+2006-08-29
+ * fixed bug with redrawing screen in fullscreen mode after quick tape
+ reloading when using the EMC game engine
+
+2006-08-28
+ * fixed bug in GameWon() when level contains no exit (like in Sokoban)
+
+2006-08-23
+ * added engine snapshot functionality for instant tape reloading (this
+ only works for the last tape saved using "quick save", and does not
+ work across program restarts, because it completely works in memory)
+
+2006-08-21
+ * version number set to 3.2.2
+
+2006-08-20
+ * version 3.2.1 released
+
+2006-08-20
+ * fixed nasty bugs with handling error message file on Mac OS X systems
+
+2006-08-19
+ * general code cleanup (removing many annoying "#if 0" blocks etc.)
+
+2006-08-18
+ * fixed bug that caused broken tapes when manually appending to tapes
+ using the "pause before death" functionality, followed by recording
+ * added setup option to disable fading of screens for faster testing
+
+2006-08-16
+ * code cleanup of new fading functions
+
+2006-08-15
+ * changed behaviour after solved game -- do not immediately stop engine
+ * added some more smooth screen fadings (game start, hall of fame etc.)
+
+2006-08-14
+ * fixed bug with displaying pushed CE with value/score/delay anim_mode
+
2006-08-12
* added configurable level preview position, tile size and dimensions
* added configurable game panel value positions (gems, time, score etc.)
(useful if default mode 800 x 600 does not match screen aspect ratio)
2006-07-30
- * improved down-scaling of images for better level and preview graphics
+ * improved down-scaling of images for better editor and preview graphics
* changed user data directory for Mac OS X from Unix style to new place
2006-07-26