1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
18 /* for SetDrawtoField */
19 #define DRAW_FIELDBUFFER 1
20 #define DRAW_BACKBUFFER 2
22 /* for DrawElementShifted */
24 #define CUT_ABOVE (1 << 0)
25 #define CUT_BELOW (1 << 1)
26 #define CUT_LEFT (1 << 2)
27 #define CUT_RIGHT (1 << 3)
29 /* for masking functions */
34 #define DOOR_OPEN_1 (1 << 0)
35 #define DOOR_OPEN_2 (1 << 1)
36 #define DOOR_CLOSE_1 (1 << 2)
37 #define DOOR_CLOSE_2 (1 << 3)
38 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
39 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
40 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
41 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
42 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
43 #define DOOR_COPY_BACK (1 << 4)
44 #define DOOR_NO_COPY_BACK (1 << 5)
45 #define DOOR_NO_DELAY (1 << 6)
46 #define DOOR_FORCE_REDRAW (1 << 7)
47 #define DOOR_GET_STATE (1 << 8)
48 #define DOOR_SET_STATE (1 << 9)
50 #define DOOR_1 (DOOR_ACTION_1)
51 #define DOOR_2 (DOOR_ACTION_2)
52 #define DOOR_OPEN (DOOR_OPEN_ALL)
53 #define DOOR_CLOSE (DOOR_CLOSE_ALL)
55 #define DOOR_INDEX_FROM_TOKEN(x) ((x) == DOOR_1 ? 0 : 1)
56 #define DOOR_TOKEN_FROM_INDEX(x) ((x) == 0 ? DOOR_1 ? : DOOR_2)
57 #define REDRAW_DOOR_FROM_TOKEN(x) ((x) == DOOR_1 ? REDRAW_DOOR_1 : \
61 #define REQ_ASK (1 << 0)
62 #define REQ_CONFIRM (1 << 1)
63 #define REQ_PLAYER (1 << 2)
64 #define REQ_STAY_OPEN (1 << 3)
65 #define REQ_STAY_CLOSED (1 << 4)
66 #define REQ_REOPEN (1 << 5)
68 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
71 void DumpTile(int, int);
73 void DrawMaskedBorder_FIELD();
74 void DrawMaskedBorder_DOOR_1();
75 void DrawMaskedBorder_DOOR_2();
76 void DrawMaskedBorder_DOOR_3();
77 void DrawMaskedBorder_ALL();
78 void DrawMaskedBorder(int);
80 void SetDrawtoField(int);
81 void RedrawPlayfield();
82 void BlitScreenToBitmap_RND(Bitmap *);
83 void BlitScreenToBitmap(Bitmap *);
88 void FadeSetEnterMenu();
89 void FadeSetLeaveMenu();
90 void FadeSetEnterScreen();
91 void FadeSetNextScreen();
92 void FadeSetLeaveScreen();
93 void FadeSetFromType(int);
94 void FadeSetDisabled();
95 void FadeSkipNextFadeIn();
96 void FadeSkipNextFadeOut();
99 void SetWindowBackgroundImageIfDefined(int);
100 void SetMainBackgroundImageIfDefined(int);
101 void SetDoorBackgroundImageIfDefined(int);
102 void SetWindowBackgroundImage(int);
103 void SetMainBackgroundImage(int);
104 void SetDoorBackgroundImage(int);
105 void SetPanelBackground();
106 void DrawBackground(int, int, int, int);
107 void DrawBackgroundForFont(int, int, int, int, int);
108 void DrawBackgroundForGraphic(int, int, int, int, int);
110 void MarkTileDirty(int, int);
111 void SetBorderElement();
112 void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
115 void SetRandomAnimationValue(int, int);
116 int getGraphicAnimationFrame(int, int);
118 void DrawGraphicAnimation(int, int, int);
119 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
121 void DrawFixedGraphicAnimation(int, int, int);
122 void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
124 void DrawLevelGraphicAnimation(int, int, int);
125 void DrawLevelElementAnimation(int, int, int);
126 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
127 void DrawLevelElementAnimationIfNeeded(int, int, int);
129 void DrawAllPlayers(void);
130 void DrawPlayerField(int, int);
131 void DrawPlayer(struct PlayerInfo *);
133 void getSizedGraphicSourceExt(int, int, int, Bitmap **, int *, int *, boolean);
134 void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
135 void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);
136 void getFixedGraphicSource(int, int, Bitmap **, int *, int *);
137 void getMiniGraphicSource(int, Bitmap **, int *, int *);
138 void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
139 void getGraphicSource(int, int, Bitmap **, int *, int *);
141 void DrawGraphic(int, int, int, int);
142 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
143 void DrawGraphicThruMask(int, int, int, int);
144 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
146 void DrawFixedGraphic(int, int, int, int);
147 void DrawFixedGraphicExt(DrawBuffer *, int, int, int, int);
148 void DrawFixedGraphicThruMask(int, int, int, int);
149 void DrawFixedGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
151 void DrawSizedGraphic(int, int, int, int, int);
152 void DrawSizedGraphicExt(DrawBuffer *, int, int, int, int, int);
154 void DrawMiniGraphic(int, int, int);
155 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
157 void DrawScreenElementExt(int, int, int, int, int, int, int);
158 void DrawLevelElementExt(int, int, int, int, int, int, int);
159 void DrawScreenElementShifted(int, int, int, int, int, int);
160 void DrawLevelElementShifted(int, int, int, int, int, int);
161 void DrawScreenElementThruMask(int, int, int);
162 void DrawLevelElementThruMask(int, int, int);
163 void DrawLevelFieldThruMask(int, int);
164 void DrawLevelFieldCrumbled(int, int);
165 void DrawLevelFieldCrumbledDigging(int, int, int, int);
166 void DrawLevelFieldCrumbledNeighbours(int, int);
167 void DrawScreenElement(int, int, int);
168 void DrawLevelElement(int, int, int);
169 void DrawScreenField(int, int);
170 void DrawLevelField(int, int);
172 void DrawSizedElement(int, int, int, int);
173 void DrawSizedElementOrWall(int, int, int, int, int);
175 void DrawMiniElement(int, int, int);
176 void DrawMiniElementOrWall(int, int, int, int);
178 void ShowEnvelope(int);
179 void ShowEnvelopeDoor(char *text, int);
182 void DrawSizedLevel(int, int, int, int, int);
183 void DrawMiniLevel(int, int, int, int);
184 void DrawPreviewLevelInitial(void);
185 void DrawPreviewLevelAnimation(void);
187 void WaitForEventToContinue(void);
188 boolean Request(char *, unsigned int);
189 void InitGraphicCompatibilityInfo_Doors(void);
190 void InitDoors(void);
191 unsigned int OpenDoor(unsigned int);
192 unsigned int CloseDoor(unsigned int);
193 unsigned int GetDoorState(void);
194 unsigned int SetDoorState(unsigned int);
195 unsigned int MoveDoor(unsigned int);
197 void DrawSpecialEditorDoor();
198 void UndrawSpecialEditorDoor();
200 void CreateToolButtons();
201 void FreeToolButtons();
203 int map_element_RND_to_EM(int);
204 int map_element_EM_to_RND(int);
205 int map_direction_RND_to_EM(int);
206 int map_direction_EM_to_RND(int);
208 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
209 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
211 int map_element_RND_to_SP(int);
212 int map_element_SP_to_RND(int);
213 int map_action_SP_to_RND(int);
215 int get_next_element(int);
216 int el_act_dir2img(int, int, int);
217 int el_act2img(int, int);
218 int el_dir2img(int, int);
223 int el2panelimg(int);
224 int font2baseimg(int);
226 int getBeltNrFromBeltElement(int);
227 int getBeltNrFromBeltActiveElement(int);
228 int getBeltNrFromBeltSwitchElement(int);
229 int getBeltDirNrFromBeltElement(int);
230 int getBeltDirNrFromBeltSwitchElement(int);
231 int getBeltDirFromBeltElement(int);
232 int getBeltDirFromBeltSwitchElement(int);
233 int getBeltElementFromBeltNrAndBeltDirNr(int, int);
234 int getBeltElementFromBeltNrAndBeltDir(int, int);
235 int getBeltSwitchElementFromBeltNrAndBeltDirNr(int, int);
236 int getBeltSwitchElementFromBeltNrAndBeltDir(int, int);
238 unsigned int InitRND(int);
239 void InitGraphicInfo_EM(void);
241 void PlayMenuSoundExt(int);
242 void PlayMenuSound();
243 void PlayMenuSoundStereo(int, int);
244 void PlayMenuSoundIfLoopExt(int);
245 void PlayMenuSoundIfLoop();
246 void PlayMenuMusicExt(int);
247 void PlayMenuMusic();
248 void PlaySoundActivating();
249 void PlaySoundSelecting();
251 void ToggleFullscreenOrChangeWindowScalingIfNeeded();
252 void ChangeViewportPropertiesIfNeeded();