1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
49 VIDEO_STATE_TIME_OFF | \
50 VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
52 VIDEO_STATE_REC_OFF | \
53 VIDEO_STATE_PAUSE_OFF | \
54 VIDEO_STATE_FFWD_OFF | \
55 VIDEO_STATE_WARP_OFF | \
56 VIDEO_STATE_WARP2_OFF | \
57 VIDEO_STATE_PBEND_OFF | \
58 VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
60 VIDEO_PRESS_REC_OFF | \
61 VIDEO_PRESS_PAUSE_OFF | \
62 VIDEO_PRESS_STOP_OFF | \
63 VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
68 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
69 VIDEO_STATE_TIME_ON | \
71 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
72 VIDEO_STATE_REC_ON | \
73 VIDEO_STATE_PAUSE_ON | \
74 VIDEO_STATE_FFWD_ON | \
75 VIDEO_STATE_WARP_ON | \
76 VIDEO_STATE_WARP2_ON | \
77 VIDEO_STATE_PBEND_ON | \
79 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
80 VIDEO_PRESS_REC_ON | \
81 VIDEO_PRESS_PAUSE_ON | \
82 VIDEO_PRESS_STOP_ON | \
84 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
88 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
93 #define NUM_TAPE_FUNCTIONS 11
94 #define NUM_TAPE_FUNCTION_PARTS 2
95 #define NUM_TAPE_FUNCTION_STATES 2
98 /* ========================================================================= */
99 /* video display functions */
100 /* ========================================================================= */
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
111 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
114 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
115 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
118 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
119 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
122 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
123 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
126 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
130 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
134 /* (no label for displaying optional frame) */
139 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
140 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
143 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
144 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
147 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
148 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
151 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
152 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
155 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
156 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
160 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
162 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
164 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
166 int graphic = video_pos[i][j].graphic;
167 struct XY *pos = video_pos[i][j].pos;
174 if (state & (1 << (i * 2 + k)))
176 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177 struct GraphicInfo *gfx = &graphic_info[graphic];
181 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
183 if (value == skip_value)
188 gd_bitmap = gfx->bitmap;
194 gd_bitmap = gfx_bg->bitmap;
195 gd_x = gfx_bg->src_x + pos->x;
196 gd_y = gfx_bg->src_y + pos->y;
199 /* some tape graphics may be undefined -- only draw if defined */
200 if (gd_bitmap != NULL)
201 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202 VX + pos->x, VY + pos->y);
204 redraw_mask |= REDRAW_DOOR_2;
212 #define DATETIME_NONE (0)
214 #define DATETIME_DATE_YYYY (1 << 0)
215 #define DATETIME_DATE_YY (1 << 1)
216 #define DATETIME_DATE_MON (1 << 2)
217 #define DATETIME_DATE_MM (1 << 3)
218 #define DATETIME_DATE_DD (1 << 4)
220 #define DATETIME_TIME_HH (1 << 5)
221 #define DATETIME_TIME_MIN (1 << 6)
222 #define DATETIME_TIME_MM (1 << 7)
223 #define DATETIME_TIME_SS (1 << 8)
225 #define DATETIME_FRAME (1 << 9)
227 #define DATETIME_XOFFSET_1 (1 << 10)
228 #define DATETIME_XOFFSET_2 (1 << 11)
230 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
232 DATETIME_DATE_MON | \
236 #define DATETIME_TIME (DATETIME_TIME_HH | \
237 DATETIME_TIME_MIN | \
241 #define MAX_DATETIME_STRING_SIZE 32
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
247 static char *month_shortnames[] =
265 struct TextPosInfo *pos;
270 { &tape.text.date, DATETIME_DATE_DD },
271 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
272 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
273 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
274 { &tape.text.date_yy, DATETIME_DATE_YY },
275 { &tape.text.date_mon, DATETIME_DATE_MON },
276 { &tape.text.date_mm, DATETIME_DATE_MM },
277 { &tape.text.date_dd, DATETIME_DATE_DD },
279 { &tape.text.time, DATETIME_TIME_MIN },
280 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
281 { &tape.text.time_hh, DATETIME_TIME_HH },
282 { &tape.text.time_mm, DATETIME_TIME_MM },
283 { &tape.text.time_ss, DATETIME_TIME_SS },
285 { &tape.text.frame, DATETIME_FRAME },
287 { NULL, DATETIME_NONE },
290 for (i = 0; datetime_info[i].pos != NULL; i++)
292 struct TextPosInfo *pos = datetime_info[i].pos;
293 int type = datetime_info[i].type;
300 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
301 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
304 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
306 char s[MAX_DATETIME_STRING_SIZE];
307 int year2 = value / 10000;
308 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309 int month_index = (value / 100) % 100;
310 int month = month_index + 1;
311 int day = value % 100;
313 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314 type & DATETIME_DATE_YY ? int2str(year2, 2) :
315 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
316 type & DATETIME_DATE_MM ? int2str(month, 2) :
317 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
319 DrawText(xpos, ypos, s, pos->font);
321 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
323 char s[MAX_DATETIME_STRING_SIZE];
324 int hh = (value / 3600) % 100;
325 int min = value / 60;
326 int mm = (value / 60) % 60;
329 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
330 type & DATETIME_TIME_MIN ? int2str(min, 2) :
331 type & DATETIME_TIME_MM ? int2str(mm, 2) :
332 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
334 DrawText(xpos, ypos, s, pos->font);
336 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
338 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
345 DrawVideoDisplay_Graphics(state, value);
346 DrawVideoDisplay_DateTime(state, value);
349 void DrawVideoDisplayLabel(unsigned int state)
351 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
354 void DrawVideoDisplaySymbol(unsigned int state)
356 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
359 void DrawVideoDisplayCurrentState()
363 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
366 state |= VIDEO_STATE_PAUSE_ON;
370 state |= VIDEO_STATE_REC_ON;
372 if (tape.single_step)
373 state |= VIDEO_STATE_1STEP_ON;
375 else if (tape.playing)
377 state |= VIDEO_STATE_PLAY_ON;
379 if (tape.deactivate_display)
380 state |= VIDEO_STATE_WARP2_ON;
381 else if (tape.warp_forward)
382 state |= VIDEO_STATE_WARP_ON;
383 else if (tape.fast_forward)
384 state |= VIDEO_STATE_FFWD_ON;
386 if (tape.pause_before_end)
387 state |= VIDEO_STATE_PBEND_ON;
390 // draw labels and symbols separately to prevent labels overlapping symbols
391 DrawVideoDisplayLabel(state);
392 DrawVideoDisplaySymbol(state);
395 void DrawCompleteVideoDisplay()
397 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
399 /* draw tape background */
400 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
401 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
403 /* draw tape buttons (forced) */
404 RedrawOrRemapTapeButtons();
406 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
410 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
411 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
412 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
413 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
416 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
418 else if (tape.playing)
420 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
421 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
422 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
423 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
426 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
428 else if (tape.date && tape.length)
430 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
431 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
432 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
435 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
439 void TapeDeactivateDisplayOn()
441 SetDrawDeactivationMask(REDRAW_FIELD);
442 audio.sound_deactivated = TRUE;
445 void TapeDeactivateDisplayOff(boolean redraw_display)
447 SetDrawDeactivationMask(REDRAW_NONE);
448 audio.sound_deactivated = FALSE;
453 DrawGameDoorValues();
458 /* ========================================================================= */
459 /* tape logging functions */
460 /* ========================================================================= */
462 void PrintTapeReplayProgress(boolean replay_finished)
464 static unsigned int counter_last = -1;
465 unsigned int counter = Counter();
466 unsigned int counter_seconds = counter / 1000;
468 if (!replay_finished)
470 unsigned int counter_delay = 50;
472 if (counter > counter_last + counter_delay)
475 PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ",
476 level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
477 TapeTime / 60, TapeTime % 60);
479 counter_last = counter;
485 Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
486 level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
487 counter_seconds / 60, counter_seconds % 60, counter % 1000,
488 (float)counter / tape.length_seconds / 10,
489 tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
496 /* ========================================================================= */
497 /* tape control functions */
498 /* ========================================================================= */
500 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
502 struct tm *lt = localtime(&epoch_seconds);
504 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
507 void TapeSetDateFromNow()
509 TapeSetDateFromEpochSeconds(time(NULL));
518 tape.length_frames = 0;
519 tape.length_seconds = 0;
521 if (leveldir_current)
522 setString(&tape.level_identifier, leveldir_current->identifier);
524 tape.level_nr = level_nr;
525 tape.pos[tape.counter].delay = 0;
528 tape.random_seed = InitRND(level.random_seed);
530 tape.file_version = FILE_VERSION_ACTUAL;
531 tape.game_version = GAME_VERSION_ACTUAL;
532 tape.engine_version = level.game_version;
534 TapeSetDateFromNow();
536 for (i = 0; i < MAX_PLAYERS; i++)
537 tape.player_participates[i] = FALSE;
539 tape.centered_player_nr_next = -1;
540 tape.set_centered_player = FALSE;
543 static void TapeRewind()
546 tape.delay_played = 0;
547 tape.pause_before_end = FALSE;
548 tape.recording = FALSE;
549 tape.playing = FALSE;
550 tape.fast_forward = FALSE;
551 tape.warp_forward = FALSE;
552 tape.deactivate_display = FALSE;
553 tape.auto_play = (global.autoplay_leveldir != NULL);
554 tape.auto_play_level_solved = FALSE;
555 tape.quick_resume = FALSE;
556 tape.single_step = FALSE;
558 tape.centered_player_nr_next = -1;
559 tape.set_centered_player = FALSE;
561 InitRND(tape.random_seed);
564 static void TapeSetRandomSeed(int random_seed)
566 tape.random_seed = InitRND(random_seed);
569 void TapeStartRecording(int random_seed)
571 if (!TAPE_IS_STOPPED(tape))
576 TapeSetRandomSeed(random_seed);
578 tape.recording = TRUE;
580 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
581 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
582 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
583 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
587 SetDrawDeactivationMask(REDRAW_NONE);
588 audio.sound_deactivated = FALSE;
591 static void TapeStartGameRecording()
593 TapeStartRecording(level.random_seed);
595 #if defined(NETWORK_AVALIABLE)
598 SendToServer_StartPlaying();
607 static void TapeAppendRecording()
609 if (!tape.playing || !tape.pausing)
613 tape.playing = FALSE;
614 tape.fast_forward = FALSE;
615 tape.warp_forward = FALSE;
616 tape.pause_before_end = FALSE;
617 tape.deactivate_display = FALSE;
620 tape.recording = TRUE;
623 // set current delay (for last played move)
624 tape.pos[tape.counter].delay = tape.delay_played;
627 TapeSetDateFromNow();
629 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
630 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
632 UpdateAndDisplayGameControlValues();
635 void TapeHaltRecording()
641 tape.pos[tape.counter].delay = 0;
643 tape.length = tape.counter;
644 tape.length_frames = GetTapeLengthFrames();
645 tape.length_seconds = GetTapeLengthSeconds();
648 void TapeStopRecording()
652 tape.recording = FALSE;
653 tape.pausing = FALSE;
655 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
656 MapTapeEjectButton();
659 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
661 byte action[MAX_PLAYERS];
664 if (!tape.recording) /* (record action even when tape is paused) */
667 if (tape.counter >= MAX_TAPE_LEN - 1)
673 for (i = 0; i < MAX_PLAYERS; i++)
674 action[i] = action_raw[i];
676 if (tape.set_centered_player)
678 for (i = 0; i < MAX_PLAYERS; i++)
679 if (tape.centered_player_nr_next == i ||
680 tape.centered_player_nr_next == -1)
681 action[i] |= KEY_SET_FOCUS;
683 tape.set_centered_player = FALSE;
686 if (tape.pos[tape.counter].delay > 0) /* already stored action */
688 boolean changed_events = FALSE;
690 for (i = 0; i < MAX_PLAYERS; i++)
691 if (tape.pos[tape.counter].action[i] != action[i])
692 changed_events = TRUE;
694 if (changed_events || tape.pos[tape.counter].delay >= 255)
697 tape.pos[tape.counter].delay = 0;
700 tape.pos[tape.counter].delay++;
703 if (tape.pos[tape.counter].delay == 0) /* store new action */
705 for (i = 0; i < MAX_PLAYERS; i++)
706 tape.pos[tape.counter].action[i] = action[i];
708 tape.pos[tape.counter].delay++;
712 void TapeTogglePause(boolean toggle_mode)
714 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
716 // continue playing in normal mode
717 tape.fast_forward = FALSE;
718 tape.warp_forward = FALSE;
719 tape.deactivate_display = FALSE;
721 tape.pause_before_end = FALSE;
724 tape.pausing = !tape.pausing;
726 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
727 tape.single_step = FALSE;
729 DrawVideoDisplayCurrentState();
731 if (tape.deactivate_display)
734 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
736 TapeDeactivateDisplayOn();
739 if (tape.quick_resume)
741 tape.quick_resume = FALSE;
743 TapeStopWarpForward();
744 TapeAppendRecording();
746 if (!CheckEngineSnapshotSingle())
747 SaveEngineSnapshotSingle();
749 // restart step/move snapshots after quick loading tape
750 SaveEngineSnapshotToListInitial();
752 // do not map undo/redo buttons after quick loading tape
756 if (setup.show_snapshot_buttons &&
757 game_status == GAME_MODE_PLAYING &&
758 CheckEngineSnapshotList())
761 MapUndoRedoButtons();
762 else if (!tape.single_step)
763 UnmapUndoRedoButtons();
767 void TapeStartPlaying()
769 if (TAPE_IS_EMPTY(tape))
772 if (!TAPE_IS_STOPPED(tape))
779 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
780 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
781 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
782 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
786 SetDrawDeactivationMask(REDRAW_NONE);
787 audio.sound_deactivated = FALSE;
790 static void TapeStartGamePlaying()
797 void TapeStopPlaying()
799 tape.playing = FALSE;
800 tape.pausing = FALSE;
802 if (tape.warp_forward)
803 TapeStopWarpForward();
805 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
806 MapTapeEjectButton();
809 byte *TapePlayAction()
811 int update_delay = FRAMES_PER_SECOND / 2;
812 boolean update_video_display = (FrameCounter % update_delay == 0);
813 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
814 static byte action[MAX_PLAYERS];
817 if (!tape.playing || tape.pausing)
820 if (tape.pause_before_end) // stop some seconds before end of tape
822 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
824 TapeStopWarpForward();
825 TapeTogglePause(TAPE_TOGGLE_MANUAL);
831 if (tape.counter >= tape.length) /* end of tape reached */
833 if (tape.warp_forward && !tape.auto_play)
835 TapeStopWarpForward();
836 TapeTogglePause(TAPE_TOGGLE_MANUAL);
846 if (update_video_display && !tape.deactivate_display)
850 if (tape.warp_forward)
851 state |= VIDEO_STATE_WARP(update_draw_label_on);
852 else if (tape.fast_forward)
853 state |= VIDEO_STATE_FFWD(update_draw_label_on);
855 if (tape.pause_before_end)
856 state |= VIDEO_STATE_PBEND(update_draw_label_on);
858 // draw labels and symbols separately to prevent labels overlapping symbols
859 DrawVideoDisplayLabel(state);
860 DrawVideoDisplaySymbol(state);
863 for (i = 0; i < MAX_PLAYERS; i++)
864 action[i] = tape.pos[tape.counter].action[i];
866 #if DEBUG_TAPE_WHEN_PLAYING
867 printf("%05d", FrameCounter);
868 for (i = 0; i < MAX_PLAYERS; i++)
869 printf(" %08x", action[i]);
873 tape.set_centered_player = FALSE;
874 tape.centered_player_nr_next = -999;
876 for (i = 0; i < MAX_PLAYERS; i++)
878 if (action[i] & KEY_SET_FOCUS)
880 tape.set_centered_player = TRUE;
881 tape.centered_player_nr_next =
882 (tape.centered_player_nr_next == -999 ? i : -1);
885 action[i] &= ~KEY_SET_FOCUS;
889 if (tape.delay_played >= tape.pos[tape.counter].delay)
892 tape.delay_played = 0;
896 PrintTapeReplayProgress(FALSE);
906 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
908 if (tape.date && tape.length)
910 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
911 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
912 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
916 unsigned int GetTapeLengthFrames()
918 unsigned int tape_length_frames = 0;
921 if (TAPE_IS_EMPTY(tape))
924 for (i = 0; i < tape.length; i++)
925 tape_length_frames += tape.pos[i].delay;
927 return tape_length_frames;
930 unsigned int GetTapeLengthSeconds()
932 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
935 static void TapeStartWarpForward(int mode)
937 tape.fast_forward = (mode & AUTOPLAY_FFWD);
938 tape.warp_forward = (mode & AUTOPLAY_WARP);
939 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
941 tape.pausing = FALSE;
943 if (tape.deactivate_display)
944 TapeDeactivateDisplayOn();
946 DrawVideoDisplayCurrentState();
949 static void TapeStopWarpForward()
951 tape.fast_forward = FALSE;
952 tape.warp_forward = FALSE;
953 tape.deactivate_display = FALSE;
955 tape.pause_before_end = FALSE;
957 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
959 DrawVideoDisplayCurrentState();
962 static void TapeSingleStep()
968 TapeTogglePause(TAPE_TOGGLE_MANUAL);
970 tape.single_step = !tape.single_step;
972 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
977 if (game_status == GAME_MODE_MAIN)
979 Request("No game that can be saved!", REQ_CONFIRM);
984 if (game_status != GAME_MODE_PLAYING)
988 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
990 if (TAPE_IS_EMPTY(tape))
992 Request("No tape that can be saved!", REQ_CONFIRM);
997 if (SaveTapeChecked(tape.level_nr))
998 SaveEngineSnapshotSingle();
1001 void TapeQuickLoad()
1003 char *filename = getTapeFilename(level_nr);
1005 if (!fileExists(filename))
1007 Request("No tape for this level!", REQ_CONFIRM);
1012 if (tape.recording && !Request("Stop recording and load tape?",
1013 REQ_ASK | REQ_STAY_CLOSED))
1015 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1020 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1023 if (CheckEngineSnapshotSingle())
1025 TapeStartGamePlaying();
1027 LoadEngineSnapshotSingle();
1029 DrawCompleteVideoDisplay();
1031 tape.playing = TRUE;
1032 tape.pausing = TRUE;
1034 TapeStopWarpForward();
1035 TapeAppendRecording();
1037 // restart step/move snapshots after quick loading tape
1038 SaveEngineSnapshotToListInitial();
1040 if (FrameCounter > 0)
1049 if (!TAPE_IS_EMPTY(tape))
1051 TapeStartGamePlaying();
1052 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1054 tape.quick_resume = TRUE;
1056 else /* this should not happen (basically checked above) */
1058 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1060 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1064 void InsertSolutionTape()
1066 if (!TAPE_IS_EMPTY(tape))
1069 LoadSolutionTape(level_nr);
1071 if (TAPE_IS_EMPTY(tape))
1072 Request("No solution tape for this level!", REQ_CONFIRM);
1074 DrawCompleteVideoDisplay();
1078 /* ------------------------------------------------------------------------- *
1079 * tape autoplay functions
1080 * ------------------------------------------------------------------------- */
1084 static LevelDirTree *autoplay_leveldir = NULL;
1085 static boolean autoplay_initialized = FALSE;
1086 static int autoplay_level_nr = -1;
1087 static int num_levels_played = 0;
1088 static int num_levels_solved = 0;
1089 static int num_tape_missing = 0;
1090 static boolean level_failed[MAX_TAPES_PER_SET];
1093 if (autoplay_initialized)
1095 /* just finished auto-playing tape */
1096 PrintTapeReplayProgress(TRUE);
1098 num_levels_played++;
1100 if (tape.auto_play_level_solved)
1101 num_levels_solved++;
1102 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1103 level_failed[level_nr] = TRUE;
1107 DrawCompleteVideoDisplay();
1109 audio.sound_enabled = FALSE;
1110 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1112 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1113 global.autoplay_leveldir);
1115 if (autoplay_leveldir == NULL)
1116 Error(ERR_EXIT, "no such level identifier: '%s'",
1117 global.autoplay_leveldir);
1119 leveldir_current = autoplay_leveldir;
1121 if (autoplay_leveldir->first_level < 0)
1122 autoplay_leveldir->first_level = 0;
1123 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1124 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1126 autoplay_level_nr = autoplay_leveldir->first_level;
1129 Print("Automatically playing level tapes\n");
1131 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1132 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1133 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1134 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1138 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1139 level_failed[i] = FALSE;
1141 autoplay_initialized = TRUE;
1144 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1146 level_nr = autoplay_level_nr++;
1148 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1153 LoadLevel(level_nr);
1155 if (level.no_level_file || level.no_valid_file)
1157 Print("Level %03d: (no level)\n", level_nr);
1163 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1164 Print("Level %03d: (only testing level)\n", level_nr);
1168 if (options.mytapes)
1171 LoadSolutionTape(level_nr);
1173 if (tape.no_valid_file)
1177 Print("Level %03d: (no tape)\n", level_nr);
1184 TapeStartGamePlaying();
1185 TapeStartWarpForward(global.autoplay_mode);
1192 Print("Number of levels played: %d\n", num_levels_played);
1193 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1194 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1196 Print("Summary (for automatic parsing by scripts):\n");
1197 Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1198 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1199 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1201 if (num_levels_played != num_levels_solved)
1204 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1205 if (level_failed[i])
1216 /* ---------- new tape button stuff ---------------------------------------- */
1224 } tapebutton_info[NUM_TAPE_BUTTONS] =
1227 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1228 TAPE_CTRL_ID_EJECT, "eject tape"
1231 /* (same position as "eject" button) */
1232 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1233 TAPE_CTRL_ID_EXTRA, "extra functions"
1236 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1237 TAPE_CTRL_ID_STOP, "stop tape"
1240 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1241 TAPE_CTRL_ID_PAUSE, "pause tape"
1244 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1245 TAPE_CTRL_ID_RECORD, "record tape"
1248 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1249 TAPE_CTRL_ID_PLAY, "play tape"
1253 void CreateTapeButtons()
1257 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1259 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1260 struct XY *pos = tapebutton_info[i].pos;
1261 struct GadgetInfo *gi;
1262 int gd_x = gfx->src_x;
1263 int gd_y = gfx->src_y;
1264 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1265 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1268 gi = CreateGadget(GDI_CUSTOM_ID, id,
1269 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1272 GDI_WIDTH, gfx->width,
1273 GDI_HEIGHT, gfx->height,
1274 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1275 GDI_STATE, GD_BUTTON_UNPRESSED,
1276 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1277 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1278 GDI_DIRECT_DRAW, FALSE,
1279 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1280 GDI_CALLBACK_ACTION, HandleTapeButtons,
1284 Error(ERR_EXIT, "cannot create gadget");
1286 tape_gadget[id] = gi;
1290 void FreeTapeButtons()
1294 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1295 FreeGadget(tape_gadget[i]);
1298 void MapTapeEjectButton()
1300 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1301 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1304 void MapTapeWarpButton()
1306 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1307 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1310 void MapTapeButtons()
1314 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1315 if (i != TAPE_CTRL_ID_EXTRA)
1316 MapGadget(tape_gadget[i]);
1318 if (tape.recording || tape.playing)
1319 MapTapeWarpButton();
1321 if (tape.show_game_buttons)
1325 void UnmapTapeButtons()
1329 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1330 UnmapGadget(tape_gadget[i]);
1332 if (tape.show_game_buttons)
1336 void RedrawTapeButtons()
1340 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1341 RedrawGadget(tape_gadget[i]);
1343 if (tape.show_game_buttons)
1344 RedrawGameButtons();
1346 // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
1347 redraw_mask &= ~REDRAW_ALL;
1350 void RedrawOrRemapTapeButtons()
1352 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1354 // tape buttons already mapped
1355 RedrawTapeButtons();
1364 static void HandleTapeButtonsExt(int id)
1366 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1371 case TAPE_CTRL_ID_EJECT:
1374 if (TAPE_IS_EMPTY(tape))
1378 if (TAPE_IS_EMPTY(tape))
1379 Request("No tape for this level!", REQ_CONFIRM);
1384 SaveTapeChecked(tape.level_nr);
1389 DrawCompleteVideoDisplay();
1392 case TAPE_CTRL_ID_EXTRA:
1395 tape.pause_before_end = !tape.pause_before_end;
1397 DrawVideoDisplayCurrentState();
1399 else if (tape.recording)
1406 case TAPE_CTRL_ID_STOP:
1411 case TAPE_CTRL_ID_PAUSE:
1412 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1416 case TAPE_CTRL_ID_RECORD:
1417 if (TAPE_IS_STOPPED(tape))
1419 TapeStartGameRecording();
1421 else if (tape.pausing)
1423 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1424 TapeAppendRecording();
1426 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1431 case TAPE_CTRL_ID_PLAY:
1432 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1434 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1436 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1439 if (TAPE_IS_EMPTY(tape))
1442 if (TAPE_IS_STOPPED(tape))
1444 TapeStartGamePlaying();
1446 else if (tape.playing)
1448 if (tape.pausing) /* PAUSE -> PLAY */
1450 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1452 else if (!tape.fast_forward) /* PLAY -> FFWD */
1454 tape.fast_forward = TRUE;
1456 else if (!tape.warp_forward) /* FFWD -> WARP */
1458 tape.warp_forward = TRUE;
1460 else if (!tape.deactivate_display) /* WARP -> WARP BLIND */
1462 tape.deactivate_display = TRUE;
1464 TapeDeactivateDisplayOn();
1466 else /* WARP BLIND -> PLAY */
1468 tape.fast_forward = FALSE;
1469 tape.warp_forward = FALSE;
1470 tape.deactivate_display = FALSE;
1472 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1475 DrawVideoDisplayCurrentState();
1485 static void HandleTapeButtons(struct GadgetInfo *gi)
1487 HandleTapeButtonsExt(gi->custom_id);
1490 void HandleTapeButtonKeys(Key key)
1492 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1493 boolean extra_button_is_active = !eject_button_is_active;
1495 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1496 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1497 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1498 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1499 else if (key == setup.shortcut.tape_stop)
1500 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1501 else if (key == setup.shortcut.tape_pause)
1502 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1503 else if (key == setup.shortcut.tape_record)
1504 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1505 else if (key == setup.shortcut.tape_play)
1506 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);