MAKE = make
# directory for read-only game data (like graphics, sounds, levels)
+# (this directory is usually the game's installation directory)
# default is '.' to be able to run program without installation
-# RO_GAME_DIR = /usr/games
+# RO_GAME_DIR = .
# use the following setting for Debian / Ubuntu installations:
# RO_GAME_DIR = /usr/share/games/rocksndiamonds
# directory for writable game data (like highscore files)
+# (if no "scores" directory exists, scores are saved in user data directory)
# default is '.' to be able to run program without installation
-# RW_GAME_DIR = /var/games
+# RW_GAME_DIR = .
# use the following setting for Debian / Ubuntu installations:
# RW_GAME_DIR = /var/games/rocksndiamonds
cross-win32:
@PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32
-strip:
- @$(MAKE_CMD) strip
-
clean:
@$(MAKE_CMD) clean