1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
49 VIDEO_STATE_TIME_OFF | \
50 VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
52 VIDEO_STATE_REC_OFF | \
53 VIDEO_STATE_PAUSE_OFF | \
54 VIDEO_STATE_FFWD_OFF | \
55 VIDEO_STATE_WARP_OFF | \
56 VIDEO_STATE_WARP2_OFF | \
57 VIDEO_STATE_PBEND_OFF | \
58 VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
60 VIDEO_PRESS_REC_OFF | \
61 VIDEO_PRESS_PAUSE_OFF | \
62 VIDEO_PRESS_STOP_OFF | \
63 VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
68 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
69 VIDEO_STATE_TIME_ON | \
71 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
72 VIDEO_STATE_REC_ON | \
73 VIDEO_STATE_PAUSE_ON | \
74 VIDEO_STATE_FFWD_ON | \
75 VIDEO_STATE_WARP_ON | \
76 VIDEO_STATE_WARP2_ON | \
77 VIDEO_STATE_PBEND_ON | \
79 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
80 VIDEO_PRESS_REC_ON | \
81 VIDEO_PRESS_PAUSE_ON | \
82 VIDEO_PRESS_STOP_ON | \
84 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
88 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
93 #define NUM_TAPE_FUNCTIONS 11
94 #define NUM_TAPE_FUNCTION_PARTS 2
95 #define NUM_TAPE_FUNCTION_STATES 2
98 /* ========================================================================= */
99 /* video display functions */
100 /* ========================================================================= */
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
111 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
114 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
115 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
118 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
119 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
122 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
123 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
126 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
130 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
134 /* (no label for displaying optional frame) */
139 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
140 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
143 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
144 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
147 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
148 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
151 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
152 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
155 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
156 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
160 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
162 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
164 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
166 int graphic = video_pos[i][j].graphic;
167 struct XY *pos = video_pos[i][j].pos;
174 if (state & (1 << (i * 2 + k)))
176 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177 struct GraphicInfo *gfx = &graphic_info[graphic];
181 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
183 if (value == skip_value)
188 gd_bitmap = gfx->bitmap;
194 gd_bitmap = gfx_bg->bitmap;
195 gd_x = gfx_bg->src_x + pos->x;
196 gd_y = gfx_bg->src_y + pos->y;
199 /* some tape graphics may be undefined -- only draw if defined */
200 if (gd_bitmap != NULL)
201 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202 VX + pos->x, VY + pos->y);
204 redraw_mask |= REDRAW_DOOR_2;
212 #define DATETIME_NONE (0)
214 #define DATETIME_DATE_YYYY (1 << 0)
215 #define DATETIME_DATE_YY (1 << 1)
216 #define DATETIME_DATE_MON (1 << 2)
217 #define DATETIME_DATE_MM (1 << 3)
218 #define DATETIME_DATE_DD (1 << 4)
220 #define DATETIME_TIME_HH (1 << 5)
221 #define DATETIME_TIME_MIN (1 << 6)
222 #define DATETIME_TIME_MM (1 << 7)
223 #define DATETIME_TIME_SS (1 << 8)
225 #define DATETIME_FRAME (1 << 9)
227 #define DATETIME_XOFFSET_1 (1 << 10)
228 #define DATETIME_XOFFSET_2 (1 << 11)
230 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
232 DATETIME_DATE_MON | \
236 #define DATETIME_TIME (DATETIME_TIME_HH | \
237 DATETIME_TIME_MIN | \
241 #define MAX_DATETIME_STRING_SIZE 32
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
247 static char *month_shortnames[] =
265 struct TextPosInfo *pos;
270 { &tape.text.date, DATETIME_DATE_DD },
271 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
272 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
273 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
274 { &tape.text.date_yy, DATETIME_DATE_YY },
275 { &tape.text.date_mon, DATETIME_DATE_MON },
276 { &tape.text.date_mm, DATETIME_DATE_MM },
277 { &tape.text.date_dd, DATETIME_DATE_DD },
279 { &tape.text.time, DATETIME_TIME_MIN },
280 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
281 { &tape.text.time_hh, DATETIME_TIME_HH },
282 { &tape.text.time_mm, DATETIME_TIME_MM },
283 { &tape.text.time_ss, DATETIME_TIME_SS },
285 { &tape.text.frame, DATETIME_FRAME },
287 { NULL, DATETIME_NONE },
290 for (i = 0; datetime_info[i].pos != NULL; i++)
292 struct TextPosInfo *pos = datetime_info[i].pos;
293 int type = datetime_info[i].type;
300 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
301 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
304 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
306 char s[MAX_DATETIME_STRING_SIZE];
307 int year2 = value / 10000;
308 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309 int month_index = (value / 100) % 100;
310 int month = month_index + 1;
311 int day = value % 100;
313 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314 type & DATETIME_DATE_YY ? int2str(year2, 2) :
315 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
316 type & DATETIME_DATE_MM ? int2str(month, 2) :
317 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
319 DrawText(xpos, ypos, s, pos->font);
321 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
323 char s[MAX_DATETIME_STRING_SIZE];
324 int hh = (value / 3600) % 100;
325 int min = value / 60;
326 int mm = (value / 60) % 60;
329 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
330 type & DATETIME_TIME_MIN ? int2str(min, 2) :
331 type & DATETIME_TIME_MM ? int2str(mm, 2) :
332 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
334 DrawText(xpos, ypos, s, pos->font);
336 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
338 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
345 DrawVideoDisplay_Graphics(state, value);
346 DrawVideoDisplay_DateTime(state, value);
349 void DrawVideoDisplayLabel(unsigned int state)
351 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
354 void DrawVideoDisplaySymbol(unsigned int state)
356 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
359 void DrawVideoDisplayCurrentState()
363 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
366 state |= VIDEO_STATE_PAUSE_ON;
370 state |= VIDEO_STATE_REC_ON;
372 if (tape.single_step)
373 state |= VIDEO_STATE_1STEP_ON;
375 else if (tape.playing)
377 state |= VIDEO_STATE_PLAY_ON;
379 if (tape.deactivate_display)
380 state |= VIDEO_STATE_WARP2_ON;
381 else if (tape.warp_forward)
382 state |= VIDEO_STATE_WARP_ON;
383 else if (tape.fast_forward)
384 state |= VIDEO_STATE_FFWD_ON;
386 if (tape.pause_before_end)
387 state |= VIDEO_STATE_PBEND_ON;
390 // draw labels and symbols separately to prevent labels overlapping symbols
391 DrawVideoDisplayLabel(state);
392 DrawVideoDisplaySymbol(state);
395 void DrawCompleteVideoDisplay()
397 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
399 /* draw tape background */
400 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
401 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
403 /* draw tape buttons (forced) */
407 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
411 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
412 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
413 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
414 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
417 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
419 else if (tape.playing)
421 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
422 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
423 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
424 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
427 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
429 else if (tape.date && tape.length)
431 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
432 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
433 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
436 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
440 void TapeDeactivateDisplayOn()
442 SetDrawDeactivationMask(REDRAW_FIELD);
443 audio.sound_deactivated = TRUE;
446 void TapeDeactivateDisplayOff(boolean redraw_display)
448 SetDrawDeactivationMask(REDRAW_NONE);
449 audio.sound_deactivated = FALSE;
454 DrawGameDoorValues();
459 /* ========================================================================= */
460 /* tape control functions */
461 /* ========================================================================= */
463 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
465 struct tm *lt = localtime(&epoch_seconds);
467 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
470 void TapeSetDateFromNow()
472 TapeSetDateFromEpochSeconds(time(NULL));
481 tape.length_frames = 0;
482 tape.length_seconds = 0;
484 if (leveldir_current)
485 setString(&tape.level_identifier, leveldir_current->identifier);
487 tape.level_nr = level_nr;
488 tape.pos[tape.counter].delay = 0;
491 tape.random_seed = InitRND(level.random_seed);
493 tape.file_version = FILE_VERSION_ACTUAL;
494 tape.game_version = GAME_VERSION_ACTUAL;
495 tape.engine_version = level.game_version;
497 TapeSetDateFromNow();
499 for (i = 0; i < MAX_PLAYERS; i++)
500 tape.player_participates[i] = FALSE;
502 tape.centered_player_nr_next = -1;
503 tape.set_centered_player = FALSE;
506 static void TapeRewind()
509 tape.delay_played = 0;
510 tape.pause_before_end = FALSE;
511 tape.recording = FALSE;
512 tape.playing = FALSE;
513 tape.fast_forward = FALSE;
514 tape.warp_forward = FALSE;
515 tape.deactivate_display = FALSE;
516 tape.auto_play = (global.autoplay_leveldir != NULL);
517 tape.auto_play_level_solved = FALSE;
518 tape.quick_resume = FALSE;
519 tape.single_step = FALSE;
521 tape.centered_player_nr_next = -1;
522 tape.set_centered_player = FALSE;
524 InitRND(tape.random_seed);
527 static void TapeSetRandomSeed(int random_seed)
529 tape.random_seed = InitRND(random_seed);
532 void TapeStartRecording(int random_seed)
534 if (!TAPE_IS_STOPPED(tape))
539 TapeSetRandomSeed(random_seed);
541 tape.recording = TRUE;
543 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
544 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
545 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
546 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
550 SetDrawDeactivationMask(REDRAW_NONE);
551 audio.sound_deactivated = FALSE;
554 static void TapeStartGameRecording()
556 TapeStartRecording(level.random_seed);
558 #if defined(NETWORK_AVALIABLE)
561 SendToServer_StartPlaying();
570 static void TapeAppendRecording()
572 if (!tape.playing || !tape.pausing)
576 tape.playing = FALSE;
577 tape.fast_forward = FALSE;
578 tape.warp_forward = FALSE;
579 tape.pause_before_end = FALSE;
580 tape.deactivate_display = FALSE;
583 tape.recording = TRUE;
586 // set current delay (for last played move)
587 tape.pos[tape.counter].delay = tape.delay_played;
590 TapeSetDateFromNow();
592 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
593 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
595 UpdateAndDisplayGameControlValues();
598 void TapeHaltRecording()
604 tape.pos[tape.counter].delay = 0;
606 tape.length = tape.counter;
607 tape.length_frames = GetTapeLengthFrames();
608 tape.length_seconds = GetTapeLengthSeconds();
611 void TapeStopRecording()
615 tape.recording = FALSE;
616 tape.pausing = FALSE;
618 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
619 MapTapeEjectButton();
622 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
624 byte action[MAX_PLAYERS];
627 if (!tape.recording) /* (record action even when tape is paused) */
630 if (tape.counter >= MAX_TAPE_LEN - 1)
636 for (i = 0; i < MAX_PLAYERS; i++)
637 action[i] = action_raw[i];
639 if (tape.set_centered_player)
641 for (i = 0; i < MAX_PLAYERS; i++)
642 if (tape.centered_player_nr_next == i ||
643 tape.centered_player_nr_next == -1)
644 action[i] |= KEY_SET_FOCUS;
646 tape.set_centered_player = FALSE;
649 if (tape.pos[tape.counter].delay > 0) /* already stored action */
651 boolean changed_events = FALSE;
653 for (i = 0; i < MAX_PLAYERS; i++)
654 if (tape.pos[tape.counter].action[i] != action[i])
655 changed_events = TRUE;
657 if (changed_events || tape.pos[tape.counter].delay >= 255)
660 tape.pos[tape.counter].delay = 0;
663 tape.pos[tape.counter].delay++;
666 if (tape.pos[tape.counter].delay == 0) /* store new action */
668 for (i = 0; i < MAX_PLAYERS; i++)
669 tape.pos[tape.counter].action[i] = action[i];
671 tape.pos[tape.counter].delay++;
675 void TapeTogglePause(boolean toggle_mode)
677 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
679 // continue playing in normal mode
680 tape.fast_forward = FALSE;
681 tape.warp_forward = FALSE;
682 tape.deactivate_display = FALSE;
684 tape.pause_before_end = FALSE;
687 tape.pausing = !tape.pausing;
689 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
690 tape.single_step = FALSE;
692 DrawVideoDisplayCurrentState();
694 if (tape.deactivate_display)
697 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
699 TapeDeactivateDisplayOn();
702 if (tape.quick_resume)
704 tape.quick_resume = FALSE;
706 TapeStopWarpForward();
707 TapeAppendRecording();
709 if (!CheckEngineSnapshotSingle())
710 SaveEngineSnapshotSingle();
712 // restart step/move snapshots after quick loading tape
713 SaveEngineSnapshotToListInitial();
716 if (setup.show_snapshot_buttons &&
717 game_status == GAME_MODE_PLAYING &&
718 CheckEngineSnapshotList())
721 MapUndoRedoButtons();
722 else if (!tape.single_step)
723 UnmapUndoRedoButtons();
727 void TapeStartPlaying()
729 if (TAPE_IS_EMPTY(tape))
732 if (!TAPE_IS_STOPPED(tape))
739 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
740 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
741 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
742 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
746 SetDrawDeactivationMask(REDRAW_NONE);
747 audio.sound_deactivated = FALSE;
750 static void TapeStartGamePlaying()
757 void TapeStopPlaying()
759 tape.playing = FALSE;
760 tape.pausing = FALSE;
762 if (tape.warp_forward)
763 TapeStopWarpForward();
765 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
766 MapTapeEjectButton();
769 byte *TapePlayAction()
771 int update_delay = FRAMES_PER_SECOND / 2;
772 boolean update_video_display = (FrameCounter % update_delay == 0);
773 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
774 static byte action[MAX_PLAYERS];
777 if (!tape.playing || tape.pausing)
780 if (tape.pause_before_end) // stop some seconds before end of tape
782 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
784 TapeStopWarpForward();
785 TapeTogglePause(TAPE_TOGGLE_MANUAL);
791 if (tape.counter >= tape.length) /* end of tape reached */
793 if (tape.warp_forward && !tape.auto_play)
795 TapeStopWarpForward();
796 TapeTogglePause(TAPE_TOGGLE_MANUAL);
806 if (update_video_display && !tape.deactivate_display)
810 if (tape.warp_forward)
811 state |= VIDEO_STATE_WARP(update_draw_label_on);
812 else if (tape.fast_forward)
813 state |= VIDEO_STATE_FFWD(update_draw_label_on);
815 if (tape.pause_before_end)
816 state |= VIDEO_STATE_PBEND(update_draw_label_on);
818 // draw labels and symbols separately to prevent labels overlapping symbols
819 DrawVideoDisplayLabel(state);
820 DrawVideoDisplaySymbol(state);
823 for (i = 0; i < MAX_PLAYERS; i++)
824 action[i] = tape.pos[tape.counter].action[i];
826 #if DEBUG_TAPE_WHEN_PLAYING
827 printf("%05d", FrameCounter);
828 for (i = 0; i < MAX_PLAYERS; i++)
829 printf(" %08x", action[i]);
833 tape.set_centered_player = FALSE;
834 tape.centered_player_nr_next = -999;
836 for (i = 0; i < MAX_PLAYERS; i++)
838 if (action[i] & KEY_SET_FOCUS)
840 tape.set_centered_player = TRUE;
841 tape.centered_player_nr_next =
842 (tape.centered_player_nr_next == -999 ? i : -1);
845 action[i] &= ~KEY_SET_FOCUS;
849 if (tape.delay_played >= tape.pos[tape.counter].delay)
852 tape.delay_played = 0;
863 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
865 if (tape.date && tape.length)
867 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
868 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
869 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
873 unsigned int GetTapeLengthFrames()
875 unsigned int tape_length_frames = 0;
878 if (TAPE_IS_EMPTY(tape))
881 for (i = 0; i < tape.length; i++)
882 tape_length_frames += tape.pos[i].delay;
884 return tape_length_frames;
887 unsigned int GetTapeLengthSeconds()
889 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
892 static void TapeStartWarpForward(int mode)
894 tape.fast_forward = (mode & AUTOPLAY_FFWD);
895 tape.warp_forward = (mode & AUTOPLAY_WARP);
896 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
898 tape.pausing = FALSE;
900 if (tape.deactivate_display)
901 TapeDeactivateDisplayOn();
903 DrawVideoDisplayCurrentState();
906 static void TapeStopWarpForward()
908 tape.fast_forward = FALSE;
909 tape.warp_forward = FALSE;
910 tape.deactivate_display = FALSE;
912 tape.pause_before_end = FALSE;
914 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
916 DrawVideoDisplayCurrentState();
919 static void TapeSingleStep()
925 TapeTogglePause(TAPE_TOGGLE_MANUAL);
927 tape.single_step = !tape.single_step;
929 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
934 if (game_status == GAME_MODE_MAIN)
936 Request("No game that can be saved!", REQ_CONFIRM);
941 if (game_status != GAME_MODE_PLAYING)
945 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
947 if (TAPE_IS_EMPTY(tape))
949 Request("No tape that can be saved!", REQ_CONFIRM);
954 if (SaveTapeChecked(tape.level_nr))
955 SaveEngineSnapshotSingle();
960 char *filename = getTapeFilename(level_nr);
962 if (!fileExists(filename))
964 Request("No tape for this level!", REQ_CONFIRM);
969 if (tape.recording && !Request("Stop recording and load tape?",
970 REQ_ASK | REQ_STAY_CLOSED))
972 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
977 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
980 if (CheckEngineSnapshotSingle())
982 TapeStartGamePlaying();
984 LoadEngineSnapshotSingle();
986 DrawCompleteVideoDisplay();
991 TapeStopWarpForward();
992 TapeAppendRecording();
994 // restart step/move snapshots after quick loading tape
995 SaveEngineSnapshotToListInitial();
997 if (FrameCounter > 0)
1006 if (!TAPE_IS_EMPTY(tape))
1008 TapeStartGamePlaying();
1009 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1011 tape.quick_resume = TRUE;
1013 else /* this should not happen (basically checked above) */
1015 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1017 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1021 void InsertSolutionTape()
1023 if (!TAPE_IS_EMPTY(tape))
1026 LoadSolutionTape(level_nr);
1028 if (TAPE_IS_EMPTY(tape))
1029 Request("No solution tape for this level!", REQ_CONFIRM);
1031 DrawCompleteVideoDisplay();
1035 /* ------------------------------------------------------------------------- *
1036 * tape autoplay functions
1037 * ------------------------------------------------------------------------- */
1041 static LevelDirTree *autoplay_leveldir = NULL;
1042 static boolean autoplay_initialized = FALSE;
1043 static int autoplay_level_nr = -1;
1044 static int num_levels_played = 0;
1045 static int num_levels_solved = 0;
1046 static int num_tape_missing = 0;
1047 static boolean level_failed[MAX_TAPES_PER_SET];
1050 if (autoplay_initialized)
1052 /* just finished auto-playing tape */
1053 Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1055 num_levels_played++;
1057 if (tape.auto_play_level_solved)
1058 num_levels_solved++;
1059 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1060 level_failed[level_nr] = TRUE;
1064 DrawCompleteVideoDisplay();
1066 audio.sound_enabled = FALSE;
1067 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1069 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1070 global.autoplay_leveldir);
1072 if (autoplay_leveldir == NULL)
1073 Error(ERR_EXIT, "no such level identifier: '%s'",
1074 global.autoplay_leveldir);
1076 leveldir_current = autoplay_leveldir;
1078 if (autoplay_leveldir->first_level < 0)
1079 autoplay_leveldir->first_level = 0;
1080 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1081 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1083 autoplay_level_nr = autoplay_leveldir->first_level;
1086 Print("Automatically playing level tapes\n");
1088 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1089 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1090 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1091 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1095 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1096 level_failed[i] = FALSE;
1098 autoplay_initialized = TRUE;
1101 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1103 level_nr = autoplay_level_nr++;
1105 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1110 Print("Level %03d: ", level_nr);
1112 LoadLevel(level_nr);
1113 if (level.no_valid_file)
1115 Print("(no level)\n");
1120 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1121 Print("(only testing level)\n");
1125 LoadSolutionTape(level_nr);
1127 if (tape.no_valid_file)
1131 Print("(no tape)\n");
1136 Print("playing tape ... ");
1138 TapeStartGamePlaying();
1139 TapeStartWarpForward(global.autoplay_mode);
1146 Print("Number of levels played: %d\n", num_levels_played);
1147 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1148 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1150 Print("Summary (for automatic parsing by scripts):\n");
1151 Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1152 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1153 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1155 if (num_levels_played != num_levels_solved)
1158 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1159 if (level_failed[i])
1170 /* ---------- new tape button stuff ---------------------------------------- */
1178 } tapebutton_info[NUM_TAPE_BUTTONS] =
1181 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1182 TAPE_CTRL_ID_EJECT, "eject tape"
1185 /* (same position as "eject" button) */
1186 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1187 TAPE_CTRL_ID_EXTRA, "extra functions"
1190 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1191 TAPE_CTRL_ID_STOP, "stop tape"
1194 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1195 TAPE_CTRL_ID_PAUSE, "pause tape"
1198 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1199 TAPE_CTRL_ID_RECORD, "record tape"
1202 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1203 TAPE_CTRL_ID_PLAY, "play tape"
1207 void CreateTapeButtons()
1211 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1213 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1214 struct XY *pos = tapebutton_info[i].pos;
1215 struct GadgetInfo *gi;
1216 int gd_x = gfx->src_x;
1217 int gd_y = gfx->src_y;
1218 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1219 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1222 gi = CreateGadget(GDI_CUSTOM_ID, id,
1223 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1226 GDI_WIDTH, gfx->width,
1227 GDI_HEIGHT, gfx->height,
1228 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1229 GDI_STATE, GD_BUTTON_UNPRESSED,
1230 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1231 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1232 GDI_DIRECT_DRAW, FALSE,
1233 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1234 GDI_CALLBACK_ACTION, HandleTapeButtons,
1238 Error(ERR_EXIT, "cannot create gadget");
1240 tape_gadget[id] = gi;
1244 void FreeTapeButtons()
1248 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1249 FreeGadget(tape_gadget[i]);
1252 void MapTapeEjectButton()
1254 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1255 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1258 void MapTapeWarpButton()
1260 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1261 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1264 void MapTapeButtons()
1268 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1269 if (i != TAPE_CTRL_ID_EXTRA)
1270 MapGadget(tape_gadget[i]);
1272 if (tape.recording || tape.playing)
1273 MapTapeWarpButton();
1275 if (tape.show_game_buttons)
1279 void UnmapTapeButtons()
1283 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1284 UnmapGadget(tape_gadget[i]);
1286 if (tape.show_game_buttons)
1290 static void HandleTapeButtonsExt(int id)
1292 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1297 case TAPE_CTRL_ID_EJECT:
1300 if (TAPE_IS_EMPTY(tape))
1304 if (TAPE_IS_EMPTY(tape))
1305 Request("No tape for this level!", REQ_CONFIRM);
1310 SaveTapeChecked(tape.level_nr);
1315 DrawCompleteVideoDisplay();
1318 case TAPE_CTRL_ID_EXTRA:
1321 tape.pause_before_end = !tape.pause_before_end;
1323 DrawVideoDisplayCurrentState();
1325 else if (tape.recording)
1332 case TAPE_CTRL_ID_STOP:
1337 case TAPE_CTRL_ID_PAUSE:
1338 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1342 case TAPE_CTRL_ID_RECORD:
1343 if (TAPE_IS_STOPPED(tape))
1345 TapeStartGameRecording();
1347 else if (tape.pausing)
1349 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1350 TapeAppendRecording();
1352 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1357 case TAPE_CTRL_ID_PLAY:
1358 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1360 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1362 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1365 if (TAPE_IS_EMPTY(tape))
1368 if (TAPE_IS_STOPPED(tape))
1370 TapeStartGamePlaying();
1372 else if (tape.playing)
1374 if (tape.pausing) /* PAUSE -> PLAY */
1376 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1378 else if (!tape.fast_forward) /* PLAY -> FFWD */
1380 tape.fast_forward = TRUE;
1382 else if (!tape.warp_forward) /* FFWD -> WARP */
1384 tape.warp_forward = TRUE;
1386 else if (!tape.deactivate_display) /* WARP -> WARP BLIND */
1388 tape.deactivate_display = TRUE;
1390 TapeDeactivateDisplayOn();
1392 else /* WARP BLIND -> PLAY */
1394 tape.fast_forward = FALSE;
1395 tape.warp_forward = FALSE;
1396 tape.deactivate_display = FALSE;
1398 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1401 DrawVideoDisplayCurrentState();
1411 static void HandleTapeButtons(struct GadgetInfo *gi)
1413 HandleTapeButtonsExt(gi->custom_id);
1416 void HandleTapeButtonKeys(Key key)
1418 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1419 boolean extra_button_is_active = !eject_button_is_active;
1421 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1422 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1423 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1424 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1425 else if (key == setup.shortcut.tape_stop)
1426 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1427 else if (key == setup.shortcut.tape_pause)
1428 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1429 else if (key == setup.shortcut.tape_record)
1430 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1431 else if (key == setup.shortcut.tape_play)
1432 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);