1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
49 VIDEO_STATE_TIME_OFF | \
50 VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
52 VIDEO_STATE_REC_OFF | \
53 VIDEO_STATE_PAUSE_OFF | \
54 VIDEO_STATE_FFWD_OFF | \
55 VIDEO_STATE_WARP_OFF | \
56 VIDEO_STATE_WARP2_OFF | \
57 VIDEO_STATE_PBEND_OFF | \
58 VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
60 VIDEO_PRESS_REC_OFF | \
61 VIDEO_PRESS_PAUSE_OFF | \
62 VIDEO_PRESS_STOP_OFF | \
63 VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
68 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
69 VIDEO_STATE_TIME_ON | \
71 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
72 VIDEO_STATE_REC_ON | \
73 VIDEO_STATE_PAUSE_ON | \
74 VIDEO_STATE_FFWD_ON | \
75 VIDEO_STATE_WARP_ON | \
76 VIDEO_STATE_WARP2_ON | \
77 VIDEO_STATE_PBEND_ON | \
79 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
80 VIDEO_PRESS_REC_ON | \
81 VIDEO_PRESS_PAUSE_ON | \
82 VIDEO_PRESS_STOP_ON | \
84 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
88 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
93 #define NUM_TAPE_FUNCTIONS 11
94 #define NUM_TAPE_FUNCTION_PARTS 2
95 #define NUM_TAPE_FUNCTION_STATES 2
98 /* ========================================================================= */
99 /* video display functions */
100 /* ========================================================================= */
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
111 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
114 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
115 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
118 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
119 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
122 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
123 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
126 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
130 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
134 /* (no label for displaying optional frame) */
139 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
140 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
143 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
144 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
147 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
148 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
151 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
152 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
155 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
156 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
160 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
162 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
164 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
166 int graphic = video_pos[i][j].graphic;
167 struct XY *pos = video_pos[i][j].pos;
174 if (state & (1 << (i * 2 + k)))
176 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177 struct GraphicInfo *gfx = &graphic_info[graphic];
181 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
183 if (value == skip_value)
188 gd_bitmap = gfx->bitmap;
194 gd_bitmap = gfx_bg->bitmap;
195 gd_x = gfx_bg->src_x + pos->x;
196 gd_y = gfx_bg->src_y + pos->y;
199 /* some tape graphics may be undefined -- only draw if defined */
200 if (gd_bitmap != NULL)
201 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202 VX + pos->x, VY + pos->y);
204 redraw_mask |= REDRAW_DOOR_2;
212 #define DATETIME_NONE (0)
214 #define DATETIME_DATE_YYYY (1 << 0)
215 #define DATETIME_DATE_YY (1 << 1)
216 #define DATETIME_DATE_MON (1 << 2)
217 #define DATETIME_DATE_MM (1 << 3)
218 #define DATETIME_DATE_DD (1 << 4)
220 #define DATETIME_TIME_HH (1 << 5)
221 #define DATETIME_TIME_MIN (1 << 6)
222 #define DATETIME_TIME_MM (1 << 7)
223 #define DATETIME_TIME_SS (1 << 8)
225 #define DATETIME_FRAME (1 << 9)
227 #define DATETIME_XOFFSET_1 (1 << 10)
228 #define DATETIME_XOFFSET_2 (1 << 11)
230 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
232 DATETIME_DATE_MON | \
236 #define DATETIME_TIME (DATETIME_TIME_HH | \
237 DATETIME_TIME_MIN | \
241 #define MAX_DATETIME_STRING_SIZE 32
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
247 static char *month_shortnames[] =
265 struct TextPosInfo *pos;
270 { &tape.text.date, DATETIME_DATE_DD },
271 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
272 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
273 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
274 { &tape.text.date_yy, DATETIME_DATE_YY },
275 { &tape.text.date_mon, DATETIME_DATE_MON },
276 { &tape.text.date_mm, DATETIME_DATE_MM },
277 { &tape.text.date_dd, DATETIME_DATE_DD },
279 { &tape.text.time, DATETIME_TIME_MIN },
280 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
281 { &tape.text.time_hh, DATETIME_TIME_HH },
282 { &tape.text.time_mm, DATETIME_TIME_MM },
283 { &tape.text.time_ss, DATETIME_TIME_SS },
285 { &tape.text.frame, DATETIME_FRAME },
287 { NULL, DATETIME_NONE },
290 for (i = 0; datetime_info[i].pos != NULL; i++)
292 struct TextPosInfo *pos = datetime_info[i].pos;
293 int type = datetime_info[i].type;
300 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
301 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
304 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
306 char s[MAX_DATETIME_STRING_SIZE];
307 int year2 = value / 10000;
308 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309 int month_index = (value / 100) % 100;
310 int month = month_index + 1;
311 int day = value % 100;
313 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314 type & DATETIME_DATE_YY ? int2str(year2, 2) :
315 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
316 type & DATETIME_DATE_MM ? int2str(month, 2) :
317 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
319 DrawText(xpos, ypos, s, pos->font);
321 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
323 char s[MAX_DATETIME_STRING_SIZE];
324 int hh = (value / 3600) % 100;
325 int min = value / 60;
326 int mm = (value / 60) % 60;
329 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
330 type & DATETIME_TIME_MIN ? int2str(min, 2) :
331 type & DATETIME_TIME_MM ? int2str(mm, 2) :
332 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
334 DrawText(xpos, ypos, s, pos->font);
336 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
338 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
345 DrawVideoDisplay_Graphics(state, value);
346 DrawVideoDisplay_DateTime(state, value);
349 void DrawVideoDisplayLabel(unsigned int state)
351 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
354 void DrawVideoDisplaySymbol(unsigned int state)
356 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
359 void DrawVideoDisplayCurrentState()
363 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
366 state |= VIDEO_STATE_PAUSE_ON;
370 state |= VIDEO_STATE_REC_ON;
372 if (tape.single_step)
373 state |= VIDEO_STATE_1STEP_ON;
375 else if (tape.playing)
377 state |= VIDEO_STATE_PLAY_ON;
379 if (tape.deactivate_display)
380 state |= VIDEO_STATE_WARP2_ON;
381 else if (tape.warp_forward)
382 state |= VIDEO_STATE_WARP_ON;
383 else if (tape.fast_forward)
384 state |= VIDEO_STATE_FFWD_ON;
386 if (tape.pause_before_end)
387 state |= VIDEO_STATE_PBEND_ON;
390 // draw labels and symbols separately to prevent labels overlapping symbols
391 DrawVideoDisplayLabel(state);
392 DrawVideoDisplaySymbol(state);
395 void DrawCompleteVideoDisplay()
397 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
399 /* draw tape background */
400 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
401 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
403 /* draw tape buttons (forced) */
407 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
411 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
412 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
413 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
414 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
417 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
419 else if (tape.playing)
421 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
422 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
423 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
424 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
427 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
429 else if (tape.date && tape.length)
431 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
432 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
433 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
436 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
440 void TapeDeactivateDisplayOn()
442 SetDrawDeactivationMask(REDRAW_FIELD);
443 audio.sound_deactivated = TRUE;
446 void TapeDeactivateDisplayOff(boolean redraw_display)
448 SetDrawDeactivationMask(REDRAW_NONE);
449 audio.sound_deactivated = FALSE;
454 DrawGameDoorValues();
459 /* ========================================================================= */
460 /* tape control functions */
461 /* ========================================================================= */
463 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
465 struct tm *lt = localtime(&epoch_seconds);
467 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
470 void TapeSetDateFromNow()
472 TapeSetDateFromEpochSeconds(time(NULL));
481 tape.length_frames = 0;
482 tape.length_seconds = 0;
484 if (leveldir_current)
485 setString(&tape.level_identifier, leveldir_current->identifier);
487 tape.level_nr = level_nr;
488 tape.pos[tape.counter].delay = 0;
491 tape.random_seed = InitRND(level.random_seed);
493 tape.file_version = FILE_VERSION_ACTUAL;
494 tape.game_version = GAME_VERSION_ACTUAL;
495 tape.engine_version = level.game_version;
497 TapeSetDateFromNow();
499 for (i = 0; i < MAX_PLAYERS; i++)
500 tape.player_participates[i] = FALSE;
502 tape.centered_player_nr_next = -1;
503 tape.set_centered_player = FALSE;
506 static void TapeRewind()
509 tape.delay_played = 0;
510 tape.pause_before_end = FALSE;
511 tape.recording = FALSE;
512 tape.playing = FALSE;
513 tape.fast_forward = FALSE;
514 tape.warp_forward = FALSE;
515 tape.deactivate_display = FALSE;
516 tape.auto_play = (global.autoplay_leveldir != NULL);
517 tape.auto_play_level_solved = FALSE;
518 tape.quick_resume = FALSE;
519 tape.single_step = FALSE;
521 tape.centered_player_nr_next = -1;
522 tape.set_centered_player = FALSE;
524 InitRND(tape.random_seed);
527 static void TapeSetRandomSeed(int random_seed)
529 tape.random_seed = InitRND(random_seed);
532 void TapeStartRecording(int random_seed)
534 if (!TAPE_IS_STOPPED(tape))
539 TapeSetRandomSeed(random_seed);
541 tape.recording = TRUE;
543 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
544 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
545 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
546 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
550 SetDrawDeactivationMask(REDRAW_NONE);
551 audio.sound_deactivated = FALSE;
554 static void TapeStartGameRecording()
556 TapeStartRecording(level.random_seed);
558 #if defined(NETWORK_AVALIABLE)
561 SendToServer_StartPlaying();
570 static void TapeAppendRecording()
572 if (!tape.playing || !tape.pausing)
576 tape.playing = FALSE;
577 tape.fast_forward = FALSE;
578 tape.warp_forward = FALSE;
579 tape.pause_before_end = FALSE;
580 tape.deactivate_display = FALSE;
583 tape.recording = TRUE;
586 // set current delay (for last played move)
587 tape.pos[tape.counter].delay = tape.delay_played;
590 TapeSetDateFromNow();
592 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
593 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
595 UpdateAndDisplayGameControlValues();
598 void TapeHaltRecording()
604 tape.pos[tape.counter].delay = 0;
606 tape.length = tape.counter;
607 tape.length_frames = GetTapeLengthFrames();
608 tape.length_seconds = GetTapeLengthSeconds();
611 void TapeStopRecording()
615 tape.recording = FALSE;
616 tape.pausing = FALSE;
618 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
619 MapTapeEjectButton();
622 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
624 byte action[MAX_PLAYERS];
627 if (!tape.recording) /* (record action even when tape is paused) */
630 if (tape.counter >= MAX_TAPE_LEN - 1)
636 for (i = 0; i < MAX_PLAYERS; i++)
637 action[i] = action_raw[i];
639 if (tape.set_centered_player)
641 for (i = 0; i < MAX_PLAYERS; i++)
642 if (tape.centered_player_nr_next == i ||
643 tape.centered_player_nr_next == -1)
644 action[i] |= KEY_SET_FOCUS;
646 tape.set_centered_player = FALSE;
649 if (tape.pos[tape.counter].delay > 0) /* already stored action */
651 boolean changed_events = FALSE;
653 for (i = 0; i < MAX_PLAYERS; i++)
654 if (tape.pos[tape.counter].action[i] != action[i])
655 changed_events = TRUE;
657 if (changed_events || tape.pos[tape.counter].delay >= 255)
660 tape.pos[tape.counter].delay = 0;
663 tape.pos[tape.counter].delay++;
666 if (tape.pos[tape.counter].delay == 0) /* store new action */
668 for (i = 0; i < MAX_PLAYERS; i++)
669 tape.pos[tape.counter].action[i] = action[i];
671 tape.pos[tape.counter].delay++;
675 void TapeTogglePause(boolean toggle_manual)
677 tape.pausing = !tape.pausing;
679 if (tape.single_step && toggle_manual)
680 tape.single_step = FALSE;
682 DrawVideoDisplayCurrentState();
684 if (tape.deactivate_display)
687 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
689 TapeDeactivateDisplayOn();
692 if (tape.quick_resume)
694 tape.quick_resume = FALSE;
696 TapeStopWarpForward();
697 TapeAppendRecording();
699 if (!CheckEngineSnapshotSingle())
700 SaveEngineSnapshotSingle();
702 // restart step/move snapshots after quick loading tape
703 SaveEngineSnapshotToListInitial();
706 if (setup.show_snapshot_buttons &&
707 game_status == GAME_MODE_PLAYING &&
708 CheckEngineSnapshotList())
711 MapUndoRedoButtons();
712 else if (!tape.single_step)
713 UnmapUndoRedoButtons();
717 void TapeStartPlaying()
719 if (TAPE_IS_EMPTY(tape))
722 if (!TAPE_IS_STOPPED(tape))
729 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
730 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
731 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
732 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
736 SetDrawDeactivationMask(REDRAW_NONE);
737 audio.sound_deactivated = FALSE;
740 static void TapeStartGamePlaying()
747 void TapeStopPlaying()
749 tape.playing = FALSE;
750 tape.pausing = FALSE;
752 if (tape.warp_forward)
753 TapeStopWarpForward();
755 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
756 MapTapeEjectButton();
759 byte *TapePlayAction()
761 int update_delay = FRAMES_PER_SECOND / 2;
762 boolean update_video_display = (FrameCounter % update_delay == 0);
763 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
764 static byte action[MAX_PLAYERS];
767 if (!tape.playing || tape.pausing)
770 if (tape.pause_before_end) // stop some seconds before end of tape
772 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
774 TapeStopWarpForward();
775 TapeTogglePause(TAPE_TOGGLE_MANUAL);
781 if (tape.counter >= tape.length) /* end of tape reached */
783 if (tape.warp_forward && !tape.auto_play)
785 TapeStopWarpForward();
786 TapeTogglePause(TAPE_TOGGLE_MANUAL);
796 if (update_video_display && !tape.deactivate_display)
800 if (tape.warp_forward)
801 state |= VIDEO_STATE_WARP(update_draw_label_on);
802 else if (tape.fast_forward)
803 state |= VIDEO_STATE_FFWD(update_draw_label_on);
805 if (tape.pause_before_end)
806 state |= VIDEO_STATE_PBEND(update_draw_label_on);
808 // draw labels and symbols separately to prevent labels overlapping symbols
809 DrawVideoDisplayLabel(state);
810 DrawVideoDisplaySymbol(state);
813 for (i = 0; i < MAX_PLAYERS; i++)
814 action[i] = tape.pos[tape.counter].action[i];
816 #if DEBUG_TAPE_WHEN_PLAYING
817 printf("%05d", FrameCounter);
818 for (i = 0; i < MAX_PLAYERS; i++)
819 printf(" %08x", action[i]);
823 tape.set_centered_player = FALSE;
824 tape.centered_player_nr_next = -999;
826 for (i = 0; i < MAX_PLAYERS; i++)
828 if (action[i] & KEY_SET_FOCUS)
830 tape.set_centered_player = TRUE;
831 tape.centered_player_nr_next =
832 (tape.centered_player_nr_next == -999 ? i : -1);
835 action[i] &= ~KEY_SET_FOCUS;
839 if (tape.delay_played >= tape.pos[tape.counter].delay)
842 tape.delay_played = 0;
853 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
855 if (tape.date && tape.length)
857 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
858 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
859 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
863 unsigned int GetTapeLengthFrames()
865 unsigned int tape_length_frames = 0;
868 if (TAPE_IS_EMPTY(tape))
871 for (i = 0; i < tape.length; i++)
872 tape_length_frames += tape.pos[i].delay;
874 return tape_length_frames;
877 unsigned int GetTapeLengthSeconds()
879 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
882 static void TapeStartWarpForward()
884 tape.fast_forward = TRUE;
885 tape.warp_forward = TRUE;
886 tape.deactivate_display = TRUE;
888 tape.pausing = FALSE;
890 TapeDeactivateDisplayOn();
892 DrawVideoDisplayCurrentState();
895 static void TapeStopWarpForward()
897 tape.fast_forward = FALSE;
898 tape.warp_forward = FALSE;
899 tape.deactivate_display = FALSE;
901 tape.pause_before_end = FALSE;
903 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
905 DrawVideoDisplayCurrentState();
908 static void TapeSingleStep()
914 TapeTogglePause(TAPE_TOGGLE_MANUAL);
916 tape.single_step = !tape.single_step;
918 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
923 if (game_status == GAME_MODE_MAIN)
925 Request("No game that can be saved!", REQ_CONFIRM);
930 if (game_status != GAME_MODE_PLAYING)
934 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
936 if (TAPE_IS_EMPTY(tape))
938 Request("No tape that can be saved!", REQ_CONFIRM);
943 if (SaveTapeChecked(tape.level_nr))
944 SaveEngineSnapshotSingle();
949 char *filename = getTapeFilename(level_nr);
951 if (!fileExists(filename))
953 Request("No tape for this level!", REQ_CONFIRM);
958 if (tape.recording && !Request("Stop recording and load tape?",
959 REQ_ASK | REQ_STAY_CLOSED))
961 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
966 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
969 if (CheckEngineSnapshotSingle())
971 TapeStartGamePlaying();
973 LoadEngineSnapshotSingle();
975 DrawCompleteVideoDisplay();
980 TapeStopWarpForward();
981 TapeAppendRecording();
983 // restart step/move snapshots after quick loading tape
984 SaveEngineSnapshotToListInitial();
986 if (FrameCounter > 0)
995 if (!TAPE_IS_EMPTY(tape))
997 TapeStartGamePlaying();
998 TapeStartWarpForward();
1000 tape.quick_resume = TRUE;
1002 else /* this should not happen (basically checked above) */
1004 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1006 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1010 void InsertSolutionTape()
1012 if (!TAPE_IS_EMPTY(tape))
1015 LoadSolutionTape(level_nr);
1017 if (TAPE_IS_EMPTY(tape))
1018 Request("No solution tape for this level!", REQ_CONFIRM);
1020 DrawCompleteVideoDisplay();
1024 /* ------------------------------------------------------------------------- *
1025 * tape autoplay functions
1026 * ------------------------------------------------------------------------- */
1030 static LevelDirTree *autoplay_leveldir = NULL;
1031 static boolean autoplay_initialized = FALSE;
1032 static int autoplay_level_nr = -1;
1033 static int num_levels_played = 0;
1034 static int num_levels_solved = 0;
1035 static int num_tape_missing = 0;
1036 static boolean level_failed[MAX_TAPES_PER_SET];
1039 if (autoplay_initialized)
1041 /* just finished auto-playing tape */
1042 printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1044 num_levels_played++;
1046 if (tape.auto_play_level_solved)
1047 num_levels_solved++;
1048 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1049 level_failed[level_nr] = TRUE;
1053 DrawCompleteVideoDisplay();
1055 audio.sound_enabled = FALSE;
1056 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1058 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1059 global.autoplay_leveldir);
1061 if (autoplay_leveldir == NULL)
1062 Error(ERR_EXIT, "no such level identifier: '%s'",
1063 global.autoplay_leveldir);
1065 leveldir_current = autoplay_leveldir;
1067 if (autoplay_leveldir->first_level < 0)
1068 autoplay_leveldir->first_level = 0;
1069 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1070 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1072 autoplay_level_nr = autoplay_leveldir->first_level;
1074 printf_line("=", 79);
1075 printf("Automatically playing level tapes\n");
1076 printf_line("-", 79);
1077 printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1078 printf("Level series name: '%s'\n", autoplay_leveldir->name);
1079 printf("Level series author: '%s'\n", autoplay_leveldir->author);
1080 printf("Number of levels: %d\n", autoplay_leveldir->levels);
1081 printf_line("=", 79);
1084 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1085 level_failed[i] = FALSE;
1087 autoplay_initialized = TRUE;
1090 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1092 level_nr = autoplay_level_nr++;
1094 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1099 printf("Level %03d: ", level_nr);
1101 LoadLevel(level_nr);
1102 if (level.no_valid_file)
1104 printf("(no level)\n");
1109 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1110 printf("(only testing level)\n");
1114 LoadSolutionTape(level_nr);
1116 if (tape.no_valid_file)
1120 printf("(no tape)\n");
1125 printf("playing tape ... ");
1127 TapeStartGamePlaying();
1129 if (global.autoplay_mode == AUTOPLAY_FFWD)
1130 tape.fast_forward = TRUE;
1132 if (global.autoplay_mode != AUTOPLAY_PLAY)
1133 TapeStartWarpForward();
1139 printf_line("=", 79);
1140 printf("Number of levels played: %d\n", num_levels_played);
1141 printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1142 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1143 printf_line("-", 79);
1144 printf("Summary (for automatic parsing by scripts):\n");
1145 printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1146 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1147 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1149 if (num_levels_played != num_levels_solved)
1151 printf(", FAILED:");
1152 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1153 if (level_failed[i])
1158 printf_line("=", 79);
1164 /* ---------- new tape button stuff ---------------------------------------- */
1172 } tapebutton_info[NUM_TAPE_BUTTONS] =
1175 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1176 TAPE_CTRL_ID_EJECT, "eject tape"
1179 /* (same position as "eject" button) */
1180 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1181 TAPE_CTRL_ID_EXTRA, "extra functions"
1184 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1185 TAPE_CTRL_ID_STOP, "stop tape"
1188 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1189 TAPE_CTRL_ID_PAUSE, "pause tape"
1192 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1193 TAPE_CTRL_ID_RECORD, "record tape"
1196 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1197 TAPE_CTRL_ID_PLAY, "play tape"
1201 void CreateTapeButtons()
1205 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1207 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1208 struct XY *pos = tapebutton_info[i].pos;
1209 struct GadgetInfo *gi;
1210 int gd_x = gfx->src_x;
1211 int gd_y = gfx->src_y;
1212 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1213 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1216 gi = CreateGadget(GDI_CUSTOM_ID, id,
1217 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1220 GDI_WIDTH, gfx->width,
1221 GDI_HEIGHT, gfx->height,
1222 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1223 GDI_STATE, GD_BUTTON_UNPRESSED,
1224 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1225 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1226 GDI_DIRECT_DRAW, FALSE,
1227 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1228 GDI_CALLBACK_ACTION, HandleTapeButtons,
1232 Error(ERR_EXIT, "cannot create gadget");
1234 tape_gadget[id] = gi;
1238 void FreeTapeButtons()
1242 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1243 FreeGadget(tape_gadget[i]);
1246 void MapTapeEjectButton()
1248 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1249 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1252 void MapTapeWarpButton()
1254 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1255 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1258 void MapTapeButtons()
1262 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1263 if (i != TAPE_CTRL_ID_EXTRA)
1264 MapGadget(tape_gadget[i]);
1266 if (tape.recording || tape.playing)
1267 MapTapeWarpButton();
1269 if (tape.show_game_buttons)
1273 void UnmapTapeButtons()
1277 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1278 UnmapGadget(tape_gadget[i]);
1280 if (tape.show_game_buttons)
1284 static void HandleTapeButtonsExt(int id)
1286 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1291 case TAPE_CTRL_ID_EJECT:
1294 if (TAPE_IS_EMPTY(tape))
1298 if (TAPE_IS_EMPTY(tape))
1299 Request("No tape for this level!", REQ_CONFIRM);
1304 SaveTapeChecked(tape.level_nr);
1309 DrawCompleteVideoDisplay();
1312 case TAPE_CTRL_ID_EXTRA:
1315 tape.pause_before_end = !tape.pause_before_end;
1317 DrawVideoDisplayCurrentState();
1319 else if (tape.recording)
1326 case TAPE_CTRL_ID_STOP:
1331 case TAPE_CTRL_ID_PAUSE:
1332 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1336 case TAPE_CTRL_ID_RECORD:
1337 if (TAPE_IS_STOPPED(tape))
1339 TapeStartGameRecording();
1341 else if (tape.pausing)
1343 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1344 TapeAppendRecording();
1346 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1351 case TAPE_CTRL_ID_PLAY:
1352 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1354 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1356 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1359 if (TAPE_IS_EMPTY(tape))
1362 if (TAPE_IS_STOPPED(tape))
1364 TapeStartGamePlaying();
1366 else if (tape.playing)
1368 if (tape.pausing) /* PAUSE -> PLAY */
1370 // continue playing in normal mode
1371 tape.fast_forward = FALSE;
1372 tape.warp_forward = FALSE;
1373 tape.deactivate_display = FALSE;
1375 tape.pause_before_end = FALSE;
1377 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1379 else if (!tape.fast_forward) /* PLAY -> FFWD */
1381 tape.fast_forward = TRUE;
1383 else if (!tape.warp_forward) /* FFWD -> WARP */
1385 tape.warp_forward = TRUE;
1387 else if (!tape.deactivate_display) /* WARP -> WARP BLIND */
1389 tape.deactivate_display = TRUE;
1391 TapeDeactivateDisplayOn();
1393 else /* WARP BLIND -> PLAY */
1395 tape.fast_forward = FALSE;
1396 tape.warp_forward = FALSE;
1397 tape.deactivate_display = FALSE;
1399 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1402 DrawVideoDisplayCurrentState();
1412 static void HandleTapeButtons(struct GadgetInfo *gi)
1414 HandleTapeButtonsExt(gi->custom_id);
1417 void HandleTapeButtonKeys(Key key)
1419 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1420 boolean extra_button_is_active = !eject_button_is_active;
1422 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1423 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1424 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1425 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1426 else if (key == setup.shortcut.tape_stop)
1427 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1428 else if (key == setup.shortcut.tape_pause)
1429 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1430 else if (key == setup.shortcut.tape_record)
1431 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1432 else if (key == setup.shortcut.tape_play)
1433 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);