1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 /* for SetDrawtoField */
21 #define DRAW_BUFFERED 1
22 #define DRAW_BACKBUFFER 2
24 /* for DrawElementShifted */
26 #define CUT_ABOVE (1 << 0)
27 #define CUT_BELOW (1 << 1)
28 #define CUT_LEFT (1 << 2)
29 #define CUT_RIGHT (1 << 3)
31 /* for masking functions */
36 #define DOOR_OPEN_1 (1 << 0)
37 #define DOOR_OPEN_2 (1 << 1)
38 #define DOOR_CLOSE_1 (1 << 2)
39 #define DOOR_CLOSE_2 (1 << 3)
40 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
41 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
42 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
43 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
44 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
45 #define DOOR_COPY_BACK (1 << 4)
46 #define DOOR_NO_COPY_BACK (1 << 5)
47 #define DOOR_NO_DELAY (1 << 6)
48 #define DOOR_FORCE_REDRAW (1 << 7)
49 #define DOOR_GET_STATE (1 << 8)
50 #define DOOR_SET_STATE (1 << 9)
52 #define DOOR_1 (DOOR_ACTION_1)
53 #define DOOR_2 (DOOR_ACTION_2)
54 #define DOOR_OPEN (DOOR_OPEN_ALL)
55 #define DOOR_CLOSE (DOOR_CLOSE_ALL)
57 #define DOOR_INDEX_FROM_TOKEN(x) ((x) == DOOR_1 ? 0 : 1)
58 #define DOOR_TOKEN_FROM_INDEX(x) ((x) == 0 ? DOOR_1 ? : DOOR_2)
59 #define REDRAW_DOOR_FROM_TOKEN(x) ((x) == DOOR_1 ? REDRAW_DOOR_1 : \
63 #define REQ_ASK (1 << 0)
64 #define REQ_CONFIRM (1 << 1)
65 #define REQ_PLAYER (1 << 2)
66 #define REQ_STAY_OPEN (1 << 3)
67 #define REQ_STAY_CLOSED (1 << 4)
68 #define REQ_REOPEN (1 << 5)
70 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
73 void DumpTile(int, int);
75 void DrawMaskedBorder_FIELD();
76 void DrawMaskedBorder_DOOR_1();
77 void DrawMaskedBorder_DOOR_2();
78 void DrawMaskedBorder_DOOR_3();
79 void DrawMaskedBorder_ALL();
80 void DrawMaskedBorder(int);
82 void SetDrawtoField(int);
84 void RedrawPlayfield();
86 void RedrawPlayfield(boolean, int, int, int, int);
88 void BlitScreenToBitmap(Bitmap *);
93 void FadeSetEnterMenu();
94 void FadeSetLeaveMenu();
95 void FadeSetEnterScreen();
96 void FadeSetNextScreen();
97 void FadeSetLeaveScreen();
98 void FadeSetFromType(int);
99 void FadeSetDisabled();
100 void FadeSkipNextFadeIn();
101 void FadeSkipNextFadeOut();
104 void SetWindowBackgroundImageIfDefined(int);
105 void SetMainBackgroundImageIfDefined(int);
106 void SetDoorBackgroundImageIfDefined(int);
107 void SetWindowBackgroundImage(int);
108 void SetMainBackgroundImage(int);
109 void SetDoorBackgroundImage(int);
110 void SetPanelBackground();
111 void DrawBackground(int, int, int, int);
112 void DrawBackgroundForFont(int, int, int, int, int);
113 void DrawBackgroundForGraphic(int, int, int, int, int);
115 void MarkTileDirty(int, int);
116 void SetBorderElement();
117 void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
120 void SetRandomAnimationValue(int, int);
121 int getGraphicAnimationFrame(int, int);
123 void DrawGraphicAnimation(int, int, int);
124 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
126 void DrawFixedGraphicAnimation(int, int, int);
127 void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
129 void DrawLevelGraphicAnimation(int, int, int);
130 void DrawLevelElementAnimation(int, int, int);
131 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
132 void DrawLevelElementAnimationIfNeeded(int, int, int);
134 void DrawAllPlayers(void);
135 void DrawPlayerField(int, int);
136 void DrawPlayer(struct PlayerInfo *);
138 void getSizedGraphicSourceExt(int, int, int, Bitmap **, int *, int *, boolean);
139 void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
140 void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);
141 void getFixedGraphicSource(int, int, Bitmap **, int *, int *);
142 void getMiniGraphicSource(int, Bitmap **, int *, int *);
143 void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
144 void getGraphicSource(int, int, Bitmap **, int *, int *);
146 void DrawGraphic(int, int, int, int);
147 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
148 void DrawGraphicThruMask(int, int, int, int);
149 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
151 void DrawFixedGraphic(int, int, int, int);
152 void DrawFixedGraphicExt(DrawBuffer *, int, int, int, int);
153 void DrawFixedGraphicThruMask(int, int, int, int);
154 void DrawFixedGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
156 void DrawSizedGraphic(int, int, int, int, int);
157 void DrawSizedGraphicExt(DrawBuffer *, int, int, int, int, int);
159 void DrawMiniGraphic(int, int, int);
160 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
162 void DrawScreenElementExt(int, int, int, int, int, int, int);
163 void DrawLevelElementExt(int, int, int, int, int, int, int);
164 void DrawScreenElementShifted(int, int, int, int, int, int);
165 void DrawLevelElementShifted(int, int, int, int, int, int);
166 void DrawScreenElementThruMask(int, int, int);
167 void DrawLevelElementThruMask(int, int, int);
168 void DrawLevelFieldThruMask(int, int);
169 void DrawLevelFieldCrumbled(int, int);
170 void DrawLevelFieldCrumbledDigging(int, int, int, int);
171 void DrawLevelFieldCrumbledNeighbours(int, int);
172 void DrawScreenElement(int, int, int);
173 void DrawLevelElement(int, int, int);
174 void DrawScreenField(int, int);
175 void DrawLevelField(int, int);
177 void DrawMiniElement(int, int, int);
178 void DrawMiniElementOrWall(int, int, int, int);
180 void ShowEnvelope(int);
181 void ShowEnvelopeDoor(char *text, int);
184 void DrawMiniLevel(int, int, int, int);
185 void DrawPreviewLevelInitial(void);
186 void DrawPreviewLevelAnimation(void);
188 void WaitForEventToContinue(void);
189 boolean Request(char *, unsigned int);
190 void InitGraphicCompatibilityInfo_Doors(void);
191 void InitDoors(void);
192 unsigned int OpenDoor(unsigned int);
193 unsigned int CloseDoor(unsigned int);
194 unsigned int GetDoorState(void);
195 unsigned int SetDoorState(unsigned int);
196 unsigned int MoveDoor(unsigned int);
198 void DrawSpecialEditorDoor();
199 void UndrawSpecialEditorDoor();
201 void CreateToolButtons();
202 void FreeToolButtons();
204 int map_element_RND_to_EM(int);
205 int map_element_EM_to_RND(int);
206 int map_direction_RND_to_EM(int);
207 int map_direction_EM_to_RND(int);
209 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
210 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
212 int map_element_RND_to_SP(int);
213 int map_element_SP_to_RND(int);
214 int map_action_SP_to_RND(int);
216 int get_next_element(int);
217 int el_act_dir2img(int, int, int);
218 int el_act2img(int, int);
219 int el_dir2img(int, int);
224 int el2panelimg(int);
225 int font2baseimg(int);
227 int getBeltNrFromBeltElement(int);
228 int getBeltNrFromBeltActiveElement(int);
229 int getBeltNrFromBeltSwitchElement(int);
230 int getBeltDirNrFromBeltElement(int);
231 int getBeltDirNrFromBeltSwitchElement(int);
232 int getBeltDirFromBeltElement(int);
233 int getBeltDirFromBeltSwitchElement(int);
234 int getBeltElementFromBeltNrAndBeltDirNr(int, int);
235 int getBeltElementFromBeltNrAndBeltDir(int, int);
236 int getBeltSwitchElementFromBeltNrAndBeltDirNr(int, int);
237 int getBeltSwitchElementFromBeltNrAndBeltDir(int, int);
239 unsigned int InitRND(int);
240 void InitGraphicInfo_EM(void);
242 void PlayMenuSoundExt(int);
243 void PlayMenuSound();
244 void PlayMenuSoundStereo(int, int);
245 void PlayMenuSoundIfLoopExt(int);
246 void PlayMenuSoundIfLoop();
247 void PlayMenuMusicExt(int);
248 void PlayMenuMusic();
249 void PlaySoundActivating();
250 void PlaySoundSelecting();
252 void ToggleFullscreenOrChangeWindowScalingIfNeeded();
253 void ChangeViewportPropertiesIfNeeded();