- ./Scripts/make_backup.sh src 1
-
-backup2:
- ./Scripts/make_backup.sh src 2
-
-backup3:
- ./Scripts/make_backup.sh src 3
-
-backup_lev:
- ./Scripts/make_backup.sh lev
-
-backup_gfx:
- ./Scripts/make_backup.sh gfx
-
-# prerelease:
-# ./Scripts/make_prerelease.sh
-
dist-clean:
@$(MAKE_CMD) dist-clean
dist-build-unix:
- @BUILD_DIST=TRUE $(MAKE) x11
-
-dist-build-msdos:
- @BUILD_DIST=TRUE $(MAKE) cross-msdos
+ @BUILD_DIST=TRUE $(MAKE)
dist-build-win32:
@BUILD_DIST=TRUE $(MAKE) cross-win32
dist-build-macosx:
- # (this is done by "dist-package-macosx" target)
+ @BUILD_DIST=TRUE $(MAKE)
dist-package-unix:
- ./Scripts/make_dist.sh unix .
-
-dist-package-msdos:
- ./Scripts/make_dist.sh dos .
+ ./Scripts/make_dist.sh package unix
dist-package-win32:
- ./Scripts/make_dist.sh win .
+ ./Scripts/make_dist.sh package win
dist-package-macosx:
- ./Scripts/make_dist.sh mac . $(MAKE)
+ ./Scripts/make_dist.sh package mac
dist-upload-unix:
- ./Scripts/make_dist.sh unix . upload
-
-dist-upload-msdos:
- ./Scripts/make_dist.sh dos . upload
+ ./Scripts/make_dist.sh upload unix
dist-upload-win32:
- ./Scripts/make_dist.sh win . upload
+ ./Scripts/make_dist.sh upload win
dist-upload-macosx:
- ./Scripts/make_dist.sh mac . upload
-
-dist-build-all:
- $(MAKE) clean
- $(MAKE) dist-build-unix ; $(MAKE) dist-clean
- $(MAKE) dist-build-win32 ; $(MAKE) dist-clean
-# $(MAKE) dist-build-msdos ; $(MAKE) dist-clean
+ ./Scripts/make_dist.sh upload mac
dist-package-all:
$(MAKE) dist-package-unix
$(MAKE) dist-package-win32
$(MAKE) dist-package-macosx
-# $(MAKE) dist-package-msdos
dist-upload-all:
$(MAKE) dist-upload-unix
$(MAKE) dist-upload-win32
$(MAKE) dist-upload-macosx
-# $(MAKE) dist-upload-msdos
-dist-all: dist-build-all dist-package-all
+package-all: dist-package-all
upload-all: dist-upload-all