1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
38 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
40 // forward declaration for internal use
41 static void HandleTapeButtons(struct GadgetInfo *);
42 static void TapeStopWarpForward(void);
43 static float GetTapeLengthSecondsFloat(void);
44 static void CopyTapeToUndoBuffer(void);
46 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 static struct TapeInfo tape_undo_buffer;
50 // ============================================================================
51 // video tape definitions
52 // ============================================================================
54 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
55 VIDEO_STATE_TIME_OFF | \
56 VIDEO_STATE_FRAME_OFF)
57 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
58 VIDEO_STATE_REC_OFF | \
59 VIDEO_STATE_PAUSE_OFF | \
60 VIDEO_STATE_FFWD_OFF | \
61 VIDEO_STATE_WARP_OFF | \
62 VIDEO_STATE_WARP2_OFF | \
63 VIDEO_STATE_PBEND_OFF | \
64 VIDEO_STATE_1STEP_OFF)
65 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
66 VIDEO_PRESS_REC_OFF | \
67 VIDEO_PRESS_PAUSE_OFF | \
68 VIDEO_PRESS_STOP_OFF | \
69 VIDEO_PRESS_EJECT_OFF)
70 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
74 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
75 VIDEO_STATE_TIME_ON | \
77 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
78 VIDEO_STATE_REC_ON | \
79 VIDEO_STATE_PAUSE_ON | \
80 VIDEO_STATE_FFWD_ON | \
81 VIDEO_STATE_WARP_ON | \
82 VIDEO_STATE_WARP2_ON | \
83 VIDEO_STATE_PBEND_ON | \
85 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
86 VIDEO_PRESS_REC_ON | \
87 VIDEO_PRESS_PAUSE_ON | \
88 VIDEO_PRESS_STOP_ON | \
90 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
94 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
95 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
96 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
97 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
99 #define NUM_TAPE_FUNCTIONS 11
100 #define NUM_TAPE_FUNCTION_PARTS 2
101 #define NUM_TAPE_FUNCTION_STATES 2
104 // ============================================================================
105 // video display functions
106 // ============================================================================
108 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
117 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
120 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
121 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
124 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
125 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
128 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
129 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
132 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
136 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
140 // (no label for displaying optional frame)
145 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
146 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
149 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
150 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
153 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
154 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
157 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
158 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
161 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
162 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
166 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
168 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
170 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
172 int graphic = video_pos[i][j].graphic;
173 struct XY *pos = video_pos[i][j].pos;
180 if (state & (1 << (i * 2 + k)))
182 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
183 struct GraphicInfo *gfx = &graphic_info[graphic];
187 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
189 if (value == skip_value)
194 gd_bitmap = gfx->bitmap;
200 gd_bitmap = gfx_bg->bitmap;
201 gd_x = gfx_bg->src_x + pos->x;
202 gd_y = gfx_bg->src_y + pos->y;
205 // some tape graphics may be undefined -- only draw if defined
206 if (gd_bitmap != NULL)
207 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
208 VX + pos->x, VY + pos->y);
210 redraw_mask |= REDRAW_DOOR_2;
218 #define DATETIME_NONE (0)
220 #define DATETIME_DATE_YYYY (1 << 0)
221 #define DATETIME_DATE_YY (1 << 1)
222 #define DATETIME_DATE_MON (1 << 2)
223 #define DATETIME_DATE_MM (1 << 3)
224 #define DATETIME_DATE_DD (1 << 4)
226 #define DATETIME_TIME_HH (1 << 5)
227 #define DATETIME_TIME_MIN (1 << 6)
228 #define DATETIME_TIME_MM (1 << 7)
229 #define DATETIME_TIME_SS (1 << 8)
231 #define DATETIME_FRAME (1 << 9)
233 #define DATETIME_XOFFSET_1 (1 << 10)
234 #define DATETIME_XOFFSET_2 (1 << 11)
236 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
238 DATETIME_DATE_MON | \
242 #define DATETIME_TIME (DATETIME_TIME_HH | \
243 DATETIME_TIME_MIN | \
247 #define MAX_DATETIME_STRING_SIZE 32
249 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
253 static char *month_shortnames[] =
271 struct TextPosInfo *pos;
276 { &tape.text.date, DATETIME_DATE_DD },
277 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
278 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
279 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
280 { &tape.text.date_yy, DATETIME_DATE_YY },
281 { &tape.text.date_mon, DATETIME_DATE_MON },
282 { &tape.text.date_mm, DATETIME_DATE_MM },
283 { &tape.text.date_dd, DATETIME_DATE_DD },
285 { &tape.text.time, DATETIME_TIME_MIN },
286 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
287 { &tape.text.time_hh, DATETIME_TIME_HH },
288 { &tape.text.time_mm, DATETIME_TIME_MM },
289 { &tape.text.time_ss, DATETIME_TIME_SS },
291 { &tape.text.frame, DATETIME_FRAME },
293 { NULL, DATETIME_NONE },
296 for (i = 0; datetime_info[i].pos != NULL; i++)
298 struct TextPosInfo *pos = datetime_info[i].pos;
299 int type = datetime_info[i].type;
306 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
307 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
310 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
312 char s[MAX_DATETIME_STRING_SIZE];
313 int year2 = value / 10000;
314 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
315 int month_index_raw = (value / 100) % 100;
316 int month_index = month_index_raw % 12; // prevent invalid index
317 int month = month_index + 1;
318 int day = value % 100;
320 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
321 type & DATETIME_DATE_YY ? int2str(year2, 2) :
322 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
323 type & DATETIME_DATE_MM ? int2str(month, 2) :
324 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
326 DrawText(xpos, ypos, s, pos->font);
328 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
330 char s[MAX_DATETIME_STRING_SIZE];
331 int hh = (value / 3600) % 100;
332 int min = value / 60;
333 int mm = (value / 60) % 60;
336 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
337 type & DATETIME_TIME_MIN ? int2str(min, 2) :
338 type & DATETIME_TIME_MM ? int2str(mm, 2) :
339 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
341 DrawText(xpos, ypos, s, pos->font);
343 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
345 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
350 void DrawVideoDisplay(unsigned int state, unsigned int value)
352 DrawVideoDisplay_Graphics(state, value);
353 DrawVideoDisplay_DateTime(state, value);
356 static void DrawVideoDisplayLabel(unsigned int state)
358 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
361 static void DrawVideoDisplaySymbol(unsigned int state)
363 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
366 static void DrawVideoDisplayCurrentState(void)
370 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
373 state |= VIDEO_STATE_PAUSE_ON;
377 state |= VIDEO_STATE_REC_ON;
379 if (tape.single_step)
380 state |= VIDEO_STATE_1STEP_ON;
382 else if (tape.playing)
384 state |= VIDEO_STATE_PLAY_ON;
388 if (tape.deactivate_display)
389 state |= VIDEO_STATE_WARP2_ON;
390 else if (tape.warp_forward)
391 state |= VIDEO_STATE_WARP_ON;
392 else if (tape.fast_forward)
393 state |= VIDEO_STATE_FFWD_ON;
395 if (tape.pause_before_end)
396 state |= VIDEO_STATE_PBEND_ON;
400 // draw labels and symbols separately to prevent labels overlapping symbols
401 DrawVideoDisplayLabel(state);
402 DrawVideoDisplaySymbol(state);
405 void DrawCompleteVideoDisplay(void)
407 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
409 // draw tape background
410 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
411 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
413 // draw tape buttons (forced)
414 RedrawOrRemapTapeButtons();
416 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
420 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
421 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
422 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
423 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
426 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
428 else if (tape.playing)
430 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
431 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
432 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
433 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
436 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
438 else if (tape.date && tape.length)
440 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
441 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
442 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
445 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
449 void TapeDeactivateDisplayOn(void)
451 SetDrawDeactivationMask(REDRAW_FIELD);
452 audio.sound_deactivated = TRUE;
455 void TapeDeactivateDisplayOff(boolean redraw_display)
457 SetDrawDeactivationMask(REDRAW_NONE);
458 audio.sound_deactivated = FALSE;
464 UpdateGameDoorValues();
465 DrawGameDoorValues();
470 // ============================================================================
471 // tape logging functions
472 // ============================================================================
476 LevelDirTree *leveldir;
480 int num_levels_played;
481 int num_levels_solved;
482 int num_tapes_patched;
483 int num_tape_missing;
484 boolean level_failed[MAX_TAPES_PER_SET];
488 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
490 static void PrintTapeReplayProgress(boolean replay_finished)
492 static unsigned int counter_last = -1;
493 unsigned int counter = Counter();
494 unsigned int counter_seconds = counter / 1000;
496 if (!replay_finished)
498 unsigned int counter_delay = 50;
500 if (counter > counter_last + counter_delay)
503 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
504 level_nr, tape_patch_info,
505 tape.length_seconds / 60, tape.length_seconds % 60,
506 TapeTime / 60, TapeTime % 60);
508 counter_last = counter;
513 float tape_length_seconds = GetTapeLengthSecondsFloat();
516 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
517 level_nr, tape_patch_info,
518 tape.length_seconds / 60, tape.length_seconds % 60,
519 counter_seconds / 60, counter_seconds % 60, counter % 1000,
520 (float)counter / tape_length_seconds / 10,
521 tape.auto_play_level_fixed ? "solved and fixed" :
522 tape.auto_play_level_solved ? "solved" :
523 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
530 static FILE *tape_log_file;
532 static void OpenTapeLogfile(void)
534 if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
535 Warn("cannot write tape logfile '%s'", options.tape_log_filename);
538 static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
542 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
543 putFile8Bit(tape_log_file, action[i]);
546 static void CloseTapeLogfile(void)
548 fclose(tape_log_file);
552 // ============================================================================
553 // tape control functions
554 // ============================================================================
556 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
558 struct tm *lt = localtime(&epoch_seconds);
560 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
563 void TapeSetDateFromNow(void)
565 TapeSetDateFromEpochSeconds(time(NULL));
572 CopyTapeToUndoBuffer();
576 tape.length_frames = 0;
577 tape.length_seconds = 0;
579 tape.score_tape_basename[0] = '\0';
581 if (leveldir_current)
583 strncpy(tape.level_identifier, leveldir_current->identifier,
585 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
588 tape.level_nr = level_nr;
589 tape.pos[tape.counter].delay = 0;
592 tape.random_seed = InitRND(level.random_seed);
594 tape.file_version = FILE_VERSION_ACTUAL;
595 tape.game_version = GAME_VERSION_ACTUAL;
596 tape.engine_version = level.game_version;
598 tape.property_bits = TAPE_PROPERTY_NONE;
600 TapeSetDateFromNow();
602 for (i = 0; i < MAX_PLAYERS; i++)
603 tape.player_participates[i] = FALSE;
605 tape.centered_player_nr_next = -1;
606 tape.set_centered_player = FALSE;
608 // set flags for game actions to default values (may be overwritten later)
609 tape.use_key_actions = TRUE;
610 tape.use_mouse_actions = FALSE;
613 static void TapeRewind(void)
616 tape.delay_played = 0;
617 tape.pause_before_end = FALSE;
618 tape.recording = FALSE;
619 tape.playing = FALSE;
620 tape.fast_forward = FALSE;
621 tape.warp_forward = FALSE;
622 tape.deactivate_display = FALSE;
623 tape.auto_play = (global.autoplay_leveldir != NULL);
624 tape.auto_play_level_solved = FALSE;
625 tape.auto_play_level_fixed = FALSE;
626 tape.auto_play_level_not_fixable = FALSE;
627 tape.quick_resume = FALSE;
628 tape.single_step = FALSE;
630 tape.centered_player_nr_next = -1;
631 tape.set_centered_player = FALSE;
633 InitRND(tape.random_seed);
636 static void TapeSetRandomSeed(int random_seed)
638 tape.random_seed = InitRND(random_seed);
641 void TapeStartRecording(int random_seed)
643 if (!TAPE_IS_STOPPED(tape))
648 TapeSetRandomSeed(random_seed);
650 tape.recording = TRUE;
652 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
653 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
654 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
655 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
659 SetDrawDeactivationMask(REDRAW_NONE);
660 audio.sound_deactivated = FALSE;
662 // required here to update video display if tape door is closed
663 if (GetDoorState() & DOOR_CLOSE_2)
664 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
667 static void TapeStartGameRecording(void)
669 StartGameActions(network.enabled, TRUE, level.random_seed);
672 static void TapeAppendRecording(void)
674 if (!tape.playing || !tape.pausing)
678 tape.playing = FALSE;
679 tape.fast_forward = FALSE;
680 tape.warp_forward = FALSE;
681 tape.pause_before_end = FALSE;
682 tape.deactivate_display = FALSE;
685 tape.recording = TRUE;
688 // set current delay (for last played move)
689 tape.pos[tape.counter].delay = tape.delay_played;
691 tape.property_bits |= TAPE_PROPERTY_REPLAYED;
694 TapeSetDateFromNow();
696 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
697 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
699 UpdateAndDisplayGameControlValues();
702 void TapeHaltRecording(void)
706 // initialize delay for next tape entry (to be able to continue recording)
707 if (tape.counter < MAX_TAPE_LEN)
708 tape.pos[tape.counter].delay = 0;
710 tape.length = tape.counter;
711 tape.length_frames = GetTapeLengthFrames();
712 tape.length_seconds = GetTapeLengthSeconds();
715 void TapeStopRecording(void)
720 tape.recording = FALSE;
721 tape.pausing = FALSE;
723 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
724 MapTapeEjectButton();
727 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
731 if (tape.pos[tape.counter].delay > 0) // already stored action
733 boolean changed_events = FALSE;
735 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
736 if (tape.pos[tape.counter].action[i] != action[i])
737 changed_events = TRUE;
739 if (changed_events || tape.pos[tape.counter].delay >= 255)
741 if (tape.counter >= MAX_TAPE_LEN - 1)
745 tape.pos[tape.counter].delay = 0;
748 tape.pos[tape.counter].delay++;
751 if (tape.pos[tape.counter].delay == 0) // store new action
753 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
754 tape.pos[tape.counter].action[i] = action[i];
756 tape.pos[tape.counter].delay++;
762 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
764 byte action[MAX_TAPE_ACTIONS];
767 if (!tape.recording) // (record action even when tape is paused)
770 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
771 action[i] = action_raw[i];
773 if (tape.use_key_actions && tape.set_centered_player)
775 for (i = 0; i < MAX_PLAYERS; i++)
776 if (tape.centered_player_nr_next == i ||
777 tape.centered_player_nr_next == -1)
778 action[i] |= KEY_SET_FOCUS;
780 tape.set_centered_player = FALSE;
783 if (GameFrameDelay != GAME_FRAME_DELAY)
784 tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
786 if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
787 tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
789 if (!TapeAddAction(action))
793 void TapeTogglePause(boolean toggle_mode)
795 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
797 // continue playing in normal mode
798 tape.fast_forward = FALSE;
799 tape.warp_forward = FALSE;
800 tape.deactivate_display = FALSE;
802 tape.pause_before_end = FALSE;
805 tape.pausing = !tape.pausing;
807 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
808 tape.single_step = FALSE;
810 if (tape.single_step)
811 tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
814 tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
816 DrawVideoDisplayCurrentState();
818 if (tape.deactivate_display)
821 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
823 TapeDeactivateDisplayOn();
826 if (tape.quick_resume)
828 tape.quick_resume = FALSE;
830 TapeStopWarpForward();
831 TapeAppendRecording();
833 if (!CheckEngineSnapshotSingle())
834 SaveEngineSnapshotSingle();
836 // restart step/move snapshots after quick loading tape
837 SaveEngineSnapshotToListInitial();
839 // do not map undo/redo buttons after quick loading tape
843 if (game_status == GAME_MODE_PLAYING)
845 if (setup.show_load_save_buttons &&
846 setup.show_undo_redo_buttons &&
847 CheckEngineSnapshotList())
850 MapUndoRedoButtons();
851 else if (!tape.single_step)
852 MapLoadSaveButtons();
855 ModifyPauseButtons();
859 void TapeStartPlaying(void)
861 if (TAPE_IS_EMPTY(tape))
864 if (!TAPE_IS_STOPPED(tape))
871 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
872 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
873 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
874 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
878 SetDrawDeactivationMask(REDRAW_NONE);
879 audio.sound_deactivated = FALSE;
882 static void TapeStartGamePlaying(void)
889 void TapeStopPlaying(void)
891 tape.playing = FALSE;
892 tape.pausing = FALSE;
894 if (tape.warp_forward)
895 TapeStopWarpForward();
897 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
898 MapTapeEjectButton();
901 byte *TapePlayAction(void)
903 int update_delay = FRAMES_PER_SECOND / 2;
904 boolean update_video_display = (FrameCounter % update_delay == 0);
905 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
906 static byte action[MAX_TAPE_ACTIONS];
909 if (!tape.playing || tape.pausing)
912 if (tape.pause_before_end) // stop some seconds before end of tape
914 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
916 TapeStopWarpForward();
917 TapeTogglePause(TAPE_TOGGLE_MANUAL);
923 if (tape.counter >= tape.length) // end of tape reached
925 if (tape.warp_forward && !tape.auto_play)
927 TapeStopWarpForward();
928 TapeTogglePause(TAPE_TOGGLE_MANUAL);
938 if (update_video_display && !tape.deactivate_display)
942 if (tape.warp_forward)
943 state |= VIDEO_STATE_WARP(update_draw_label_on);
944 else if (tape.fast_forward)
945 state |= VIDEO_STATE_FFWD(update_draw_label_on);
947 if (tape.pause_before_end)
948 state |= VIDEO_STATE_PBEND(update_draw_label_on);
950 // draw labels and symbols separately to prevent labels overlapping symbols
951 DrawVideoDisplayLabel(state);
952 DrawVideoDisplaySymbol(state);
955 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
956 action[i] = tape.pos[tape.counter].action[i];
958 #if DEBUG_TAPE_WHEN_PLAYING
959 DebugContinued("", "%05d", FrameCounter);
960 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
961 DebugContinued("", " %08x", action[i]);
962 DebugContinued("tape:play", "\n");
965 tape.set_centered_player = FALSE;
966 tape.centered_player_nr_next = -999;
968 if (tape.use_key_actions)
970 for (i = 0; i < MAX_PLAYERS; i++)
972 if (action[i] & KEY_SET_FOCUS)
974 tape.set_centered_player = TRUE;
975 tape.centered_player_nr_next =
976 (tape.centered_player_nr_next == -999 ? i : -1);
979 action[i] &= ~KEY_SET_FOCUS;
984 if (tape.delay_played >= tape.pos[tape.counter].delay)
987 tape.delay_played = 0;
991 PrintTapeReplayProgress(FALSE);
993 if (options.tape_log_filename != NULL)
994 WriteTapeLogfile(action);
1002 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1004 TapeStopRecording();
1007 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
1009 if (tape.date && tape.length)
1011 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
1012 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
1013 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
1017 unsigned int GetTapeLengthFrames(void)
1019 unsigned int tape_length_frames = 0;
1022 if (TAPE_IS_EMPTY(tape))
1025 for (i = 0; i < tape.length; i++)
1026 tape_length_frames += tape.pos[i].delay;
1028 return tape_length_frames;
1031 unsigned int GetTapeLengthSeconds(void)
1033 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1036 static float GetTapeLengthSecondsFloat(void)
1038 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1041 static void TapeStartWarpForward(int mode)
1043 tape.fast_forward = (mode & AUTOPLAY_FFWD);
1044 tape.warp_forward = (mode & AUTOPLAY_WARP);
1045 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
1047 tape.pausing = FALSE;
1049 if (tape.deactivate_display)
1050 TapeDeactivateDisplayOn();
1052 DrawVideoDisplayCurrentState();
1055 static void TapeStopWarpForward(void)
1057 tape.fast_forward = FALSE;
1058 tape.warp_forward = FALSE;
1059 tape.deactivate_display = FALSE;
1061 tape.pause_before_end = FALSE;
1063 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1065 DrawVideoDisplayCurrentState();
1068 static void TapeSingleStep(void)
1070 if (network.enabled)
1074 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1076 tape.single_step = !tape.single_step;
1078 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1081 void TapeQuickSave(void)
1083 if (game_status == GAME_MODE_MAIN)
1085 Request("No game that can be saved!", REQ_CONFIRM);
1090 if (game_status != GAME_MODE_PLAYING)
1094 TapeHaltRecording(); // prepare tape for saving on-the-fly
1096 if (TAPE_IS_EMPTY(tape))
1098 Request("No tape that can be saved!", REQ_CONFIRM);
1103 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1105 if (SaveTapeChecked(tape.level_nr))
1106 SaveEngineSnapshotSingle();
1109 void TapeQuickLoad(void)
1111 char *filename = getTapeFilename(level_nr);
1113 if (!fileExists(filename))
1115 Request("No tape for this level!", REQ_CONFIRM);
1120 if (tape.recording && !Request("Stop recording and load tape?",
1121 REQ_ASK | REQ_STAY_CLOSED))
1123 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1128 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1131 if (CheckEngineSnapshotSingle())
1133 TapeStartGamePlaying();
1135 LoadEngineSnapshotSingle();
1137 DrawCompleteVideoDisplay();
1139 tape.playing = TRUE;
1140 tape.pausing = TRUE;
1142 TapeStopWarpForward();
1143 TapeAppendRecording();
1145 // restart step/move snapshots after quick loading tape
1146 SaveEngineSnapshotToListInitial();
1148 if (FrameCounter > 0)
1157 if (!TAPE_IS_EMPTY(tape))
1159 TapeStartGamePlaying();
1160 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1162 tape.quick_resume = TRUE;
1163 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1165 else // this should not happen (basically checked above)
1167 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1169 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1173 boolean hasSolutionTape(void)
1175 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1176 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1177 level.native_sp_level->demo.is_available);
1179 return (tape_file_exists || level_has_tape);
1182 boolean InsertSolutionTape(void)
1184 if (!hasSolutionTape())
1186 Request("No solution tape for this level!", REQ_CONFIRM);
1191 if (!TAPE_IS_STOPPED(tape))
1194 // if tape recorder already contains a tape, remove it without asking
1197 LoadSolutionTape(level_nr);
1199 DrawCompleteVideoDisplay();
1201 if (TAPE_IS_EMPTY(tape))
1203 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1211 boolean PlaySolutionTape(void)
1213 if (!InsertSolutionTape())
1216 TapeStartGamePlaying();
1221 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1223 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1224 t1->level_nr == t2->level_nr);
1227 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1229 *tape_to = *tape_from;
1232 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1234 struct TapeInfo tmp = *t1;
1240 static void CopyTapeToUndoBuffer(void)
1242 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1243 // or if the last undo tape is from a different level set or level number
1244 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1245 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1246 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1248 CopyTape(&tape, &tape_undo_buffer);
1254 // only undo tapes from same level set and with same level number
1255 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1258 if (!TAPE_IS_STOPPED(tape))
1261 // swap last recorded tape with undo buffer, so undo can be reversed
1262 SwapTapes(&tape, &tape_undo_buffer);
1264 DrawCompleteVideoDisplay();
1267 void FixTape_ForceSinglePlayer(void)
1271 /* fix single-player tapes that contain player input for more than one
1272 player (due to a bug in 3.3.1.2 and earlier versions), which results
1273 in playing levels with more than one player in multi-player mode,
1274 even though the tape was originally recorded in single-player mode */
1276 // remove player input actions for all players but the first one
1277 for (i = 1; i < MAX_PLAYERS; i++)
1278 tape.player_participates[i] = FALSE;
1280 tape.changed = TRUE;
1284 // ----------------------------------------------------------------------------
1285 // tape autoplay functions
1286 // ----------------------------------------------------------------------------
1288 static void AutoPlayTapes_SetScoreEntry(int score, int time)
1290 // set unique basename for score tape (for uploading to score server)
1291 strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
1293 // store score in first score entry
1294 scores.last_added = 0;
1296 struct ScoreEntry *entry = &scores.entry[scores.last_added];
1298 strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
1299 strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
1301 entry->score = score;
1304 PrintNoLog("- uploading score tape to score server ... ");
1306 server_scores.uploaded = FALSE;
1309 static void AutoPlayTapes_WaitForUpload(void)
1311 unsigned int upload_delay = 0;
1312 unsigned int upload_delay_value = 10000;
1314 ResetDelayCounter(&upload_delay);
1316 // wait for score tape to be successfully uploaded (and fail on timeout)
1317 while (!server_scores.uploaded)
1319 if (DelayReached(&upload_delay, upload_delay_value))
1322 Print("- uploading score tape to score server - TIMEOUT.\n");
1324 Fail("cannot upload score tape to score server");
1331 Print("- uploading score tape to score server - uploaded.\n");
1334 void AutoPlayTapes(void)
1336 static struct AutoPlayInfo autoplay;
1337 static int patch_nr = 0;
1338 static char *patch_name[] =
1346 static int patch_version_first[] =
1348 VERSION_IDENT(0,0,0,0),
1349 VERSION_IDENT(3,3,1,0),
1350 VERSION_IDENT(0,0,0,0),
1354 static int patch_version_last[] =
1356 VERSION_IDENT(9,9,9,9),
1357 VERSION_IDENT(4,0,1,1),
1358 VERSION_IDENT(4,2,2,0),
1362 static byte patch_property_bit[] =
1365 TAPE_PROPERTY_EM_RANDOM_BUG,
1372 if (autoplay.initialized)
1374 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1376 if (tape.auto_play_level_solved)
1380 // level solved by patched tape -- save fixed tape
1381 char *filename = getTapeFilename(level_nr);
1382 char *filename_orig = getStringCat2(filename, ".orig");
1384 // create backup from old tape, if not yet existing
1385 if (!fileExists(filename_orig))
1386 rename(filename, filename_orig);
1388 SaveTapeToFilename(filename);
1390 tape.auto_play_level_fixed = TRUE;
1391 autoplay.num_tapes_patched++;
1394 // continue with next tape
1397 else if (patch_name[patch_nr + 1] != NULL)
1399 // level not solved by patched tape -- continue with next patch
1404 // level not solved by any patched tape -- continue with next tape
1405 tape.auto_play_level_not_fixable = TRUE;
1410 // just finished auto-playing tape
1411 PrintTapeReplayProgress(TRUE);
1413 if (options.tape_log_filename != NULL)
1416 if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
1417 tape.auto_play_level_solved)
1419 AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
1421 if (leveldir_current)
1423 // the tape's level set identifier may differ from current level set
1424 strncpy(tape.level_identifier, leveldir_current->identifier,
1426 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
1428 // the tape's level number may differ from current level number
1429 tape.level_nr = level_nr;
1432 // save score tape to upload to server; may be required for some reasons:
1433 // * level set identifier in solution tapes may differ from level set
1434 // * solution tape may have native format (like Supaplex solution files)
1436 SaveScoreTape(level_nr);
1437 SaveServerScore(level_nr);
1439 AutoPlayTapes_WaitForUpload();
1443 autoplay.num_levels_played++;
1445 if (tape.auto_play_level_solved)
1446 autoplay.num_levels_solved++;
1448 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1449 autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
1453 if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
1454 global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
1456 options.player_name == NULL)
1458 Fail("specify player name when uploading solution tapes");
1461 DrawCompleteVideoDisplay();
1463 audio.sound_enabled = FALSE;
1464 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1466 if (strSuffix(global.autoplay_leveldir, ".tape"))
1468 autoplay.tape_filename = global.autoplay_leveldir;
1470 LoadTapeFromFilename(autoplay.tape_filename);
1472 if (tape.no_valid_file)
1474 if (!fileExists(autoplay.tape_filename))
1475 Fail("tape file '%s' does not exist", autoplay.tape_filename);
1477 Fail("cannot load tape file '%s'", autoplay.tape_filename);
1480 global.autoplay_leveldir = tape.level_identifier;
1482 if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
1483 global.autoplay_level[tape.level_nr] = TRUE;
1485 global.autoplay_all = FALSE;
1488 autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
1489 global.autoplay_leveldir);
1491 if (autoplay.leveldir == NULL)
1492 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1494 leveldir_current = autoplay.leveldir;
1496 if (autoplay.leveldir->first_level < 0)
1497 autoplay.leveldir->first_level = 0;
1498 if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
1499 autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
1501 autoplay.level_nr = autoplay.leveldir->first_level;
1504 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1505 Print("Automatically fixing level tapes\n");
1506 else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1507 Print("Automatically uploading level tapes\n");
1509 Print("Automatically playing level tapes\n");
1511 Print("Level series identifier: '%s'\n", autoplay.leveldir->identifier);
1512 Print("Level series name: '%s'\n", autoplay.leveldir->name);
1513 Print("Level series author: '%s'\n", autoplay.leveldir->author);
1514 Print("Number of levels: %d\n", autoplay.leveldir->levels);
1518 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1519 autoplay.level_failed[i] = FALSE;
1521 // only private tapes may be modified
1522 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1523 options.mytapes = TRUE;
1525 autoplay.initialized = TRUE;
1530 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1531 level_nr = autoplay.level_nr++;
1533 if (level_nr > autoplay.leveldir->last_level)
1536 // set patch info (required for progress output)
1537 strcpy(tape_patch_info, "");
1538 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1539 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1540 patch_name[patch_nr]);
1542 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1547 LoadLevel(level_nr);
1549 if (level.no_level_file || level.no_valid_file)
1551 Print("Tape %03d: (no level found)\n", level_nr);
1557 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1558 Print("Tape %03d: (only testing level)\n", level_nr);
1562 if (autoplay.tape_filename)
1563 LoadTapeFromFilename(autoplay.tape_filename);
1564 else if (options.mytapes)
1567 LoadSolutionTape(level_nr);
1569 if (tape.no_valid_file)
1571 autoplay.num_tape_missing++;
1573 Print("Tape %03d: (no tape found)\n", level_nr);
1578 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1580 boolean skip_patch = FALSE;
1582 if (tape.engine_version < patch_version_first[patch_nr] ||
1583 tape.engine_version > patch_version_last[patch_nr])
1585 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
1586 level_nr, tape_patch_info,
1587 tape.length_seconds / 60, tape.length_seconds % 60,
1588 "not suitable for version",
1589 (tape.engine_version / 1000000) % 100,
1590 (tape.engine_version / 10000 ) % 100,
1591 (tape.engine_version / 100 ) % 100,
1592 (tape.engine_version ) % 100);
1597 if (strEqual(patch_name[patch_nr], "screen_34x34") &&
1598 tape.num_participating_players == 1)
1600 Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
1601 level_nr, tape_patch_info,
1602 tape.length_seconds / 60, tape.length_seconds % 60,
1603 "not suitable for single player tapes");
1610 if (patch_name[patch_nr + 1] != NULL)
1612 // continue with next patch
1617 // continue with next tape
1624 if (strEqual(patch_name[patch_nr], "screen_34x34"))
1626 tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
1627 tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
1631 tape.property_bits |= patch_property_bit[patch_nr];
1635 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1637 boolean use_temporary_tape_file = FALSE;
1639 Print("Tape %03d:\n", level_nr);
1641 AutoPlayTapes_SetScoreEntry(0, 0);
1643 if (autoplay.tape_filename == NULL)
1645 autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
1646 getDefaultSolutionTapeFilename(level_nr));
1648 if (!fileExists(autoplay.tape_filename))
1650 // non-standard solution tape -- save to temporary file
1651 autoplay.tape_filename = getTemporaryTapeFilename();
1653 SaveTapeToFilename(autoplay.tape_filename);
1655 use_temporary_tape_file = TRUE;
1659 SaveServerScoreFromFile(level_nr, autoplay.tape_filename);
1661 AutoPlayTapes_WaitForUpload();
1663 if (use_temporary_tape_file)
1664 unlink(autoplay.tape_filename);
1666 // required for uploading multiple tapes
1667 autoplay.tape_filename = NULL;
1674 if (options.tape_log_filename != NULL)
1677 TapeStartGamePlaying();
1678 TapeStartWarpForward(global.autoplay_mode);
1680 autoplay.last_level_nr = level_nr;
1685 char *autoplay_status =
1686 (autoplay.num_levels_played == autoplay.num_levels_solved &&
1687 autoplay.num_levels_played > 0 ? " OK " : "WARN");
1688 int autoplay_percent =
1689 (autoplay.num_levels_played ?
1690 autoplay.num_levels_solved * 100 / autoplay.num_levels_played : 0);
1694 Print("Number of levels played: %d\n", autoplay.num_levels_played);
1695 Print("Number of levels solved: %d (%d%%)\n", autoplay.num_levels_solved,
1696 (autoplay.num_levels_played ?
1697 autoplay.num_levels_solved * 100 / autoplay.num_levels_played : 0));
1698 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1699 Print("Number of tapes fixed: %d\n", autoplay.num_tapes_patched);
1701 Print("Summary (for automatic parsing by scripts):\n");
1703 if (autoplay.tape_filename)
1705 Print("TAPEFILE [%s] '%s', %d, %d, %d",
1707 autoplay.leveldir->identifier,
1708 autoplay.last_level_nr,
1710 game.score_time_final);
1714 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
1716 autoplay.leveldir->identifier,
1717 autoplay.num_levels_solved,
1718 autoplay.num_levels_played,
1721 if (autoplay.num_levels_played != autoplay.num_levels_solved)
1724 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1725 if (autoplay.level_failed[i])
1737 // ----------------------------------------------------------------------------
1738 // tape patch functions
1739 // ----------------------------------------------------------------------------
1741 static boolean PatchTape(struct TapeInfo *tape, char *mode)
1743 Print("[%d.%d.%d.%d]: ",
1744 (tape->engine_version / 1000000) % 100,
1745 (tape->engine_version / 10000 ) % 100,
1746 (tape->engine_version / 100 ) % 100,
1747 (tape->engine_version ) % 100);
1749 if (strEqual(mode, "info"))
1751 Print("property bits == 0x%02x\n", tape->property_bits);
1756 boolean unpatch_tape = FALSE;
1757 boolean use_property_bit = FALSE;
1758 byte property_bitmask = 0;
1760 if (strSuffix(mode, ":0") ||
1761 strSuffix(mode, ":off") ||
1762 strSuffix(mode, ":clear"))
1763 unpatch_tape = TRUE;
1765 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
1767 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
1768 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
1769 tape->engine_version >= VERSION_IDENT(4,0,1,2))
1771 Print("This tape version cannot be patched against EM random bug!\n");
1776 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
1778 use_property_bit = TRUE;
1780 else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
1782 // this bug only affects team mode tapes
1783 if (tape->num_participating_players == 1)
1785 Print("Only team mode tapes can be patched against screen size bug!\n");
1790 // this bug (that always existed before) was fixed in version 4.2.2.1
1791 if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
1793 Print("This tape version cannot be patched against screen size bug!\n");
1798 int factor = (unpatch_tape ? 1 : 2);
1799 int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
1800 int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
1802 if (scr_fieldx_new == tape->scr_fieldx &&
1803 scr_fieldy_new == tape->scr_fieldy)
1805 Print("Tape already patched for '%s'!\n", mode);
1810 tape->scr_fieldx = scr_fieldx_new;
1811 tape->scr_fieldy = scr_fieldy_new;
1815 Print("Unknown patch mode '%s'!\n", mode);
1820 // patching tapes using property bits may be used for several patch modes
1821 if (use_property_bit)
1823 byte property_bits = tape->property_bits;
1824 boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
1826 if (set_property_bit)
1827 property_bits |= property_bitmask;
1829 property_bits &= ~property_bitmask;
1831 if (property_bits == tape->property_bits)
1833 Print("Tape already patched for '%s'!\n", mode);
1838 tape->property_bits = property_bits;
1841 Print("Patching for '%s' ... ", mode);
1846 void PatchTapes(void)
1848 static LevelDirTree *patchtapes_leveldir = NULL;
1849 static int num_tapes_found = 0;
1850 static int num_tapes_patched = 0;
1851 char *mode = global.patchtapes_mode;
1854 if (strEqual(mode, "help"))
1857 Print("Supported patch modes:\n");
1858 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
1859 Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
1861 Print("Supported modifiers:\n");
1862 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
1868 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1869 global.patchtapes_leveldir);
1871 if (patchtapes_leveldir == NULL)
1872 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
1874 leveldir_current = patchtapes_leveldir;
1876 if (patchtapes_leveldir->first_level < 0)
1877 patchtapes_leveldir->first_level = 0;
1878 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
1879 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1882 Print("Patching level tapes for patch mode '%s'\n", mode);
1884 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
1885 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
1886 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
1887 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
1891 int first_level = patchtapes_leveldir->first_level;
1892 int last_level = patchtapes_leveldir->last_level;
1894 for (i = first_level; i <= last_level; i++)
1896 if (!global.patchtapes_all && !global.patchtapes_level[i])
1899 Print("Tape %03d: ", i);
1904 if (tape.no_valid_file)
1906 Print("(no tape found)\n");
1913 if (PatchTape(&tape, mode))
1915 char *filename = getTapeFilename(i);
1916 char *filename_orig = getStringCat2(filename, ".orig");
1918 if (!fileExists(filename_orig))
1919 rename(filename, filename_orig);
1921 SaveTapeToFilename(filename);
1923 Print("patched tape saved.\n");
1925 num_tapes_patched++;
1931 Print("Number of tapes found: %d\n", num_tapes_found);
1932 Print("Number of tapes patched: %d\n", num_tapes_patched);
1939 // ---------- new tape button stuff -------------------------------------------
1947 } tapebutton_info[NUM_TAPE_BUTTONS] =
1950 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1951 TAPE_CTRL_ID_EJECT, "eject tape"
1954 // (same position as "eject" button)
1955 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1956 TAPE_CTRL_ID_EXTRA, "extra functions"
1959 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1960 TAPE_CTRL_ID_STOP, "stop tape"
1963 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1964 TAPE_CTRL_ID_PAUSE, "pause tape"
1967 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1968 TAPE_CTRL_ID_RECORD, "record tape"
1971 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1972 TAPE_CTRL_ID_PLAY, "play tape"
1975 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1976 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
1979 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
1980 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
1984 void CreateTapeButtons(void)
1988 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1990 int graphic = tapebutton_info[i].graphic;
1991 struct GraphicInfo *gfx = &graphic_info[graphic];
1992 struct XY *pos = tapebutton_info[i].pos;
1993 struct GadgetInfo *gi;
1994 int gd_x = gfx->src_x;
1995 int gd_y = gfx->src_y;
1996 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1997 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
2000 gi = CreateGadget(GDI_CUSTOM_ID, id,
2001 GDI_IMAGE_ID, graphic,
2002 GDI_INFO_TEXT, tapebutton_info[i].infotext,
2005 GDI_WIDTH, gfx->width,
2006 GDI_HEIGHT, gfx->height,
2007 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2008 GDI_STATE, GD_BUTTON_UNPRESSED,
2009 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
2010 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
2011 GDI_DIRECT_DRAW, FALSE,
2012 GDI_EVENT_MASK, GD_EVENT_RELEASED,
2013 GDI_CALLBACK_ACTION, HandleTapeButtons,
2017 Fail("cannot create gadget");
2019 tape_gadget[id] = gi;
2023 void FreeTapeButtons(void)
2027 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2028 FreeGadget(tape_gadget[i]);
2031 void MapTapeEjectButton(void)
2033 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2034 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2037 void MapTapeWarpButton(void)
2039 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2040 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2043 void MapTapeButtons(void)
2047 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2048 if (i != TAPE_CTRL_ID_EXTRA)
2049 MapGadget(tape_gadget[i]);
2051 if (tape.recording || tape.playing)
2052 MapTapeWarpButton();
2054 if (tape.show_game_buttons)
2055 MapGameButtonsOnTape();
2058 void UnmapTapeButtons(void)
2062 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2063 UnmapGadget(tape_gadget[i]);
2065 if (tape.show_game_buttons)
2066 UnmapGameButtonsOnTape();
2069 void RedrawTapeButtons(void)
2073 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2074 RedrawGadget(tape_gadget[i]);
2076 if (tape.show_game_buttons)
2077 RedrawGameButtonsOnTape();
2080 void RedrawOrRemapTapeButtons(void)
2082 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
2084 // tape buttons already mapped
2085 RedrawTapeButtons();
2094 static void HandleTapeButtonsExt(int id)
2096 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
2101 case TAPE_CTRL_ID_EJECT:
2104 if (TAPE_IS_EMPTY(tape))
2108 if (TAPE_IS_EMPTY(tape))
2109 Request("No tape for this level!", REQ_CONFIRM);
2114 SaveTapeChecked(level_nr);
2119 DrawCompleteVideoDisplay();
2122 case TAPE_CTRL_ID_EXTRA:
2125 tape.pause_before_end = !tape.pause_before_end;
2127 DrawVideoDisplayCurrentState();
2129 else if (tape.recording)
2136 case TAPE_CTRL_ID_STOP:
2141 case TAPE_CTRL_ID_PAUSE:
2142 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2146 case TAPE_CTRL_ID_RECORD:
2147 if (TAPE_IS_STOPPED(tape))
2149 TapeStartGameRecording();
2151 else if (tape.pausing)
2153 if (tape.playing) // PLAY -> PAUSE -> RECORD
2154 TapeAppendRecording();
2156 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2161 case TAPE_CTRL_ID_PLAY:
2162 if (tape.recording && tape.pausing) // PAUSE -> RECORD
2164 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
2166 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2169 if (TAPE_IS_EMPTY(tape))
2172 if (TAPE_IS_STOPPED(tape))
2174 TapeStartGamePlaying();
2176 else if (tape.playing)
2178 if (tape.pausing) // PAUSE -> PLAY
2180 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
2182 else if (!tape.fast_forward) // PLAY -> FFWD
2184 tape.fast_forward = TRUE;
2186 else if (!tape.warp_forward) // FFWD -> WARP
2188 tape.warp_forward = TRUE;
2190 else if (!tape.deactivate_display) // WARP -> WARP BLIND
2192 tape.deactivate_display = TRUE;
2194 TapeDeactivateDisplayOn();
2196 else // WARP BLIND -> PLAY
2198 tape.fast_forward = FALSE;
2199 tape.warp_forward = FALSE;
2200 tape.deactivate_display = FALSE;
2202 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
2205 DrawVideoDisplayCurrentState();
2210 case TAPE_CTRL_ID_INSERT_SOLUTION:
2211 InsertSolutionTape();
2215 case TAPE_CTRL_ID_PLAY_SOLUTION:
2225 static void HandleTapeButtons(struct GadgetInfo *gi)
2227 HandleTapeButtonsExt(gi->custom_id);
2230 void HandleTapeButtonKeys(Key key)
2232 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
2233 boolean extra_button_is_active = !eject_button_is_active;
2235 if (key == setup.shortcut.tape_eject && eject_button_is_active)
2236 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
2237 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
2238 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
2239 else if (key == setup.shortcut.tape_stop)
2240 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
2241 else if (key == setup.shortcut.tape_pause)
2242 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
2243 else if (key == setup.shortcut.tape_record)
2244 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
2245 else if (key == setup.shortcut.tape_play)
2246 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);