1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 /* some positions in the video tape control window */
49 #define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
50 #define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
51 #define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
52 #define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
53 #define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
54 #define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
55 #define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
56 #define VIDEO_DATE_YSIZE 16
57 #define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
58 #define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
59 #define VIDEO_REC_LABEL_XSIZE 20
60 #define VIDEO_REC_LABEL_YSIZE 12
61 #define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
62 #define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
63 #define VIDEO_REC_SYMBOL_XSIZE 16
64 #define VIDEO_REC_SYMBOL_YSIZE 16
65 #define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
66 #define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
67 #define VIDEO_PLAY_LABEL_XSIZE 22
68 #define VIDEO_PLAY_LABEL_YSIZE 12
69 #define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
70 #define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
71 #define VIDEO_PLAY_SYMBOL_XSIZE 11
72 #define VIDEO_PLAY_SYMBOL_YSIZE 13
73 #define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
74 #define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
75 #define VIDEO_PAUSE_LABEL_XSIZE 35
76 #define VIDEO_PAUSE_LABEL_YSIZE 8
77 #define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
78 #define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
79 #define VIDEO_PAUSE_SYMBOL_XSIZE 17
80 #define VIDEO_PAUSE_SYMBOL_YSIZE 13
81 #define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
82 #define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
83 #define VIDEO_TIME_XSIZE 50
84 #define VIDEO_TIME_YSIZE 16
86 /* some default values for tape labels and symbols */
87 #define VIDEO_LABEL_XPOS 5
88 #define VIDEO_LABEL_YPOS 42
89 #define VIDEO_LABEL_XSIZE 40
90 #define VIDEO_LABEL_YSIZE 28
91 #define VIDEO_SYMBOL_XPOS 39
92 #define VIDEO_SYMBOL_YPOS 42
93 #define VIDEO_SYMBOL_XSIZE 56
94 #define VIDEO_SYMBOL_YSIZE 13
96 /* values for certain tape labels and symbols */
97 #define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
98 #define VIDEO_FFWD_LABEL_YPOS 193
99 #define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
100 #define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
101 #define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
102 #define VIDEO_FFWD_SYMBOL_YPOS 193
103 #define VIDEO_FFWD_SYMBOL_XSIZE 27
104 #define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
106 #define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
107 #define VIDEO_PBEND_LABEL_YPOS 221
108 #define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
109 #define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
110 #define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
111 #define VIDEO_PBEND_SYMBOL_YPOS 221
112 #define VIDEO_PBEND_SYMBOL_XSIZE 27
113 #define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
115 #define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
116 #define VIDEO_WARP_LABEL_YPOS 165
117 #define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
118 #define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
119 #define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
120 #define VIDEO_WARP_SYMBOL_YPOS 165
121 #define VIDEO_WARP_SYMBOL_XSIZE 27
122 #define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
123 #define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
124 #define VIDEO_WARP2_SYMBOL_YPOS 152
125 #define VIDEO_WARP2_SYMBOL_XSIZE 27
126 #define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
128 #define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
129 #define VIDEO_1STEP_SYMBOL_YPOS 139
130 #define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
131 #define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
133 #define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
134 #define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
135 #define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
136 #define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
138 #define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
139 #define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
141 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
142 VIDEO_STATE_TIME_OFF | \
143 VIDEO_STATE_FRAME_OFF)
144 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
145 VIDEO_STATE_REC_OFF | \
146 VIDEO_STATE_PAUSE_OFF | \
147 VIDEO_STATE_FFWD_OFF | \
148 VIDEO_STATE_PBEND_OFF | \
149 VIDEO_STATE_1STEP_OFF)
150 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
151 VIDEO_PRESS_REC_OFF | \
152 VIDEO_PRESS_PAUSE_OFF | \
153 VIDEO_PRESS_STOP_OFF | \
154 VIDEO_PRESS_EJECT_OFF)
155 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
159 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
160 VIDEO_STATE_TIME_ON | \
161 VIDEO_STATE_FRAME_ON)
162 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
163 VIDEO_STATE_REC_ON | \
164 VIDEO_STATE_PAUSE_ON | \
165 VIDEO_STATE_FFWD_ON | \
166 VIDEO_STATE_PBEND_ON | \
167 VIDEO_STATE_1STEP_ON)
168 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
169 VIDEO_PRESS_REC_ON | \
170 VIDEO_PRESS_PAUSE_ON | \
171 VIDEO_PRESS_STOP_ON | \
172 VIDEO_PRESS_EJECT_ON)
173 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
177 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
178 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
179 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
180 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
182 #define NUM_TAPE_FUNCTIONS 11
183 #define NUM_TAPE_FUNCTION_PARTS 2
184 #define NUM_TAPE_FUNCTION_STATES 2
187 /* ========================================================================= */
188 /* video display functions */
189 /* ========================================================================= */
191 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
200 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
203 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
204 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
207 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
208 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
211 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
212 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
215 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
219 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
223 /* (no label for displaying optional frame) */
228 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
229 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
232 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
233 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
236 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
237 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
240 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
241 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
244 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
245 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
249 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
251 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
253 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
255 int graphic = video_pos[i][j].graphic;
256 struct XY *pos = video_pos[i][j].pos;
263 if (state & (1 << (i * 2 + k)))
265 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
266 struct GraphicInfo *gfx = &graphic_info[graphic];
270 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
272 if (value == skip_value)
277 gd_bitmap = gfx->bitmap;
283 gd_bitmap = gfx_bg->bitmap;
284 gd_x = gfx_bg->src_x + pos->x;
285 gd_y = gfx_bg->src_y + pos->y;
288 /* some tape graphics may be undefined -- only draw if defined */
289 if (gd_bitmap != NULL)
290 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
291 VX + pos->x, VY + pos->y);
293 redraw_mask |= REDRAW_DOOR_2;
301 #define DATETIME_NONE (0)
303 #define DATETIME_DATE_YYYY (1 << 0)
304 #define DATETIME_DATE_YY (1 << 1)
305 #define DATETIME_DATE_MON (1 << 2)
306 #define DATETIME_DATE_MM (1 << 3)
307 #define DATETIME_DATE_DD (1 << 4)
309 #define DATETIME_TIME_HH (1 << 5)
310 #define DATETIME_TIME_MIN (1 << 6)
311 #define DATETIME_TIME_MM (1 << 7)
312 #define DATETIME_TIME_SS (1 << 8)
314 #define DATETIME_FRAME (1 << 9)
316 #define DATETIME_XOFFSET_1 (1 << 10)
317 #define DATETIME_XOFFSET_2 (1 << 11)
319 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
321 DATETIME_DATE_MON | \
325 #define DATETIME_TIME (DATETIME_TIME_HH | \
326 DATETIME_TIME_MIN | \
330 #define MAX_DATETIME_STRING_SIZE 32
332 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
336 static char *month_shortnames[] =
354 struct TextPosInfo *pos;
359 { &tape.text.date, DATETIME_DATE_DD },
360 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
361 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
362 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
363 { &tape.text.date_yy, DATETIME_DATE_YY },
364 { &tape.text.date_mon, DATETIME_DATE_MON },
365 { &tape.text.date_mm, DATETIME_DATE_MM },
366 { &tape.text.date_dd, DATETIME_DATE_DD },
368 { &tape.text.time, DATETIME_TIME_MIN },
369 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
370 { &tape.text.time_hh, DATETIME_TIME_HH },
371 { &tape.text.time_mm, DATETIME_TIME_MM },
372 { &tape.text.time_ss, DATETIME_TIME_SS },
374 { &tape.text.frame, DATETIME_FRAME },
376 { NULL, DATETIME_NONE },
379 for (i = 0; datetime_info[i].pos != NULL; i++)
381 struct TextPosInfo *pos = datetime_info[i].pos;
382 int type = datetime_info[i].type;
389 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
390 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
393 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
395 char s[MAX_DATETIME_STRING_SIZE];
396 int year2 = value / 10000;
397 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
398 int month_index = (value / 100) % 100;
399 int month = month_index + 1;
400 int day = value % 100;
402 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
403 type & DATETIME_DATE_YY ? int2str(year2, 2) :
404 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
405 type & DATETIME_DATE_MM ? int2str(month, 2) :
406 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
408 DrawText(xpos, ypos, s, pos->font);
410 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
412 char s[MAX_DATETIME_STRING_SIZE];
413 int hh = (value / 3600) % 100;
414 int min = value / 60;
415 int mm = (value / 60) % 60;
418 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
419 type & DATETIME_TIME_MIN ? int2str(min, 2) :
420 type & DATETIME_TIME_MM ? int2str(mm, 2) :
421 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
423 DrawText(xpos, ypos, s, pos->font);
425 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
427 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
432 void DrawVideoDisplay(unsigned int state, unsigned int value)
434 DrawVideoDisplay_Graphics(state, value);
435 DrawVideoDisplay_DateTime(state, value);
438 void DrawCompleteVideoDisplay()
440 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
442 /* draw tape background */
443 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
444 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
446 /* draw tape buttons (forced) */
450 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
454 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
455 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
456 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
457 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
460 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
462 else if (tape.playing)
464 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
465 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
466 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
467 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
470 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
472 else if (tape.date && tape.length)
474 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
475 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
476 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
479 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
483 void TapeDeactivateDisplayOn()
485 SetDrawDeactivationMask(REDRAW_FIELD);
486 audio.sound_deactivated = TRUE;
489 void TapeDeactivateDisplayOff(boolean redraw_display)
491 SetDrawDeactivationMask(REDRAW_NONE);
492 audio.sound_deactivated = FALSE;
497 DrawGameDoorValues();
502 /* ========================================================================= */
503 /* tape control functions */
504 /* ========================================================================= */
506 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
508 struct tm *lt = localtime(&epoch_seconds);
510 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
513 void TapeSetDateFromNow()
515 TapeSetDateFromEpochSeconds(time(NULL));
524 tape.length_frames = 0;
525 tape.length_seconds = 0;
527 if (leveldir_current)
528 setString(&tape.level_identifier, leveldir_current->identifier);
530 tape.level_nr = level_nr;
531 tape.pos[tape.counter].delay = 0;
534 tape.random_seed = InitRND(level.random_seed);
536 tape.file_version = FILE_VERSION_ACTUAL;
537 tape.game_version = GAME_VERSION_ACTUAL;
538 tape.engine_version = level.game_version;
540 TapeSetDateFromNow();
542 for (i = 0; i < MAX_PLAYERS; i++)
543 tape.player_participates[i] = FALSE;
545 tape.centered_player_nr_next = -1;
546 tape.set_centered_player = FALSE;
549 static void TapeRewind()
552 tape.delay_played = 0;
553 tape.pause_before_death = FALSE;
554 tape.recording = FALSE;
555 tape.playing = FALSE;
556 tape.fast_forward = FALSE;
557 tape.warp_forward = FALSE;
558 tape.deactivate_display = FALSE;
559 tape.auto_play = (global.autoplay_leveldir != NULL);
560 tape.auto_play_level_solved = FALSE;
561 tape.quick_resume = FALSE;
562 tape.single_step = FALSE;
564 tape.centered_player_nr_next = -1;
565 tape.set_centered_player = FALSE;
567 InitRND(tape.random_seed);
570 static void TapeSetRandomSeed(int random_seed)
572 tape.random_seed = InitRND(random_seed);
575 void TapeStartRecording(int random_seed)
577 if (!TAPE_IS_STOPPED(tape))
582 TapeSetRandomSeed(random_seed);
584 tape.recording = TRUE;
586 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
587 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
588 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
589 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
593 SetDrawDeactivationMask(REDRAW_NONE);
594 audio.sound_deactivated = FALSE;
597 static void TapeStartGameRecording()
599 TapeStartRecording(level.random_seed);
601 #if defined(NETWORK_AVALIABLE)
604 SendToServer_StartPlaying();
613 static void TapeAppendRecording()
615 if (!tape.playing || !tape.pausing)
619 tape.playing = FALSE;
620 tape.fast_forward = FALSE;
621 tape.warp_forward = FALSE;
622 tape.pause_before_death = FALSE;
623 tape.deactivate_display = FALSE;
626 tape.recording = TRUE;
629 // set current delay (for last played move)
630 tape.pos[tape.counter].delay = tape.delay_played;
633 TapeSetDateFromNow();
635 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
636 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
638 UpdateAndDisplayGameControlValues();
641 void TapeHaltRecording()
647 tape.pos[tape.counter].delay = 0;
649 tape.length = tape.counter;
650 tape.length_frames = GetTapeLengthFrames();
651 tape.length_seconds = GetTapeLengthSeconds();
654 void TapeStopRecording()
658 tape.recording = FALSE;
659 tape.pausing = FALSE;
661 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
662 MapTapeEjectButton();
665 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
667 byte action[MAX_PLAYERS];
670 if (!tape.recording) /* (record action even when tape is paused) */
673 if (tape.counter >= MAX_TAPE_LEN - 1)
679 for (i = 0; i < MAX_PLAYERS; i++)
680 action[i] = action_raw[i];
682 if (tape.set_centered_player)
684 for (i = 0; i < MAX_PLAYERS; i++)
685 if (tape.centered_player_nr_next == i ||
686 tape.centered_player_nr_next == -1)
687 action[i] |= KEY_SET_FOCUS;
689 tape.set_centered_player = FALSE;
692 if (tape.pos[tape.counter].delay > 0) /* already stored action */
694 boolean changed_events = FALSE;
696 for (i = 0; i < MAX_PLAYERS; i++)
697 if (tape.pos[tape.counter].action[i] != action[i])
698 changed_events = TRUE;
700 if (changed_events || tape.pos[tape.counter].delay >= 255)
703 tape.pos[tape.counter].delay = 0;
706 tape.pos[tape.counter].delay++;
709 if (tape.pos[tape.counter].delay == 0) /* store new action */
711 for (i = 0; i < MAX_PLAYERS; i++)
712 tape.pos[tape.counter].action[i] = action[i];
714 tape.pos[tape.counter].delay++;
718 void TapeTogglePause(boolean toggle_manual)
722 tape.pausing = !tape.pausing;
724 if (tape.single_step && toggle_manual)
725 tape.single_step = FALSE;
727 state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
729 if (tape.pause_before_death)
730 state |= (tape.pausing ? VIDEO_STATE_PBEND_OFF : VIDEO_STATE_PBEND_ON);
731 else if (tape.fast_forward)
732 state |= (tape.pausing ? VIDEO_STATE_FFWD_OFF : VIDEO_STATE_FFWD_ON);
735 state |= VIDEO_STATE_PLAY_ON;
737 state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
739 DrawVideoDisplay(state, 0);
741 if (tape.warp_forward)
745 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
749 if (tape.deactivate_display)
750 TapeDeactivateDisplayOn();
752 DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
755 if (tape.quick_resume)
757 tape.quick_resume = FALSE;
759 TapeStopWarpForward();
760 TapeAppendRecording();
762 if (!CheckEngineSnapshotSingle())
763 SaveEngineSnapshotSingle();
765 // restart step/move snapshots after quick loading tape
766 SaveEngineSnapshotToListInitial();
770 if (setup.show_snapshot_buttons &&
771 game_status == GAME_MODE_PLAYING &&
772 CheckEngineSnapshotList())
775 MapUndoRedoButtons();
776 else if (!tape.single_step)
777 UnmapUndoRedoButtons();
781 void TapeStartPlaying()
783 if (TAPE_IS_EMPTY(tape))
786 if (!TAPE_IS_STOPPED(tape))
793 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
794 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
795 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
796 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
800 SetDrawDeactivationMask(REDRAW_NONE);
801 audio.sound_deactivated = FALSE;
804 static void TapeStartGamePlaying()
811 void TapeStopPlaying()
813 tape.playing = FALSE;
814 tape.pausing = FALSE;
816 if (tape.warp_forward)
817 TapeStopWarpForward();
819 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
820 MapTapeEjectButton();
823 byte *TapePlayAction()
825 static byte action[MAX_PLAYERS];
828 if (!tape.playing || tape.pausing)
831 // stop some seconds before player gets killed
832 if (tape.pause_before_death)
834 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
836 tape.fast_forward = FALSE;
837 tape.pause_before_death = FALSE;
839 DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, 0);
841 TapeStopWarpForward();
842 TapeTogglePause(TAPE_TOGGLE_MANUAL);
848 if (!tape.deactivate_display)
850 if (tape.pause_before_death)
852 if (!(FrameCounter % 20))
854 if ((FrameCounter / 20) % 2)
855 DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
857 DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
860 if (tape.warp_forward)
862 if (tape.deactivate_display)
863 DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
865 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
868 else if (tape.fast_forward)
870 if ((FrameCounter / 20) % 2)
871 DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
873 DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
875 if (tape.warp_forward)
877 if (tape.deactivate_display)
878 DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
880 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
886 /* !!! this makes things much slower !!! */
887 else if (tape.warp_forward)
889 if ((FrameCounter / 20) % 2)
890 DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
892 DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
894 DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
898 if (tape.counter >= tape.length) /* end of tape reached */
900 if (tape.warp_forward && !tape.auto_play)
901 TapeTogglePause(TAPE_TOGGLE_MANUAL);
908 for (i = 0; i < MAX_PLAYERS; i++)
909 action[i] = tape.pos[tape.counter].action[i];
911 #if DEBUG_TAPE_WHEN_PLAYING
912 printf("%05d", FrameCounter);
913 for (i = 0; i < MAX_PLAYERS; i++)
914 printf(" %08x", action[i]);
918 tape.set_centered_player = FALSE;
919 tape.centered_player_nr_next = -999;
921 for (i = 0; i < MAX_PLAYERS; i++)
923 if (action[i] & KEY_SET_FOCUS)
925 tape.set_centered_player = TRUE;
926 tape.centered_player_nr_next =
927 (tape.centered_player_nr_next == -999 ? i : -1);
930 action[i] &= ~KEY_SET_FOCUS;
934 if (tape.delay_played >= tape.pos[tape.counter].delay)
937 tape.delay_played = 0;
948 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
950 if (tape.date && tape.length)
952 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
953 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
954 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
958 unsigned int GetTapeLengthFrames()
960 unsigned int tape_length_frames = 0;
963 if (TAPE_IS_EMPTY(tape))
966 for (i = 0; i < tape.length; i++)
967 tape_length_frames += tape.pos[i].delay;
969 return tape_length_frames;
972 unsigned int GetTapeLengthSeconds()
974 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
977 static void TapeStartWarpForward()
979 tape.warp_forward = TRUE;
981 if (!tape.fast_forward && !tape.pause_before_death)
983 tape.pausing = FALSE;
984 tape.pause_before_death = TRUE;
985 tape.deactivate_display = TRUE;
987 TapeDeactivateDisplayOn();
989 DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
990 DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
994 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
998 static void TapeStopWarpForward()
1000 int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
1002 if (tape.deactivate_display)
1003 tape.pause_before_death = FALSE;
1005 tape.warp_forward = FALSE;
1006 tape.deactivate_display = FALSE;
1008 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1010 if (tape.pause_before_death)
1011 state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
1012 else if (tape.fast_forward)
1013 state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
1015 state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
1017 DrawVideoDisplay(state, 0);
1020 static void TapeSingleStep()
1022 if (options.network)
1026 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1028 tape.single_step = !tape.single_step;
1030 DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
1031 VIDEO_STATE_1STEP_OFF), 0);
1034 void TapeQuickSave()
1036 if (game_status == GAME_MODE_MAIN)
1038 Request("No game that can be saved!", REQ_CONFIRM);
1043 if (game_status != GAME_MODE_PLAYING)
1047 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
1049 if (TAPE_IS_EMPTY(tape))
1051 Request("No tape that can be saved!", REQ_CONFIRM);
1056 if (SaveTapeChecked(tape.level_nr))
1057 SaveEngineSnapshotSingle();
1060 void TapeQuickLoad()
1062 char *filename = getTapeFilename(level_nr);
1064 if (!fileExists(filename))
1066 Request("No tape for this level!", REQ_CONFIRM);
1071 if (tape.recording && !Request("Stop recording and load tape?",
1072 REQ_ASK | REQ_STAY_CLOSED))
1074 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1079 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1082 if (CheckEngineSnapshotSingle())
1084 TapeStartGamePlaying();
1086 LoadEngineSnapshotSingle();
1088 DrawCompleteVideoDisplay();
1090 tape.playing = TRUE;
1091 tape.pausing = TRUE;
1093 TapeStopWarpForward();
1094 TapeAppendRecording();
1096 // restart step/move snapshots after quick loading tape
1097 SaveEngineSnapshotToListInitial();
1099 if (FrameCounter > 0)
1108 if (!TAPE_IS_EMPTY(tape))
1110 TapeStartGamePlaying();
1111 TapeStartWarpForward();
1113 tape.quick_resume = TRUE;
1115 else /* this should not happen (basically checked above) */
1117 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1119 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1123 void InsertSolutionTape()
1125 if (!TAPE_IS_EMPTY(tape))
1128 LoadSolutionTape(level_nr);
1130 if (TAPE_IS_EMPTY(tape))
1131 Request("No solution tape for this level!", REQ_CONFIRM);
1133 DrawCompleteVideoDisplay();
1137 /* ------------------------------------------------------------------------- *
1138 * tape autoplay functions
1139 * ------------------------------------------------------------------------- */
1143 static LevelDirTree *autoplay_leveldir = NULL;
1144 static boolean autoplay_initialized = FALSE;
1145 static int autoplay_level_nr = -1;
1146 static int num_levels_played = 0;
1147 static int num_levels_solved = 0;
1148 static int num_tape_missing = 0;
1149 static boolean level_failed[MAX_TAPES_PER_SET];
1152 if (autoplay_initialized)
1154 /* just finished auto-playing tape */
1155 printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1157 num_levels_played++;
1159 if (tape.auto_play_level_solved)
1160 num_levels_solved++;
1161 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1162 level_failed[level_nr] = TRUE;
1166 DrawCompleteVideoDisplay();
1168 audio.sound_enabled = FALSE;
1169 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1171 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1172 global.autoplay_leveldir);
1174 if (autoplay_leveldir == NULL)
1175 Error(ERR_EXIT, "no such level identifier: '%s'",
1176 global.autoplay_leveldir);
1178 leveldir_current = autoplay_leveldir;
1180 if (autoplay_leveldir->first_level < 0)
1181 autoplay_leveldir->first_level = 0;
1182 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1183 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1185 autoplay_level_nr = autoplay_leveldir->first_level;
1187 printf_line("=", 79);
1188 printf("Automatically playing level tapes\n");
1189 printf_line("-", 79);
1190 printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1191 printf("Level series name: '%s'\n", autoplay_leveldir->name);
1192 printf("Level series author: '%s'\n", autoplay_leveldir->author);
1193 printf("Number of levels: %d\n", autoplay_leveldir->levels);
1194 printf_line("=", 79);
1197 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1198 level_failed[i] = FALSE;
1200 autoplay_initialized = TRUE;
1203 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1205 level_nr = autoplay_level_nr++;
1207 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1212 printf("Level %03d: ", level_nr);
1214 LoadLevel(level_nr);
1215 if (level.no_valid_file)
1217 printf("(no level)\n");
1222 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1223 printf("(only testing level)\n");
1227 LoadSolutionTape(level_nr);
1229 if (tape.no_valid_file)
1233 printf("(no tape)\n");
1238 printf("playing tape ... ");
1240 TapeStartGamePlaying();
1242 if (global.autoplay_mode == AUTOPLAY_FFWD)
1243 tape.fast_forward = TRUE;
1245 if (global.autoplay_mode != AUTOPLAY_PLAY)
1246 TapeStartWarpForward();
1252 printf_line("=", 79);
1253 printf("Number of levels played: %d\n", num_levels_played);
1254 printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1255 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1256 printf_line("-", 79);
1257 printf("Summary (for automatic parsing by scripts):\n");
1258 printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1259 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1260 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1262 if (num_levels_played != num_levels_solved)
1264 printf(", FAILED:");
1265 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1266 if (level_failed[i])
1271 printf_line("=", 79);
1277 /* ---------- new tape button stuff ---------------------------------------- */
1285 } tapebutton_info[NUM_TAPE_BUTTONS] =
1288 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1289 TAPE_CTRL_ID_EJECT, "eject tape"
1292 /* (same position as "eject" button) */
1293 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1294 TAPE_CTRL_ID_EXTRA, "extra functions"
1297 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1298 TAPE_CTRL_ID_STOP, "stop tape"
1301 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1302 TAPE_CTRL_ID_PAUSE, "pause tape"
1305 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1306 TAPE_CTRL_ID_RECORD, "record tape"
1309 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1310 TAPE_CTRL_ID_PLAY, "play tape"
1314 void CreateTapeButtons()
1318 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1320 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1321 struct XY *pos = tapebutton_info[i].pos;
1322 struct GadgetInfo *gi;
1323 int gd_x = gfx->src_x;
1324 int gd_y = gfx->src_y;
1325 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1326 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1329 gi = CreateGadget(GDI_CUSTOM_ID, id,
1330 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1333 GDI_WIDTH, gfx->width,
1334 GDI_HEIGHT, gfx->height,
1335 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1336 GDI_STATE, GD_BUTTON_UNPRESSED,
1337 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1338 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1339 GDI_DIRECT_DRAW, FALSE,
1340 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1341 GDI_CALLBACK_ACTION, HandleTapeButtons,
1345 Error(ERR_EXIT, "cannot create gadget");
1347 tape_gadget[id] = gi;
1351 void FreeTapeButtons()
1355 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1356 FreeGadget(tape_gadget[i]);
1359 void MapTapeEjectButton()
1361 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1362 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1365 void MapTapeWarpButton()
1367 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1368 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1371 void MapTapeButtons()
1375 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1376 if (i != TAPE_CTRL_ID_EXTRA)
1377 MapGadget(tape_gadget[i]);
1379 if (tape.recording || tape.playing)
1380 MapTapeWarpButton();
1382 if (tape.show_game_buttons)
1386 void UnmapTapeButtons()
1390 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1391 UnmapGadget(tape_gadget[i]);
1393 if (tape.show_game_buttons)
1397 static void HandleTapeButtonsExt(int id)
1399 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1404 case TAPE_CTRL_ID_EJECT:
1407 if (TAPE_IS_EMPTY(tape))
1411 if (TAPE_IS_EMPTY(tape))
1412 Request("No tape for this level!", REQ_CONFIRM);
1417 SaveTapeChecked(tape.level_nr);
1422 DrawCompleteVideoDisplay();
1425 case TAPE_CTRL_ID_EXTRA:
1428 if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
1430 TapeStartWarpForward();
1432 else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */
1434 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1436 else /* WARP FORWARD PLAY -> PLAY */
1438 TapeStopWarpForward();
1441 else if (tape.recording)
1446 case TAPE_CTRL_ID_STOP:
1450 case TAPE_CTRL_ID_PAUSE:
1451 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1454 case TAPE_CTRL_ID_RECORD:
1455 if (TAPE_IS_STOPPED(tape))
1456 TapeStartGameRecording();
1457 else if (tape.pausing)
1459 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1460 TapeAppendRecording();
1462 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1466 case TAPE_CTRL_ID_PLAY:
1467 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1469 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1471 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1474 if (TAPE_IS_EMPTY(tape))
1477 if (TAPE_IS_STOPPED(tape))
1479 TapeStartGamePlaying();
1481 else if (tape.playing)
1483 if (tape.pausing) /* PAUSE -> PLAY */
1485 // continue playing in normal mode
1486 tape.fast_forward = FALSE;
1487 tape.warp_forward = FALSE;
1488 tape.pause_before_death = FALSE;
1489 tape.deactivate_display = FALSE;
1491 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1493 else if (tape.warp_forward &&
1494 !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */
1496 TapeStopWarpForward();
1498 else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
1500 tape.fast_forward = TRUE;
1501 DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
1503 else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
1505 tape.pause_before_death = TRUE;
1506 DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
1508 else /* AUTO PAUSE -> NORMAL PLAY */
1510 if (tape.warp_forward)
1511 TapeStopWarpForward();
1513 tape.fast_forward = FALSE;
1514 tape.pause_before_death = FALSE;
1516 DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
1526 static void HandleTapeButtons(struct GadgetInfo *gi)
1528 HandleTapeButtonsExt(gi->custom_id);
1531 void HandleTapeButtonKeys(Key key)
1533 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1534 boolean extra_button_is_active = !eject_button_is_active;
1536 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1537 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1538 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1539 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1540 else if (key == setup.shortcut.tape_stop)
1541 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1542 else if (key == setup.shortcut.tape_pause)
1543 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1544 else if (key == setup.shortcut.tape_record)
1545 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1546 else if (key == setup.shortcut.tape_play)
1547 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);