1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
49 VIDEO_STATE_TIME_OFF | \
50 VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
52 VIDEO_STATE_REC_OFF | \
53 VIDEO_STATE_PAUSE_OFF | \
54 VIDEO_STATE_FFWD_OFF | \
55 VIDEO_STATE_WARP_OFF | \
56 VIDEO_STATE_WARP2_OFF | \
57 VIDEO_STATE_PBEND_OFF | \
58 VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
60 VIDEO_PRESS_REC_OFF | \
61 VIDEO_PRESS_PAUSE_OFF | \
62 VIDEO_PRESS_STOP_OFF | \
63 VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
68 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
69 VIDEO_STATE_TIME_ON | \
71 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
72 VIDEO_STATE_REC_ON | \
73 VIDEO_STATE_PAUSE_ON | \
74 VIDEO_STATE_FFWD_ON | \
75 VIDEO_STATE_WARP_ON | \
76 VIDEO_STATE_WARP2_ON | \
77 VIDEO_STATE_PBEND_ON | \
79 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
80 VIDEO_PRESS_REC_ON | \
81 VIDEO_PRESS_PAUSE_ON | \
82 VIDEO_PRESS_STOP_ON | \
84 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
88 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
93 #define NUM_TAPE_FUNCTIONS 11
94 #define NUM_TAPE_FUNCTION_PARTS 2
95 #define NUM_TAPE_FUNCTION_STATES 2
98 /* ========================================================================= */
99 /* video display functions */
100 /* ========================================================================= */
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
111 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
114 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
115 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
118 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
119 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
122 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
123 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
126 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
130 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
134 /* (no label for displaying optional frame) */
139 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
140 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
143 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
144 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
147 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
148 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
151 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
152 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
155 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
156 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
160 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
162 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
164 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
166 int graphic = video_pos[i][j].graphic;
167 struct XY *pos = video_pos[i][j].pos;
174 if (state & (1 << (i * 2 + k)))
176 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177 struct GraphicInfo *gfx = &graphic_info[graphic];
181 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
183 if (value == skip_value)
188 gd_bitmap = gfx->bitmap;
194 gd_bitmap = gfx_bg->bitmap;
195 gd_x = gfx_bg->src_x + pos->x;
196 gd_y = gfx_bg->src_y + pos->y;
199 /* some tape graphics may be undefined -- only draw if defined */
200 if (gd_bitmap != NULL)
201 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202 VX + pos->x, VY + pos->y);
204 redraw_mask |= REDRAW_DOOR_2;
212 #define DATETIME_NONE (0)
214 #define DATETIME_DATE_YYYY (1 << 0)
215 #define DATETIME_DATE_YY (1 << 1)
216 #define DATETIME_DATE_MON (1 << 2)
217 #define DATETIME_DATE_MM (1 << 3)
218 #define DATETIME_DATE_DD (1 << 4)
220 #define DATETIME_TIME_HH (1 << 5)
221 #define DATETIME_TIME_MIN (1 << 6)
222 #define DATETIME_TIME_MM (1 << 7)
223 #define DATETIME_TIME_SS (1 << 8)
225 #define DATETIME_FRAME (1 << 9)
227 #define DATETIME_XOFFSET_1 (1 << 10)
228 #define DATETIME_XOFFSET_2 (1 << 11)
230 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
232 DATETIME_DATE_MON | \
236 #define DATETIME_TIME (DATETIME_TIME_HH | \
237 DATETIME_TIME_MIN | \
241 #define MAX_DATETIME_STRING_SIZE 32
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
247 static char *month_shortnames[] =
265 struct TextPosInfo *pos;
270 { &tape.text.date, DATETIME_DATE_DD },
271 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
272 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
273 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
274 { &tape.text.date_yy, DATETIME_DATE_YY },
275 { &tape.text.date_mon, DATETIME_DATE_MON },
276 { &tape.text.date_mm, DATETIME_DATE_MM },
277 { &tape.text.date_dd, DATETIME_DATE_DD },
279 { &tape.text.time, DATETIME_TIME_MIN },
280 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
281 { &tape.text.time_hh, DATETIME_TIME_HH },
282 { &tape.text.time_mm, DATETIME_TIME_MM },
283 { &tape.text.time_ss, DATETIME_TIME_SS },
285 { &tape.text.frame, DATETIME_FRAME },
287 { NULL, DATETIME_NONE },
290 for (i = 0; datetime_info[i].pos != NULL; i++)
292 struct TextPosInfo *pos = datetime_info[i].pos;
293 int type = datetime_info[i].type;
300 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
301 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
304 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
306 char s[MAX_DATETIME_STRING_SIZE];
307 int year2 = value / 10000;
308 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309 int month_index = (value / 100) % 100;
310 int month = month_index + 1;
311 int day = value % 100;
313 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314 type & DATETIME_DATE_YY ? int2str(year2, 2) :
315 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
316 type & DATETIME_DATE_MM ? int2str(month, 2) :
317 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
319 DrawText(xpos, ypos, s, pos->font);
321 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
323 char s[MAX_DATETIME_STRING_SIZE];
324 int hh = (value / 3600) % 100;
325 int min = value / 60;
326 int mm = (value / 60) % 60;
329 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
330 type & DATETIME_TIME_MIN ? int2str(min, 2) :
331 type & DATETIME_TIME_MM ? int2str(mm, 2) :
332 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
334 DrawText(xpos, ypos, s, pos->font);
336 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
338 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
345 DrawVideoDisplay_Graphics(state, value);
346 DrawVideoDisplay_DateTime(state, value);
349 void DrawVideoDisplayLabel(unsigned int state)
351 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
354 void DrawVideoDisplaySymbol(unsigned int state)
356 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
359 void DrawVideoDisplayPlayState()
363 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
365 state |= VIDEO_STATE_PLAY_ON;
369 state |= VIDEO_STATE_PAUSE_ON;
373 if (tape.deactivate_display)
374 state |= VIDEO_STATE_WARP2_ON;
375 else if (tape.warp_forward)
376 state |= VIDEO_STATE_WARP_ON;
377 else if (tape.fast_forward)
378 state |= VIDEO_STATE_FFWD_ON;
380 if (tape.pause_before_end)
381 state |= VIDEO_STATE_PBEND_ON;
384 // draw labels and symbols separately to prevent labels overlapping symbols
385 DrawVideoDisplayLabel(state);
386 DrawVideoDisplaySymbol(state);
389 void DrawCompleteVideoDisplay()
391 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
393 /* draw tape background */
394 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
395 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
397 /* draw tape buttons (forced) */
401 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
405 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
406 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
407 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
408 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
411 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
413 else if (tape.playing)
415 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
416 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
417 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
418 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
421 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
423 else if (tape.date && tape.length)
425 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
426 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
427 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
430 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
434 void TapeDeactivateDisplayOn()
436 SetDrawDeactivationMask(REDRAW_FIELD);
437 audio.sound_deactivated = TRUE;
440 void TapeDeactivateDisplayOff(boolean redraw_display)
442 SetDrawDeactivationMask(REDRAW_NONE);
443 audio.sound_deactivated = FALSE;
448 DrawGameDoorValues();
453 /* ========================================================================= */
454 /* tape control functions */
455 /* ========================================================================= */
457 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
459 struct tm *lt = localtime(&epoch_seconds);
461 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
464 void TapeSetDateFromNow()
466 TapeSetDateFromEpochSeconds(time(NULL));
475 tape.length_frames = 0;
476 tape.length_seconds = 0;
478 if (leveldir_current)
479 setString(&tape.level_identifier, leveldir_current->identifier);
481 tape.level_nr = level_nr;
482 tape.pos[tape.counter].delay = 0;
485 tape.random_seed = InitRND(level.random_seed);
487 tape.file_version = FILE_VERSION_ACTUAL;
488 tape.game_version = GAME_VERSION_ACTUAL;
489 tape.engine_version = level.game_version;
491 TapeSetDateFromNow();
493 for (i = 0; i < MAX_PLAYERS; i++)
494 tape.player_participates[i] = FALSE;
496 tape.centered_player_nr_next = -1;
497 tape.set_centered_player = FALSE;
500 static void TapeRewind()
503 tape.delay_played = 0;
504 tape.pause_before_end = FALSE;
505 tape.recording = FALSE;
506 tape.playing = FALSE;
507 tape.fast_forward = FALSE;
508 tape.warp_forward = FALSE;
509 tape.deactivate_display = FALSE;
510 tape.auto_play = (global.autoplay_leveldir != NULL);
511 tape.auto_play_level_solved = FALSE;
512 tape.quick_resume = FALSE;
513 tape.single_step = FALSE;
515 tape.centered_player_nr_next = -1;
516 tape.set_centered_player = FALSE;
518 InitRND(tape.random_seed);
521 static void TapeSetRandomSeed(int random_seed)
523 tape.random_seed = InitRND(random_seed);
526 void TapeStartRecording(int random_seed)
528 if (!TAPE_IS_STOPPED(tape))
533 TapeSetRandomSeed(random_seed);
535 tape.recording = TRUE;
537 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
538 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
539 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
540 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
544 SetDrawDeactivationMask(REDRAW_NONE);
545 audio.sound_deactivated = FALSE;
548 static void TapeStartGameRecording()
550 TapeStartRecording(level.random_seed);
552 #if defined(NETWORK_AVALIABLE)
555 SendToServer_StartPlaying();
564 static void TapeAppendRecording()
566 if (!tape.playing || !tape.pausing)
570 tape.playing = FALSE;
571 tape.fast_forward = FALSE;
572 tape.warp_forward = FALSE;
573 tape.pause_before_end = FALSE;
574 tape.deactivate_display = FALSE;
577 tape.recording = TRUE;
580 // set current delay (for last played move)
581 tape.pos[tape.counter].delay = tape.delay_played;
584 TapeSetDateFromNow();
586 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
587 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
589 UpdateAndDisplayGameControlValues();
592 void TapeHaltRecording()
598 tape.pos[tape.counter].delay = 0;
600 tape.length = tape.counter;
601 tape.length_frames = GetTapeLengthFrames();
602 tape.length_seconds = GetTapeLengthSeconds();
605 void TapeStopRecording()
609 tape.recording = FALSE;
610 tape.pausing = FALSE;
612 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
613 MapTapeEjectButton();
616 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
618 byte action[MAX_PLAYERS];
621 if (!tape.recording) /* (record action even when tape is paused) */
624 if (tape.counter >= MAX_TAPE_LEN - 1)
630 for (i = 0; i < MAX_PLAYERS; i++)
631 action[i] = action_raw[i];
633 if (tape.set_centered_player)
635 for (i = 0; i < MAX_PLAYERS; i++)
636 if (tape.centered_player_nr_next == i ||
637 tape.centered_player_nr_next == -1)
638 action[i] |= KEY_SET_FOCUS;
640 tape.set_centered_player = FALSE;
643 if (tape.pos[tape.counter].delay > 0) /* already stored action */
645 boolean changed_events = FALSE;
647 for (i = 0; i < MAX_PLAYERS; i++)
648 if (tape.pos[tape.counter].action[i] != action[i])
649 changed_events = TRUE;
651 if (changed_events || tape.pos[tape.counter].delay >= 255)
654 tape.pos[tape.counter].delay = 0;
657 tape.pos[tape.counter].delay++;
660 if (tape.pos[tape.counter].delay == 0) /* store new action */
662 for (i = 0; i < MAX_PLAYERS; i++)
663 tape.pos[tape.counter].action[i] = action[i];
665 tape.pos[tape.counter].delay++;
669 void TapeTogglePause(boolean toggle_manual)
671 tape.pausing = !tape.pausing;
673 if (tape.single_step && toggle_manual)
674 tape.single_step = FALSE;
676 DrawVideoDisplayPlayState();
678 if (tape.deactivate_display)
681 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
683 TapeDeactivateDisplayOn();
686 if (tape.quick_resume)
688 tape.quick_resume = FALSE;
690 TapeStopWarpForward();
691 TapeAppendRecording();
693 if (!CheckEngineSnapshotSingle())
694 SaveEngineSnapshotSingle();
696 // restart step/move snapshots after quick loading tape
697 SaveEngineSnapshotToListInitial();
700 if (setup.show_snapshot_buttons &&
701 game_status == GAME_MODE_PLAYING &&
702 CheckEngineSnapshotList())
705 MapUndoRedoButtons();
706 else if (!tape.single_step)
707 UnmapUndoRedoButtons();
711 void TapeStartPlaying()
713 if (TAPE_IS_EMPTY(tape))
716 if (!TAPE_IS_STOPPED(tape))
723 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
724 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
725 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
726 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
730 SetDrawDeactivationMask(REDRAW_NONE);
731 audio.sound_deactivated = FALSE;
734 static void TapeStartGamePlaying()
741 void TapeStopPlaying()
743 tape.playing = FALSE;
744 tape.pausing = FALSE;
746 if (tape.warp_forward)
747 TapeStopWarpForward();
749 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
750 MapTapeEjectButton();
753 byte *TapePlayAction()
755 int update_delay = FRAMES_PER_SECOND / 2;
756 boolean update_video_display = (FrameCounter % update_delay == 0);
757 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
758 static byte action[MAX_PLAYERS];
761 if (!tape.playing || tape.pausing)
764 if (tape.pause_before_end) // stop some seconds before end of tape
766 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
768 TapeStopWarpForward();
769 TapeTogglePause(TAPE_TOGGLE_MANUAL);
775 if (tape.counter >= tape.length) /* end of tape reached */
777 if (tape.warp_forward && !tape.auto_play)
779 TapeStopWarpForward();
780 TapeTogglePause(TAPE_TOGGLE_MANUAL);
790 if (update_video_display && !tape.deactivate_display)
794 if (tape.warp_forward)
795 state |= VIDEO_STATE_WARP(update_draw_label_on);
796 else if (tape.fast_forward)
797 state |= VIDEO_STATE_FFWD(update_draw_label_on);
799 if (tape.pause_before_end)
800 state |= VIDEO_STATE_PBEND(update_draw_label_on);
802 // draw labels and symbols separately to prevent labels overlapping symbols
803 DrawVideoDisplayLabel(state);
804 DrawVideoDisplaySymbol(state);
807 for (i = 0; i < MAX_PLAYERS; i++)
808 action[i] = tape.pos[tape.counter].action[i];
810 #if DEBUG_TAPE_WHEN_PLAYING
811 printf("%05d", FrameCounter);
812 for (i = 0; i < MAX_PLAYERS; i++)
813 printf(" %08x", action[i]);
817 tape.set_centered_player = FALSE;
818 tape.centered_player_nr_next = -999;
820 for (i = 0; i < MAX_PLAYERS; i++)
822 if (action[i] & KEY_SET_FOCUS)
824 tape.set_centered_player = TRUE;
825 tape.centered_player_nr_next =
826 (tape.centered_player_nr_next == -999 ? i : -1);
829 action[i] &= ~KEY_SET_FOCUS;
833 if (tape.delay_played >= tape.pos[tape.counter].delay)
836 tape.delay_played = 0;
847 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
849 if (tape.date && tape.length)
851 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
852 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
853 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
857 unsigned int GetTapeLengthFrames()
859 unsigned int tape_length_frames = 0;
862 if (TAPE_IS_EMPTY(tape))
865 for (i = 0; i < tape.length; i++)
866 tape_length_frames += tape.pos[i].delay;
868 return tape_length_frames;
871 unsigned int GetTapeLengthSeconds()
873 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
876 static void TapeStartWarpForward()
878 tape.fast_forward = TRUE;
879 tape.warp_forward = TRUE;
880 tape.deactivate_display = TRUE;
882 tape.pausing = FALSE;
884 TapeDeactivateDisplayOn();
886 DrawVideoDisplayPlayState();
889 static void TapeStopWarpForward()
891 tape.fast_forward = FALSE;
892 tape.warp_forward = FALSE;
893 tape.deactivate_display = FALSE;
895 tape.pause_before_end = FALSE;
897 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
899 DrawVideoDisplayPlayState();
902 static void TapeSingleStep()
908 TapeTogglePause(TAPE_TOGGLE_MANUAL);
910 tape.single_step = !tape.single_step;
912 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
917 if (game_status == GAME_MODE_MAIN)
919 Request("No game that can be saved!", REQ_CONFIRM);
924 if (game_status != GAME_MODE_PLAYING)
928 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
930 if (TAPE_IS_EMPTY(tape))
932 Request("No tape that can be saved!", REQ_CONFIRM);
937 if (SaveTapeChecked(tape.level_nr))
938 SaveEngineSnapshotSingle();
943 char *filename = getTapeFilename(level_nr);
945 if (!fileExists(filename))
947 Request("No tape for this level!", REQ_CONFIRM);
952 if (tape.recording && !Request("Stop recording and load tape?",
953 REQ_ASK | REQ_STAY_CLOSED))
955 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
960 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
963 if (CheckEngineSnapshotSingle())
965 TapeStartGamePlaying();
967 LoadEngineSnapshotSingle();
969 DrawCompleteVideoDisplay();
974 TapeStopWarpForward();
975 TapeAppendRecording();
977 // restart step/move snapshots after quick loading tape
978 SaveEngineSnapshotToListInitial();
980 if (FrameCounter > 0)
989 if (!TAPE_IS_EMPTY(tape))
991 TapeStartGamePlaying();
992 TapeStartWarpForward();
994 tape.quick_resume = TRUE;
996 else /* this should not happen (basically checked above) */
998 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1000 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1004 void InsertSolutionTape()
1006 if (!TAPE_IS_EMPTY(tape))
1009 LoadSolutionTape(level_nr);
1011 if (TAPE_IS_EMPTY(tape))
1012 Request("No solution tape for this level!", REQ_CONFIRM);
1014 DrawCompleteVideoDisplay();
1018 /* ------------------------------------------------------------------------- *
1019 * tape autoplay functions
1020 * ------------------------------------------------------------------------- */
1024 static LevelDirTree *autoplay_leveldir = NULL;
1025 static boolean autoplay_initialized = FALSE;
1026 static int autoplay_level_nr = -1;
1027 static int num_levels_played = 0;
1028 static int num_levels_solved = 0;
1029 static int num_tape_missing = 0;
1030 static boolean level_failed[MAX_TAPES_PER_SET];
1033 if (autoplay_initialized)
1035 /* just finished auto-playing tape */
1036 printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1038 num_levels_played++;
1040 if (tape.auto_play_level_solved)
1041 num_levels_solved++;
1042 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1043 level_failed[level_nr] = TRUE;
1047 DrawCompleteVideoDisplay();
1049 audio.sound_enabled = FALSE;
1050 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1052 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1053 global.autoplay_leveldir);
1055 if (autoplay_leveldir == NULL)
1056 Error(ERR_EXIT, "no such level identifier: '%s'",
1057 global.autoplay_leveldir);
1059 leveldir_current = autoplay_leveldir;
1061 if (autoplay_leveldir->first_level < 0)
1062 autoplay_leveldir->first_level = 0;
1063 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1064 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1066 autoplay_level_nr = autoplay_leveldir->first_level;
1068 printf_line("=", 79);
1069 printf("Automatically playing level tapes\n");
1070 printf_line("-", 79);
1071 printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1072 printf("Level series name: '%s'\n", autoplay_leveldir->name);
1073 printf("Level series author: '%s'\n", autoplay_leveldir->author);
1074 printf("Number of levels: %d\n", autoplay_leveldir->levels);
1075 printf_line("=", 79);
1078 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1079 level_failed[i] = FALSE;
1081 autoplay_initialized = TRUE;
1084 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1086 level_nr = autoplay_level_nr++;
1088 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1093 printf("Level %03d: ", level_nr);
1095 LoadLevel(level_nr);
1096 if (level.no_valid_file)
1098 printf("(no level)\n");
1103 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1104 printf("(only testing level)\n");
1108 LoadSolutionTape(level_nr);
1110 if (tape.no_valid_file)
1114 printf("(no tape)\n");
1119 printf("playing tape ... ");
1121 TapeStartGamePlaying();
1123 if (global.autoplay_mode == AUTOPLAY_FFWD)
1124 tape.fast_forward = TRUE;
1126 if (global.autoplay_mode != AUTOPLAY_PLAY)
1127 TapeStartWarpForward();
1133 printf_line("=", 79);
1134 printf("Number of levels played: %d\n", num_levels_played);
1135 printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1136 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1137 printf_line("-", 79);
1138 printf("Summary (for automatic parsing by scripts):\n");
1139 printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1140 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1141 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1143 if (num_levels_played != num_levels_solved)
1145 printf(", FAILED:");
1146 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1147 if (level_failed[i])
1152 printf_line("=", 79);
1158 /* ---------- new tape button stuff ---------------------------------------- */
1166 } tapebutton_info[NUM_TAPE_BUTTONS] =
1169 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1170 TAPE_CTRL_ID_EJECT, "eject tape"
1173 /* (same position as "eject" button) */
1174 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1175 TAPE_CTRL_ID_EXTRA, "extra functions"
1178 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1179 TAPE_CTRL_ID_STOP, "stop tape"
1182 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1183 TAPE_CTRL_ID_PAUSE, "pause tape"
1186 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1187 TAPE_CTRL_ID_RECORD, "record tape"
1190 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1191 TAPE_CTRL_ID_PLAY, "play tape"
1195 void CreateTapeButtons()
1199 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1201 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1202 struct XY *pos = tapebutton_info[i].pos;
1203 struct GadgetInfo *gi;
1204 int gd_x = gfx->src_x;
1205 int gd_y = gfx->src_y;
1206 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1207 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1210 gi = CreateGadget(GDI_CUSTOM_ID, id,
1211 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1214 GDI_WIDTH, gfx->width,
1215 GDI_HEIGHT, gfx->height,
1216 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1217 GDI_STATE, GD_BUTTON_UNPRESSED,
1218 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1219 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1220 GDI_DIRECT_DRAW, FALSE,
1221 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1222 GDI_CALLBACK_ACTION, HandleTapeButtons,
1226 Error(ERR_EXIT, "cannot create gadget");
1228 tape_gadget[id] = gi;
1232 void FreeTapeButtons()
1236 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1237 FreeGadget(tape_gadget[i]);
1240 void MapTapeEjectButton()
1242 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1243 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1246 void MapTapeWarpButton()
1248 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1249 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1252 void MapTapeButtons()
1256 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1257 if (i != TAPE_CTRL_ID_EXTRA)
1258 MapGadget(tape_gadget[i]);
1260 if (tape.recording || tape.playing)
1261 MapTapeWarpButton();
1263 if (tape.show_game_buttons)
1267 void UnmapTapeButtons()
1271 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1272 UnmapGadget(tape_gadget[i]);
1274 if (tape.show_game_buttons)
1278 static void HandleTapeButtonsExt(int id)
1280 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1285 case TAPE_CTRL_ID_EJECT:
1288 if (TAPE_IS_EMPTY(tape))
1292 if (TAPE_IS_EMPTY(tape))
1293 Request("No tape for this level!", REQ_CONFIRM);
1298 SaveTapeChecked(tape.level_nr);
1303 DrawCompleteVideoDisplay();
1306 case TAPE_CTRL_ID_EXTRA:
1309 tape.pause_before_end = !tape.pause_before_end;
1311 DrawVideoDisplayPlayState();
1313 else if (tape.recording)
1320 case TAPE_CTRL_ID_STOP:
1325 case TAPE_CTRL_ID_PAUSE:
1326 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1330 case TAPE_CTRL_ID_RECORD:
1331 if (TAPE_IS_STOPPED(tape))
1333 TapeStartGameRecording();
1335 else if (tape.pausing)
1337 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1338 TapeAppendRecording();
1340 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1345 case TAPE_CTRL_ID_PLAY:
1346 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1348 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1350 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1353 if (TAPE_IS_EMPTY(tape))
1356 if (TAPE_IS_STOPPED(tape))
1358 TapeStartGamePlaying();
1360 else if (tape.playing)
1362 if (tape.pausing) /* PAUSE -> PLAY */
1364 // continue playing in normal mode
1365 tape.fast_forward = FALSE;
1366 tape.warp_forward = FALSE;
1367 tape.deactivate_display = FALSE;
1369 tape.pause_before_end = FALSE;
1371 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1373 else if (!tape.fast_forward) /* PLAY -> FFWD */
1375 tape.fast_forward = TRUE;
1377 else if (!tape.warp_forward) /* FFWD -> WARP */
1379 tape.warp_forward = TRUE;
1381 else if (!tape.deactivate_display) /* WARP -> WARP BLIND */
1383 tape.deactivate_display = TRUE;
1385 TapeDeactivateDisplayOn();
1387 else /* WARP BLIND -> PLAY */
1389 tape.fast_forward = FALSE;
1390 tape.warp_forward = FALSE;
1391 tape.deactivate_display = FALSE;
1393 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1396 DrawVideoDisplayPlayState();
1406 static void HandleTapeButtons(struct GadgetInfo *gi)
1408 HandleTapeButtonsExt(gi->custom_id);
1411 void HandleTapeButtonKeys(Key key)
1413 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1414 boolean extra_button_is_active = !eject_button_is_active;
1416 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1417 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1418 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1419 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1420 else if (key == setup.shortcut.tape_stop)
1421 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1422 else if (key == setup.shortcut.tape_pause)
1423 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1424 else if (key == setup.shortcut.tape_record)
1425 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1426 else if (key == setup.shortcut.tape_play)
1427 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);