1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
24 #define DEBUG_TAPE_WHEN_PLAYING FALSE
26 // tape button identifiers
27 #define TAPE_CTRL_ID_EJECT 0
28 #define TAPE_CTRL_ID_EXTRA 1
29 #define TAPE_CTRL_ID_STOP 2
30 #define TAPE_CTRL_ID_PAUSE 3
31 #define TAPE_CTRL_ID_RECORD 4
32 #define TAPE_CTRL_ID_PLAY 5
33 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
34 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
36 #define NUM_TAPE_BUTTONS 8
38 // values for tape handling
39 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
40 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
42 // forward declaration for internal use
43 static void HandleTapeButtons(struct GadgetInfo *);
44 static void TapeStopWarpForward(void);
45 static float GetTapeLengthSecondsFloat(void);
46 static void CopyTapeToUndoBuffer(void);
48 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
49 static struct TapeInfo tape_undo_buffer;
52 // ============================================================================
53 // video tape definitions
54 // ============================================================================
56 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
57 VIDEO_STATE_TIME_OFF | \
58 VIDEO_STATE_FRAME_OFF)
59 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
60 VIDEO_STATE_REC_OFF | \
61 VIDEO_STATE_PAUSE_OFF | \
62 VIDEO_STATE_FFWD_OFF | \
63 VIDEO_STATE_WARP_OFF | \
64 VIDEO_STATE_WARP2_OFF | \
65 VIDEO_STATE_PBEND_OFF | \
66 VIDEO_STATE_1STEP_OFF)
67 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
68 VIDEO_PRESS_REC_OFF | \
69 VIDEO_PRESS_PAUSE_OFF | \
70 VIDEO_PRESS_STOP_OFF | \
71 VIDEO_PRESS_EJECT_OFF)
72 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
76 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
77 VIDEO_STATE_TIME_ON | \
79 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
80 VIDEO_STATE_REC_ON | \
81 VIDEO_STATE_PAUSE_ON | \
82 VIDEO_STATE_FFWD_ON | \
83 VIDEO_STATE_WARP_ON | \
84 VIDEO_STATE_WARP2_ON | \
85 VIDEO_STATE_PBEND_ON | \
87 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
88 VIDEO_PRESS_REC_ON | \
89 VIDEO_PRESS_PAUSE_ON | \
90 VIDEO_PRESS_STOP_ON | \
92 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
96 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
97 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
98 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
99 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
101 #define NUM_TAPE_FUNCTIONS 11
102 #define NUM_TAPE_FUNCTION_PARTS 2
103 #define NUM_TAPE_FUNCTION_STATES 2
106 // ============================================================================
107 // video display functions
108 // ============================================================================
110 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
119 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
122 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
123 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
126 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
127 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
130 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
131 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
134 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
138 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
142 // (no label for displaying optional frame)
147 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
148 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
151 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
152 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
155 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
156 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
159 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
160 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
163 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
164 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
168 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
170 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
172 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
174 int graphic = video_pos[i][j].graphic;
175 struct XY *pos = video_pos[i][j].pos;
182 if (state & (1 << (i * 2 + k)))
184 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
185 struct GraphicInfo *gfx = &graphic_info[graphic];
189 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
191 if (value == skip_value)
196 gd_bitmap = gfx->bitmap;
202 gd_bitmap = gfx_bg->bitmap;
203 gd_x = gfx_bg->src_x + pos->x;
204 gd_y = gfx_bg->src_y + pos->y;
207 // some tape graphics may be undefined -- only draw if defined
208 if (gd_bitmap != NULL)
209 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
210 VX + pos->x, VY + pos->y);
212 redraw_mask |= REDRAW_DOOR_2;
220 #define DATETIME_NONE (0)
222 #define DATETIME_DATE_YYYY (1 << 0)
223 #define DATETIME_DATE_YY (1 << 1)
224 #define DATETIME_DATE_MON (1 << 2)
225 #define DATETIME_DATE_MM (1 << 3)
226 #define DATETIME_DATE_DD (1 << 4)
228 #define DATETIME_TIME_HH (1 << 5)
229 #define DATETIME_TIME_MIN (1 << 6)
230 #define DATETIME_TIME_MM (1 << 7)
231 #define DATETIME_TIME_SS (1 << 8)
233 #define DATETIME_FRAME (1 << 9)
235 #define DATETIME_XOFFSET_1 (1 << 10)
236 #define DATETIME_XOFFSET_2 (1 << 11)
238 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
240 DATETIME_DATE_MON | \
244 #define DATETIME_TIME (DATETIME_TIME_HH | \
245 DATETIME_TIME_MIN | \
249 #define MAX_DATETIME_STRING_SIZE 32
251 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
255 static char *month_shortnames[] =
273 struct TextPosInfo *pos;
278 { &tape.text.date, DATETIME_DATE_DD },
279 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
280 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
281 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
282 { &tape.text.date_yy, DATETIME_DATE_YY },
283 { &tape.text.date_mon, DATETIME_DATE_MON },
284 { &tape.text.date_mm, DATETIME_DATE_MM },
285 { &tape.text.date_dd, DATETIME_DATE_DD },
287 { &tape.text.time, DATETIME_TIME_MIN },
288 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
289 { &tape.text.time_hh, DATETIME_TIME_HH },
290 { &tape.text.time_mm, DATETIME_TIME_MM },
291 { &tape.text.time_ss, DATETIME_TIME_SS },
293 { &tape.text.frame, DATETIME_FRAME },
295 { NULL, DATETIME_NONE },
298 for (i = 0; datetime_info[i].pos != NULL; i++)
300 struct TextPosInfo *pos = datetime_info[i].pos;
301 int type = datetime_info[i].type;
308 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
309 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
312 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
314 char s[MAX_DATETIME_STRING_SIZE];
315 int year2 = value / 10000;
316 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
317 int month_index_raw = (value / 100) % 100;
318 int month_index = month_index_raw % 12; // prevent invalid index
319 int month = month_index + 1;
320 int day = value % 100;
322 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
323 type & DATETIME_DATE_YY ? int2str(year2, 2) :
324 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
325 type & DATETIME_DATE_MM ? int2str(month, 2) :
326 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
328 DrawText(xpos, ypos, s, pos->font);
330 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
332 char s[MAX_DATETIME_STRING_SIZE];
333 int hh = (value / 3600) % 100;
334 int min = value / 60;
335 int mm = (value / 60) % 60;
338 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
339 type & DATETIME_TIME_MIN ? int2str(min, 2) :
340 type & DATETIME_TIME_MM ? int2str(mm, 2) :
341 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
343 DrawText(xpos, ypos, s, pos->font);
345 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
347 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
352 void DrawVideoDisplay(unsigned int state, unsigned int value)
354 DrawVideoDisplay_Graphics(state, value);
355 DrawVideoDisplay_DateTime(state, value);
358 static void DrawVideoDisplayLabel(unsigned int state)
360 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
363 static void DrawVideoDisplaySymbol(unsigned int state)
365 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
368 static void DrawVideoDisplayCurrentState(void)
372 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
375 state |= VIDEO_STATE_PAUSE_ON;
379 state |= VIDEO_STATE_REC_ON;
381 if (tape.single_step)
382 state |= VIDEO_STATE_1STEP_ON;
384 else if (tape.playing)
386 state |= VIDEO_STATE_PLAY_ON;
390 if (tape.deactivate_display)
391 state |= VIDEO_STATE_WARP2_ON;
392 else if (tape.warp_forward)
393 state |= VIDEO_STATE_WARP_ON;
394 else if (tape.fast_forward)
395 state |= VIDEO_STATE_FFWD_ON;
397 if (tape.pause_before_end)
398 state |= VIDEO_STATE_PBEND_ON;
402 // draw labels and symbols separately to prevent labels overlapping symbols
403 DrawVideoDisplayLabel(state);
404 DrawVideoDisplaySymbol(state);
407 void DrawCompleteVideoDisplay(void)
409 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
411 // draw tape background
412 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
413 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
415 // draw tape buttons (forced)
416 RedrawOrRemapTapeButtons();
418 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
422 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
423 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
424 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
425 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
428 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
430 else if (tape.playing)
432 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
433 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
434 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
435 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
438 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
440 else if (tape.date && tape.length)
442 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
443 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
444 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
447 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
451 void TapeDeactivateDisplayOn(void)
453 SetDrawDeactivationMask(REDRAW_FIELD);
454 audio.sound_deactivated = TRUE;
457 void TapeDeactivateDisplayOff(boolean redraw_display)
459 SetDrawDeactivationMask(REDRAW_NONE);
460 audio.sound_deactivated = FALSE;
466 UpdateGameDoorValues();
467 DrawGameDoorValues();
472 // ============================================================================
473 // tape logging functions
474 // ============================================================================
478 LevelDirTree *leveldir;
479 boolean all_levelsets;
482 int num_levels_played;
483 int num_levels_solved;
484 int num_tapes_patched;
485 int num_tape_missing;
486 boolean level_failed[MAX_TAPES_PER_SET];
490 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
492 static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
496 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
497 Print("Automatically fixing level tapes\n");
498 else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
499 Print("Automatically uploading level tapes\n");
501 Print("Automatically playing level tapes\n");
504 Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
505 Print("Level series name: '%s'\n", autoplay->leveldir->name);
506 Print("Level series author: '%s'\n", autoplay->leveldir->author);
507 Print("Number of levels: %d\n", autoplay->leveldir->levels);
511 DrawInitTextItem(autoplay->leveldir->name);
514 static void PrintTapeReplayProgress(boolean replay_finished)
516 static unsigned int counter_last = -1;
517 unsigned int counter = Counter();
518 unsigned int counter_seconds = counter / 1000;
520 if (!replay_finished)
522 unsigned int counter_delay = 50;
524 if (counter > counter_last + counter_delay)
527 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
528 level_nr, tape_patch_info,
529 tape.length_seconds / 60, tape.length_seconds % 60,
530 TapeTime / 60, TapeTime % 60);
532 counter_last = counter;
537 float tape_length_seconds = GetTapeLengthSecondsFloat();
540 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
541 level_nr, tape_patch_info,
542 tape.length_seconds / 60, tape.length_seconds % 60,
543 counter_seconds / 60, counter_seconds % 60, counter % 1000,
544 (float)counter / tape_length_seconds / 10,
545 tape.auto_play_level_fixed ? "solved and fixed" :
546 tape.auto_play_level_solved ? "solved" :
547 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
554 static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
556 char *autoplay_status =
557 (autoplay->num_levels_played == autoplay->num_levels_solved &&
558 autoplay->num_levels_played > 0 ? " OK " : "WARN");
559 int autoplay_percent =
560 (autoplay->num_levels_played ?
561 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
566 Print("Number of levels played: %d\n", autoplay->num_levels_played);
567 Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
568 (autoplay->num_levels_played ?
569 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
570 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
571 Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
573 Print("Summary (for automatic parsing by scripts):\n");
575 if (autoplay->tape_filename)
577 Print("TAPEFILE [%s] '%s', %d, %d, %d",
579 autoplay->leveldir->identifier,
580 autoplay->last_level_nr,
582 game.score_time_final);
586 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
588 autoplay->leveldir->identifier,
589 autoplay->num_levels_solved,
590 autoplay->num_levels_played,
593 if (autoplay->num_levels_played != autoplay->num_levels_solved)
596 for (i = 0; i < MAX_TAPES_PER_SET; i++)
597 if (autoplay->level_failed[i])
606 static FILE *tape_log_file;
608 static void OpenTapeLogfile(void)
610 if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
611 Warn("cannot write tape logfile '%s'", options.tape_log_filename);
614 static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
618 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
619 putFile8Bit(tape_log_file, action[i]);
622 static void CloseTapeLogfile(void)
624 fclose(tape_log_file);
628 // ============================================================================
629 // tape control functions
630 // ============================================================================
632 void TapeSetDateFromIsoDateString(char *date)
636 // check ISO date string for correct length
637 if (strlen(date) != 10)
640 // check ISO date string for correct format
641 for (i = 0; i < strlen(date); i++)
642 if (((i != 4 && i != 7) && (date[i] < '0' || date[i] > '9')) ||
643 ((i == 4 || i == 7) && (date[i] != '-')))
646 int yy = (date[2] - '0') * 10 + (date[3] - '0');
647 int mm = (date[5] - '0') * 10 + (date[6] - '0');
648 int dd = (date[8] - '0') * 10 + (date[9] - '0');
650 if (mm < 1 || mm > 12 || dd < 1 || dd > 31)
653 tape.date = 10000 * yy + 100 * (mm - 1) + dd;
656 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
658 struct tm *lt = localtime(&epoch_seconds);
660 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
663 void TapeSetDateFromNow(void)
665 TapeSetDateFromEpochSeconds(time(NULL));
672 CopyTapeToUndoBuffer();
676 tape.length_frames = 0;
677 tape.length_seconds = 0;
679 tape.score_tape_basename[0] = '\0';
681 if (leveldir_current)
683 strncpy(tape.level_identifier, leveldir_current->identifier,
685 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
688 tape.level_nr = level_nr;
689 tape.pos[tape.counter].delay = 0;
693 tape.random_seed = InitRND(level.random_seed);
695 tape.file_version = FILE_VERSION_ACTUAL;
696 tape.game_version = GAME_VERSION_ACTUAL;
697 tape.engine_version = level.game_version;
699 tape.property_bits = TAPE_PROPERTY_NONE;
701 TapeSetDateFromNow();
703 for (i = 0; i < MAX_PLAYERS; i++)
704 tape.player_participates[i] = FALSE;
706 tape.centered_player_nr_next = -1;
707 tape.set_centered_player = FALSE;
709 // set flags for game actions to default values (may be overwritten later)
710 tape.use_key_actions = TRUE;
711 tape.use_mouse_actions = FALSE;
714 static void TapeRewind(void)
717 tape.delay_played = 0;
718 tape.pause_before_end = FALSE;
719 tape.recording = FALSE;
720 tape.playing = FALSE;
721 tape.fast_forward = FALSE;
722 tape.warp_forward = FALSE;
723 tape.deactivate_display = FALSE;
724 tape.auto_play = (global.autoplay_leveldir != NULL);
725 tape.auto_play_level_solved = FALSE;
726 tape.auto_play_level_fixed = FALSE;
727 tape.auto_play_level_not_fixable = FALSE;
728 tape.quick_resume = FALSE;
729 tape.single_step = FALSE;
731 tape.centered_player_nr_next = -1;
732 tape.set_centered_player = FALSE;
734 InitRND(tape.random_seed);
737 static void TapeSetRandomSeed(int random_seed)
739 tape.random_seed = InitRND(random_seed);
742 void TapeStartRecording(int random_seed)
744 if (!TAPE_IS_STOPPED(tape))
749 TapeSetRandomSeed(random_seed);
751 tape.recording = TRUE;
753 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
754 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
755 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
756 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
760 SetDrawDeactivationMask(REDRAW_NONE);
761 audio.sound_deactivated = FALSE;
763 // required here to update video display if tape door is closed
764 if (GetDoorState() & DOOR_CLOSE_2)
765 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
768 static void TapeStartGameRecording(void)
770 StartGameActions(network.enabled, TRUE, level.random_seed);
773 static void TapeAppendRecording(void)
775 if (!tape.playing || !tape.pausing)
779 tape.playing = FALSE;
780 tape.fast_forward = FALSE;
781 tape.warp_forward = FALSE;
782 tape.pause_before_end = FALSE;
783 tape.deactivate_display = FALSE;
786 tape.recording = TRUE;
790 // set current delay (for last played move)
791 tape.pos[tape.counter].delay = tape.delay_played;
793 tape.property_bits |= TAPE_PROPERTY_REPLAYED;
796 TapeSetDateFromNow();
798 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
799 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
801 UpdateAndDisplayGameControlValues();
804 void TapeHaltRecording(void)
806 // only advance tape counter if any input events have been recorded
807 if (tape.pos[tape.counter].delay > 0)
810 // initialize delay for next tape entry (to be able to continue recording)
811 if (tape.counter < MAX_TAPE_LEN)
812 tape.pos[tape.counter].delay = 0;
814 tape.length = tape.counter;
815 tape.length_frames = GetTapeLengthFrames();
816 tape.length_seconds = GetTapeLengthSeconds();
819 void TapeStopRecording(void)
824 tape.recording = FALSE;
825 tape.pausing = FALSE;
827 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
828 MapTapeEjectButton();
831 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
835 if (tape.pos[tape.counter].delay > 0) // already stored action
837 boolean changed_events = FALSE;
839 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
840 if (tape.pos[tape.counter].action[i] != action[i])
841 changed_events = TRUE;
843 if (changed_events || tape.pos[tape.counter].delay >= 255)
845 if (tape.counter >= MAX_TAPE_LEN - 1)
849 tape.pos[tape.counter].delay = 0;
852 tape.pos[tape.counter].delay++;
855 if (tape.pos[tape.counter].delay == 0) // store new action
857 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
858 tape.pos[tape.counter].action[i] = action[i];
860 tape.pos[tape.counter].delay++;
868 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
870 byte action[MAX_TAPE_ACTIONS];
873 if (!tape.recording) // (record action even when tape is paused)
876 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
877 action[i] = action_raw[i];
879 if (tape.use_key_actions && tape.set_centered_player)
881 for (i = 0; i < MAX_PLAYERS; i++)
882 if (tape.centered_player_nr_next == i ||
883 tape.centered_player_nr_next == -1)
884 action[i] |= KEY_SET_FOCUS;
886 tape.set_centered_player = FALSE;
889 if (GameFrameDelay != GAME_FRAME_DELAY)
890 tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
892 if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
893 tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
895 if (!TapeAddAction(action))
899 void TapeTogglePause(boolean toggle_mode)
901 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
903 // continue playing in normal mode
904 tape.fast_forward = FALSE;
905 tape.warp_forward = FALSE;
906 tape.deactivate_display = FALSE;
908 tape.pause_before_end = FALSE;
911 tape.pausing = !tape.pausing;
913 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
914 tape.single_step = FALSE;
916 if (tape.single_step)
917 tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
920 tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
922 DrawVideoDisplayCurrentState();
924 if (tape.deactivate_display)
927 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
929 TapeDeactivateDisplayOn();
932 if (tape.quick_resume)
934 tape.quick_resume = FALSE;
936 TapeStopWarpForward();
937 TapeAppendRecording();
939 if (!CheckEngineSnapshotSingle())
940 SaveEngineSnapshotSingle();
942 // restart step/move snapshots after quick loading tape
943 SaveEngineSnapshotToListInitial();
945 // do not map undo/redo buttons after quick loading tape
949 if (game_status == GAME_MODE_PLAYING)
951 if (setup.show_load_save_buttons &&
952 setup.show_undo_redo_buttons &&
953 CheckEngineSnapshotList())
956 MapUndoRedoButtons();
957 else if (!tape.single_step)
958 MapLoadSaveButtons();
961 ModifyPauseButtons();
964 // stop tape when leaving auto-pause after completely replaying tape
965 if (tape.playing && !tape.pausing && tape.counter >= tape.length)
969 void TapeStartPlaying(void)
971 if (TAPE_IS_EMPTY(tape))
974 if (!TAPE_IS_STOPPED(tape))
981 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
982 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
983 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
984 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
988 SetDrawDeactivationMask(REDRAW_NONE);
989 audio.sound_deactivated = FALSE;
992 static void TapeStartGamePlaying(void)
999 void TapeStopPlaying(void)
1001 tape.playing = FALSE;
1002 tape.pausing = FALSE;
1004 if (tape.warp_forward)
1005 TapeStopWarpForward();
1007 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
1008 MapTapeEjectButton();
1011 byte *TapePlayActionExt(boolean bd_replay)
1013 int update_delay = FRAMES_PER_SECOND / 2;
1014 boolean update_video_display = (FrameCounter % update_delay == 0);
1015 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
1016 static byte action[MAX_TAPE_ACTIONS];
1019 if (!tape.playing || tape.pausing)
1022 if (!checkGameRunning())
1025 if (tape.bd_replay && !bd_replay)
1028 if (tape.pause_before_end) // stop some seconds before end of tape
1030 if (TapeTime > (int)tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
1032 TapeStopWarpForward();
1033 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1035 if (setup.autorecord_after_replay)
1036 TapeAppendRecording();
1042 if (tape.counter >= tape.length) // end of tape reached
1044 if (!tape.auto_play)
1046 TapeStopWarpForward();
1047 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1049 if (setup.autorecord_after_replay)
1050 TapeAppendRecording();
1060 if (update_video_display && !tape.deactivate_display)
1064 if (tape.warp_forward)
1065 state |= VIDEO_STATE_WARP(update_draw_label_on);
1066 else if (tape.fast_forward)
1067 state |= VIDEO_STATE_FFWD(update_draw_label_on);
1069 if (tape.pause_before_end)
1070 state |= VIDEO_STATE_PBEND(update_draw_label_on);
1072 // draw labels and symbols separately to prevent labels overlapping symbols
1073 DrawVideoDisplayLabel(state);
1074 DrawVideoDisplaySymbol(state);
1077 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1078 action[i] = tape.pos[tape.counter].action[i];
1080 #if DEBUG_TAPE_WHEN_PLAYING
1081 DebugContinued("", "%05d", FrameCounter);
1082 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1083 DebugContinued("", " %08x", action[i]);
1084 DebugContinued("tape:play", "\n");
1087 tape.set_centered_player = FALSE;
1088 tape.centered_player_nr_next = -999;
1090 if (tape.use_key_actions)
1092 for (i = 0; i < MAX_PLAYERS; i++)
1094 if (action[i] & KEY_SET_FOCUS)
1096 tape.set_centered_player = TRUE;
1097 tape.centered_player_nr_next =
1098 (tape.centered_player_nr_next == -999 ? i : -1);
1101 action[i] &= ~KEY_SET_FOCUS;
1105 tape.delay_played++;
1106 if (tape.delay_played >= tape.pos[tape.counter].delay || tape.bd_replay)
1109 tape.delay_played = 0;
1113 PrintTapeReplayProgress(FALSE);
1115 if (options.tape_log_filename != NULL)
1116 WriteTapeLogfile(action);
1121 byte *TapePlayAction_BD(void)
1123 return TapePlayActionExt(TRUE);
1126 byte *TapePlayAction(void)
1128 return TapePlayActionExt(FALSE);
1134 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1136 TapeStopRecording();
1139 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
1141 if (tape.date && tape.length)
1143 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
1144 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
1145 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
1149 static void TapeStopGameOrTape(boolean stop_game)
1151 if (score_info_tape_play || (!tape.playing && stop_game))
1152 RequestQuitGame(FALSE);
1157 void TapeStopGame(void)
1159 if (game_status == GAME_MODE_MAIN)
1162 TapeStopGameOrTape(TRUE);
1165 void TapeStopTape(void)
1167 TapeStopGameOrTape(FALSE);
1170 unsigned int GetTapeLengthFrames(void)
1172 unsigned int tape_length_frames = 0;
1175 if (TAPE_IS_EMPTY(tape))
1178 for (i = 0; i < tape.length; i++)
1179 tape_length_frames += tape.pos[i].delay;
1181 return tape_length_frames;
1184 unsigned int GetTapeLengthSeconds(void)
1186 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1189 static float GetTapeLengthSecondsFloat(void)
1191 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1194 static void TapeStartWarpForward(int mode)
1196 tape.fast_forward = (mode & AUTOPLAY_FFWD);
1197 tape.warp_forward = (mode & AUTOPLAY_WARP);
1198 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
1200 tape.pausing = FALSE;
1202 if (tape.deactivate_display)
1203 TapeDeactivateDisplayOn();
1205 DrawVideoDisplayCurrentState();
1208 static void TapeStopWarpForward(void)
1210 tape.fast_forward = FALSE;
1211 tape.warp_forward = FALSE;
1212 tape.deactivate_display = FALSE;
1214 tape.pause_before_end = FALSE;
1216 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1218 DrawVideoDisplayCurrentState();
1221 static void TapeSingleStep(void)
1223 if (network.enabled)
1227 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1229 tape.single_step = !tape.single_step;
1231 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1234 void TapeQuickSave(void)
1236 if (game_status != GAME_MODE_PLAYING)
1238 Request("No game that could be saved!", REQ_CONFIRM);
1243 if (!tape.recording)
1245 Request("No recording that could be saved!", REQ_CONFIRM);
1250 TapeHaltRecording(); // prepare tape for saving on-the-fly
1252 if (TAPE_IS_EMPTY(tape))
1254 Request("No tape that could be saved!", REQ_CONFIRM);
1259 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1261 if (SaveTapeChecked(tape.level_nr))
1262 SaveEngineSnapshotSingle();
1265 void TapeQuickLoad(void)
1267 char *filename = getTapeFilename(level_nr);
1269 if (!fileExists(filename))
1271 Request("No tape for this level!", REQ_CONFIRM);
1276 if (tape.recording && !Request("Stop recording and load tape?",
1277 REQ_ASK | REQ_STAY_CLOSED))
1279 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1284 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1287 if (CheckEngineSnapshotSingle())
1289 TapeStartGamePlaying();
1291 LoadEngineSnapshotSingle();
1293 DrawCompleteVideoDisplay();
1295 tape.playing = TRUE;
1296 tape.pausing = TRUE;
1298 TapeStopWarpForward();
1299 TapeAppendRecording();
1301 // restart step/move snapshots after quick loading tape
1302 SaveEngineSnapshotToListInitial();
1304 if (FrameCounter > 0)
1313 if (!TAPE_IS_EMPTY(tape))
1315 TapeStartGamePlaying();
1316 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1318 tape.quick_resume = TRUE;
1319 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1321 else // this should not happen (basically checked above)
1323 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1325 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1329 static boolean checkRestartGame(char *message)
1331 if (game_status == GAME_MODE_MAIN)
1334 if (!hasStartedNetworkGame())
1337 if (level_editor_test_game)
1340 if (game.all_players_gone)
1343 if (!setup.ask_on_quit_game)
1346 if (Request(message, REQ_ASK | REQ_STAY_CLOSED))
1349 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1354 void TapeRestartGame(void)
1356 if (score_info_tape_play)
1358 TapeStartGamePlaying();
1363 if (!checkRestartGame("Restart game?"))
1366 StartGameActions(network.enabled, setup.autorecord, level.random_seed);
1369 void TapeReplayAndPauseBeforeEnd(void)
1371 if (score_info_tape_play)
1374 if (TAPE_IS_EMPTY(tape) && !tape.recording)
1376 Request("No tape for this level!", REQ_CONFIRM);
1381 if (!checkRestartGame("Replay game and pause before end?"))
1385 TapeStartGamePlaying();
1386 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1388 tape.pause_before_end = TRUE;
1389 tape.quick_resume = TRUE;
1392 boolean TapeIsPlaying_ReplayBD(void)
1394 return (tape.playing && tape.bd_replay);
1397 boolean hasSolutionTape(void)
1399 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1400 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1401 level.native_sp_level->demo.is_available);
1403 return (tape_file_exists || level_has_tape);
1406 boolean InsertSolutionTape(void)
1408 if (!hasSolutionTape())
1410 Request("No solution tape for this level!", REQ_CONFIRM);
1415 if (!TAPE_IS_STOPPED(tape))
1418 // if tape recorder already contains a tape, remove it without asking
1421 LoadSolutionTape(level_nr);
1423 DrawCompleteVideoDisplay();
1425 if (TAPE_IS_EMPTY(tape))
1427 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1435 boolean PlaySolutionTape(void)
1437 if (!InsertSolutionTape())
1440 TapeStartGamePlaying();
1445 static boolean PlayScoreTape_WaitForDownload(void)
1447 DelayCounter download_delay = { 10000 };
1449 ResetDelayCounter(&download_delay);
1451 // wait for score tape to be successfully downloaded (and fail on timeout)
1452 while (!server_scores.tape_downloaded)
1454 if (DelayReached(&download_delay))
1457 UPDATE_BUSY_STATE_NOT_LOADING();
1465 boolean PlayScoreTape(int entry_nr)
1467 struct ScoreEntry *entry = &scores.entry[entry_nr];
1468 char *tape_filename =
1470 getScoreTapeFilename(entry->tape_basename, level_nr) :
1471 getScoreCacheTapeFilename(entry->tape_basename, level_nr));
1472 boolean download_tape = (!fileExists(tape_filename));
1474 if (download_tape && entry->id == -1)
1476 FadeSkipNextFadeIn();
1478 Request("Cannot find score tape!", REQ_CONFIRM);
1483 server_scores.tape_downloaded = FALSE;
1486 ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename);
1488 SetGameStatus(GAME_MODE_PLAYING);
1490 FadeOut(REDRAW_FIELD);
1492 if (download_tape && !PlayScoreTape_WaitForDownload())
1494 SetGameStatus(GAME_MODE_SCOREINFO);
1497 Request("Cannot download score tape from score server!", REQ_CONFIRM);
1502 if (!TAPE_IS_STOPPED(tape))
1505 // if tape recorder already contains a tape, remove it without asking
1508 if (entry->id == -1)
1509 LoadScoreTape(entry->tape_basename, level_nr);
1511 LoadScoreCacheTape(entry->tape_basename, level_nr);
1513 if (TAPE_IS_EMPTY(tape))
1515 SetGameStatus(GAME_MODE_SCOREINFO);
1518 Request("Cannot load score tape for this level!", REQ_CONFIRM);
1523 FadeSkipNextFadeOut();
1525 TapeStartGamePlaying();
1527 score_info_tape_play = TRUE;
1532 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1534 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1535 t1->level_nr == t2->level_nr);
1538 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1540 *tape_to = *tape_from;
1543 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1545 struct TapeInfo tmp = *t1;
1551 static void CopyTapeToUndoBuffer(void)
1553 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1554 // or if the last undo tape is from a different level set or level number
1555 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1556 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1557 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1559 CopyTape(&tape, &tape_undo_buffer);
1565 // only undo tapes from same level set and with same level number
1566 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1569 if (!TAPE_IS_STOPPED(tape))
1572 // swap last recorded tape with undo buffer, so undo can be reversed
1573 SwapTapes(&tape, &tape_undo_buffer);
1575 DrawCompleteVideoDisplay();
1578 void FixTape_ForceSinglePlayer(void)
1582 /* fix single-player tapes that contain player input for more than one
1583 player (due to a bug in 3.3.1.2 and earlier versions), which results
1584 in playing levels with more than one player in multi-player mode,
1585 even though the tape was originally recorded in single-player mode */
1587 // remove player input actions for all players but the first one
1588 for (i = 1; i < MAX_PLAYERS; i++)
1589 tape.player_participates[i] = FALSE;
1591 tape.changed = TRUE;
1595 // ----------------------------------------------------------------------------
1596 // tape autoplay functions
1597 // ----------------------------------------------------------------------------
1599 static TreeInfo *getNextValidAutoPlayEntry(TreeInfo *node)
1601 node = getNextValidTreeInfoEntry(node);
1603 while (node && node->is_copy)
1604 node = getNextValidTreeInfoEntry(node);
1609 static TreeInfo *getFirstValidAutoPlayEntry(TreeInfo *node)
1611 node = getFirstValidTreeInfoEntry(node);
1613 if (node && node->is_copy)
1614 return getNextValidAutoPlayEntry(node);
1619 static void AutoPlayTapes_SetScoreEntry(int score, int time)
1621 char *name = (options.mytapes ? setup.player_name : options.player_name);
1623 // set unique basename for score tape (for uploading to score server)
1624 strcpy(tape.score_tape_basename, getScoreTapeBasename(name));
1626 // store score in first score entry
1627 scores.last_added = 0;
1629 struct ScoreEntry *entry = &scores.entry[scores.last_added];
1631 strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
1632 strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
1634 entry->score = score;
1637 PrintNoLog("- uploading score tape to score server ... ");
1639 server_scores.uploaded = FALSE;
1642 static boolean AutoPlayTapes_WaitForUpload(void)
1644 DelayCounter upload_delay = { 10000 };
1646 ResetDelayCounter(&upload_delay);
1648 // wait for score tape to be successfully uploaded (and fail on timeout)
1649 while (!server_scores.uploaded)
1651 if (DelayReached(&upload_delay))
1654 Print("- uploading score tape to score server - TIMEOUT.\n");
1656 if (program.headless)
1657 Fail("cannot upload score tape to score server");
1662 UPDATE_BUSY_STATE();
1668 Print("- uploading score tape to score server - uploaded.\n");
1673 static int AutoPlayTapesExt(boolean initialize)
1675 static struct AutoPlayInfo autoplay;
1676 static int num_tapes = 0;
1677 static int patch_nr = 0;
1678 static char *patch_name[] =
1686 static int patch_version_first[] =
1688 VERSION_IDENT(0,0,0,0),
1689 VERSION_IDENT(3,3,1,0),
1690 VERSION_IDENT(0,0,0,0),
1694 static int patch_version_last[] =
1696 VERSION_IDENT(9,9,9,9),
1697 VERSION_IDENT(4,0,1,1),
1698 VERSION_IDENT(4,2,2,0),
1702 static byte patch_property_bit[] =
1705 TAPE_PROPERTY_EM_RANDOM_BUG,
1710 LevelDirTree *leveldir_current_last = leveldir_current;
1711 boolean init_level_set = FALSE;
1712 int level_nr_last = level_nr;
1717 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1719 if (tape.auto_play_level_solved)
1723 // level solved by patched tape -- save fixed tape
1724 char *filename = getTapeFilename(level_nr);
1725 char *filename_orig = getStringCat2(filename, ".orig");
1727 // create backup from old tape, if not yet existing
1728 if (!fileExists(filename_orig))
1729 rename(filename, filename_orig);
1731 SaveTapeToFilename(filename);
1733 tape.auto_play_level_fixed = TRUE;
1734 autoplay.num_tapes_patched++;
1737 // continue with next tape
1740 else if (patch_name[patch_nr + 1] != NULL)
1742 // level not solved by patched tape -- continue with next patch
1747 // level not solved by any patched tape -- continue with next tape
1748 tape.auto_play_level_not_fixable = TRUE;
1753 // just finished auto-playing tape
1754 PrintTapeReplayProgress(TRUE);
1756 if (options.tape_log_filename != NULL)
1759 if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
1760 tape.auto_play_level_solved)
1762 AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
1764 if (leveldir_current)
1766 // the tape's level set identifier may differ from current level set
1767 strncpy(tape.level_identifier, leveldir_current->identifier,
1769 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
1771 // the tape's level number may differ from current level number
1772 tape.level_nr = level_nr;
1775 // save score tape to upload to server; may be required for some reasons:
1776 // * level set identifier in solution tapes may differ from level set
1777 // * level set identifier is missing (old-style tape without INFO chunk)
1778 // * solution tape may have native format (like Supaplex solution files)
1780 SaveScoreTape(level_nr);
1781 SaveServerScore(level_nr, TRUE);
1783 AutoPlayTapes_WaitForUpload();
1787 autoplay.num_levels_played++;
1789 if (tape.auto_play_level_solved)
1790 autoplay.num_levels_solved++;
1792 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1793 autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
1797 if (strEqual(global.autoplay_leveldir, "ALL"))
1799 autoplay.all_levelsets = TRUE;
1801 // tape mass-uploading only allowed for private tapes
1802 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1803 options.mytapes = TRUE;
1806 if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
1807 global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
1809 options.player_name == NULL)
1811 Fail("specify player name when uploading solution tapes");
1814 if (global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
1815 DrawCompleteVideoDisplay();
1817 if (program.headless)
1819 audio.sound_enabled = FALSE;
1820 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1823 if (strSuffix(global.autoplay_leveldir, ".tape"))
1825 autoplay.tape_filename = global.autoplay_leveldir;
1827 if (!fileExists(autoplay.tape_filename))
1828 Fail("tape file '%s' does not exist", autoplay.tape_filename);
1830 LoadTapeFromFilename(autoplay.tape_filename);
1832 if (tape.no_valid_file)
1833 Fail("cannot load tape file '%s'", autoplay.tape_filename);
1835 if (tape.no_info_chunk && !options.identifier)
1836 Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename);
1838 if (tape.no_info_chunk && !options.level_nr)
1839 Fail("cannot get level nr from tape file '%s'", autoplay.tape_filename);
1841 global.autoplay_leveldir = tape.level_identifier;
1843 if (options.identifier != NULL)
1844 global.autoplay_leveldir = options.identifier;
1846 if (options.level_nr != NULL)
1847 tape.level_nr = atoi(options.level_nr);
1849 if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
1850 global.autoplay_level[tape.level_nr] = TRUE;
1852 global.autoplay_all = FALSE;
1853 options.mytapes = FALSE;
1856 if (autoplay.all_levelsets)
1858 // start auto-playing first level set
1859 autoplay.leveldir = getFirstValidAutoPlayEntry(leveldir_first);
1863 // auto-play selected level set
1864 autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
1865 global.autoplay_leveldir);
1868 if (autoplay.leveldir == NULL)
1869 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1871 // only private tapes may be modified
1872 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1873 options.mytapes = TRUE;
1875 // set timestamp for batch tape upload
1876 global.autoplay_time = time(NULL);
1880 init_level_set = TRUE;
1887 leveldir_current = autoplay.leveldir;
1889 if (autoplay.leveldir->first_level < 0)
1890 autoplay.leveldir->first_level = 0;
1891 if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
1892 autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
1894 autoplay.level_nr = autoplay.leveldir->first_level;
1896 autoplay.num_levels_played = 0;
1897 autoplay.num_levels_solved = 0;
1898 autoplay.num_tapes_patched = 0;
1899 autoplay.num_tape_missing = 0;
1901 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1902 autoplay.level_failed[i] = FALSE;
1904 PrintTapeReplayHeader(&autoplay);
1906 init_level_set = FALSE;
1909 if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1911 boolean skip_levelset = FALSE;
1913 if (!directoryExists(getTapeDir(autoplay.leveldir->subdir)))
1915 Print("No tape directory for this level set found -- skipping.\n");
1917 skip_levelset = TRUE;
1920 if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir))
1922 Print("All tapes for this level set already uploaded -- skipping.\n");
1924 skip_levelset = TRUE;
1929 PrintTapeReplaySummary(&autoplay);
1931 // continue with next level set
1932 autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
1934 // all level sets processed
1935 if (autoplay.leveldir == NULL)
1938 init_level_set = TRUE;
1944 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1945 level_nr = autoplay.level_nr++;
1947 UPDATE_BUSY_STATE();
1949 // check if all tapes for this level set have been processed
1950 if (level_nr > autoplay.leveldir->last_level)
1952 PrintTapeReplaySummary(&autoplay);
1954 if (!autoplay.all_levelsets)
1957 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1958 MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir);
1960 // continue with next level set
1961 autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
1963 // all level sets processed
1964 if (autoplay.leveldir == NULL)
1967 init_level_set = TRUE;
1972 // set patch info (required for progress output)
1973 strcpy(tape_patch_info, "");
1974 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1975 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1976 patch_name[patch_nr]);
1978 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1981 // speed things up in case of missing private tapes (skip loading level)
1982 if (options.mytapes && !fileExists(getTapeFilename(level_nr)))
1984 autoplay.num_tape_missing++;
1986 Print("Tape %03d: (no tape found)\n", level_nr);
1992 TapeRewind(); // needed to reset "tape.auto_play_level_solved"
1994 LoadLevel(level_nr);
1996 if (level.no_level_file || level.no_valid_file)
1998 Print("Tape %03d: (no level found)\n", level_nr);
2004 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
2005 Print("Tape %03d: (only testing level)\n", level_nr);
2009 if (autoplay.tape_filename)
2010 LoadTapeFromFilename(autoplay.tape_filename);
2011 else if (options.mytapes)
2014 LoadSolutionTape(level_nr);
2016 if (tape.no_valid_file)
2018 autoplay.num_tape_missing++;
2020 Print("Tape %03d: (no tape found)\n", level_nr);
2025 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
2027 boolean skip_patch = FALSE;
2029 if (tape.engine_version < patch_version_first[patch_nr] ||
2030 tape.engine_version > patch_version_last[patch_nr])
2032 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
2033 level_nr, tape_patch_info,
2034 tape.length_seconds / 60, tape.length_seconds % 60,
2035 "not suitable for version",
2036 (tape.engine_version / 1000000) % 100,
2037 (tape.engine_version / 10000 ) % 100,
2038 (tape.engine_version / 100 ) % 100,
2039 (tape.engine_version ) % 100);
2044 if (strEqual(patch_name[patch_nr], "screen_34x34") &&
2045 tape.num_participating_players == 1)
2047 Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
2048 level_nr, tape_patch_info,
2049 tape.length_seconds / 60, tape.length_seconds % 60,
2050 "not suitable for single player tapes");
2057 if (patch_name[patch_nr + 1] != NULL)
2059 // continue with next patch
2064 // continue with next tape
2071 if (strEqual(patch_name[patch_nr], "screen_34x34"))
2073 tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
2074 tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
2078 tape.property_bits |= patch_property_bit[patch_nr];
2084 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
2086 boolean use_temporary_tape_file = FALSE;
2088 Print("Tape %03d:\n", level_nr);
2090 AutoPlayTapes_SetScoreEntry(0, 0);
2092 if (autoplay.tape_filename == NULL)
2094 autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
2095 getDefaultSolutionTapeFilename(level_nr));
2097 if (!fileExists(autoplay.tape_filename))
2099 // non-standard or incorrect solution tape -- save to temporary file
2100 autoplay.tape_filename = getTemporaryTapeFilename();
2102 SaveTapeToFilename(autoplay.tape_filename);
2104 use_temporary_tape_file = TRUE;
2108 SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename);
2110 boolean success = AutoPlayTapes_WaitForUpload();
2112 if (use_temporary_tape_file)
2113 unlink(autoplay.tape_filename);
2115 // required for uploading multiple tapes
2116 autoplay.tape_filename = NULL;
2120 num_tapes = -num_tapes;
2130 if (options.tape_log_filename != NULL)
2133 TapeStartGamePlaying();
2134 TapeStartWarpForward(global.autoplay_mode);
2136 autoplay.last_level_nr = level_nr;
2141 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
2147 Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
2149 Print("SUMMARY: Uploading tapes failed.\n");
2154 // clear timestamp for batch tape upload (required after interactive upload)
2155 global.autoplay_time = 0;
2157 // exit if running headless or if visually auto-playing tapes
2158 if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
2161 // when running interactively, restore last selected level set and number
2162 leveldir_current = leveldir_current_last;
2163 level_nr = level_nr_last;
2168 int AutoPlayTapes(void)
2170 return AutoPlayTapesExt(TRUE);
2173 int AutoPlayTapesContinue(void)
2175 return AutoPlayTapesExt(FALSE);
2179 // ----------------------------------------------------------------------------
2180 // tape patch functions
2181 // ----------------------------------------------------------------------------
2183 static boolean PatchTape(struct TapeInfo *tape, char *mode)
2185 Print("[%d.%d.%d.%d]: ",
2186 (tape->engine_version / 1000000) % 100,
2187 (tape->engine_version / 10000 ) % 100,
2188 (tape->engine_version / 100 ) % 100,
2189 (tape->engine_version ) % 100);
2191 if (strEqual(mode, "info"))
2193 Print("property bits == 0x%02x\n", tape->property_bits);
2198 boolean unpatch_tape = FALSE;
2199 boolean use_property_bit = FALSE;
2200 byte property_bitmask = 0;
2202 if (strSuffix(mode, ":0") ||
2203 strSuffix(mode, ":off") ||
2204 strSuffix(mode, ":clear"))
2205 unpatch_tape = TRUE;
2207 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
2209 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
2210 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
2211 tape->engine_version >= VERSION_IDENT(4,0,1,2))
2213 Print("This tape version cannot be patched against EM random bug!\n");
2218 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
2220 use_property_bit = TRUE;
2222 else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
2224 // this bug only affects team mode tapes
2225 if (tape->num_participating_players == 1)
2227 Print("Only team mode tapes can be patched against screen size bug!\n");
2232 // this bug (that always existed before) was fixed in version 4.2.2.1
2233 if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
2235 Print("This tape version cannot be patched against screen size bug!\n");
2240 int factor = (unpatch_tape ? 1 : 2);
2241 int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
2242 int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
2244 if (scr_fieldx_new == tape->scr_fieldx &&
2245 scr_fieldy_new == tape->scr_fieldy)
2247 Print("Tape already patched for '%s'!\n", mode);
2252 tape->scr_fieldx = scr_fieldx_new;
2253 tape->scr_fieldy = scr_fieldy_new;
2257 Print("Unknown patch mode '%s'!\n", mode);
2262 // patching tapes using property bits may be used for several patch modes
2263 if (use_property_bit)
2265 byte property_bits = tape->property_bits;
2266 boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
2268 if (set_property_bit)
2269 property_bits |= property_bitmask;
2271 property_bits &= ~property_bitmask;
2273 if (property_bits == tape->property_bits)
2275 Print("Tape already patched for '%s'!\n", mode);
2280 tape->property_bits = property_bits;
2283 Print("Patching for '%s' ... ", mode);
2288 void PatchTapes(void)
2290 static LevelDirTree *patchtapes_leveldir = NULL;
2291 static int num_tapes_found = 0;
2292 static int num_tapes_patched = 0;
2293 char *mode = global.patchtapes_mode;
2296 if (strEqual(mode, "help"))
2299 Print("Supported patch modes:\n");
2300 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
2301 Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
2303 Print("Supported modifiers:\n");
2304 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
2310 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
2311 global.patchtapes_leveldir);
2313 if (patchtapes_leveldir == NULL)
2314 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
2316 leveldir_current = patchtapes_leveldir;
2318 if (patchtapes_leveldir->first_level < 0)
2319 patchtapes_leveldir->first_level = 0;
2320 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
2321 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
2324 Print("Patching level tapes for patch mode '%s'\n", mode);
2326 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
2327 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
2328 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
2329 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
2333 int first_level = patchtapes_leveldir->first_level;
2334 int last_level = patchtapes_leveldir->last_level;
2336 for (i = first_level; i <= last_level; i++)
2338 if (!global.patchtapes_all && !global.patchtapes_level[i])
2341 Print("Tape %03d: ", i);
2346 if (tape.no_valid_file)
2348 Print("(no tape found)\n");
2355 if (PatchTape(&tape, mode))
2357 char *filename = getTapeFilename(i);
2358 char *filename_orig = getStringCat2(filename, ".orig");
2360 if (!fileExists(filename_orig))
2361 rename(filename, filename_orig);
2363 SaveTapeToFilename(filename);
2365 Print("patched tape saved.\n");
2367 num_tapes_patched++;
2373 Print("Number of tapes found: %d\n", num_tapes_found);
2374 Print("Number of tapes patched: %d\n", num_tapes_patched);
2381 // ---------- new tape button stuff -------------------------------------------
2389 } tapebutton_info[NUM_TAPE_BUTTONS] =
2392 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
2393 TAPE_CTRL_ID_EJECT, "eject tape"
2396 // (same position as "eject" button)
2397 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
2398 TAPE_CTRL_ID_EXTRA, "extra functions"
2401 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
2402 TAPE_CTRL_ID_STOP, "stop tape"
2405 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
2406 TAPE_CTRL_ID_PAUSE, "pause tape"
2409 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
2410 TAPE_CTRL_ID_RECORD, "record tape"
2413 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
2414 TAPE_CTRL_ID_PLAY, "play tape"
2417 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
2418 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
2421 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
2422 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
2426 void CreateTapeButtons(void)
2430 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2432 int graphic = tapebutton_info[i].graphic;
2433 struct GraphicInfo *gfx = &graphic_info[graphic];
2434 struct XY *pos = tapebutton_info[i].pos;
2435 struct GadgetInfo *gi;
2436 int gd_x = gfx->src_x;
2437 int gd_y = gfx->src_y;
2438 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
2439 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
2442 gi = CreateGadget(GDI_CUSTOM_ID, id,
2443 GDI_IMAGE_ID, graphic,
2444 GDI_INFO_TEXT, tapebutton_info[i].infotext,
2447 GDI_WIDTH, gfx->width,
2448 GDI_HEIGHT, gfx->height,
2449 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2450 GDI_STATE, GD_BUTTON_UNPRESSED,
2451 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
2452 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
2453 GDI_DIRECT_DRAW, FALSE,
2454 GDI_EVENT_MASK, GD_EVENT_RELEASED,
2455 GDI_CALLBACK_ACTION, HandleTapeButtons,
2459 Fail("cannot create gadget");
2461 tape_gadget[id] = gi;
2465 void FreeTapeButtons(void)
2469 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2470 FreeGadget(tape_gadget[i]);
2473 void MapTapeEjectButton(void)
2475 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2476 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2479 void MapTapeWarpButton(void)
2481 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2482 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2485 void MapTapeButtons(void)
2489 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2490 if (i != TAPE_CTRL_ID_EXTRA)
2491 MapGadget(tape_gadget[i]);
2493 if (tape.recording || tape.playing)
2494 MapTapeWarpButton();
2496 if (tape.show_game_buttons)
2497 MapGameButtonsOnTape();
2500 void UnmapTapeButtons(void)
2504 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2505 UnmapGadget(tape_gadget[i]);
2507 if (tape.show_game_buttons)
2508 UnmapGameButtonsOnTape();
2511 void RedrawTapeButtons(void)
2515 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2516 RedrawGadget(tape_gadget[i]);
2518 if (tape.show_game_buttons)
2519 RedrawGameButtonsOnTape();
2522 void RedrawOrRemapTapeButtons(void)
2524 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
2526 // tape buttons already mapped
2527 RedrawTapeButtons();
2536 static void HandleTapeButtonsExt(int id)
2538 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
2543 case TAPE_CTRL_ID_EJECT:
2546 if (TAPE_IS_EMPTY(tape))
2550 if (TAPE_IS_EMPTY(tape))
2551 Request("No tape for this level!", REQ_CONFIRM);
2556 SaveTapeChecked(level_nr);
2561 DrawCompleteVideoDisplay();
2564 case TAPE_CTRL_ID_EXTRA:
2567 tape.pause_before_end = !tape.pause_before_end;
2569 DrawVideoDisplayCurrentState();
2571 else if (tape.recording)
2578 case TAPE_CTRL_ID_STOP:
2583 case TAPE_CTRL_ID_PAUSE:
2584 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2588 case TAPE_CTRL_ID_RECORD:
2589 if (TAPE_IS_STOPPED(tape))
2591 TapeStartGameRecording();
2593 else if (tape.pausing)
2595 if (tape.playing) // PLAY -> PAUSE -> RECORD
2596 TapeAppendRecording();
2598 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2603 case TAPE_CTRL_ID_PLAY:
2604 if (tape.recording && tape.pausing) // PAUSE -> RECORD
2606 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
2608 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2611 if (TAPE_IS_EMPTY(tape))
2614 if (TAPE_IS_STOPPED(tape))
2616 TapeStartGamePlaying();
2618 else if (tape.playing)
2620 if (tape.pausing) // PAUSE -> PLAY
2622 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
2624 else if (!tape.fast_forward) // PLAY -> FFWD
2626 tape.fast_forward = TRUE;
2628 else if (!tape.warp_forward) // FFWD -> WARP
2630 tape.warp_forward = TRUE;
2632 else if (!tape.deactivate_display) // WARP -> WARP BLIND
2634 tape.deactivate_display = TRUE;
2636 TapeDeactivateDisplayOn();
2638 else // WARP BLIND -> PLAY
2640 tape.fast_forward = FALSE;
2641 tape.warp_forward = FALSE;
2642 tape.deactivate_display = FALSE;
2644 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
2647 DrawVideoDisplayCurrentState();
2652 case TAPE_CTRL_ID_INSERT_SOLUTION:
2653 InsertSolutionTape();
2657 case TAPE_CTRL_ID_PLAY_SOLUTION:
2667 static void HandleTapeButtons(struct GadgetInfo *gi)
2669 HandleTapeButtonsExt(gi->custom_id);
2672 void HandleTapeButtonKeys(Key key)
2674 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
2675 boolean extra_button_is_active = !eject_button_is_active;
2677 if (key == setup.shortcut.tape_eject && eject_button_is_active)
2678 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
2679 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
2680 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
2681 else if (key == setup.shortcut.tape_stop)
2682 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
2683 else if (key == setup.shortcut.tape_pause)
2684 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
2685 else if (key == setup.shortcut.tape_record)
2686 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
2687 else if (key == setup.shortcut.tape_play)
2688 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);