1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
19 /* for SetDrawtoField */
21 #define DRAW_BUFFERED 1
22 #define DRAW_BACKBUFFER 2
24 /* for DrawElementShifted */
26 #define CUT_ABOVE (1 << 0)
27 #define CUT_BELOW (1 << 1)
28 #define CUT_LEFT (1 << 2)
29 #define CUT_RIGHT (1 << 3)
31 /* for masking functions */
36 #define DOOR_OPEN_1 (1 << 0)
37 #define DOOR_OPEN_2 (1 << 1)
38 #define DOOR_CLOSE_1 (1 << 2)
39 #define DOOR_CLOSE_2 (1 << 3)
40 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
41 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
42 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
43 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
44 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
45 #define DOOR_COPY_BACK (1 << 4)
46 #define DOOR_NO_DELAY (1 << 5)
47 #define DOOR_GET_STATE (1 << 6)
48 #define DOOR_SET_STATE (1 << 7)
51 #define REQ_ASK (1 << 0)
52 #define REQ_OPEN (1 << 1)
53 #define REQ_CLOSE (1 << 2)
54 #define REQ_CONFIRM (1 << 3)
55 #define REQ_STAY_CLOSED (1 << 4)
56 #define REQ_STAY_OPEN (1 << 5)
57 #define REQ_PLAYER (1 << 6)
59 #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
61 void SetDrawtoField(int);
62 void RedrawPlayfield(boolean, int, int, int, int);
66 void DrawBackground(int, int, int, int);
68 void MarkTileDirty(int, int);
69 void SetBorderElement();
71 void DrawAllPlayers(void);
72 void DrawPlayerField(int, int);
73 void DrawPlayer(struct PlayerInfo *);
74 int getGraphicAnimationFrame(int, int);
75 void DrawGraphicAnimation(int, int, int);
76 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int);
77 void getGraphicSource(int, int, Bitmap **, int *, int *);
78 void DrawGraphic(int, int, int, int);
80 void DrawOldGraphicExt(DrawBuffer *, int, int, int);
82 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
83 void DrawGraphicThruMask(int, int, int, int);
84 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
85 void DrawMiniGraphic(int, int, int);
86 void getMiniGraphicSource(int, Bitmap **, int *, int *);
87 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
88 void DrawGraphicShifted(int, int, int, int, int, int, int, int);
89 void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int);
90 void DrawScreenElementExt(int, int, int, int, int, int, int);
91 void DrawLevelElementExt(int, int, int, int, int, int, int);
92 void DrawScreenElementShifted(int, int, int, int, int, int);
93 void DrawLevelElementShifted(int, int, int, int, int, int);
94 void DrawScreenElementThruMask(int, int, int);
95 void DrawLevelElementThruMask(int, int, int);
96 void DrawLevelFieldThruMask(int, int);
97 void DrawCrumbledSand(int, int);
98 void DrawScreenElement(int, int, int);
99 void DrawLevelElement(int, int, int);
100 void DrawScreenField(int, int);
101 void DrawLevelField(int, int);
102 void DrawMiniElement(int, int, int);
103 void DrawMiniElementOrWall(int, int, int, int);
104 void getMicroGraphicSource(int, Bitmap **, int *, int *);
105 void DrawMicroElement(int, int, int);
106 void DrawLevel(void);
107 void DrawMiniLevel(int, int, int, int);
108 void DrawMicroLevel(int, int, boolean);
110 boolean Request(char *, unsigned int);
111 unsigned int OpenDoor(unsigned int);
112 unsigned int CloseDoor(unsigned int);
113 unsigned int GetDoorState(void);
114 unsigned int SetDoorState(unsigned int);
115 unsigned int MoveDoor(unsigned int);
117 void DrawSpecialEditorDoor();
118 void UndrawSpecialEditorDoor();
120 int ReadPixel(DrawBuffer *, int, int);
122 void CreateToolButtons();
123 void FreeToolButtons();
125 int get_next_element(int);
128 int el_dir2img(int, int);
129 int el_dir_act2img(int, int, int);