-Release Version 2.0.1 [?? ??? 2002]
+Release Version 2.0.2 [XX XXX XXXX]
+-----------------------------------
+ - added support for TrueColor PCX graphics files
+ - changed default slipping behaviour of gems back to 2.0.0 style;
+ this is now an element property for gems in the level editor,
+ although existing converted levels use the new EM gems behaviour
+ - behaviour of "Escape" key in level editor now more intuitive
+
+Release Version 2.0.1 [19 MAR 2002]
-----------------------------------
- bug in explosion code fixed that broke level 24 of "Baby Ghost Mine"
- several Supaplex emulation bugs fixed (thanks to Mihail Milushev):
+ explosion chain reactions are now a bit slower than murphy
- behaviour of robots adjusted to make them less aggressive
(needed for quite some Emerald Mine Club levels)
+ - emeralds and diamonds now fall off normal, steel and growing walls,
+ as this is the correct behaviour in Emerald Mine; existing private
+ and contributed levels will still behave as before, unless saved
+ again (with or without modifications) from the level editor of the
+ current version of the game
- icon for Windows executable added
- bug when selecting default level series fixed
- new IFF style file format for level and tape files
- /dev/dsp support for NetBSD added (thanks to Krister Walfridsson)
- file permissions when saving files and creating directories changed
- some small sound bugs fixed
+ - added new contributed levels from the following players:
+ + Arno Luppold
+ + Barak Shacked
+ + Ben Braithwaite
+ + Dominik Seichter
+ + Emilio Hemken
+ + Glenn Alexander
+ + Helge Hafting
+ + Paul Sutton
Release Version 2.0.0 [01 JAN 2001]
-----------------------------------