1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
38 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
40 // forward declaration for internal use
41 static void HandleTapeButtons(struct GadgetInfo *);
42 static void TapeStopWarpForward(void);
43 static float GetTapeLengthSecondsFloat(void);
44 static void CopyTapeToUndoBuffer(void);
46 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 static struct TapeInfo tape_undo_buffer;
50 // ============================================================================
51 // video tape definitions
52 // ============================================================================
54 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
55 VIDEO_STATE_TIME_OFF | \
56 VIDEO_STATE_FRAME_OFF)
57 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
58 VIDEO_STATE_REC_OFF | \
59 VIDEO_STATE_PAUSE_OFF | \
60 VIDEO_STATE_FFWD_OFF | \
61 VIDEO_STATE_WARP_OFF | \
62 VIDEO_STATE_WARP2_OFF | \
63 VIDEO_STATE_PBEND_OFF | \
64 VIDEO_STATE_1STEP_OFF)
65 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
66 VIDEO_PRESS_REC_OFF | \
67 VIDEO_PRESS_PAUSE_OFF | \
68 VIDEO_PRESS_STOP_OFF | \
69 VIDEO_PRESS_EJECT_OFF)
70 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
74 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
75 VIDEO_STATE_TIME_ON | \
77 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
78 VIDEO_STATE_REC_ON | \
79 VIDEO_STATE_PAUSE_ON | \
80 VIDEO_STATE_FFWD_ON | \
81 VIDEO_STATE_WARP_ON | \
82 VIDEO_STATE_WARP2_ON | \
83 VIDEO_STATE_PBEND_ON | \
85 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
86 VIDEO_PRESS_REC_ON | \
87 VIDEO_PRESS_PAUSE_ON | \
88 VIDEO_PRESS_STOP_ON | \
90 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
94 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
95 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
96 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
97 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
99 #define NUM_TAPE_FUNCTIONS 11
100 #define NUM_TAPE_FUNCTION_PARTS 2
101 #define NUM_TAPE_FUNCTION_STATES 2
104 // ============================================================================
105 // video display functions
106 // ============================================================================
108 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
117 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
120 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
121 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
124 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
125 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
128 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
129 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
132 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
136 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
140 // (no label for displaying optional frame)
145 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
146 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
149 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
150 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
153 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
154 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
157 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
158 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
161 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
162 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
166 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
168 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
170 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
172 int graphic = video_pos[i][j].graphic;
173 struct XY *pos = video_pos[i][j].pos;
180 if (state & (1 << (i * 2 + k)))
182 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
183 struct GraphicInfo *gfx = &graphic_info[graphic];
187 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
189 if (value == skip_value)
194 gd_bitmap = gfx->bitmap;
200 gd_bitmap = gfx_bg->bitmap;
201 gd_x = gfx_bg->src_x + pos->x;
202 gd_y = gfx_bg->src_y + pos->y;
205 // some tape graphics may be undefined -- only draw if defined
206 if (gd_bitmap != NULL)
207 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
208 VX + pos->x, VY + pos->y);
210 redraw_mask |= REDRAW_DOOR_2;
218 #define DATETIME_NONE (0)
220 #define DATETIME_DATE_YYYY (1 << 0)
221 #define DATETIME_DATE_YY (1 << 1)
222 #define DATETIME_DATE_MON (1 << 2)
223 #define DATETIME_DATE_MM (1 << 3)
224 #define DATETIME_DATE_DD (1 << 4)
226 #define DATETIME_TIME_HH (1 << 5)
227 #define DATETIME_TIME_MIN (1 << 6)
228 #define DATETIME_TIME_MM (1 << 7)
229 #define DATETIME_TIME_SS (1 << 8)
231 #define DATETIME_FRAME (1 << 9)
233 #define DATETIME_XOFFSET_1 (1 << 10)
234 #define DATETIME_XOFFSET_2 (1 << 11)
236 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
238 DATETIME_DATE_MON | \
242 #define DATETIME_TIME (DATETIME_TIME_HH | \
243 DATETIME_TIME_MIN | \
247 #define MAX_DATETIME_STRING_SIZE 32
249 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
253 static char *month_shortnames[] =
271 struct TextPosInfo *pos;
276 { &tape.text.date, DATETIME_DATE_DD },
277 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
278 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
279 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
280 { &tape.text.date_yy, DATETIME_DATE_YY },
281 { &tape.text.date_mon, DATETIME_DATE_MON },
282 { &tape.text.date_mm, DATETIME_DATE_MM },
283 { &tape.text.date_dd, DATETIME_DATE_DD },
285 { &tape.text.time, DATETIME_TIME_MIN },
286 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
287 { &tape.text.time_hh, DATETIME_TIME_HH },
288 { &tape.text.time_mm, DATETIME_TIME_MM },
289 { &tape.text.time_ss, DATETIME_TIME_SS },
291 { &tape.text.frame, DATETIME_FRAME },
293 { NULL, DATETIME_NONE },
296 for (i = 0; datetime_info[i].pos != NULL; i++)
298 struct TextPosInfo *pos = datetime_info[i].pos;
299 int type = datetime_info[i].type;
306 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
307 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
310 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
312 char s[MAX_DATETIME_STRING_SIZE];
313 int year2 = value / 10000;
314 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
315 int month_index = (value / 100) % 100;
316 int month = month_index + 1;
317 int day = value % 100;
319 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
320 type & DATETIME_DATE_YY ? int2str(year2, 2) :
321 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
322 type & DATETIME_DATE_MM ? int2str(month, 2) :
323 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
325 DrawText(xpos, ypos, s, pos->font);
327 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
329 char s[MAX_DATETIME_STRING_SIZE];
330 int hh = (value / 3600) % 100;
331 int min = value / 60;
332 int mm = (value / 60) % 60;
335 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
336 type & DATETIME_TIME_MIN ? int2str(min, 2) :
337 type & DATETIME_TIME_MM ? int2str(mm, 2) :
338 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
340 DrawText(xpos, ypos, s, pos->font);
342 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
344 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
349 void DrawVideoDisplay(unsigned int state, unsigned int value)
351 DrawVideoDisplay_Graphics(state, value);
352 DrawVideoDisplay_DateTime(state, value);
355 static void DrawVideoDisplayLabel(unsigned int state)
357 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
360 static void DrawVideoDisplaySymbol(unsigned int state)
362 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
365 static void DrawVideoDisplayCurrentState(void)
369 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
372 state |= VIDEO_STATE_PAUSE_ON;
376 state |= VIDEO_STATE_REC_ON;
378 if (tape.single_step)
379 state |= VIDEO_STATE_1STEP_ON;
381 else if (tape.playing)
383 state |= VIDEO_STATE_PLAY_ON;
387 if (tape.deactivate_display)
388 state |= VIDEO_STATE_WARP2_ON;
389 else if (tape.warp_forward)
390 state |= VIDEO_STATE_WARP_ON;
391 else if (tape.fast_forward)
392 state |= VIDEO_STATE_FFWD_ON;
394 if (tape.pause_before_end)
395 state |= VIDEO_STATE_PBEND_ON;
399 // draw labels and symbols separately to prevent labels overlapping symbols
400 DrawVideoDisplayLabel(state);
401 DrawVideoDisplaySymbol(state);
404 void DrawCompleteVideoDisplay(void)
406 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
408 // draw tape background
409 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
410 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
412 // draw tape buttons (forced)
413 RedrawOrRemapTapeButtons();
415 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
419 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
420 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
421 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
422 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
425 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
427 else if (tape.playing)
429 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
430 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
431 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
432 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
435 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
437 else if (tape.date && tape.length)
439 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
440 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
441 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
444 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
448 void TapeDeactivateDisplayOn(void)
450 SetDrawDeactivationMask(REDRAW_FIELD);
451 audio.sound_deactivated = TRUE;
454 void TapeDeactivateDisplayOff(boolean redraw_display)
456 SetDrawDeactivationMask(REDRAW_NONE);
457 audio.sound_deactivated = FALSE;
463 UpdateGameDoorValues();
464 DrawGameDoorValues();
469 // ============================================================================
470 // tape logging functions
471 // ============================================================================
473 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
475 static void PrintTapeReplayProgress(boolean replay_finished)
477 static unsigned int counter_last = -1;
478 unsigned int counter = Counter();
479 unsigned int counter_seconds = counter / 1000;
481 if (!replay_finished)
483 unsigned int counter_delay = 50;
485 if (counter > counter_last + counter_delay)
488 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
489 level_nr, tape_patch_info,
490 tape.length_seconds / 60, tape.length_seconds % 60,
491 TapeTime / 60, TapeTime % 60);
493 counter_last = counter;
498 float tape_length_seconds = GetTapeLengthSecondsFloat();
501 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
502 level_nr, tape_patch_info,
503 tape.length_seconds / 60, tape.length_seconds % 60,
504 counter_seconds / 60, counter_seconds % 60, counter % 1000,
505 (float)counter / tape_length_seconds / 10,
506 tape.auto_play_level_fixed ? "solved and fixed" :
507 tape.auto_play_level_solved ? "solved" :
508 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
516 // ============================================================================
517 // tape control functions
518 // ============================================================================
520 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
522 struct tm *lt = localtime(&epoch_seconds);
524 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
527 void TapeSetDateFromNow(void)
529 TapeSetDateFromEpochSeconds(time(NULL));
536 CopyTapeToUndoBuffer();
540 tape.length_frames = 0;
541 tape.length_seconds = 0;
543 tape.score_tape_basename[0] = '\0';
545 if (leveldir_current)
547 strncpy(tape.level_identifier, leveldir_current->identifier,
549 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
552 tape.level_nr = level_nr;
553 tape.pos[tape.counter].delay = 0;
556 tape.random_seed = InitRND(level.random_seed);
558 tape.file_version = FILE_VERSION_ACTUAL;
559 tape.game_version = GAME_VERSION_ACTUAL;
560 tape.engine_version = level.game_version;
562 TapeSetDateFromNow();
564 for (i = 0; i < MAX_PLAYERS; i++)
565 tape.player_participates[i] = FALSE;
567 tape.centered_player_nr_next = -1;
568 tape.set_centered_player = FALSE;
570 // set flags for game actions to default values (may be overwritten later)
571 tape.use_key_actions = TRUE;
572 tape.use_mouse_actions = FALSE;
575 static void TapeRewind(void)
578 tape.delay_played = 0;
579 tape.pause_before_end = FALSE;
580 tape.recording = FALSE;
581 tape.playing = FALSE;
582 tape.fast_forward = FALSE;
583 tape.warp_forward = FALSE;
584 tape.deactivate_display = FALSE;
585 tape.auto_play = (global.autoplay_leveldir != NULL);
586 tape.auto_play_level_solved = FALSE;
587 tape.auto_play_level_fixed = FALSE;
588 tape.auto_play_level_not_fixable = FALSE;
589 tape.quick_resume = FALSE;
590 tape.single_step = FALSE;
592 tape.centered_player_nr_next = -1;
593 tape.set_centered_player = FALSE;
595 InitRND(tape.random_seed);
598 static void TapeSetRandomSeed(int random_seed)
600 tape.random_seed = InitRND(random_seed);
603 void TapeStartRecording(int random_seed)
605 if (!TAPE_IS_STOPPED(tape))
610 TapeSetRandomSeed(random_seed);
612 tape.recording = TRUE;
614 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
615 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
616 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
617 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
621 SetDrawDeactivationMask(REDRAW_NONE);
622 audio.sound_deactivated = FALSE;
624 // required here to update video display if tape door is closed
625 if (GetDoorState() & DOOR_CLOSE_2)
626 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
629 static void TapeStartGameRecording(void)
631 StartGameActions(network.enabled, TRUE, level.random_seed);
634 static void TapeAppendRecording(void)
636 if (!tape.playing || !tape.pausing)
640 tape.playing = FALSE;
641 tape.fast_forward = FALSE;
642 tape.warp_forward = FALSE;
643 tape.pause_before_end = FALSE;
644 tape.deactivate_display = FALSE;
647 tape.recording = TRUE;
650 // set current delay (for last played move)
651 tape.pos[tape.counter].delay = tape.delay_played;
654 TapeSetDateFromNow();
656 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
657 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
659 UpdateAndDisplayGameControlValues();
662 void TapeHaltRecording(void)
666 // initialize delay for next tape entry (to be able to continue recording)
667 if (tape.counter < MAX_TAPE_LEN)
668 tape.pos[tape.counter].delay = 0;
670 tape.length = tape.counter;
671 tape.length_frames = GetTapeLengthFrames();
672 tape.length_seconds = GetTapeLengthSeconds();
675 void TapeStopRecording(void)
680 tape.recording = FALSE;
681 tape.pausing = FALSE;
683 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
684 MapTapeEjectButton();
687 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
691 if (tape.pos[tape.counter].delay > 0) // already stored action
693 boolean changed_events = FALSE;
695 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
696 if (tape.pos[tape.counter].action[i] != action[i])
697 changed_events = TRUE;
699 if (changed_events || tape.pos[tape.counter].delay >= 255)
701 if (tape.counter >= MAX_TAPE_LEN - 1)
705 tape.pos[tape.counter].delay = 0;
708 tape.pos[tape.counter].delay++;
711 if (tape.pos[tape.counter].delay == 0) // store new action
713 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
714 tape.pos[tape.counter].action[i] = action[i];
716 tape.pos[tape.counter].delay++;
722 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
724 byte action[MAX_TAPE_ACTIONS];
727 if (!tape.recording) // (record action even when tape is paused)
730 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
731 action[i] = action_raw[i];
733 if (tape.use_key_actions && tape.set_centered_player)
735 for (i = 0; i < MAX_PLAYERS; i++)
736 if (tape.centered_player_nr_next == i ||
737 tape.centered_player_nr_next == -1)
738 action[i] |= KEY_SET_FOCUS;
740 tape.set_centered_player = FALSE;
743 if (!TapeAddAction(action))
747 void TapeTogglePause(boolean toggle_mode)
749 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
751 // continue playing in normal mode
752 tape.fast_forward = FALSE;
753 tape.warp_forward = FALSE;
754 tape.deactivate_display = FALSE;
756 tape.pause_before_end = FALSE;
759 tape.pausing = !tape.pausing;
761 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
762 tape.single_step = FALSE;
764 DrawVideoDisplayCurrentState();
766 if (tape.deactivate_display)
769 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
771 TapeDeactivateDisplayOn();
774 if (tape.quick_resume)
776 tape.quick_resume = FALSE;
778 TapeStopWarpForward();
779 TapeAppendRecording();
781 if (!CheckEngineSnapshotSingle())
782 SaveEngineSnapshotSingle();
784 // restart step/move snapshots after quick loading tape
785 SaveEngineSnapshotToListInitial();
787 // do not map undo/redo buttons after quick loading tape
791 if (game_status == GAME_MODE_PLAYING)
793 if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
796 MapUndoRedoButtons();
797 else if (!tape.single_step)
798 UnmapUndoRedoButtons();
801 ModifyPauseButtons();
805 void TapeStartPlaying(void)
807 if (TAPE_IS_EMPTY(tape))
810 if (!TAPE_IS_STOPPED(tape))
817 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
818 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
819 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
820 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
824 SetDrawDeactivationMask(REDRAW_NONE);
825 audio.sound_deactivated = FALSE;
828 static void TapeStartGamePlaying(void)
835 void TapeStopPlaying(void)
837 tape.playing = FALSE;
838 tape.pausing = FALSE;
840 if (tape.warp_forward)
841 TapeStopWarpForward();
843 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
844 MapTapeEjectButton();
847 byte *TapePlayAction(void)
849 int update_delay = FRAMES_PER_SECOND / 2;
850 boolean update_video_display = (FrameCounter % update_delay == 0);
851 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
852 static byte action[MAX_TAPE_ACTIONS];
855 if (!tape.playing || tape.pausing)
858 if (tape.pause_before_end) // stop some seconds before end of tape
860 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
862 TapeStopWarpForward();
863 TapeTogglePause(TAPE_TOGGLE_MANUAL);
869 if (tape.counter >= tape.length) // end of tape reached
871 if (tape.warp_forward && !tape.auto_play)
873 TapeStopWarpForward();
874 TapeTogglePause(TAPE_TOGGLE_MANUAL);
884 if (update_video_display && !tape.deactivate_display)
888 if (tape.warp_forward)
889 state |= VIDEO_STATE_WARP(update_draw_label_on);
890 else if (tape.fast_forward)
891 state |= VIDEO_STATE_FFWD(update_draw_label_on);
893 if (tape.pause_before_end)
894 state |= VIDEO_STATE_PBEND(update_draw_label_on);
896 // draw labels and symbols separately to prevent labels overlapping symbols
897 DrawVideoDisplayLabel(state);
898 DrawVideoDisplaySymbol(state);
901 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
902 action[i] = tape.pos[tape.counter].action[i];
904 #if DEBUG_TAPE_WHEN_PLAYING
905 DebugContinued("", "%05d", FrameCounter);
906 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
907 DebugContinued("", " %08x", action[i]);
908 DebugContinued("tape:play", "\n");
911 tape.set_centered_player = FALSE;
912 tape.centered_player_nr_next = -999;
914 if (tape.use_key_actions)
916 for (i = 0; i < MAX_PLAYERS; i++)
918 if (action[i] & KEY_SET_FOCUS)
920 tape.set_centered_player = TRUE;
921 tape.centered_player_nr_next =
922 (tape.centered_player_nr_next == -999 ? i : -1);
925 action[i] &= ~KEY_SET_FOCUS;
930 if (tape.delay_played >= tape.pos[tape.counter].delay)
933 tape.delay_played = 0;
937 PrintTapeReplayProgress(FALSE);
945 TapeTogglePause(TAPE_TOGGLE_MANUAL);
950 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
952 if (tape.date && tape.length)
954 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
955 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
956 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
960 unsigned int GetTapeLengthFrames(void)
962 unsigned int tape_length_frames = 0;
965 if (TAPE_IS_EMPTY(tape))
968 for (i = 0; i < tape.length; i++)
969 tape_length_frames += tape.pos[i].delay;
971 return tape_length_frames;
974 unsigned int GetTapeLengthSeconds(void)
976 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
979 static float GetTapeLengthSecondsFloat(void)
981 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
984 static void TapeStartWarpForward(int mode)
986 tape.fast_forward = (mode & AUTOPLAY_FFWD);
987 tape.warp_forward = (mode & AUTOPLAY_WARP);
988 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
990 tape.pausing = FALSE;
992 if (tape.deactivate_display)
993 TapeDeactivateDisplayOn();
995 DrawVideoDisplayCurrentState();
998 static void TapeStopWarpForward(void)
1000 tape.fast_forward = FALSE;
1001 tape.warp_forward = FALSE;
1002 tape.deactivate_display = FALSE;
1004 tape.pause_before_end = FALSE;
1006 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1008 DrawVideoDisplayCurrentState();
1011 static void TapeSingleStep(void)
1013 if (network.enabled)
1017 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1019 tape.single_step = !tape.single_step;
1021 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1024 void TapeQuickSave(void)
1026 if (game_status == GAME_MODE_MAIN)
1028 Request("No game that can be saved!", REQ_CONFIRM);
1033 if (game_status != GAME_MODE_PLAYING)
1037 TapeHaltRecording(); // prepare tape for saving on-the-fly
1039 if (TAPE_IS_EMPTY(tape))
1041 Request("No tape that can be saved!", REQ_CONFIRM);
1046 if (SaveTapeChecked(tape.level_nr))
1047 SaveEngineSnapshotSingle();
1050 void TapeQuickLoad(void)
1052 char *filename = getTapeFilename(level_nr);
1054 if (!fileExists(filename))
1056 Request("No tape for this level!", REQ_CONFIRM);
1061 if (tape.recording && !Request("Stop recording and load tape?",
1062 REQ_ASK | REQ_STAY_CLOSED))
1064 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1069 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1072 if (CheckEngineSnapshotSingle())
1074 TapeStartGamePlaying();
1076 LoadEngineSnapshotSingle();
1078 DrawCompleteVideoDisplay();
1080 tape.playing = TRUE;
1081 tape.pausing = TRUE;
1083 TapeStopWarpForward();
1084 TapeAppendRecording();
1086 // restart step/move snapshots after quick loading tape
1087 SaveEngineSnapshotToListInitial();
1089 if (FrameCounter > 0)
1098 if (!TAPE_IS_EMPTY(tape))
1100 TapeStartGamePlaying();
1101 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1103 tape.quick_resume = TRUE;
1105 else // this should not happen (basically checked above)
1107 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1109 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1113 boolean hasSolutionTape(void)
1115 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1116 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1117 level.native_sp_level->demo.is_available);
1119 return (tape_file_exists || level_has_tape);
1122 boolean InsertSolutionTape(void)
1124 if (!hasSolutionTape())
1126 Request("No solution tape for this level!", REQ_CONFIRM);
1131 if (!TAPE_IS_STOPPED(tape))
1134 // if tape recorder already contains a tape, remove it without asking
1137 LoadSolutionTape(level_nr);
1139 DrawCompleteVideoDisplay();
1141 if (TAPE_IS_EMPTY(tape))
1143 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1151 boolean PlaySolutionTape(void)
1153 if (!InsertSolutionTape())
1156 TapeStartGamePlaying();
1161 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1163 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1164 t1->level_nr == t2->level_nr);
1167 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1169 *tape_to = *tape_from;
1172 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1174 struct TapeInfo tmp = *t1;
1180 static void CopyTapeToUndoBuffer(void)
1182 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1183 // or if the last undo tape is from a different level set or level number
1184 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1185 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1186 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1188 CopyTape(&tape, &tape_undo_buffer);
1194 // only undo tapes from same level set and with same level number
1195 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1198 if (!TAPE_IS_STOPPED(tape))
1201 // swap last recorded tape with undo buffer, so undo can be reversed
1202 SwapTapes(&tape, &tape_undo_buffer);
1204 DrawCompleteVideoDisplay();
1207 void FixTape_ForceSinglePlayer(void)
1211 /* fix single-player tapes that contain player input for more than one
1212 player (due to a bug in 3.3.1.2 and earlier versions), which results
1213 in playing levels with more than one player in multi-player mode,
1214 even though the tape was originally recorded in single-player mode */
1216 // remove player input actions for all players but the first one
1217 for (i = 1; i < MAX_PLAYERS; i++)
1218 tape.player_participates[i] = FALSE;
1220 tape.changed = TRUE;
1224 // ----------------------------------------------------------------------------
1225 // tape autoplay functions
1226 // ----------------------------------------------------------------------------
1228 void AutoPlayTapes(void)
1230 static LevelDirTree *autoplay_leveldir = NULL;
1231 static boolean autoplay_initialized = FALSE;
1232 static int autoplay_level_nr = -1;
1233 static int num_levels_played = 0;
1234 static int num_levels_solved = 0;
1235 static int num_tapes_patched = 0;
1236 static int num_tape_missing = 0;
1237 static boolean level_failed[MAX_TAPES_PER_SET];
1238 static int patch_nr = 0;
1239 static char *patch_name[] =
1247 static int patch_version_first[] =
1249 VERSION_IDENT(0,0,0,0),
1250 VERSION_IDENT(3,3,1,0),
1251 VERSION_IDENT(0,0,0,0),
1255 static int patch_version_last[] =
1257 VERSION_IDENT(9,9,9,9),
1258 VERSION_IDENT(4,0,1,1),
1259 VERSION_IDENT(4,2,2,0),
1263 static byte patch_property_bit[] =
1266 TAPE_PROPERTY_EM_RANDOM_BUG,
1273 if (autoplay_initialized)
1275 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1277 if (tape.auto_play_level_solved)
1281 // level solved by patched tape -- save fixed tape
1282 char *filename = getTapeFilename(level_nr);
1283 char *filename_orig = getStringCat2(filename, ".orig");
1285 // create backup from old tape, if not yet existing
1286 if (!fileExists(filename_orig))
1287 rename(filename, filename_orig);
1289 SaveTapeToFilename(filename);
1291 tape.auto_play_level_fixed = TRUE;
1292 num_tapes_patched++;
1295 // continue with next tape
1298 else if (patch_name[patch_nr + 1] != NULL)
1300 // level not solved by patched tape -- continue with next patch
1305 // level not solved by any patched tape -- continue with next tape
1306 tape.auto_play_level_not_fixable = TRUE;
1311 // just finished auto-playing tape
1312 PrintTapeReplayProgress(TRUE);
1315 num_levels_played++;
1317 if (tape.auto_play_level_solved)
1318 num_levels_solved++;
1320 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1321 level_failed[level_nr] = !tape.auto_play_level_solved;
1325 DrawCompleteVideoDisplay();
1327 audio.sound_enabled = FALSE;
1328 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1330 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1331 global.autoplay_leveldir);
1333 if (autoplay_leveldir == NULL)
1334 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1336 leveldir_current = autoplay_leveldir;
1338 if (autoplay_leveldir->first_level < 0)
1339 autoplay_leveldir->first_level = 0;
1340 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1341 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1343 autoplay_level_nr = autoplay_leveldir->first_level;
1346 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1347 Print("Automatically fixing level tapes\n");
1349 Print("Automatically playing level tapes\n");
1351 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1352 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1353 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1354 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1358 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1359 level_failed[i] = FALSE;
1361 // only private tapes may be modified
1362 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1363 options.mytapes = TRUE;
1365 autoplay_initialized = TRUE;
1370 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1371 level_nr = autoplay_level_nr++;
1373 if (level_nr > autoplay_leveldir->last_level)
1376 // set patch info (required for progress output)
1377 strcpy(tape_patch_info, "");
1378 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1379 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1380 patch_name[patch_nr]);
1382 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1387 LoadLevel(level_nr);
1389 if (level.no_level_file || level.no_valid_file)
1391 Print("Tape %03d: (no level found)\n", level_nr);
1397 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1398 Print("Tape %03d: (only testing level)\n", level_nr);
1402 if (options.mytapes)
1405 LoadSolutionTape(level_nr);
1407 if (tape.no_valid_file)
1411 Print("Tape %03d: (no tape found)\n", level_nr);
1416 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1418 boolean skip_patch = FALSE;
1420 if (tape.engine_version < patch_version_first[patch_nr] ||
1421 tape.engine_version > patch_version_last[patch_nr])
1423 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
1424 level_nr, tape_patch_info,
1425 tape.length_seconds / 60, tape.length_seconds % 60,
1426 "not suitable for version",
1427 (tape.engine_version / 1000000) % 100,
1428 (tape.engine_version / 10000 ) % 100,
1429 (tape.engine_version / 100 ) % 100,
1430 (tape.engine_version ) % 100);
1435 if (strEqual(patch_name[patch_nr], "screen_34x34") &&
1436 tape.num_participating_players == 1)
1438 Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
1439 level_nr, tape_patch_info,
1440 tape.length_seconds / 60, tape.length_seconds % 60,
1441 "not suitable for single player tapes");
1448 if (patch_name[patch_nr + 1] != NULL)
1450 // continue with next patch
1455 // continue with next tape
1462 if (strEqual(patch_name[patch_nr], "screen_34x34"))
1464 tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
1465 tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
1469 tape.property_bits |= patch_property_bit[patch_nr];
1475 TapeStartGamePlaying();
1476 TapeStartWarpForward(global.autoplay_mode);
1483 Print("Number of levels played: %d\n", num_levels_played);
1484 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1485 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1486 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1487 Print("Number of tapes fixed: %d\n", num_tapes_patched);
1489 Print("Summary (for automatic parsing by scripts):\n");
1490 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
1491 (num_levels_played == num_levels_solved ? " OK " : "WARN"),
1492 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1493 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1495 if (num_levels_played != num_levels_solved)
1498 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1499 if (level_failed[i])
1510 // ----------------------------------------------------------------------------
1511 // tape patch functions
1512 // ----------------------------------------------------------------------------
1514 static boolean PatchTape(struct TapeInfo *tape, char *mode)
1516 Print("[%d.%d.%d.%d]: ",
1517 (tape->engine_version / 1000000) % 100,
1518 (tape->engine_version / 10000 ) % 100,
1519 (tape->engine_version / 100 ) % 100,
1520 (tape->engine_version ) % 100);
1522 if (strEqual(mode, "info"))
1524 Print("property bits == 0x%02x\n", tape->property_bits);
1529 boolean unpatch_tape = FALSE;
1530 boolean use_property_bit = FALSE;
1531 byte property_bitmask = 0;
1533 if (strSuffix(mode, ":0") ||
1534 strSuffix(mode, ":off") ||
1535 strSuffix(mode, ":clear"))
1536 unpatch_tape = TRUE;
1538 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
1540 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
1541 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
1542 tape->engine_version >= VERSION_IDENT(4,0,1,2))
1544 Print("This tape version cannot be patched against EM random bug!\n");
1549 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
1551 use_property_bit = TRUE;
1553 else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
1555 // this bug only affects team mode tapes
1556 if (tape->num_participating_players == 1)
1558 Print("Only team mode tapes can be patched against screen size bug!\n");
1563 // this bug (that always existed before) was fixed in version 4.2.2.1
1564 if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
1566 Print("This tape version cannot be patched against screen size bug!\n");
1571 int factor = (unpatch_tape ? 1 : 2);
1572 int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
1573 int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
1575 if (scr_fieldx_new == tape->scr_fieldx &&
1576 scr_fieldy_new == tape->scr_fieldy)
1578 Print("Tape already patched for '%s'!\n", mode);
1583 tape->scr_fieldx = scr_fieldx_new;
1584 tape->scr_fieldy = scr_fieldy_new;
1588 Print("Unknown patch mode '%s'!\n", mode);
1593 // patching tapes using property bits may be used for several patch modes
1594 if (use_property_bit)
1596 byte property_bits = tape->property_bits;
1597 boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
1599 if (set_property_bit)
1600 property_bits |= property_bitmask;
1602 property_bits &= ~property_bitmask;
1604 if (property_bits == tape->property_bits)
1606 Print("Tape already patched for '%s'!\n", mode);
1611 tape->property_bits = property_bits;
1614 Print("Patching for '%s' ... ", mode);
1619 void PatchTapes(void)
1621 static LevelDirTree *patchtapes_leveldir = NULL;
1622 static int num_tapes_found = 0;
1623 static int num_tapes_patched = 0;
1624 char *mode = global.patchtapes_mode;
1627 if (strEqual(mode, "help"))
1630 Print("Supported patch modes:\n");
1631 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
1632 Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
1634 Print("Supported modifiers:\n");
1635 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
1641 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1642 global.patchtapes_leveldir);
1644 if (patchtapes_leveldir == NULL)
1645 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
1647 leveldir_current = patchtapes_leveldir;
1649 if (patchtapes_leveldir->first_level < 0)
1650 patchtapes_leveldir->first_level = 0;
1651 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
1652 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1655 Print("Patching level tapes for patch mode '%s'\n", mode);
1657 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
1658 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
1659 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
1660 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
1664 int first_level = patchtapes_leveldir->first_level;
1665 int last_level = patchtapes_leveldir->last_level;
1667 for (i = first_level; i <= last_level; i++)
1669 if (!global.patchtapes_all && !global.patchtapes_level[i])
1672 Print("Tape %03d: ", i);
1677 if (tape.no_valid_file)
1679 Print("(no tape found)\n");
1686 if (PatchTape(&tape, mode))
1688 char *filename = getTapeFilename(i);
1689 char *filename_orig = getStringCat2(filename, ".orig");
1691 if (!fileExists(filename_orig))
1692 rename(filename, filename_orig);
1694 SaveTapeToFilename(filename);
1696 Print("patched tape saved.\n");
1698 num_tapes_patched++;
1704 Print("Number of tapes found: %d\n", num_tapes_found);
1705 Print("Number of tapes patched: %d\n", num_tapes_patched);
1712 // ---------- new tape button stuff -------------------------------------------
1720 } tapebutton_info[NUM_TAPE_BUTTONS] =
1723 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1724 TAPE_CTRL_ID_EJECT, "eject tape"
1727 // (same position as "eject" button)
1728 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1729 TAPE_CTRL_ID_EXTRA, "extra functions"
1732 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1733 TAPE_CTRL_ID_STOP, "stop tape"
1736 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1737 TAPE_CTRL_ID_PAUSE, "pause tape"
1740 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1741 TAPE_CTRL_ID_RECORD, "record tape"
1744 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1745 TAPE_CTRL_ID_PLAY, "play tape"
1748 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1749 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
1752 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
1753 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
1757 void CreateTapeButtons(void)
1761 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1763 int graphic = tapebutton_info[i].graphic;
1764 struct GraphicInfo *gfx = &graphic_info[graphic];
1765 struct XY *pos = tapebutton_info[i].pos;
1766 struct GadgetInfo *gi;
1767 int gd_x = gfx->src_x;
1768 int gd_y = gfx->src_y;
1769 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1770 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1773 gi = CreateGadget(GDI_CUSTOM_ID, id,
1774 GDI_IMAGE_ID, graphic,
1775 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1778 GDI_WIDTH, gfx->width,
1779 GDI_HEIGHT, gfx->height,
1780 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1781 GDI_STATE, GD_BUTTON_UNPRESSED,
1782 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1783 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1784 GDI_DIRECT_DRAW, FALSE,
1785 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1786 GDI_CALLBACK_ACTION, HandleTapeButtons,
1790 Fail("cannot create gadget");
1792 tape_gadget[id] = gi;
1796 void FreeTapeButtons(void)
1800 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1801 FreeGadget(tape_gadget[i]);
1804 void MapTapeEjectButton(void)
1806 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1807 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1810 void MapTapeWarpButton(void)
1812 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1813 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1816 void MapTapeButtons(void)
1820 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1821 if (i != TAPE_CTRL_ID_EXTRA)
1822 MapGadget(tape_gadget[i]);
1824 if (tape.recording || tape.playing)
1825 MapTapeWarpButton();
1827 if (tape.show_game_buttons)
1828 MapGameButtonsOnTape();
1831 void UnmapTapeButtons(void)
1835 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1836 UnmapGadget(tape_gadget[i]);
1838 if (tape.show_game_buttons)
1839 UnmapGameButtonsOnTape();
1842 void RedrawTapeButtons(void)
1846 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1847 RedrawGadget(tape_gadget[i]);
1849 if (tape.show_game_buttons)
1850 RedrawGameButtonsOnTape();
1853 void RedrawOrRemapTapeButtons(void)
1855 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1857 // tape buttons already mapped
1858 RedrawTapeButtons();
1867 static void HandleTapeButtonsExt(int id)
1869 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1874 case TAPE_CTRL_ID_EJECT:
1877 if (TAPE_IS_EMPTY(tape))
1881 if (TAPE_IS_EMPTY(tape))
1882 Request("No tape for this level!", REQ_CONFIRM);
1887 SaveTapeChecked(level_nr);
1892 DrawCompleteVideoDisplay();
1895 case TAPE_CTRL_ID_EXTRA:
1898 tape.pause_before_end = !tape.pause_before_end;
1900 DrawVideoDisplayCurrentState();
1902 else if (tape.recording)
1909 case TAPE_CTRL_ID_STOP:
1914 case TAPE_CTRL_ID_PAUSE:
1915 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1919 case TAPE_CTRL_ID_RECORD:
1920 if (TAPE_IS_STOPPED(tape))
1922 TapeStartGameRecording();
1924 else if (tape.pausing)
1926 if (tape.playing) // PLAY -> PAUSE -> RECORD
1927 TapeAppendRecording();
1929 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1934 case TAPE_CTRL_ID_PLAY:
1935 if (tape.recording && tape.pausing) // PAUSE -> RECORD
1937 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1939 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1942 if (TAPE_IS_EMPTY(tape))
1945 if (TAPE_IS_STOPPED(tape))
1947 TapeStartGamePlaying();
1949 else if (tape.playing)
1951 if (tape.pausing) // PAUSE -> PLAY
1953 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1955 else if (!tape.fast_forward) // PLAY -> FFWD
1957 tape.fast_forward = TRUE;
1959 else if (!tape.warp_forward) // FFWD -> WARP
1961 tape.warp_forward = TRUE;
1963 else if (!tape.deactivate_display) // WARP -> WARP BLIND
1965 tape.deactivate_display = TRUE;
1967 TapeDeactivateDisplayOn();
1969 else // WARP BLIND -> PLAY
1971 tape.fast_forward = FALSE;
1972 tape.warp_forward = FALSE;
1973 tape.deactivate_display = FALSE;
1975 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1978 DrawVideoDisplayCurrentState();
1983 case TAPE_CTRL_ID_INSERT_SOLUTION:
1984 InsertSolutionTape();
1988 case TAPE_CTRL_ID_PLAY_SOLUTION:
1998 static void HandleTapeButtons(struct GadgetInfo *gi)
2000 HandleTapeButtonsExt(gi->custom_id);
2003 void HandleTapeButtonKeys(Key key)
2005 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
2006 boolean extra_button_is_active = !eject_button_is_active;
2008 if (key == setup.shortcut.tape_eject && eject_button_is_active)
2009 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
2010 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
2011 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
2012 else if (key == setup.shortcut.tape_stop)
2013 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
2014 else if (key == setup.shortcut.tape_pause)
2015 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
2016 else if (key == setup.shortcut.tape_record)
2017 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
2018 else if (key == setup.shortcut.tape_play)
2019 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);