1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2001 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
19 /* for SetDrawtoField */
21 #define DRAW_BUFFERED 1
22 #define DRAW_BACKBUFFER 2
24 /* for DrawElementShifted */
26 #define CUT_ABOVE (1 << 0)
27 #define CUT_BELOW (1 << 1)
28 #define CUT_LEFT (1 << 2)
29 #define CUT_RIGHT (1 << 3)
31 /* for masking functions */
36 #define DOOR_OPEN_1 (1 << 0)
37 #define DOOR_OPEN_2 (1 << 1)
38 #define DOOR_CLOSE_1 (1 << 2)
39 #define DOOR_CLOSE_2 (1 << 3)
40 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
41 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
42 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
43 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
44 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
45 #define DOOR_COPY_BACK (1 << 4)
46 #define DOOR_NO_DELAY (1 << 5)
47 #define DOOR_GET_STATE (1 << 6)
50 #define REQ_ASK (1 << 0)
51 #define REQ_OPEN (1 << 1)
52 #define REQ_CLOSE (1 << 2)
53 #define REQ_CONFIRM (1 << 3)
54 #define REQ_STAY_CLOSED (1 << 4)
55 #define REQ_STAY_OPEN (1 << 5)
56 #define REQ_PLAYER (1 << 6)
58 #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
60 void SetDrawtoField(int);
61 void RedrawPlayfield(boolean, int, int, int, int);
66 void MarkTileDirty(int, int);
67 void SetBorderElement();
69 void DrawAllPlayers(void);
70 void DrawPlayerField(int, int);
71 void DrawPlayer(struct PlayerInfo *);
72 void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
73 void DrawGraphicAnimation(int, int, int, int, int, int);
74 void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
75 void getGraphicSource(int, int *, int *, int *);
76 void DrawGraphic(int, int, int);
77 void DrawGraphicExt(DrawBuffer *, int, int, int);
78 void DrawGraphicThruMask(int, int, int);
79 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int);
80 void DrawMiniGraphic(int, int, int);
81 void getMiniGraphicSource(int, Bitmap **, int *, int *);
82 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
83 void DrawGraphicShifted(int, int, int, int, int, int, int);
84 void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
85 void DrawScreenElementExt(int, int, int, int, int, int, int);
86 void DrawLevelElementExt(int, int, int, int, int, int, int);
87 void DrawScreenElementShifted(int, int, int, int, int, int);
88 void DrawLevelElementShifted(int, int, int, int, int, int);
89 void DrawScreenElementThruMask(int, int, int);
90 void DrawLevelElementThruMask(int, int, int);
91 void DrawLevelFieldThruMask(int, int);
92 void ErdreichAnbroeckeln(int, int);
93 void DrawScreenElement(int, int, int);
94 void DrawLevelElement(int, int, int);
95 void DrawScreenField(int, int);
96 void DrawLevelField(int, int);
97 void DrawMiniElement(int, int, int);
98 void DrawMiniElementOrWall(int, int, int, int);
99 void DrawMicroElement(int, int, int);
100 void DrawLevel(void);
101 void DrawMiniLevel(int, int, int, int);
102 void DrawMicroLevel(int, int, boolean);
103 boolean Request(char *, unsigned int);
104 unsigned int OpenDoor(unsigned int);
105 unsigned int CloseDoor(unsigned int);
106 unsigned int GetDoorState(void);
107 unsigned int MoveDoor(unsigned int);
108 void DrawSpecialEditorDoor();
109 void UndrawSpecialEditorDoor();
110 int ReadPixel(DrawBuffer *, int, int);
112 void CreateToolButtons();
114 int get_next_element(int);