1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 /* for SetDrawtoField */
22 #define DRAW_BUFFERED 1
23 #define DRAW_BACKBUFFER 2
25 /* for DrawElementShifted */
27 #define CUT_ABOVE (1 << 0)
28 #define CUT_BELOW (1 << 1)
29 #define CUT_LEFT (1 << 2)
30 #define CUT_RIGHT (1 << 3)
32 /* for masking functions */
37 #define DOOR_OPEN_1 (1 << 0)
38 #define DOOR_OPEN_2 (1 << 1)
39 #define DOOR_CLOSE_1 (1 << 2)
40 #define DOOR_CLOSE_2 (1 << 3)
41 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
42 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
43 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
44 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
45 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
46 #define DOOR_COPY_BACK (1 << 4)
47 #define DOOR_NO_DELAY (1 << 5)
48 #define DOOR_GET_STATE (1 << 6)
51 #define REQ_ASK (1 << 0)
52 #define REQ_OPEN (1 << 1)
53 #define REQ_CLOSE (1 << 2)
54 #define REQ_CONFIRM (1 << 3)
55 #define REQ_STAY_CLOSED (1 << 4)
56 #define REQ_STAY_OPEN (1 << 5)
57 #define REQ_PLAYER (1 << 6)
59 #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
61 void SetDrawtoField(int);
65 int getFontWidth(int, int);
66 int getFontHeight(int, int);
67 void DrawInitText(char *, int, int);
68 void DrawTextF(int, int, int, char *, ...);
69 void DrawTextFCentered(int, int, char *, ...);
70 void DrawText(int, int, char *, int, int);
71 void DrawTextExt(DrawBuffer, GC, int, int, char *, int, int);
72 void DrawAllPlayers(void);
73 void DrawPlayerField(int, int);
74 void DrawPlayer(struct PlayerInfo *);
75 void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
76 void DrawGraphicAnimation(int, int, int, int, int, int);
77 void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
78 void getGraphicSource(int, int *, int *, int *);
79 void DrawGraphic(int, int, int);
80 void DrawGraphicExt(DrawBuffer, GC, int, int, int);
81 void DrawGraphicThruMask(int, int, int);
82 void DrawGraphicThruMaskExt(DrawBuffer, int, int, int);
83 void DrawMiniGraphic(int, int, int);
84 void getMiniGraphicSource(int, Bitmap *, int *, int *);
85 void DrawMiniGraphicExt(DrawBuffer, GC, int, int, int);
86 void DrawGraphicShifted(int, int, int, int, int, int, int);
87 void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
88 void DrawScreenElementExt(int, int, int, int, int, int, int);
89 void DrawLevelElementExt(int, int, int, int, int, int, int);
90 void DrawScreenElementShifted(int, int, int, int, int, int);
91 void DrawLevelElementShifted(int, int, int, int, int, int);
92 void DrawScreenElementThruMask(int, int, int);
93 void DrawLevelElementThruMask(int, int, int);
94 void DrawLevelFieldThruMask(int, int);
95 void ErdreichAnbroeckeln(int, int);
96 void DrawScreenElement(int, int, int);
97 void DrawLevelElement(int, int, int);
98 void DrawScreenField(int, int);
99 void DrawLevelField(int, int);
100 void DrawMiniElement(int, int, int);
101 void DrawMiniElementOrWall(int, int, int, int);
102 void DrawMicroElement(int, int, int);
103 void DrawLevel(void);
104 void DrawMiniLevel(int, int, int, int);
105 void DrawMicroLevel(int, int, boolean);
106 boolean Request(char *, unsigned int);
107 unsigned int OpenDoor(unsigned int);
108 unsigned int CloseDoor(unsigned int);
109 unsigned int GetDoorState(void);
110 unsigned int MoveDoor(unsigned int);
111 void DrawSpecialEditorDoor();
112 void UndrawSpecialEditorDoor();
113 int ReadPixel(DrawBuffer, int, int);
115 void CreateToolButtons();