1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 /* for SetDrawtoField */
21 #define DRAW_BUFFERED 1
22 #define DRAW_BACKBUFFER 2
24 /* for DrawElementShifted */
26 #define CUT_ABOVE (1 << 0)
27 #define CUT_BELOW (1 << 1)
28 #define CUT_LEFT (1 << 2)
29 #define CUT_RIGHT (1 << 3)
31 /* for masking functions */
36 #define DOOR_OPEN_1 (1 << 0)
37 #define DOOR_OPEN_2 (1 << 1)
38 #define DOOR_CLOSE_1 (1 << 2)
39 #define DOOR_CLOSE_2 (1 << 3)
40 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
41 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
42 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
43 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
44 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
45 #define DOOR_COPY_BACK (1 << 4)
46 #define DOOR_NO_COPY_BACK (1 << 5)
47 #define DOOR_NO_DELAY (1 << 6)
48 #define DOOR_FORCE_REDRAW (1 << 7)
49 #define DOOR_GET_STATE (1 << 8)
50 #define DOOR_SET_STATE (1 << 9)
53 #define REQ_ASK (1 << 0)
54 #define REQ_CONFIRM (1 << 1)
55 #define REQ_PLAYER (1 << 2)
56 #define REQ_STAY_OPEN (1 << 3)
57 #define REQ_STAY_CLOSED (1 << 4)
58 #define REQ_REOPEN (1 << 5)
60 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
63 struct RequestButtonInfo
65 struct TextPosInfo yes;
66 struct TextPosInfo no;
67 struct TextPosInfo confirm;
68 struct TextPosInfo player_1;
69 struct TextPosInfo player_2;
70 struct TextPosInfo player_3;
71 struct TextPosInfo player_4;
76 struct RequestButtonInfo button;
79 extern struct RequestInfo request;
82 void DumpTile(int, int);
84 void DrawMaskedBorder_FIELD();
85 void DrawMaskedBorder_DOOR_1();
86 void DrawMaskedBorder_DOOR_2();
87 void DrawMaskedBorder_DOOR_3();
88 void DrawMaskedBorder_ALL();
89 void DrawMaskedBorder(int);
91 void SetDrawtoField(int);
92 void RedrawPlayfield(boolean, int, int, int, int);
93 void BlitScreenToBitmap(Bitmap *);
98 void FadeSetEnterMenu();
99 void FadeSetLeaveMenu();
100 void FadeSetEnterScreen();
101 void FadeSetNextScreen();
102 void FadeSetLeaveScreen();
103 void FadeSetFromType(int);
104 void FadeSetDisabled();
105 void FadeSkipNextFadeIn();
106 void FadeSkipNextFadeOut();
109 void SetWindowBackgroundImageIfDefined(int);
110 void SetMainBackgroundImageIfDefined(int);
111 void SetDoorBackgroundImageIfDefined(int);
112 void SetWindowBackgroundImage(int);
113 void SetMainBackgroundImage(int);
114 void SetDoorBackgroundImage(int);
115 void SetPanelBackground();
116 void DrawBackground(int, int, int, int);
117 void DrawBackgroundForFont(int, int, int, int, int);
118 void DrawBackgroundForGraphic(int, int, int, int, int);
120 void MarkTileDirty(int, int);
121 void SetBorderElement();
122 void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
125 void SetRandomAnimationValue(int, int);
126 int getGraphicAnimationFrame(int, int);
128 void DrawGraphicAnimation(int, int, int);
129 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
131 void DrawFixedGraphicAnimation(int, int, int);
132 void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
134 void DrawLevelGraphicAnimation(int, int, int);
135 void DrawLevelElementAnimation(int, int, int);
136 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
137 void DrawLevelElementAnimationIfNeeded(int, int, int);
139 void DrawAllPlayers(void);
140 void DrawPlayerField(int, int);
141 void DrawPlayer(struct PlayerInfo *);
143 void getSizedGraphicSourceExt(int, int, int, Bitmap **, int *, int *, boolean);
144 void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
145 void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);
146 void getFixedGraphicSource(int, int, Bitmap **, int *, int *);
147 void getMiniGraphicSource(int, Bitmap **, int *, int *);
148 void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
149 void getGraphicSource(int, int, Bitmap **, int *, int *);
151 void DrawGraphic(int, int, int, int);
152 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
153 void DrawGraphicThruMask(int, int, int, int);
154 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
156 void DrawFixedGraphic(int, int, int, int);
157 void DrawFixedGraphicExt(DrawBuffer *, int, int, int, int);
158 void DrawFixedGraphicThruMask(int, int, int, int);
159 void DrawFixedGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
161 void DrawSizedGraphic(int, int, int, int, int);
162 void DrawSizedGraphicExt(DrawBuffer *, int, int, int, int, int);
164 void DrawMiniGraphic(int, int, int);
165 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
167 void DrawScreenElementExt(int, int, int, int, int, int, int);
168 void DrawLevelElementExt(int, int, int, int, int, int, int);
169 void DrawScreenElementShifted(int, int, int, int, int, int);
170 void DrawLevelElementShifted(int, int, int, int, int, int);
171 void DrawScreenElementThruMask(int, int, int);
172 void DrawLevelElementThruMask(int, int, int);
173 void DrawLevelFieldThruMask(int, int);
174 void DrawLevelFieldCrumbled(int, int);
175 void DrawLevelFieldCrumbledDigging(int, int, int, int);
176 void DrawLevelFieldCrumbledNeighbours(int, int);
177 void DrawScreenElement(int, int, int);
178 void DrawLevelElement(int, int, int);
179 void DrawScreenField(int, int);
180 void DrawLevelField(int, int);
182 void DrawMiniElement(int, int, int);
183 void DrawMiniElementOrWall(int, int, int, int);
185 void ShowEnvelope(int);
186 void ShowEnvelopeDoor(char *text, int);
188 void DrawLevel(void);
189 void DrawMiniLevel(int, int, int, int);
190 void DrawPreviewLevelInitial(void);
191 void DrawPreviewLevelAnimation(void);
193 void WaitForEventToContinue();
194 boolean Request(char *, unsigned int);
195 unsigned int OpenDoor(unsigned int);
196 unsigned int CloseDoor(unsigned int);
197 unsigned int GetDoorState(void);
198 unsigned int SetDoorState(unsigned int);
199 unsigned int MoveDoor(unsigned int);
201 void DrawSpecialEditorDoor();
202 void UndrawSpecialEditorDoor();
204 void CreateToolButtons();
205 void FreeToolButtons();
207 int map_element_RND_to_EM(int);
208 int map_element_EM_to_RND(int);
209 int map_direction_RND_to_EM(int);
210 int map_direction_EM_to_RND(int);
212 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
213 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
215 int map_element_RND_to_SP(int);
216 int map_element_SP_to_RND(int);
217 int map_action_SP_to_RND(int);
219 int get_next_element(int);
220 int el_act_dir2img(int, int, int);
221 int el_act2img(int, int);
222 int el_dir2img(int, int);
227 int el2panelimg(int);
228 int font2baseimg(int);
230 int getBeltNrFromBeltElement(int);
231 int getBeltNrFromBeltActiveElement(int);
232 int getBeltNrFromBeltSwitchElement(int);
233 int getBeltDirNrFromBeltElement(int);
234 int getBeltDirNrFromBeltSwitchElement(int);
235 int getBeltDirFromBeltElement(int);
236 int getBeltDirFromBeltSwitchElement(int);
237 int getBeltElementFromBeltNrAndBeltDirNr(int, int);
238 int getBeltElementFromBeltNrAndBeltDir(int, int);
239 int getBeltSwitchElementFromBeltNrAndBeltDirNr(int, int);
240 int getBeltSwitchElementFromBeltNrAndBeltDir(int, int);
242 unsigned int InitRND(int);
243 void InitGraphicInfo_EM(void);
245 void PlayMenuSoundExt(int);
246 void PlayMenuSound();
247 void PlayMenuSoundStereo(int, int);
248 void PlayMenuSoundIfLoopExt(int);
249 void PlayMenuSoundIfLoop();
250 void PlayMenuMusicExt(int);
251 void PlayMenuMusic();
252 void PlaySoundActivating();
253 void PlaySoundSelecting();
255 void ToggleFullscreenOrChangeWindowScalingIfNeeded();
256 void ChangeViewportPropertiesIfNeeded();