-Release Version 3.1.0 [?? ??? ????]
+Release Version 3.1.1 [16 AUG 2005]
-----------------------------------
+ - added tutorial level set created by Aaron Davidson
+ - added editor element descriptions written by Aaron Davidson
+ - added native game engine for Emerald Mine (Club) levels
+ - added level skipping functionality to main menu
+ - added support for dumping small-sized level sketches from editor
+ - added use of "editorsetup.conf" for different level sets
+ - lots of bugfixes and internal engine changes (see ChangeLog)
+
+Release Version 3.1.0 [07 JUN 2004]
+-----------------------------------
+ - fixed obvious bug with wrong "Murphy" graphics (when digging etc.)
+ - fixed a lot of Emerald Mine and Supaplex game engine emulation bugs
+ - re-converted Emerald Mine and Supaplex levels to apply engine fixes
+ - changed default snap/drop keys from left/right Shift to Control keys
+ - added level loader for loading native Emerald Mine levels
+ - added level loader for loading native Supaplex packed levels
+ - added group elements for multiple matches and random element creation
+ - added elements that can be digged or left behind by custom elements
+ - added element "Sokoban field with player" missing for Sokoban levels
+ - added custom element features to allow building of teleporters
+ - added option to use step limit instead of time limit for level
+ - added pressing "space" key as valid action to select menu options
+ - added clipboard (cut and paste buttons) for custom and group elements
+ - added shortcut to dump brush (type ":DB" in editor) for use in forum
+ - added network multiplayer code for Windows (still only command line)
+ - replaced old tutorial level set with far better one by Niko Böhm
+ - "contributions" levels now separate package to make base set smaller
+ - too many bugfixes and changes to list them all here (see ChangeLog)
Release Version 3.0.8 [14 DEC 2003]
-----------------------------------