1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 /* for SetDrawtoField */
22 #define DRAW_BUFFERED 1
23 #define DRAW_BACKBUFFER 2
25 /* for DrawElementShifted */
27 #define CUT_ABOVE (1 << 0)
28 #define CUT_BELOW (1 << 1)
29 #define CUT_LEFT (1 << 2)
30 #define CUT_RIGHT (1 << 3)
32 /* for masking functions */
37 #define DOOR_OPEN_1 (1 << 0)
38 #define DOOR_OPEN_2 (1 << 1)
39 #define DOOR_CLOSE_1 (1 << 2)
40 #define DOOR_CLOSE_2 (1 << 3)
41 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
42 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
43 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
44 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
45 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
46 #define DOOR_COPY_BACK (1 << 4)
47 #define DOOR_NO_COPY_BACK (1 << 5)
48 #define DOOR_NO_DELAY (1 << 6)
49 #define DOOR_GET_STATE (1 << 7)
50 #define DOOR_SET_STATE (1 << 8)
53 #define REQ_ASK (1 << 0)
54 #define REQ_CONFIRM (1 << 1)
55 #define REQ_PLAYER (1 << 2)
56 #define REQ_STAY_OPEN (1 << 3)
57 #define REQ_STAY_CLOSED (1 << 4)
58 #define REQ_REOPEN (1 << 5)
60 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
62 void DumpTile(int, int);
64 void SetDrawtoField(int);
65 void RedrawPlayfield(boolean, int, int, int, int);
71 void FadeCross(Bitmap *, int);
74 void SetMainBackgroundImageIfDefined(int);
75 void SetMainBackgroundImage(int);
76 void SetDoorBackgroundImage(int);
77 void DrawBackground(int, int, int, int);
79 void MarkTileDirty(int, int);
80 void SetBorderElement();
82 void SetRandomAnimationValue(int, int);
83 int getGraphicAnimationFrame(int, int);
84 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
85 void DrawGraphicAnimation(int, int, int);
86 void DrawLevelGraphicAnimation(int, int, int);
87 void DrawLevelElementAnimation(int, int, int);
88 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
89 void DrawLevelElementAnimationIfNeeded(int, int, int);
91 void DrawAllPlayers(void);
92 void DrawPlayerField(int, int);
93 void DrawPlayer(struct PlayerInfo *);
95 void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
96 void getGraphicSource(int, int, Bitmap **, int *, int *);
97 void DrawGraphic(int, int, int, int);
98 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
99 void DrawGraphicThruMask(int, int, int, int);
100 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
102 void DrawMiniGraphic(int, int, int);
103 void getMiniGraphicSource(int, Bitmap **, int *, int *);
104 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
106 void DrawScreenElementExt(int, int, int, int, int, int, int);
107 void DrawLevelElementExt(int, int, int, int, int, int, int);
108 void DrawScreenElementShifted(int, int, int, int, int, int);
109 void DrawLevelElementShifted(int, int, int, int, int, int);
110 void DrawScreenElementThruMask(int, int, int);
111 void DrawLevelElementThruMask(int, int, int);
112 void DrawLevelFieldThruMask(int, int);
113 void DrawLevelFieldCrumbledSand(int, int);
114 void DrawLevelFieldCrumbledSandDigging(int, int, int, int);
115 void DrawLevelFieldCrumbledSandNeighbours(int, int);
116 void DrawScreenElement(int, int, int);
117 void DrawLevelElement(int, int, int);
118 void DrawScreenField(int, int);
119 void DrawLevelField(int, int);
121 void DrawMiniElement(int, int, int);
122 void DrawMiniElementOrWall(int, int, int, int);
126 void getMicroGraphicSource(int, Bitmap **, int *, int *);
127 void DrawMicroElement(int, int, int);
128 void DrawLevel(void);
129 void DrawMiniLevel(int, int, int, int);
130 void DrawMicroLevel(int, int, boolean);
132 void WaitForEventToContinue();
133 boolean Request(char *, unsigned int);
134 unsigned int OpenDoor(unsigned int);
135 unsigned int CloseDoor(unsigned int);
136 unsigned int GetDoorState(void);
137 unsigned int SetDoorState(unsigned int);
138 unsigned int MoveDoor(unsigned int);
140 void DrawSpecialEditorDoor();
141 void UndrawSpecialEditorDoor();
143 void CreateToolButtons();
144 void FreeToolButtons();
146 int map_element_RND_to_EM(int);
147 int map_element_EM_to_RND(int);
148 int map_direction_RND_to_EM(int);
149 int map_direction_EM_to_RND(int);
151 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
152 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
154 int get_next_element(int);
155 int el_act_dir2img(int, int, int);
156 int el_act2img(int, int);
157 int el_dir2img(int, int);
162 int font2baseimg(int);
164 unsigned int InitRND(long);
165 void InitGraphicInfo_EM(void);