1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 /* for SetDrawtoField */
22 #define DRAW_BUFFERED 1
23 #define DRAW_BACKBUFFER 2
25 /* for DrawElementShifted */
27 #define CUT_ABOVE (1 << 0)
28 #define CUT_BELOW (1 << 1)
29 #define CUT_LEFT (1 << 2)
30 #define CUT_RIGHT (1 << 3)
32 /* for masking functions */
37 #define DOOR_OPEN_1 (1 << 0)
38 #define DOOR_OPEN_2 (1 << 1)
39 #define DOOR_CLOSE_1 (1 << 2)
40 #define DOOR_CLOSE_2 (1 << 3)
41 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
42 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
43 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
44 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
45 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
46 #define DOOR_COPY_BACK (1 << 4)
47 #define DOOR_NO_COPY_BACK (1 << 5)
48 #define DOOR_NO_DELAY (1 << 6)
49 #define DOOR_FORCE_REDRAW (1 << 7)
50 #define DOOR_GET_STATE (1 << 8)
51 #define DOOR_SET_STATE (1 << 9)
54 #define REQ_ASK (1 << 0)
55 #define REQ_CONFIRM (1 << 1)
56 #define REQ_PLAYER (1 << 2)
57 #define REQ_STAY_OPEN (1 << 3)
58 #define REQ_STAY_CLOSED (1 << 4)
59 #define REQ_REOPEN (1 << 5)
61 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
63 void DumpTile(int, int);
65 void DrawMaskedBorder_FIELD();
66 void DrawMaskedBorder_DOOR_1();
67 void DrawMaskedBorder_DOOR_2();
68 void DrawMaskedBorder_DOOR_3();
69 void DrawMaskedBorder_ALL();
70 void DrawMaskedBorder(int);
72 void SetDrawtoField(int);
73 void RedrawPlayfield(boolean, int, int, int, int);
80 void FadeCrossSaveBackbuffer();
83 void SetWindowBackgroundImageIfDefined(int);
84 void SetMainBackgroundImageIfDefined(int);
85 void SetDoorBackgroundImageIfDefined(int);
86 void SetWindowBackgroundImage(int);
87 void SetMainBackgroundImage(int);
88 void SetDoorBackgroundImage(int);
89 void SetPanelBackground();
90 void DrawBackground(int, int, int, int);
91 void DrawBackgroundForFont(int, int, int, int, int);
92 void DrawBackgroundForGraphic(int, int, int, int, int);
94 void MarkTileDirty(int, int);
95 void SetBorderElement();
96 void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
99 void SetRandomAnimationValue(int, int);
100 int getGraphicAnimationFrame(int, int);
101 void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
102 void DrawGraphicAnimation(int, int, int);
103 void DrawLevelGraphicAnimation(int, int, int);
104 void DrawLevelElementAnimation(int, int, int);
105 void DrawLevelGraphicAnimationIfNeeded(int, int, int);
106 void DrawLevelElementAnimationIfNeeded(int, int, int);
108 void DrawAllPlayers(void);
109 void DrawPlayerField(int, int);
110 void DrawPlayer(struct PlayerInfo *);
112 void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean);
113 void getGraphicSource(int, int, Bitmap **, int *, int *);
114 void DrawGraphic(int, int, int, int);
115 void DrawGraphicExt(DrawBuffer *, int, int, int, int);
116 void DrawGraphicThruMask(int, int, int, int);
117 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
119 void DrawMiniGraphic(int, int, int);
120 void getMiniGraphicSource(int, Bitmap **, int *, int *);
121 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
123 void DrawScreenElementExt(int, int, int, int, int, int, int);
124 void DrawLevelElementExt(int, int, int, int, int, int, int);
125 void DrawScreenElementShifted(int, int, int, int, int, int);
126 void DrawLevelElementShifted(int, int, int, int, int, int);
127 void DrawScreenElementThruMask(int, int, int);
128 void DrawLevelElementThruMask(int, int, int);
129 void DrawLevelFieldThruMask(int, int);
130 void DrawLevelFieldCrumbledSand(int, int);
131 void DrawLevelFieldCrumbledSandDigging(int, int, int, int);
132 void DrawLevelFieldCrumbledSandNeighbours(int, int);
133 void DrawScreenElement(int, int, int);
134 void DrawLevelElement(int, int, int);
135 void DrawScreenField(int, int);
136 void DrawLevelField(int, int);
138 void DrawMiniElement(int, int, int);
139 void DrawMiniElementOrWall(int, int, int, int);
143 void DrawLevel(void);
144 void DrawMiniLevel(int, int, int, int);
145 void DrawPreviewLevel(boolean);
147 void WaitForEventToContinue();
148 boolean Request(char *, unsigned int);
149 unsigned int OpenDoor(unsigned int);
150 unsigned int CloseDoor(unsigned int);
151 unsigned int GetDoorState(void);
152 unsigned int SetDoorState(unsigned int);
153 unsigned int MoveDoor(unsigned int);
155 void DrawSpecialEditorDoor();
156 void UndrawSpecialEditorDoor();
158 void CreateToolButtons();
159 void FreeToolButtons();
161 int map_element_RND_to_EM(int);
162 int map_element_EM_to_RND(int);
163 int map_direction_RND_to_EM(int);
164 int map_direction_EM_to_RND(int);
166 void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
167 void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
169 int get_next_element(int);
170 int el_act_dir2img(int, int, int);
171 int el_act2img(int, int);
172 int el_dir2img(int, int);
177 int font2baseimg(int);
179 int getBeltNrFromBeltElement(int);
180 int getBeltNrFromBeltActiveElement(int);
181 int getBeltNrFromBeltSwitchElement(int);
182 int getBeltDirNrFromBeltElement(int);
183 int getBeltDirNrFromBeltSwitchElement(int);
184 int getBeltDirFromBeltElement(int);
185 int getBeltDirFromBeltSwitchElement(int);
186 int getBeltElementFromBeltNrAndBeltDir(int, int);
187 int getBeltSwitchElementFromBeltNrAndBeltDir(int, int);
189 unsigned int InitRND(long);
190 void InitGraphicInfo_EM(void);
192 void PlayMenuSoundExt(int);
193 void PlayMenuSound();
194 void PlayMenuSoundStereo(int, int);
195 void PlayMenuSoundIfLoopExt(int);
196 void PlayMenuSoundIfLoop();
197 void PlayMenuMusicExt(int);
198 void PlayMenuMusic();
199 void PlaySoundActivating();
200 void PlaySoundSelecting();
202 void ToggleFullscreenIfNeeded();