is used with a different artwork set (e.g. using "override graphics")
* fixed problem with door borders on main screen by first drawing doors
and then the corresponding border masks, but not vice versa
+ * fixed problem with artwork config entries using the value "[DEFAULT]";
+ this does not what one might expect, but sets the value to an invalid
+ value -- solution: simply ignore such entries, which results in this
+ value keeping its previous (real) default value (in general, entries
+ that should use their default value should just not be defined here)
2007-08-22
* fixed problem with broken crumbled graphics after level set changes