1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
19 /* for DrawElementShifted */
21 #define CUT_ABOVE (1 << 0)
22 #define CUT_BELOW (1 << 1)
23 #define CUT_LEFT (1 << 2)
24 #define CUT_RIGHT (1 << 3)
26 /* for masking functions */
31 #define DOOR_OPEN_1 (1 << 0)
32 #define DOOR_OPEN_2 (1 << 1)
33 #define DOOR_CLOSE_1 (1 << 2)
34 #define DOOR_CLOSE_2 (1 << 3)
35 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
36 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
37 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
38 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
39 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
40 #define DOOR_COPY_BACK (1 << 4)
41 #define DOOR_NO_COPY_BACK (1 << 5)
42 #define DOOR_NO_DELAY (1 << 6)
43 #define DOOR_FORCE_REDRAW (1 << 7)
44 #define DOOR_GET_STATE (1 << 8)
45 #define DOOR_SET_STATE (1 << 9)
47 #define DOOR_1 (DOOR_ACTION_1)
48 #define DOOR_2 (DOOR_ACTION_2)
49 #define DOOR_OPEN (DOOR_OPEN_ALL)
50 #define DOOR_CLOSE (DOOR_CLOSE_ALL)
52 #define DOOR_INDEX_FROM_TOKEN(x) ((x) == DOOR_1 ? 0 : 1)
53 #define DOOR_TOKEN_FROM_INDEX(x) ((x) == 0 ? DOOR_1 ? : DOOR_2)
54 #define REDRAW_DOOR_FROM_TOKEN(x) ((x) == DOOR_1 ? REDRAW_DOOR_1 : \
58 #define REQ_ASK (1 << 0)
59 #define REQ_CONFIRM (1 << 1)
60 #define REQ_PLAYER (1 << 2)
61 #define REQ_STAY_OPEN (1 << 3)
62 #define REQ_STAY_CLOSED (1 << 4)
63 #define REQ_REOPEN (1 << 5)
65 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
68 int correctLevelPosX_EM(int);
69 int correctLevelPosY_EM(int);
71 int getLevelFromScreenX(int);
72 int getLevelFromScreenY(int);
74 void DumpTile(int, int);
75 void DumpTileFromScreen(int, int);
77 void DrawMaskedBorder_FIELD();
78 void DrawMaskedBorder_DOOR_1();
79 void DrawMaskedBorder_DOOR_2();
80 void DrawMaskedBorder_DOOR_3();
81 void DrawMaskedBorder_ALL();
82 void DrawMaskedBorder(int);
83 void DrawMaskedBorderToTarget(int);
85 void SetDrawtoField(int);
86 void RedrawPlayfield();
87 void BlitScreenToBitmap_RND(Bitmap *);
88 void BlitScreenToBitmap(Bitmap *);
90 void BackToFront_WithFrameDelay(unsigned int);
94 void FadeSetEnterMenu();
95 void FadeSetLeaveMenu();
96 void FadeSetEnterScreen();
97 void FadeSetNextScreen();
98 void FadeSetLeaveScreen();
99 void FadeSetFromType(int);
100 void FadeSetDisabled();
101 void FadeSkipNextFadeIn();
102 void FadeSkipNextFadeOut();
104 Bitmap *getGlobalBorderBitmapFromStatus(int);
107 void SetWindowBackgroundImageIfDefined(int);
108 void SetMainBackgroundImageIfDefined(int);
109 void SetDoorBackgroundImageIfDefined(int);
110 void SetWindowBackgroundImage(int);
111 void SetMainBackgroundImage(int);
112 void SetDoorBackgroundImage(int);
113 void SetPanelBackground();
114 void DrawBackground(int, int, int, int);
115 void DrawBackgroundForFont(int, int, int, int, int);
116 void DrawBackgroundForGraphic(int, int, int, int, int);
117 boolean CheckIfGlobalBorderHasChanged();
118 void RedrawGlobalBorder();
120 void MarkTileDirty(int, int);
121 void SetBorderElement();
122 void FloodFillLevel(int, int, int, short[][MAX_LEV_FIELDY], int, int);
123 void FloodFillLevelExt(int, int, int, int, int y, short field[][y], int, int);
125 void SetRandomAnimationValue(int, int);
126 int getGraphicAnimationFrame(int, int);
128 void DrawFixedGraphicAnimation(int, int, int);
129 void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
131 void DrawLevelGraphicAnimation(int, int, int);
132 void DrawLevelElementAnimation(int, int, int);
133 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
134 void DrawLevelElementAnimationIfNeeded(int, int, int);
136 void DrawAllPlayers(void);
137 void DrawPlayerField(int, int);
138 void DrawPlayer(struct PlayerInfo *);
140 void getGraphicSourceBitmap(int, int, Bitmap **);
141 void getGraphicSourceXY(int, int, int *, int *, boolean);
142 void getSizedGraphicSourceExt(int, int, int, Bitmap **, int *, int *, boolean);
143 void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);
144 void getFixedGraphicSource(int, int, Bitmap **, int *, int *);
145 void getMiniGraphicSource(int, Bitmap **, int *, int *);
146 void getGraphicSource(int, int, Bitmap **, int *, int *);
148 void DrawGraphic(int, int, int, int);
149 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
150 void DrawGraphicThruMask(int, int, int, int);
151 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
153 void DrawFixedGraphic(int, int, int, int);
154 void DrawFixedGraphicExt(DrawBuffer *, int, int, int, int);
155 void DrawFixedGraphicThruMask(int, int, int, int);
156 void DrawFixedGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
158 void DrawSizedGraphic(int, int, int, int, int);
159 void DrawSizedGraphicExt(DrawBuffer *, int, int, int, int, int);
160 void DrawSizedGraphicThruMask(int, int, int, int, int);
161 void DrawSizedGraphicThruMaskExt(DrawBuffer *, int, int, int, int, int);
163 void DrawMiniGraphic(int, int, int);
164 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
166 void DrawScreenElementExt(int, int, int, int, int, int, int);
167 void DrawLevelElementExt(int, int, int, int, int, int, int);
168 void DrawScreenElementShifted(int, int, int, int, int, int);
169 void DrawLevelElementShifted(int, int, int, int, int, int);
170 void DrawScreenElementThruMask(int, int, int);
171 void DrawLevelElementThruMask(int, int, int);
172 void DrawLevelFieldThruMask(int, int);
173 void DrawLevelFieldCrumbled(int, int);
174 void DrawLevelFieldCrumbledDigging(int, int, int, int);
175 void DrawLevelFieldCrumbledNeighbours(int, int);
176 void DrawScreenElement(int, int, int);
177 void DrawLevelElement(int, int, int);
178 void DrawScreenField(int, int);
179 void DrawLevelField(int, int);
181 void DrawSizedElement(int, int, int, int);
182 void DrawSizedElementThruMask(int, int, int, int);
183 void DrawSizedElementOrWall(int, int, int, int, int);
185 void DrawMiniElement(int, int, int);
186 void DrawMiniElementOrWall(int, int, int, int);
188 void ShowEnvelope(int);
189 void ShowEnvelopeDoor(char *text, int);
192 void DrawSizedLevel(int, int, int, int, int);
193 void DrawMiniLevel(int, int, int, int);
194 void DrawPreviewLevelInitial(void);
195 void DrawPreviewLevelAnimation(void);
197 void WaitForEventToContinue(void);
198 boolean Request(char *, unsigned int);
199 void InitGraphicCompatibilityInfo_Doors(void);
200 void InitDoors(void);
201 unsigned int OpenDoor(unsigned int);
202 unsigned int CloseDoor(unsigned int);
203 unsigned int GetDoorState(void);
204 unsigned int SetDoorState(unsigned int);
205 unsigned int MoveDoor(unsigned int);
207 void DrawSpecialEditorDoor();
208 void UndrawSpecialEditorDoor();
210 void CreateToolButtons();
211 void FreeToolButtons();
213 int map_element_RND_to_EM(int);
214 int map_element_EM_to_RND(int);
215 int map_direction_RND_to_EM(int);
216 int map_direction_EM_to_RND(int);
218 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
219 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
221 int map_element_RND_to_SP(int);
222 int map_element_SP_to_RND(int);
223 int map_action_SP_to_RND(int);
225 int map_element_RND_to_MM(int);
226 int map_element_MM_to_RND(int);
227 int map_mm_wall_element(int);
228 int map_mm_wall_element_editor(int);
230 int get_next_element(int);
231 int el_act_dir2img(int, int, int);
232 int el_act2img(int, int);
233 int el_dir2img(int, int);
238 int el2panelimg(int);
239 int font2baseimg(int);
241 int getBeltNrFromBeltElement(int);
242 int getBeltNrFromBeltActiveElement(int);
243 int getBeltNrFromBeltSwitchElement(int);
244 int getBeltDirNrFromBeltElement(int);
245 int getBeltDirNrFromBeltSwitchElement(int);
246 int getBeltDirFromBeltElement(int);
247 int getBeltDirFromBeltSwitchElement(int);
248 int getBeltElementFromBeltNrAndBeltDirNr(int, int);
249 int getBeltElementFromBeltNrAndBeltDir(int, int);
250 int getBeltSwitchElementFromBeltNrAndBeltDirNr(int, int);
251 int getBeltSwitchElementFromBeltNrAndBeltDir(int, int);
253 unsigned int InitRND(int);
254 void InitGraphicInfo_EM(void);
256 void PlayMenuSoundExt(int);
257 void PlayMenuSound();
258 void PlayMenuSoundStereo(int, int);
259 void PlayMenuSoundIfLoopExt(int);
260 void PlayMenuSoundIfLoop();
261 void PlayMenuMusicExt(int);
262 void PlayMenuMusic();
263 void PlayMenuSoundsAndMusic();
264 void FadeMenuSoundsAndMusic();
265 void PlaySoundActivating();
266 void PlaySoundSelecting();
268 void SetAnimStatus(int);
269 void SetGameStatus(int);
270 void SetFontStatus(int);
271 void ResetFontStatus();
273 void ToggleFullscreenOrChangeWindowScalingIfNeeded();
274 void ChangeViewportPropertiesIfNeeded();