1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
24 #define DEBUG_TAPE_WHEN_PLAYING FALSE
26 // tape button identifiers
27 #define TAPE_CTRL_ID_EJECT 0
28 #define TAPE_CTRL_ID_EXTRA 1
29 #define TAPE_CTRL_ID_STOP 2
30 #define TAPE_CTRL_ID_PAUSE 3
31 #define TAPE_CTRL_ID_RECORD 4
32 #define TAPE_CTRL_ID_PLAY 5
33 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
34 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
36 #define NUM_TAPE_BUTTONS 8
38 // values for tape handling
39 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
40 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
42 // forward declaration for internal use
43 static void HandleTapeButtons(struct GadgetInfo *);
44 static void TapeStopWarpForward(void);
45 static float GetTapeLengthSecondsFloat(void);
46 static void CopyTapeToUndoBuffer(void);
48 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
49 static struct TapeInfo tape_undo_buffer;
52 // ============================================================================
53 // video tape definitions
54 // ============================================================================
56 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
57 VIDEO_STATE_TIME_OFF | \
58 VIDEO_STATE_FRAME_OFF)
59 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
60 VIDEO_STATE_REC_OFF | \
61 VIDEO_STATE_PAUSE_OFF | \
62 VIDEO_STATE_FFWD_OFF | \
63 VIDEO_STATE_WARP_OFF | \
64 VIDEO_STATE_WARP2_OFF | \
65 VIDEO_STATE_PBEND_OFF | \
66 VIDEO_STATE_1STEP_OFF)
67 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
68 VIDEO_PRESS_REC_OFF | \
69 VIDEO_PRESS_PAUSE_OFF | \
70 VIDEO_PRESS_STOP_OFF | \
71 VIDEO_PRESS_EJECT_OFF)
72 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
76 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
77 VIDEO_STATE_TIME_ON | \
79 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
80 VIDEO_STATE_REC_ON | \
81 VIDEO_STATE_PAUSE_ON | \
82 VIDEO_STATE_FFWD_ON | \
83 VIDEO_STATE_WARP_ON | \
84 VIDEO_STATE_WARP2_ON | \
85 VIDEO_STATE_PBEND_ON | \
87 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
88 VIDEO_PRESS_REC_ON | \
89 VIDEO_PRESS_PAUSE_ON | \
90 VIDEO_PRESS_STOP_ON | \
92 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
96 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
97 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
98 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
99 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
101 #define NUM_TAPE_FUNCTIONS 11
102 #define NUM_TAPE_FUNCTION_PARTS 2
103 #define NUM_TAPE_FUNCTION_STATES 2
106 // ============================================================================
107 // video display functions
108 // ============================================================================
110 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
119 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
122 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
123 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
126 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
127 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
130 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
131 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
134 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
138 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
142 // (no label for displaying optional frame)
147 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
148 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
151 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
152 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
155 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
156 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
159 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
160 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
163 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
164 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
168 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
170 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
172 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
174 int graphic = video_pos[i][j].graphic;
175 struct XY *pos = video_pos[i][j].pos;
182 if (state & (1 << (i * 2 + k)))
184 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
185 struct GraphicInfo *gfx = &graphic_info[graphic];
189 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
191 if (value == skip_value)
196 gd_bitmap = gfx->bitmap;
202 gd_bitmap = gfx_bg->bitmap;
203 gd_x = gfx_bg->src_x + pos->x;
204 gd_y = gfx_bg->src_y + pos->y;
207 // some tape graphics may be undefined -- only draw if defined
208 if (gd_bitmap != NULL)
209 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
210 VX + pos->x, VY + pos->y);
212 redraw_mask |= REDRAW_DOOR_2;
220 #define DATETIME_NONE (0)
222 #define DATETIME_DATE_YYYY (1 << 0)
223 #define DATETIME_DATE_YY (1 << 1)
224 #define DATETIME_DATE_MON (1 << 2)
225 #define DATETIME_DATE_MM (1 << 3)
226 #define DATETIME_DATE_DD (1 << 4)
228 #define DATETIME_TIME_HH (1 << 5)
229 #define DATETIME_TIME_MIN (1 << 6)
230 #define DATETIME_TIME_MM (1 << 7)
231 #define DATETIME_TIME_SS (1 << 8)
233 #define DATETIME_FRAME (1 << 9)
235 #define DATETIME_XOFFSET_1 (1 << 10)
236 #define DATETIME_XOFFSET_2 (1 << 11)
238 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
240 DATETIME_DATE_MON | \
244 #define DATETIME_TIME (DATETIME_TIME_HH | \
245 DATETIME_TIME_MIN | \
249 #define MAX_DATETIME_STRING_SIZE 32
251 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
255 static char *month_shortnames[] =
273 struct TextPosInfo *pos;
278 { &tape.text.date, DATETIME_DATE_DD },
279 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
280 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
281 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
282 { &tape.text.date_yy, DATETIME_DATE_YY },
283 { &tape.text.date_mon, DATETIME_DATE_MON },
284 { &tape.text.date_mm, DATETIME_DATE_MM },
285 { &tape.text.date_dd, DATETIME_DATE_DD },
287 { &tape.text.time, DATETIME_TIME_MIN },
288 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
289 { &tape.text.time_hh, DATETIME_TIME_HH },
290 { &tape.text.time_mm, DATETIME_TIME_MM },
291 { &tape.text.time_ss, DATETIME_TIME_SS },
293 { &tape.text.frame, DATETIME_FRAME },
295 { NULL, DATETIME_NONE },
298 for (i = 0; datetime_info[i].pos != NULL; i++)
300 struct TextPosInfo *pos = datetime_info[i].pos;
301 int type = datetime_info[i].type;
308 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
309 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
312 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
314 char s[MAX_DATETIME_STRING_SIZE];
315 int year2 = value / 10000;
316 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
317 int month_index_raw = (value / 100) % 100;
318 int month_index = month_index_raw % 12; // prevent invalid index
319 int month = month_index + 1;
320 int day = value % 100;
322 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
323 type & DATETIME_DATE_YY ? int2str(year2, 2) :
324 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
325 type & DATETIME_DATE_MM ? int2str(month, 2) :
326 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
328 DrawText(xpos, ypos, s, pos->font);
330 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
332 char s[MAX_DATETIME_STRING_SIZE];
333 int hh = (value / 3600) % 100;
334 int min = value / 60;
335 int mm = (value / 60) % 60;
338 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
339 type & DATETIME_TIME_MIN ? int2str(min, 2) :
340 type & DATETIME_TIME_MM ? int2str(mm, 2) :
341 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
343 DrawText(xpos, ypos, s, pos->font);
345 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
347 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
352 void DrawVideoDisplay(unsigned int state, unsigned int value)
354 DrawVideoDisplay_Graphics(state, value);
355 DrawVideoDisplay_DateTime(state, value);
358 static void DrawVideoDisplayLabel(unsigned int state)
360 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
363 static void DrawVideoDisplaySymbol(unsigned int state)
365 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
368 static void DrawVideoDisplayCurrentState(void)
372 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
375 state |= VIDEO_STATE_PAUSE_ON;
379 state |= VIDEO_STATE_REC_ON;
381 if (tape.single_step)
382 state |= VIDEO_STATE_1STEP_ON;
384 else if (tape.playing)
386 state |= VIDEO_STATE_PLAY_ON;
390 if (tape.deactivate_display)
391 state |= VIDEO_STATE_WARP2_ON;
392 else if (tape.warp_forward)
393 state |= VIDEO_STATE_WARP_ON;
394 else if (tape.fast_forward)
395 state |= VIDEO_STATE_FFWD_ON;
397 if (tape.pause_before_end)
398 state |= VIDEO_STATE_PBEND_ON;
402 // draw labels and symbols separately to prevent labels overlapping symbols
403 DrawVideoDisplayLabel(state);
404 DrawVideoDisplaySymbol(state);
407 void DrawCompleteVideoDisplay(void)
409 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
411 // draw tape background
412 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
413 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
415 // draw tape buttons (forced)
416 RedrawOrRemapTapeButtons();
418 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
422 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
423 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
424 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
425 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
428 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
430 else if (tape.playing)
432 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
433 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
434 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
435 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
438 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
440 else if (tape.date && tape.length)
442 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
443 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
444 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
447 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
451 void TapeDeactivateDisplayOn(void)
453 SetDrawDeactivationMask(REDRAW_FIELD);
454 audio.sound_deactivated = TRUE;
457 void TapeDeactivateDisplayOff(boolean redraw_display)
459 SetDrawDeactivationMask(REDRAW_NONE);
460 audio.sound_deactivated = FALSE;
466 UpdateGameDoorValues();
467 DrawGameDoorValues();
472 // ============================================================================
473 // tape logging functions
474 // ============================================================================
478 LevelDirTree *leveldir;
479 boolean all_levelsets;
482 int num_levels_played;
483 int num_levels_solved;
484 int num_tapes_patched;
485 int num_tape_missing;
486 boolean level_failed[MAX_TAPES_PER_SET];
490 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
492 static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
496 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
497 Print("Automatically fixing level tapes\n");
498 else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
499 Print("Automatically uploading level tapes\n");
501 Print("Automatically playing level tapes\n");
504 Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
505 Print("Level series name: '%s'\n", autoplay->leveldir->name);
506 Print("Level series author: '%s'\n", autoplay->leveldir->author);
507 Print("Number of levels: %d\n", autoplay->leveldir->levels);
511 DrawInitTextItem(autoplay->leveldir->name);
514 static void PrintTapeReplayProgress(boolean replay_finished)
516 static unsigned int counter_last = -1;
517 unsigned int counter = Counter();
518 unsigned int counter_seconds = counter / 1000;
520 if (!replay_finished)
522 unsigned int counter_delay = 50;
524 if (counter > counter_last + counter_delay)
527 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
528 level_nr, tape_patch_info,
529 tape.length_seconds / 60, tape.length_seconds % 60,
530 TapeTime / 60, TapeTime % 60);
532 counter_last = counter;
537 float tape_length_seconds = GetTapeLengthSecondsFloat();
540 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
541 level_nr, tape_patch_info,
542 tape.length_seconds / 60, tape.length_seconds % 60,
543 counter_seconds / 60, counter_seconds % 60, counter % 1000,
544 (float)counter / tape_length_seconds / 10,
545 tape.auto_play_level_fixed ? "solved and fixed" :
546 tape.auto_play_level_solved ? "solved" :
547 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
554 static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
556 char *autoplay_status =
557 (autoplay->num_levels_played == autoplay->num_levels_solved &&
558 autoplay->num_levels_played > 0 ? " OK " : "WARN");
559 int autoplay_percent =
560 (autoplay->num_levels_played ?
561 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
566 Print("Number of levels played: %d\n", autoplay->num_levels_played);
567 Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
568 (autoplay->num_levels_played ?
569 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
570 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
571 Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
573 Print("Summary (for automatic parsing by scripts):\n");
575 if (autoplay->tape_filename)
577 Print("TAPEFILE [%s] '%s', %d, %d, %d",
579 autoplay->leveldir->identifier,
580 autoplay->last_level_nr,
582 game.score_time_final);
586 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
588 autoplay->leveldir->identifier,
589 autoplay->num_levels_solved,
590 autoplay->num_levels_played,
593 if (autoplay->num_levels_played != autoplay->num_levels_solved)
596 for (i = 0; i < MAX_TAPES_PER_SET; i++)
597 if (autoplay->level_failed[i])
606 static FILE *tape_log_file;
608 static void OpenTapeLogfile(void)
610 if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
611 Warn("cannot write tape logfile '%s'", options.tape_log_filename);
614 static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
618 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
619 putFile8Bit(tape_log_file, action[i]);
622 static void CloseTapeLogfile(void)
624 fclose(tape_log_file);
628 // ============================================================================
629 // tape control functions
630 // ============================================================================
632 void TapeSetDateFromIsoDateString(char *date)
636 // check ISO date string for correct length
637 if (strlen(date) != 10)
640 // check ISO date string for correct format
641 for (i = 0; i < strlen(date); i++)
642 if (((i != 4 && i != 7) && (date[i] < '0' || date[i] > '9')) ||
643 ((i == 4 || i == 7) && (date[i] != '-')))
646 int yy = (date[2] - '0') * 10 + (date[3] - '0');
647 int mm = (date[5] - '0') * 10 + (date[6] - '0');
648 int dd = (date[8] - '0') * 10 + (date[9] - '0');
650 if (mm < 1 || mm > 12 || dd < 1 || dd > 31)
653 tape.date = 10000 * yy + 100 * (mm - 1) + dd;
656 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
658 struct tm *lt = localtime(&epoch_seconds);
660 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
663 void TapeSetDateFromNow(void)
665 TapeSetDateFromEpochSeconds(time(NULL));
672 CopyTapeToUndoBuffer();
676 tape.length_frames = 0;
677 tape.length_seconds = 0;
679 tape.score_tape_basename[0] = '\0';
681 if (leveldir_current)
683 strncpy(tape.level_identifier, leveldir_current->identifier,
685 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
688 tape.level_nr = level_nr;
689 tape.pos[tape.counter].delay = 0;
693 tape.random_seed = InitRND(level.random_seed);
695 tape.file_version = FILE_VERSION_ACTUAL;
696 tape.game_version = GAME_VERSION_ACTUAL;
697 tape.engine_version = level.game_version;
699 tape.property_bits = TAPE_PROPERTY_NONE;
701 tape.bd_replay = FALSE;
703 TapeSetDateFromNow();
705 for (i = 0; i < MAX_PLAYERS; i++)
706 tape.player_participates[i] = FALSE;
708 tape.centered_player_nr_next = -1;
709 tape.set_centered_player = FALSE;
711 // set flags for game actions to default values (may be overwritten later)
712 tape.use_key_actions = TRUE;
713 tape.use_mouse_actions = FALSE;
716 static void TapeRewind(void)
719 tape.delay_played = 0;
720 tape.pause_before_end = FALSE;
721 tape.recording = FALSE;
722 tape.playing = FALSE;
723 tape.fast_forward = FALSE;
724 tape.warp_forward = FALSE;
725 tape.deactivate_display = FALSE;
726 tape.auto_play = (global.autoplay_leveldir != NULL);
727 tape.auto_play_level_solved = FALSE;
728 tape.auto_play_level_fixed = FALSE;
729 tape.auto_play_level_not_fixable = FALSE;
730 tape.quick_resume = FALSE;
731 tape.single_step = FALSE;
733 tape.centered_player_nr_next = -1;
734 tape.set_centered_player = FALSE;
736 InitRND(tape.random_seed);
739 static void TapeSetRandomSeed(int random_seed)
741 tape.random_seed = InitRND(random_seed);
744 void TapeStartRecording(int random_seed)
746 if (!TAPE_IS_STOPPED(tape))
751 TapeSetRandomSeed(random_seed);
753 tape.recording = TRUE;
755 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
756 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
757 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
758 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
762 SetDrawDeactivationMask(REDRAW_NONE);
763 audio.sound_deactivated = FALSE;
765 // required here to update video display if tape door is closed
766 if (GetDoorState() & DOOR_CLOSE_2)
767 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
770 static void TapeStartGameRecording(void)
772 StartGameActions(network.enabled, TRUE, level.random_seed);
775 static void TapeAppendRecording(void)
777 if (!tape.playing || !tape.pausing)
781 tape.playing = FALSE;
782 tape.fast_forward = FALSE;
783 tape.warp_forward = FALSE;
784 tape.pause_before_end = FALSE;
785 tape.deactivate_display = FALSE;
788 tape.recording = TRUE;
792 // set current delay (for last played move)
793 tape.pos[tape.counter].delay = tape.delay_played;
795 tape.property_bits |= TAPE_PROPERTY_REPLAYED;
798 TapeSetDateFromNow();
800 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
801 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
803 UpdateAndDisplayGameControlValues();
806 void TapeHaltRecording(void)
808 // only advance tape counter if any input events have been recorded
809 if (tape.pos[tape.counter].delay > 0)
812 // initialize delay for next tape entry (to be able to continue recording)
813 if (tape.counter < MAX_TAPE_LEN)
814 tape.pos[tape.counter].delay = 0;
816 tape.length = tape.counter;
817 tape.length_frames = GetTapeLengthFrames();
818 tape.length_seconds = GetTapeLengthSeconds();
821 void TapeStopRecording(void)
826 tape.recording = FALSE;
827 tape.pausing = FALSE;
829 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
830 MapTapeEjectButton();
833 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
837 if (tape.pos[tape.counter].delay > 0) // already stored action
839 boolean changed_events = FALSE;
841 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
842 if (tape.pos[tape.counter].action[i] != action[i])
843 changed_events = TRUE;
845 if (changed_events || tape.pos[tape.counter].delay >= 255)
847 if (tape.counter >= MAX_TAPE_LEN - 1)
851 tape.pos[tape.counter].delay = 0;
854 tape.pos[tape.counter].delay++;
857 if (tape.pos[tape.counter].delay == 0) // store new action
859 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
860 tape.pos[tape.counter].action[i] = action[i];
862 tape.pos[tape.counter].delay++;
870 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
872 byte action[MAX_TAPE_ACTIONS];
875 if (!tape.recording) // (record action even when tape is paused)
878 if (!checkGameRunning())
881 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
882 action[i] = action_raw[i];
884 if (tape.use_key_actions && tape.set_centered_player)
886 for (i = 0; i < MAX_PLAYERS; i++)
887 if (tape.centered_player_nr_next == i ||
888 tape.centered_player_nr_next == -1)
889 action[i] |= KEY_SET_FOCUS;
891 tape.set_centered_player = FALSE;
894 if (GameFrameDelay != GAME_FRAME_DELAY)
895 tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
897 if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
898 tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
900 if (!TapeAddAction(action))
904 void TapeTogglePause(boolean toggle_mode)
906 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
908 // continue playing in normal mode
909 tape.fast_forward = FALSE;
910 tape.warp_forward = FALSE;
911 tape.deactivate_display = FALSE;
913 tape.pause_before_end = FALSE;
916 tape.pausing = !tape.pausing;
918 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
919 tape.single_step = FALSE;
921 if (tape.single_step)
922 tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
925 tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
927 DrawVideoDisplayCurrentState();
929 if (tape.deactivate_display)
932 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
934 TapeDeactivateDisplayOn();
937 if (tape.quick_resume)
939 tape.quick_resume = FALSE;
941 TapeStopWarpForward();
942 TapeAppendRecording();
944 if (!CheckEngineSnapshotSingle())
945 SaveEngineSnapshotSingle();
947 // restart step/move snapshots after quick loading tape
948 SaveEngineSnapshotToListInitial();
950 // do not map undo/redo buttons after quick loading tape
954 if (game_status == GAME_MODE_PLAYING)
956 if (setup.show_load_save_buttons &&
957 setup.show_undo_redo_buttons &&
958 CheckEngineSnapshotList())
961 MapUndoRedoButtons();
962 else if (!tape.single_step)
963 MapLoadSaveButtons();
966 ModifyPauseButtons();
969 // stop tape when leaving auto-pause after completely replaying tape
970 if (tape.playing && !tape.pausing && tape.counter >= tape.length)
974 void TapeStartPlaying(void)
976 if (TAPE_IS_EMPTY(tape))
979 if (!TAPE_IS_STOPPED(tape))
986 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
987 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
988 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
989 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
993 SetDrawDeactivationMask(REDRAW_NONE);
994 audio.sound_deactivated = FALSE;
997 static void TapeStartGamePlaying(void)
1004 void TapeStopPlaying(void)
1006 tape.playing = FALSE;
1007 tape.pausing = FALSE;
1009 if (tape.warp_forward)
1010 TapeStopWarpForward();
1012 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
1013 MapTapeEjectButton();
1016 byte *TapePlayActionExt(boolean bd_replay)
1018 int update_delay = FRAMES_PER_SECOND / 2;
1019 boolean update_video_display = (FrameCounter % update_delay == 0);
1020 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
1021 static byte action[MAX_TAPE_ACTIONS];
1024 if (!tape.playing || tape.pausing)
1027 if (!checkGameRunning())
1030 if (tape.bd_replay && !bd_replay)
1033 if (tape.pause_before_end) // stop some seconds before end of tape
1035 if (TapeTime > (int)tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
1037 TapeStopWarpForward();
1038 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1040 if (setup.autorecord_after_replay)
1041 TapeAppendRecording();
1047 if (tape.counter >= tape.length) // end of tape reached
1049 if (!tape.auto_play)
1051 TapeStopWarpForward();
1052 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1054 if (setup.autorecord_after_replay)
1055 TapeAppendRecording();
1065 if (update_video_display && !tape.deactivate_display)
1069 if (tape.warp_forward)
1070 state |= VIDEO_STATE_WARP(update_draw_label_on);
1071 else if (tape.fast_forward)
1072 state |= VIDEO_STATE_FFWD(update_draw_label_on);
1074 if (tape.pause_before_end)
1075 state |= VIDEO_STATE_PBEND(update_draw_label_on);
1077 // draw labels and symbols separately to prevent labels overlapping symbols
1078 DrawVideoDisplayLabel(state);
1079 DrawVideoDisplaySymbol(state);
1082 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1083 action[i] = tape.pos[tape.counter].action[i];
1085 #if DEBUG_TAPE_WHEN_PLAYING
1086 DebugContinued("", "%05d", FrameCounter);
1087 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1088 DebugContinued("", " %08x", action[i]);
1089 DebugContinued("tape:play", "\n");
1092 tape.set_centered_player = FALSE;
1093 tape.centered_player_nr_next = -999;
1095 if (tape.use_key_actions)
1097 for (i = 0; i < MAX_PLAYERS; i++)
1099 if (action[i] & KEY_SET_FOCUS)
1101 tape.set_centered_player = TRUE;
1102 tape.centered_player_nr_next =
1103 (tape.centered_player_nr_next == -999 ? i : -1);
1106 action[i] &= ~KEY_SET_FOCUS;
1110 tape.delay_played++;
1111 if (tape.delay_played >= tape.pos[tape.counter].delay || tape.bd_replay)
1114 tape.delay_played = 0;
1118 PrintTapeReplayProgress(FALSE);
1120 if (options.tape_log_filename != NULL)
1121 WriteTapeLogfile(action);
1126 byte *TapePlayAction_BD(void)
1128 return TapePlayActionExt(TRUE);
1131 byte *TapePlayAction(void)
1133 return TapePlayActionExt(FALSE);
1136 byte *TapeCorrectAction_BD(byte *action)
1140 // only read next tape action if not playing native BD replay
1141 if (!TapeIsPlaying_ReplayBD())
1142 action = TapePlayAction();
1144 else if (tape.recording)
1146 byte tape_action[MAX_TAPE_ACTIONS] = { action[0] };
1148 TapeRecordAction(tape_action);
1157 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1159 TapeStopRecording();
1162 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
1164 if (tape.date && tape.length)
1166 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
1167 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
1168 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
1172 static void TapeStopGameOrTape(boolean stop_game)
1174 if (score_info_tape_play || (!tape.playing && stop_game))
1175 RequestQuitGame(FALSE);
1180 void TapeStopGame(void)
1182 if (game_status == GAME_MODE_MAIN)
1185 TapeStopGameOrTape(TRUE);
1188 void TapeStopTape(void)
1190 TapeStopGameOrTape(FALSE);
1193 unsigned int GetTapeLengthFrames(void)
1195 unsigned int tape_length_frames = 0;
1198 if (TAPE_IS_EMPTY(tape))
1201 for (i = 0; i < tape.length; i++)
1202 tape_length_frames += tape.pos[i].delay;
1204 return tape_length_frames;
1207 unsigned int GetTapeLengthSeconds(void)
1209 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1212 static float GetTapeLengthSecondsFloat(void)
1214 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1217 static void TapeStartWarpForward(int mode)
1219 tape.fast_forward = (mode & AUTOPLAY_FFWD);
1220 tape.warp_forward = (mode & AUTOPLAY_WARP);
1221 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
1223 tape.pausing = FALSE;
1225 if (tape.deactivate_display)
1226 TapeDeactivateDisplayOn();
1228 DrawVideoDisplayCurrentState();
1231 static void TapeStopWarpForward(void)
1233 tape.fast_forward = FALSE;
1234 tape.warp_forward = FALSE;
1235 tape.deactivate_display = FALSE;
1237 tape.pause_before_end = FALSE;
1239 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1241 DrawVideoDisplayCurrentState();
1244 static void TapeSingleStep(void)
1246 if (network.enabled)
1250 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1252 tape.single_step = !tape.single_step;
1254 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1257 void TapeQuickSave(void)
1259 if (game_status != GAME_MODE_PLAYING)
1261 Request("No game that could be saved!", REQ_CONFIRM);
1266 if (!tape.recording)
1268 Request("No recording that could be saved!", REQ_CONFIRM);
1273 TapeHaltRecording(); // prepare tape for saving on-the-fly
1275 if (TAPE_IS_EMPTY(tape))
1277 Request("No tape that could be saved!", REQ_CONFIRM);
1282 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1284 if (SaveTapeChecked(tape.level_nr))
1285 SaveEngineSnapshotSingle();
1288 void TapeQuickLoad(void)
1290 char *filename = getTapeFilename(level_nr);
1292 if (!fileExists(filename))
1294 Request("No tape for this level!", REQ_CONFIRM);
1299 if (tape.recording && !Request("Stop recording and load tape?",
1300 REQ_ASK | REQ_STAY_CLOSED))
1302 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1307 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1310 if (CheckEngineSnapshotSingle())
1312 TapeStartGamePlaying();
1314 LoadEngineSnapshotSingle();
1316 DrawCompleteVideoDisplay();
1318 tape.playing = TRUE;
1319 tape.pausing = TRUE;
1321 TapeStopWarpForward();
1322 TapeAppendRecording();
1324 // restart step/move snapshots after quick loading tape
1325 SaveEngineSnapshotToListInitial();
1327 if (FrameCounter > 0)
1336 if (!TAPE_IS_EMPTY(tape))
1338 TapeStartGamePlaying();
1339 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1341 tape.quick_resume = TRUE;
1342 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1344 else // this should not happen (basically checked above)
1346 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1348 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1352 static boolean checkRestartGame(char *message)
1354 if (game_status == GAME_MODE_MAIN)
1357 if (!hasStartedNetworkGame())
1360 if (level_editor_test_game)
1363 if (game.all_players_gone)
1366 if (!setup.ask_on_quit_game)
1369 if (Request(message, REQ_ASK | REQ_STAY_CLOSED))
1372 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1377 void TapeRestartGame(void)
1379 if (score_info_tape_play)
1381 TapeStartGamePlaying();
1386 if (!checkRestartGame("Restart game?"))
1389 // when using BD game engine, cover screen before fading out
1390 if (level.game_engine_type == GAME_ENGINE_TYPE_BD)
1391 game_bd.cover_screen = TRUE;
1393 StartGameActions(network.enabled, setup.autorecord, level.random_seed);
1396 void TapeReplayAndPauseBeforeEnd(void)
1398 if (score_info_tape_play)
1401 if (TAPE_IS_EMPTY(tape) && !tape.recording)
1403 Request("No tape for this level!", REQ_CONFIRM);
1408 if (!checkRestartGame("Replay game and pause before end?"))
1412 TapeStartGamePlaying();
1413 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1415 tape.pause_before_end = TRUE;
1416 tape.quick_resume = TRUE;
1419 boolean TapeIsPlaying_ReplayBD(void)
1421 return (tape.playing && tape.bd_replay);
1424 boolean hasSolutionTape(void)
1426 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1427 boolean level_has_tape = ((level.game_engine_type == GAME_ENGINE_TYPE_BD &&
1428 level.native_bd_level->replay != NULL) ||
1429 (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1430 level.native_sp_level->demo.is_available));
1432 return (tape_file_exists || level_has_tape);
1435 boolean InsertSolutionTape(void)
1437 if (!hasSolutionTape())
1439 Request("No solution tape for this level!", REQ_CONFIRM);
1444 if (!TAPE_IS_STOPPED(tape))
1447 // if tape recorder already contains a tape, remove it without asking
1450 LoadSolutionTape(level_nr);
1452 DrawCompleteVideoDisplay();
1454 if (TAPE_IS_EMPTY(tape))
1456 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1464 boolean PlaySolutionTape(void)
1466 if (!InsertSolutionTape())
1469 TapeStartGamePlaying();
1474 static boolean PlayScoreTape_WaitForDownload(void)
1476 DelayCounter download_delay = { 10000 };
1478 ResetDelayCounter(&download_delay);
1480 // wait for score tape to be successfully downloaded (and fail on timeout)
1481 while (!server_scores.tape_downloaded)
1483 if (DelayReached(&download_delay))
1486 UPDATE_BUSY_STATE_NOT_LOADING();
1494 boolean PlayScoreTape(int entry_nr)
1496 struct ScoreEntry *entry = &scores.entry[entry_nr];
1497 char *tape_filename =
1499 getScoreTapeFilename(entry->tape_basename, level_nr) :
1500 getScoreCacheTapeFilename(entry->tape_basename, level_nr));
1501 boolean download_tape = (!fileExists(tape_filename));
1503 if (download_tape && entry->id == -1)
1505 FadeSkipNextFadeIn();
1507 Request("Cannot find score tape!", REQ_CONFIRM);
1512 server_scores.tape_downloaded = FALSE;
1515 ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename);
1517 SetGameStatus(GAME_MODE_PLAYING);
1519 FadeOut(REDRAW_FIELD);
1521 if (download_tape && !PlayScoreTape_WaitForDownload())
1523 SetGameStatus(GAME_MODE_SCOREINFO);
1526 Request("Cannot download score tape from score server!", REQ_CONFIRM);
1531 if (!TAPE_IS_STOPPED(tape))
1534 // if tape recorder already contains a tape, remove it without asking
1537 if (entry->id == -1)
1538 LoadScoreTape(entry->tape_basename, level_nr);
1540 LoadScoreCacheTape(entry->tape_basename, level_nr);
1542 if (TAPE_IS_EMPTY(tape))
1544 SetGameStatus(GAME_MODE_SCOREINFO);
1547 Request("Cannot load score tape for this level!", REQ_CONFIRM);
1552 FadeSkipNextFadeOut();
1554 TapeStartGamePlaying();
1556 score_info_tape_play = TRUE;
1561 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1563 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1564 t1->level_nr == t2->level_nr);
1567 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1569 *tape_to = *tape_from;
1572 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1574 struct TapeInfo tmp = *t1;
1580 static void CopyTapeToUndoBuffer(void)
1582 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1583 // or if the last undo tape is from a different level set or level number
1584 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1585 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1586 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1588 CopyTape(&tape, &tape_undo_buffer);
1594 // only undo tapes from same level set and with same level number
1595 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1598 if (!TAPE_IS_STOPPED(tape))
1601 // swap last recorded tape with undo buffer, so undo can be reversed
1602 SwapTapes(&tape, &tape_undo_buffer);
1604 DrawCompleteVideoDisplay();
1607 void FixTape_ForceSinglePlayer(void)
1611 /* fix single-player tapes that contain player input for more than one
1612 player (due to a bug in 3.3.1.2 and earlier versions), which results
1613 in playing levels with more than one player in multi-player mode,
1614 even though the tape was originally recorded in single-player mode */
1616 // remove player input actions for all players but the first one
1617 for (i = 1; i < MAX_PLAYERS; i++)
1618 tape.player_participates[i] = FALSE;
1620 tape.changed = TRUE;
1624 // ----------------------------------------------------------------------------
1625 // tape autoplay functions
1626 // ----------------------------------------------------------------------------
1628 static TreeInfo *getNextValidAutoPlayEntry(TreeInfo *node)
1630 node = getNextValidTreeInfoEntry(node);
1632 while (node && node->is_copy)
1633 node = getNextValidTreeInfoEntry(node);
1638 static TreeInfo *getFirstValidAutoPlayEntry(TreeInfo *node)
1640 node = getFirstValidTreeInfoEntry(node);
1642 if (node && node->is_copy)
1643 return getNextValidAutoPlayEntry(node);
1648 static void AutoPlayTapes_SetScoreEntry(int score, int time)
1650 char *name = (options.mytapes ? setup.player_name : options.player_name);
1652 // set unique basename for score tape (for uploading to score server)
1653 strcpy(tape.score_tape_basename, getScoreTapeBasename(name));
1655 // store score in first score entry
1656 scores.last_added = 0;
1658 struct ScoreEntry *entry = &scores.entry[scores.last_added];
1660 strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
1661 strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
1663 entry->score = score;
1666 PrintNoLog("- uploading score tape to score server ... ");
1668 server_scores.uploaded = FALSE;
1671 static boolean AutoPlayTapes_WaitForUpload(void)
1673 DelayCounter upload_delay = { 10000 };
1675 ResetDelayCounter(&upload_delay);
1677 // wait for score tape to be successfully uploaded (and fail on timeout)
1678 while (!server_scores.uploaded)
1680 if (DelayReached(&upload_delay))
1683 Print("- uploading score tape to score server - TIMEOUT.\n");
1685 if (program.headless)
1686 Fail("cannot upload score tape to score server");
1691 UPDATE_BUSY_STATE();
1697 Print("- uploading score tape to score server - uploaded.\n");
1702 static int AutoPlayTapesExt(boolean initialize)
1704 static struct AutoPlayInfo autoplay;
1705 static int num_tapes = 0;
1706 static int patch_nr = 0;
1707 static char *patch_name[] =
1715 static int patch_version_first[] =
1717 VERSION_IDENT(0,0,0,0),
1718 VERSION_IDENT(3,3,1,0),
1719 VERSION_IDENT(0,0,0,0),
1723 static int patch_version_last[] =
1725 VERSION_IDENT(9,9,9,9),
1726 VERSION_IDENT(4,0,1,1),
1727 VERSION_IDENT(4,2,2,0),
1731 static byte patch_property_bit[] =
1734 TAPE_PROPERTY_EM_RANDOM_BUG,
1739 LevelDirTree *leveldir_current_last = leveldir_current;
1740 boolean init_level_set = FALSE;
1741 int level_nr_last = level_nr;
1746 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1748 if (tape.auto_play_level_solved)
1752 // level solved by patched tape -- save fixed tape
1753 char *filename = getTapeFilename(level_nr);
1754 char *filename_orig = getStringCat2(filename, ".orig");
1756 // create backup from old tape, if not yet existing
1757 if (!fileExists(filename_orig))
1758 rename(filename, filename_orig);
1760 SaveTapeToFilename(filename);
1762 tape.auto_play_level_fixed = TRUE;
1763 autoplay.num_tapes_patched++;
1766 // continue with next tape
1769 else if (patch_name[patch_nr + 1] != NULL)
1771 // level not solved by patched tape -- continue with next patch
1776 // level not solved by any patched tape -- continue with next tape
1777 tape.auto_play_level_not_fixable = TRUE;
1782 // just finished auto-playing tape
1783 PrintTapeReplayProgress(TRUE);
1785 if (options.tape_log_filename != NULL)
1788 if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
1789 tape.auto_play_level_solved)
1791 AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
1793 if (leveldir_current)
1795 // the tape's level set identifier may differ from current level set
1796 strncpy(tape.level_identifier, leveldir_current->identifier,
1798 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
1800 // the tape's level number may differ from current level number
1801 tape.level_nr = level_nr;
1804 // save score tape to upload to server; may be required for some reasons:
1805 // * level set identifier in solution tapes may differ from level set
1806 // * level set identifier is missing (old-style tape without INFO chunk)
1807 // * solution tape may have native format (like Supaplex solution files)
1809 SaveScoreTape(level_nr);
1810 SaveServerScore(level_nr, TRUE);
1812 AutoPlayTapes_WaitForUpload();
1816 autoplay.num_levels_played++;
1818 if (tape.auto_play_level_solved)
1819 autoplay.num_levels_solved++;
1821 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1822 autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
1826 if (strEqual(global.autoplay_leveldir, "ALL"))
1828 autoplay.all_levelsets = TRUE;
1830 // tape mass-uploading only allowed for private tapes
1831 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1832 options.mytapes = TRUE;
1835 if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
1836 global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
1838 options.player_name == NULL)
1840 Fail("specify player name when uploading solution tapes");
1843 if (global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
1844 DrawCompleteVideoDisplay();
1846 if (program.headless)
1848 audio.sound_enabled = FALSE;
1849 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1852 if (strSuffix(global.autoplay_leveldir, ".tape"))
1854 autoplay.tape_filename = global.autoplay_leveldir;
1856 if (!fileExists(autoplay.tape_filename))
1857 Fail("tape file '%s' does not exist", autoplay.tape_filename);
1859 LoadTapeFromFilename(autoplay.tape_filename);
1861 if (tape.no_valid_file)
1862 Fail("cannot load tape file '%s'", autoplay.tape_filename);
1864 if (tape.no_info_chunk && !options.identifier)
1865 Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename);
1867 if (tape.no_info_chunk && !options.level_nr)
1868 Fail("cannot get level nr from tape file '%s'", autoplay.tape_filename);
1870 global.autoplay_leveldir = tape.level_identifier;
1872 if (options.identifier != NULL)
1873 global.autoplay_leveldir = options.identifier;
1875 if (options.level_nr != NULL)
1876 tape.level_nr = atoi(options.level_nr);
1878 if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
1879 global.autoplay_level[tape.level_nr] = TRUE;
1881 global.autoplay_all = FALSE;
1882 options.mytapes = FALSE;
1885 if (autoplay.all_levelsets)
1887 // start auto-playing first level set
1888 autoplay.leveldir = getFirstValidAutoPlayEntry(leveldir_first);
1892 // auto-play selected level set
1893 autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
1894 global.autoplay_leveldir);
1897 if (autoplay.leveldir == NULL)
1898 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1900 // only private tapes may be modified
1901 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1902 options.mytapes = TRUE;
1904 // set timestamp for batch tape upload
1905 global.autoplay_time = time(NULL);
1909 init_level_set = TRUE;
1916 leveldir_current = autoplay.leveldir;
1918 if (autoplay.leveldir->first_level < 0)
1919 autoplay.leveldir->first_level = 0;
1920 if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
1921 autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
1923 autoplay.level_nr = autoplay.leveldir->first_level;
1925 autoplay.num_levels_played = 0;
1926 autoplay.num_levels_solved = 0;
1927 autoplay.num_tapes_patched = 0;
1928 autoplay.num_tape_missing = 0;
1930 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1931 autoplay.level_failed[i] = FALSE;
1933 PrintTapeReplayHeader(&autoplay);
1935 init_level_set = FALSE;
1938 if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1940 boolean skip_levelset = FALSE;
1942 if (!directoryExists(getTapeDir(autoplay.leveldir->subdir)))
1944 Print("No tape directory for this level set found -- skipping.\n");
1946 skip_levelset = TRUE;
1949 if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir))
1951 Print("All tapes for this level set already uploaded -- skipping.\n");
1953 skip_levelset = TRUE;
1958 PrintTapeReplaySummary(&autoplay);
1960 // continue with next level set
1961 autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
1963 // all level sets processed
1964 if (autoplay.leveldir == NULL)
1967 init_level_set = TRUE;
1973 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1974 level_nr = autoplay.level_nr++;
1976 UPDATE_BUSY_STATE();
1978 // check if all tapes for this level set have been processed
1979 if (level_nr > autoplay.leveldir->last_level)
1981 PrintTapeReplaySummary(&autoplay);
1983 if (!autoplay.all_levelsets)
1986 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1987 MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir);
1989 // continue with next level set
1990 autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
1992 // all level sets processed
1993 if (autoplay.leveldir == NULL)
1996 init_level_set = TRUE;
2001 // set patch info (required for progress output)
2002 strcpy(tape_patch_info, "");
2003 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
2004 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
2005 patch_name[patch_nr]);
2007 if (!global.autoplay_all && !global.autoplay_level[level_nr])
2010 // speed things up in case of missing private tapes (skip loading level)
2011 if (options.mytapes && !fileExists(getTapeFilename(level_nr)))
2013 autoplay.num_tape_missing++;
2015 Print("Tape %03d: (no tape found)\n", level_nr);
2021 TapeRewind(); // needed to reset "tape.auto_play_level_solved"
2023 LoadLevel(level_nr);
2025 if (level.no_level_file || level.no_valid_file)
2027 Print("Tape %03d: (no level found)\n", level_nr);
2033 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
2034 Print("Tape %03d: (only testing level)\n", level_nr);
2038 if (autoplay.tape_filename)
2039 LoadTapeFromFilename(autoplay.tape_filename);
2040 else if (options.mytapes)
2043 LoadSolutionTape(level_nr);
2045 if (tape.no_valid_file)
2047 autoplay.num_tape_missing++;
2049 Print("Tape %03d: (no tape found)\n", level_nr);
2054 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
2056 boolean skip_patch = FALSE;
2058 if (tape.engine_version < patch_version_first[patch_nr] ||
2059 tape.engine_version > patch_version_last[patch_nr])
2061 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
2062 level_nr, tape_patch_info,
2063 tape.length_seconds / 60, tape.length_seconds % 60,
2064 "not suitable for version",
2065 (tape.engine_version / 1000000) % 100,
2066 (tape.engine_version / 10000 ) % 100,
2067 (tape.engine_version / 100 ) % 100,
2068 (tape.engine_version ) % 100);
2073 if (strEqual(patch_name[patch_nr], "screen_34x34") &&
2074 tape.num_participating_players == 1)
2076 Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
2077 level_nr, tape_patch_info,
2078 tape.length_seconds / 60, tape.length_seconds % 60,
2079 "not suitable for single player tapes");
2086 if (patch_name[patch_nr + 1] != NULL)
2088 // continue with next patch
2093 // continue with next tape
2100 if (strEqual(patch_name[patch_nr], "screen_34x34"))
2102 tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
2103 tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
2107 tape.property_bits |= patch_property_bit[patch_nr];
2113 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
2115 boolean use_temporary_tape_file = FALSE;
2117 Print("Tape %03d:\n", level_nr);
2119 AutoPlayTapes_SetScoreEntry(0, 0);
2121 if (autoplay.tape_filename == NULL)
2123 autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
2124 getDefaultSolutionTapeFilename(level_nr));
2126 if (!fileExists(autoplay.tape_filename))
2128 // non-standard or incorrect solution tape -- save to temporary file
2129 autoplay.tape_filename = getTemporaryTapeFilename();
2131 SaveTapeToFilename(autoplay.tape_filename);
2133 use_temporary_tape_file = TRUE;
2137 SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename);
2139 boolean success = AutoPlayTapes_WaitForUpload();
2141 if (use_temporary_tape_file)
2142 unlink(autoplay.tape_filename);
2144 // required for uploading multiple tapes
2145 autoplay.tape_filename = NULL;
2149 num_tapes = -num_tapes;
2159 if (options.tape_log_filename != NULL)
2162 TapeStartGamePlaying();
2163 TapeStartWarpForward(global.autoplay_mode);
2165 autoplay.last_level_nr = level_nr;
2170 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
2176 Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
2178 Print("SUMMARY: Uploading tapes failed.\n");
2183 // clear timestamp for batch tape upload (required after interactive upload)
2184 global.autoplay_time = 0;
2186 // exit if running headless or if visually auto-playing tapes
2187 if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
2190 // when running interactively, restore last selected level set and number
2191 leveldir_current = leveldir_current_last;
2192 level_nr = level_nr_last;
2197 int AutoPlayTapes(void)
2199 return AutoPlayTapesExt(TRUE);
2202 int AutoPlayTapesContinue(void)
2204 return AutoPlayTapesExt(FALSE);
2208 // ----------------------------------------------------------------------------
2209 // tape patch functions
2210 // ----------------------------------------------------------------------------
2212 static boolean PatchTape(struct TapeInfo *tape, char *mode)
2214 Print("[%d.%d.%d.%d]: ",
2215 (tape->engine_version / 1000000) % 100,
2216 (tape->engine_version / 10000 ) % 100,
2217 (tape->engine_version / 100 ) % 100,
2218 (tape->engine_version ) % 100);
2220 if (strEqual(mode, "info"))
2222 Print("property bits == 0x%02x\n", tape->property_bits);
2227 boolean unpatch_tape = FALSE;
2228 boolean use_property_bit = FALSE;
2229 byte property_bitmask = 0;
2231 if (strSuffix(mode, ":0") ||
2232 strSuffix(mode, ":off") ||
2233 strSuffix(mode, ":clear"))
2234 unpatch_tape = TRUE;
2236 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
2238 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
2239 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
2240 tape->engine_version >= VERSION_IDENT(4,0,1,2))
2242 Print("This tape version cannot be patched against EM random bug!\n");
2247 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
2249 use_property_bit = TRUE;
2251 else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
2253 // this bug only affects team mode tapes
2254 if (tape->num_participating_players == 1)
2256 Print("Only team mode tapes can be patched against screen size bug!\n");
2261 // this bug (that always existed before) was fixed in version 4.2.2.1
2262 if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
2264 Print("This tape version cannot be patched against screen size bug!\n");
2269 int factor = (unpatch_tape ? 1 : 2);
2270 int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
2271 int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
2273 if (scr_fieldx_new == tape->scr_fieldx &&
2274 scr_fieldy_new == tape->scr_fieldy)
2276 Print("Tape already patched for '%s'!\n", mode);
2281 tape->scr_fieldx = scr_fieldx_new;
2282 tape->scr_fieldy = scr_fieldy_new;
2286 Print("Unknown patch mode '%s'!\n", mode);
2291 // patching tapes using property bits may be used for several patch modes
2292 if (use_property_bit)
2294 byte property_bits = tape->property_bits;
2295 boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
2297 if (set_property_bit)
2298 property_bits |= property_bitmask;
2300 property_bits &= ~property_bitmask;
2302 if (property_bits == tape->property_bits)
2304 Print("Tape already patched for '%s'!\n", mode);
2309 tape->property_bits = property_bits;
2312 Print("Patching for '%s' ... ", mode);
2317 void PatchTapes(void)
2319 static LevelDirTree *patchtapes_leveldir = NULL;
2320 static int num_tapes_found = 0;
2321 static int num_tapes_patched = 0;
2322 char *mode = global.patchtapes_mode;
2325 if (strEqual(mode, "help"))
2328 Print("Supported patch modes:\n");
2329 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
2330 Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
2332 Print("Supported modifiers:\n");
2333 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
2339 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
2340 global.patchtapes_leveldir);
2342 if (patchtapes_leveldir == NULL)
2343 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
2345 leveldir_current = patchtapes_leveldir;
2347 if (patchtapes_leveldir->first_level < 0)
2348 patchtapes_leveldir->first_level = 0;
2349 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
2350 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
2353 Print("Patching level tapes for patch mode '%s'\n", mode);
2355 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
2356 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
2357 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
2358 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
2362 int first_level = patchtapes_leveldir->first_level;
2363 int last_level = patchtapes_leveldir->last_level;
2365 for (i = first_level; i <= last_level; i++)
2367 if (!global.patchtapes_all && !global.patchtapes_level[i])
2370 Print("Tape %03d: ", i);
2375 if (tape.no_valid_file)
2377 Print("(no tape found)\n");
2384 if (PatchTape(&tape, mode))
2386 char *filename = getTapeFilename(i);
2387 char *filename_orig = getStringCat2(filename, ".orig");
2389 if (!fileExists(filename_orig))
2390 rename(filename, filename_orig);
2392 SaveTapeToFilename(filename);
2394 Print("patched tape saved.\n");
2396 num_tapes_patched++;
2402 Print("Number of tapes found: %d\n", num_tapes_found);
2403 Print("Number of tapes patched: %d\n", num_tapes_patched);
2410 // ---------- new tape button stuff -------------------------------------------
2418 } tapebutton_info[NUM_TAPE_BUTTONS] =
2421 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
2422 TAPE_CTRL_ID_EJECT, "eject tape"
2425 // (same position as "eject" button)
2426 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
2427 TAPE_CTRL_ID_EXTRA, "extra functions"
2430 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
2431 TAPE_CTRL_ID_STOP, "stop tape"
2434 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
2435 TAPE_CTRL_ID_PAUSE, "pause tape"
2438 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
2439 TAPE_CTRL_ID_RECORD, "record tape"
2442 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
2443 TAPE_CTRL_ID_PLAY, "play tape"
2446 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
2447 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
2450 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
2451 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
2455 void CreateTapeButtons(void)
2459 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2461 int graphic = tapebutton_info[i].graphic;
2462 struct GraphicInfo *gfx = &graphic_info[graphic];
2463 struct XY *pos = tapebutton_info[i].pos;
2464 struct GadgetInfo *gi;
2465 int gd_x = gfx->src_x;
2466 int gd_y = gfx->src_y;
2467 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
2468 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
2471 gi = CreateGadget(GDI_CUSTOM_ID, id,
2472 GDI_IMAGE_ID, graphic,
2473 GDI_INFO_TEXT, tapebutton_info[i].infotext,
2476 GDI_WIDTH, gfx->width,
2477 GDI_HEIGHT, gfx->height,
2478 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2479 GDI_STATE, GD_BUTTON_UNPRESSED,
2480 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
2481 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
2482 GDI_DIRECT_DRAW, FALSE,
2483 GDI_EVENT_MASK, GD_EVENT_RELEASED,
2484 GDI_CALLBACK_ACTION, HandleTapeButtons,
2488 Fail("cannot create gadget");
2490 tape_gadget[id] = gi;
2494 void FreeTapeButtons(void)
2498 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2499 FreeGadget(tape_gadget[i]);
2502 void MapTapeEjectButton(void)
2504 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2505 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2508 void MapTapeWarpButton(void)
2510 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2511 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2514 void MapTapeButtons(void)
2518 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2519 if (i != TAPE_CTRL_ID_EXTRA)
2520 MapGadget(tape_gadget[i]);
2522 if (tape.recording || tape.playing)
2523 MapTapeWarpButton();
2525 if (tape.show_game_buttons)
2526 MapGameButtonsOnTape();
2529 void UnmapTapeButtons(void)
2533 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2534 UnmapGadget(tape_gadget[i]);
2536 if (tape.show_game_buttons)
2537 UnmapGameButtonsOnTape();
2540 void RedrawTapeButtons(void)
2544 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2545 RedrawGadget(tape_gadget[i]);
2547 if (tape.show_game_buttons)
2548 RedrawGameButtonsOnTape();
2551 void RedrawOrRemapTapeButtons(void)
2553 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
2555 // tape buttons already mapped
2556 RedrawTapeButtons();
2565 static void HandleTapeButtonsExt(int id)
2567 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
2572 case TAPE_CTRL_ID_EJECT:
2575 if (TAPE_IS_EMPTY(tape))
2579 if (TAPE_IS_EMPTY(tape))
2580 Request("No tape for this level!", REQ_CONFIRM);
2585 SaveTapeChecked(level_nr);
2590 DrawCompleteVideoDisplay();
2593 case TAPE_CTRL_ID_EXTRA:
2596 tape.pause_before_end = !tape.pause_before_end;
2598 DrawVideoDisplayCurrentState();
2600 else if (tape.recording)
2607 case TAPE_CTRL_ID_STOP:
2612 case TAPE_CTRL_ID_PAUSE:
2613 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2617 case TAPE_CTRL_ID_RECORD:
2618 if (TAPE_IS_STOPPED(tape))
2620 TapeStartGameRecording();
2622 else if (tape.pausing)
2624 if (tape.playing) // PLAY -> PAUSE -> RECORD
2625 TapeAppendRecording();
2627 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2632 case TAPE_CTRL_ID_PLAY:
2633 if (tape.recording && tape.pausing) // PAUSE -> RECORD
2635 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
2637 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2640 if (TAPE_IS_EMPTY(tape))
2643 if (TAPE_IS_STOPPED(tape))
2645 TapeStartGamePlaying();
2647 else if (tape.playing)
2649 if (tape.pausing) // PAUSE -> PLAY
2651 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
2653 else if (!tape.fast_forward) // PLAY -> FFWD
2655 tape.fast_forward = TRUE;
2657 else if (!tape.warp_forward) // FFWD -> WARP
2659 tape.warp_forward = TRUE;
2661 else if (!tape.deactivate_display) // WARP -> WARP BLIND
2663 tape.deactivate_display = TRUE;
2665 TapeDeactivateDisplayOn();
2667 else // WARP BLIND -> PLAY
2669 tape.fast_forward = FALSE;
2670 tape.warp_forward = FALSE;
2671 tape.deactivate_display = FALSE;
2673 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
2676 DrawVideoDisplayCurrentState();
2681 case TAPE_CTRL_ID_INSERT_SOLUTION:
2682 InsertSolutionTape();
2686 case TAPE_CTRL_ID_PLAY_SOLUTION:
2696 static void HandleTapeButtons(struct GadgetInfo *gi)
2698 HandleTapeButtonsExt(gi->custom_id);
2701 void HandleTapeButtonKeys(Key key)
2703 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
2704 boolean extra_button_is_active = !eject_button_is_active;
2706 if (key == setup.shortcut.tape_eject && eject_button_is_active)
2707 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
2708 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
2709 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
2710 else if (key == setup.shortcut.tape_stop)
2711 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
2712 else if (key == setup.shortcut.tape_pause)
2713 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
2714 else if (key == setup.shortcut.tape_record)
2715 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
2716 else if (key == setup.shortcut.tape_play)
2717 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);