1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 /* for SetDrawtoField */
22 #define DRAW_BUFFERED 1
23 #define DRAW_BACKBUFFER 2
25 /* for DrawElementShifted */
27 #define CUT_ABOVE (1 << 0)
28 #define CUT_BELOW (1 << 1)
29 #define CUT_LEFT (1 << 2)
30 #define CUT_RIGHT (1 << 3)
32 /* for masking functions */
37 #define DOOR_OPEN_1 (1 << 0)
38 #define DOOR_OPEN_2 (1 << 1)
39 #define DOOR_CLOSE_1 (1 << 2)
40 #define DOOR_CLOSE_2 (1 << 3)
41 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
42 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
43 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
44 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
45 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
46 #define DOOR_COPY_BACK (1 << 4)
47 #define DOOR_NO_COPY_BACK (1 << 5)
48 #define DOOR_NO_DELAY (1 << 6)
49 #define DOOR_FORCE_REDRAW (1 << 7)
50 #define DOOR_GET_STATE (1 << 8)
51 #define DOOR_SET_STATE (1 << 9)
54 #define REQ_ASK (1 << 0)
55 #define REQ_CONFIRM (1 << 1)
56 #define REQ_PLAYER (1 << 2)
57 #define REQ_STAY_OPEN (1 << 3)
58 #define REQ_STAY_CLOSED (1 << 4)
59 #define REQ_REOPEN (1 << 5)
61 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
63 void DumpTile(int, int);
65 void SetDrawtoField(int);
66 void RedrawPlayfield(boolean, int, int, int, int);
71 void FadeOut(int, int);
75 void SetMainBackgroundImageIfDefined(int);
76 void SetMainBackgroundImage(int);
77 void SetDoorBackgroundImage(int);
78 void DrawBackground(int, int, int, int);
80 void MarkTileDirty(int, int);
81 void SetBorderElement();
83 void SetRandomAnimationValue(int, int);
84 int getGraphicAnimationFrame(int, int);
85 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
86 void DrawGraphicAnimation(int, int, int);
87 void DrawLevelGraphicAnimation(int, int, int);
88 void DrawLevelElementAnimation(int, int, int);
89 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
90 void DrawLevelElementAnimationIfNeeded(int, int, int);
92 void DrawAllPlayers(void);
93 void DrawPlayerField(int, int);
94 void DrawPlayer(struct PlayerInfo *);
96 void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
97 void getGraphicSource(int, int, Bitmap **, int *, int *);
98 void DrawGraphic(int, int, int, int);
99 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
100 void DrawGraphicThruMask(int, int, int, int);
101 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
103 void DrawMiniGraphic(int, int, int);
104 void getMiniGraphicSource(int, Bitmap **, int *, int *);
105 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
107 void DrawScreenElementExt(int, int, int, int, int, int, int);
108 void DrawLevelElementExt(int, int, int, int, int, int, int);
109 void DrawScreenElementShifted(int, int, int, int, int, int);
110 void DrawLevelElementShifted(int, int, int, int, int, int);
111 void DrawScreenElementThruMask(int, int, int);
112 void DrawLevelElementThruMask(int, int, int);
113 void DrawLevelFieldThruMask(int, int);
114 void DrawLevelFieldCrumbledSand(int, int);
115 void DrawLevelFieldCrumbledSandDigging(int, int, int, int);
116 void DrawLevelFieldCrumbledSandNeighbours(int, int);
117 void DrawScreenElement(int, int, int);
118 void DrawLevelElement(int, int, int);
119 void DrawScreenField(int, int);
120 void DrawLevelField(int, int);
122 void DrawMiniElement(int, int, int);
123 void DrawMiniElementOrWall(int, int, int, int);
127 void getMicroGraphicSource(int, Bitmap **, int *, int *);
128 void DrawMicroElement(int, int, int);
129 void DrawLevel(void);
130 void DrawMiniLevel(int, int, int, int);
131 void DrawMicroLevel(int, int, boolean);
133 void WaitForEventToContinue();
134 boolean Request(char *, unsigned int);
135 unsigned int OpenDoor(unsigned int);
136 unsigned int CloseDoor(unsigned int);
137 unsigned int GetDoorState(void);
138 unsigned int SetDoorState(unsigned int);
139 unsigned int MoveDoor(unsigned int);
141 void DrawSpecialEditorDoor();
142 void UndrawSpecialEditorDoor();
144 void CreateToolButtons();
145 void FreeToolButtons();
147 int map_element_RND_to_EM(int);
148 int map_element_EM_to_RND(int);
149 int map_direction_RND_to_EM(int);
150 int map_direction_EM_to_RND(int);
152 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
153 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
155 int get_next_element(int);
156 int el_act_dir2img(int, int, int);
157 int el_act2img(int, int);
158 int el_dir2img(int, int);
163 int font2baseimg(int);
165 unsigned int InitRND(long);
166 void InitGraphicInfo_EM(void);
168 void PlayMenuSound();
169 void PlayMenuSoundStereo(int, int);
170 void PlayMenuSoundIfLoop();
171 void PlayMenuMusic();