1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 /* for SetDrawtoField */
22 #define DRAW_BUFFERED 1
23 #define DRAW_BACKBUFFER 2
25 /* for DrawElementShifted */
27 #define CUT_ABOVE (1 << 0)
28 #define CUT_BELOW (1 << 1)
29 #define CUT_LEFT (1 << 2)
30 #define CUT_RIGHT (1 << 3)
32 /* for masking functions */
37 #define DOOR_OPEN_1 (1 << 0)
38 #define DOOR_OPEN_2 (1 << 1)
39 #define DOOR_CLOSE_1 (1 << 2)
40 #define DOOR_CLOSE_2 (1 << 3)
41 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
42 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
43 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
44 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
45 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
46 #define DOOR_COPY_BACK (1 << 4)
47 #define DOOR_NO_COPY_BACK (1 << 5)
48 #define DOOR_NO_DELAY (1 << 6)
49 #define DOOR_GET_STATE (1 << 7)
50 #define DOOR_SET_STATE (1 << 8)
53 #define REQ_ASK (1 << 0)
54 #define REQ_CONFIRM (1 << 1)
55 #define REQ_PLAYER (1 << 2)
56 #define REQ_STAY_OPEN (1 << 3)
57 #define REQ_STAY_CLOSED (1 << 4)
58 #define REQ_REOPEN (1 << 5)
60 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
62 void DumpTile(int, int);
64 void SetDrawtoField(int);
65 void RedrawPlayfield(boolean, int, int, int, int);
69 void SetMainBackgroundImageIfDefined(int);
70 void SetMainBackgroundImage(int);
71 void SetDoorBackgroundImage(int);
72 void DrawBackground(int, int, int, int);
74 void MarkTileDirty(int, int);
75 void SetBorderElement();
77 void SetRandomAnimationValue(int, int);
78 int getGraphicAnimationFrame(int, int);
79 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
80 void DrawGraphicAnimation(int, int, int);
81 void DrawLevelGraphicAnimation(int, int, int);
82 void DrawLevelElementAnimation(int, int, int);
83 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
84 void DrawLevelElementAnimationIfNeeded(int, int, int);
86 void DrawAllPlayers(void);
87 void DrawPlayerField(int, int);
88 void DrawPlayer(struct PlayerInfo *);
90 void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
91 void getGraphicSource(int, int, Bitmap **, int *, int *);
92 void DrawGraphic(int, int, int, int);
93 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
94 void DrawGraphicThruMask(int, int, int, int);
95 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
97 void DrawMiniGraphic(int, int, int);
98 void getMiniGraphicSource(int, Bitmap **, int *, int *);
99 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
101 void DrawScreenElementExt(int, int, int, int, int, int, int);
102 void DrawLevelElementExt(int, int, int, int, int, int, int);
103 void DrawScreenElementShifted(int, int, int, int, int, int);
104 void DrawLevelElementShifted(int, int, int, int, int, int);
105 void DrawScreenElementThruMask(int, int, int);
106 void DrawLevelElementThruMask(int, int, int);
107 void DrawLevelFieldThruMask(int, int);
108 void DrawLevelFieldCrumbledSand(int, int);
109 void DrawLevelFieldCrumbledSandDigging(int, int, int, int);
110 void DrawLevelFieldCrumbledSandNeighbours(int, int);
111 void DrawScreenElement(int, int, int);
112 void DrawLevelElement(int, int, int);
113 void DrawScreenField(int, int);
114 void DrawLevelField(int, int);
116 void DrawMiniElement(int, int, int);
117 void DrawMiniElementOrWall(int, int, int, int);
121 void getMicroGraphicSource(int, Bitmap **, int *, int *);
122 void DrawMicroElement(int, int, int);
123 void DrawLevel(void);
124 void DrawMiniLevel(int, int, int, int);
125 void DrawMicroLevel(int, int, boolean);
127 void WaitForEventToContinue();
128 boolean Request(char *, unsigned int);
129 unsigned int OpenDoor(unsigned int);
130 unsigned int CloseDoor(unsigned int);
131 unsigned int GetDoorState(void);
132 unsigned int SetDoorState(unsigned int);
133 unsigned int MoveDoor(unsigned int);
135 void DrawSpecialEditorDoor();
136 void UndrawSpecialEditorDoor();
138 void CreateToolButtons();
139 void FreeToolButtons();
141 int map_element_RND_to_EM(int);
142 int map_element_EM_to_RND(int);
143 int map_direction_RND_to_EM(int);
144 int map_direction_EM_to_RND(int);
146 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
147 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
149 int get_next_element(int);
150 int el_act_dir2img(int, int, int);
151 int el_act2img(int, int);
152 int el_dir2img(int, int);
157 int font2baseimg(int);
159 unsigned int InitRND(long);
160 void InitGraphicInfo_EM(void);