1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 /* some positions in the video tape control window */
49 #define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
50 #define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
51 #define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
52 #define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
53 #define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
54 #define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
55 #define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
56 #define VIDEO_DATE_YSIZE 16
57 #define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
58 #define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
59 #define VIDEO_REC_LABEL_XSIZE 20
60 #define VIDEO_REC_LABEL_YSIZE 12
61 #define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
62 #define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
63 #define VIDEO_REC_SYMBOL_XSIZE 16
64 #define VIDEO_REC_SYMBOL_YSIZE 16
65 #define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
66 #define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
67 #define VIDEO_PLAY_LABEL_XSIZE 22
68 #define VIDEO_PLAY_LABEL_YSIZE 12
69 #define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
70 #define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
71 #define VIDEO_PLAY_SYMBOL_XSIZE 11
72 #define VIDEO_PLAY_SYMBOL_YSIZE 13
73 #define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
74 #define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
75 #define VIDEO_PAUSE_LABEL_XSIZE 35
76 #define VIDEO_PAUSE_LABEL_YSIZE 8
77 #define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
78 #define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
79 #define VIDEO_PAUSE_SYMBOL_XSIZE 17
80 #define VIDEO_PAUSE_SYMBOL_YSIZE 13
81 #define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
82 #define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
83 #define VIDEO_TIME_XSIZE 50
84 #define VIDEO_TIME_YSIZE 16
86 /* some default values for tape labels and symbols */
87 #define VIDEO_LABEL_XPOS 5
88 #define VIDEO_LABEL_YPOS 42
89 #define VIDEO_LABEL_XSIZE 40
90 #define VIDEO_LABEL_YSIZE 28
91 #define VIDEO_SYMBOL_XPOS 39
92 #define VIDEO_SYMBOL_YPOS 42
93 #define VIDEO_SYMBOL_XSIZE 56
94 #define VIDEO_SYMBOL_YSIZE 13
96 /* values for certain tape labels and symbols */
97 #define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
98 #define VIDEO_FFWD_LABEL_YPOS 193
99 #define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
100 #define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
101 #define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
102 #define VIDEO_FFWD_SYMBOL_YPOS 193
103 #define VIDEO_FFWD_SYMBOL_XSIZE 27
104 #define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
106 #define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
107 #define VIDEO_PBEND_LABEL_YPOS 221
108 #define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
109 #define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
110 #define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
111 #define VIDEO_PBEND_SYMBOL_YPOS 221
112 #define VIDEO_PBEND_SYMBOL_XSIZE 27
113 #define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
115 #define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
116 #define VIDEO_WARP_LABEL_YPOS 165
117 #define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
118 #define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
119 #define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
120 #define VIDEO_WARP_SYMBOL_YPOS 165
121 #define VIDEO_WARP_SYMBOL_XSIZE 27
122 #define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
123 #define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
124 #define VIDEO_WARP2_SYMBOL_YPOS 152
125 #define VIDEO_WARP2_SYMBOL_XSIZE 27
126 #define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
128 #define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
129 #define VIDEO_1STEP_SYMBOL_YPOS 139
130 #define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
131 #define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
133 #define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
134 #define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
135 #define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
136 #define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
138 #define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
139 #define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
141 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
142 VIDEO_STATE_TIME_OFF | \
143 VIDEO_STATE_FRAME_OFF)
144 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
145 VIDEO_STATE_REC_OFF | \
146 VIDEO_STATE_PAUSE_OFF | \
147 VIDEO_STATE_FFWD_OFF | \
148 VIDEO_STATE_PBEND_OFF | \
149 VIDEO_STATE_1STEP_OFF)
150 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
151 VIDEO_PRESS_REC_OFF | \
152 VIDEO_PRESS_PAUSE_OFF | \
153 VIDEO_PRESS_STOP_OFF | \
154 VIDEO_PRESS_EJECT_OFF)
155 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
159 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
160 VIDEO_STATE_TIME_ON | \
161 VIDEO_STATE_FRAME_ON)
162 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
163 VIDEO_STATE_REC_ON | \
164 VIDEO_STATE_PAUSE_ON | \
165 VIDEO_STATE_FFWD_ON | \
166 VIDEO_STATE_PBEND_ON | \
167 VIDEO_STATE_1STEP_ON)
168 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
169 VIDEO_PRESS_REC_ON | \
170 VIDEO_PRESS_PAUSE_ON | \
171 VIDEO_PRESS_STOP_ON | \
172 VIDEO_PRESS_EJECT_ON)
173 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
177 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
178 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
179 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
180 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
182 #define NUM_TAPE_FUNCTIONS 11
183 #define NUM_TAPE_FUNCTION_PARTS 2
184 #define NUM_TAPE_FUNCTION_STATES 2
187 /* ========================================================================= */
188 /* video display functions */
189 /* ========================================================================= */
191 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
200 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
203 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
204 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
207 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
208 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
211 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
212 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
215 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
219 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
223 /* (no label for displaying optional frame) */
228 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
229 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
232 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
233 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
236 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
237 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
240 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
241 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
244 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
245 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
249 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
251 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
253 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
255 int graphic = video_pos[i][j].graphic;
256 struct XY *pos = video_pos[i][j].pos;
263 if (state & (1 << (i * 2 + k)))
265 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
266 struct GraphicInfo *gfx = &graphic_info[graphic];
270 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
272 if (value == skip_value)
277 gd_bitmap = gfx->bitmap;
283 gd_bitmap = gfx_bg->bitmap;
284 gd_x = gfx_bg->src_x + pos->x;
285 gd_y = gfx_bg->src_y + pos->y;
288 /* some tape graphics may be undefined -- only draw if defined */
289 if (gd_bitmap != NULL)
290 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
291 VX + pos->x, VY + pos->y);
293 redraw_mask |= REDRAW_DOOR_2;
301 #define DATETIME_NONE (0)
303 #define DATETIME_DATE_YYYY (1 << 0)
304 #define DATETIME_DATE_YY (1 << 1)
305 #define DATETIME_DATE_MON (1 << 2)
306 #define DATETIME_DATE_MM (1 << 3)
307 #define DATETIME_DATE_DD (1 << 4)
309 #define DATETIME_TIME_HH (1 << 5)
310 #define DATETIME_TIME_MIN (1 << 6)
311 #define DATETIME_TIME_MM (1 << 7)
312 #define DATETIME_TIME_SS (1 << 8)
314 #define DATETIME_FRAME (1 << 9)
316 #define DATETIME_XOFFSET_1 (1 << 10)
317 #define DATETIME_XOFFSET_2 (1 << 11)
319 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
321 DATETIME_DATE_MON | \
325 #define DATETIME_TIME (DATETIME_TIME_HH | \
326 DATETIME_TIME_MIN | \
330 #define MAX_DATETIME_STRING_SIZE 32
332 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
336 static char *month_shortnames[] =
354 struct TextPosInfo *pos;
359 { &tape.text.date, DATETIME_DATE_DD },
360 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
361 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
362 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
363 { &tape.text.date_yy, DATETIME_DATE_YY },
364 { &tape.text.date_mon, DATETIME_DATE_MON },
365 { &tape.text.date_mm, DATETIME_DATE_MM },
366 { &tape.text.date_dd, DATETIME_DATE_DD },
368 { &tape.text.time, DATETIME_TIME_MIN },
369 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
370 { &tape.text.time_hh, DATETIME_TIME_HH },
371 { &tape.text.time_mm, DATETIME_TIME_MM },
372 { &tape.text.time_ss, DATETIME_TIME_SS },
374 { &tape.text.frame, DATETIME_FRAME },
376 { NULL, DATETIME_NONE },
379 for (i = 0; datetime_info[i].pos != NULL; i++)
381 struct TextPosInfo *pos = datetime_info[i].pos;
382 int type = datetime_info[i].type;
389 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
390 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
393 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
395 char s[MAX_DATETIME_STRING_SIZE];
396 int year2 = value / 10000;
397 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
398 int month_index = (value / 100) % 100;
399 int month = month_index + 1;
400 int day = value % 100;
402 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
403 type & DATETIME_DATE_YY ? int2str(year2, 2) :
404 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
405 type & DATETIME_DATE_MM ? int2str(month, 2) :
406 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
408 DrawText(xpos, ypos, s, pos->font);
410 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
412 char s[MAX_DATETIME_STRING_SIZE];
413 int hh = (value / 3600) % 100;
414 int min = value / 60;
415 int mm = (value / 60) % 60;
418 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
419 type & DATETIME_TIME_MIN ? int2str(min, 2) :
420 type & DATETIME_TIME_MM ? int2str(mm, 2) :
421 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
423 DrawText(xpos, ypos, s, pos->font);
425 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
427 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
432 void DrawVideoDisplay(unsigned int state, unsigned int value)
434 DrawVideoDisplay_Graphics(state, value);
435 DrawVideoDisplay_DateTime(state, value);
438 void DrawVideoDisplayLabel(unsigned int state)
440 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
443 void DrawVideoDisplaySymbol(unsigned int state)
445 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
448 void DrawCompleteVideoDisplay()
450 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
452 /* draw tape background */
453 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
454 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
456 /* draw tape buttons (forced) */
460 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
464 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
465 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
466 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
467 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
470 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
472 else if (tape.playing)
474 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
475 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
476 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
477 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
480 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
482 else if (tape.date && tape.length)
484 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
485 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
486 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
489 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
493 void TapeDeactivateDisplayOn()
495 SetDrawDeactivationMask(REDRAW_FIELD);
496 audio.sound_deactivated = TRUE;
499 void TapeDeactivateDisplayOff(boolean redraw_display)
501 SetDrawDeactivationMask(REDRAW_NONE);
502 audio.sound_deactivated = FALSE;
507 DrawGameDoorValues();
512 /* ========================================================================= */
513 /* tape control functions */
514 /* ========================================================================= */
516 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
518 struct tm *lt = localtime(&epoch_seconds);
520 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
523 void TapeSetDateFromNow()
525 TapeSetDateFromEpochSeconds(time(NULL));
534 tape.length_frames = 0;
535 tape.length_seconds = 0;
537 if (leveldir_current)
538 setString(&tape.level_identifier, leveldir_current->identifier);
540 tape.level_nr = level_nr;
541 tape.pos[tape.counter].delay = 0;
544 tape.random_seed = InitRND(level.random_seed);
546 tape.file_version = FILE_VERSION_ACTUAL;
547 tape.game_version = GAME_VERSION_ACTUAL;
548 tape.engine_version = level.game_version;
550 TapeSetDateFromNow();
552 for (i = 0; i < MAX_PLAYERS; i++)
553 tape.player_participates[i] = FALSE;
555 tape.centered_player_nr_next = -1;
556 tape.set_centered_player = FALSE;
559 static void TapeRewind()
562 tape.delay_played = 0;
563 tape.pause_before_death = FALSE;
564 tape.recording = FALSE;
565 tape.playing = FALSE;
566 tape.fast_forward = FALSE;
567 tape.warp_forward = FALSE;
568 tape.deactivate_display = FALSE;
569 tape.auto_play = (global.autoplay_leveldir != NULL);
570 tape.auto_play_level_solved = FALSE;
571 tape.quick_resume = FALSE;
572 tape.single_step = FALSE;
574 tape.centered_player_nr_next = -1;
575 tape.set_centered_player = FALSE;
577 InitRND(tape.random_seed);
580 static void TapeSetRandomSeed(int random_seed)
582 tape.random_seed = InitRND(random_seed);
585 void TapeStartRecording(int random_seed)
587 if (!TAPE_IS_STOPPED(tape))
592 TapeSetRandomSeed(random_seed);
594 tape.recording = TRUE;
596 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
597 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
598 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
599 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
603 SetDrawDeactivationMask(REDRAW_NONE);
604 audio.sound_deactivated = FALSE;
607 static void TapeStartGameRecording()
609 TapeStartRecording(level.random_seed);
611 #if defined(NETWORK_AVALIABLE)
614 SendToServer_StartPlaying();
623 static void TapeAppendRecording()
625 if (!tape.playing || !tape.pausing)
629 tape.playing = FALSE;
630 tape.fast_forward = FALSE;
631 tape.warp_forward = FALSE;
632 tape.pause_before_death = FALSE;
633 tape.deactivate_display = FALSE;
636 tape.recording = TRUE;
639 // set current delay (for last played move)
640 tape.pos[tape.counter].delay = tape.delay_played;
643 TapeSetDateFromNow();
645 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
646 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
648 UpdateAndDisplayGameControlValues();
651 void TapeHaltRecording()
657 tape.pos[tape.counter].delay = 0;
659 tape.length = tape.counter;
660 tape.length_frames = GetTapeLengthFrames();
661 tape.length_seconds = GetTapeLengthSeconds();
664 void TapeStopRecording()
668 tape.recording = FALSE;
669 tape.pausing = FALSE;
671 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
672 MapTapeEjectButton();
675 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
677 byte action[MAX_PLAYERS];
680 if (!tape.recording) /* (record action even when tape is paused) */
683 if (tape.counter >= MAX_TAPE_LEN - 1)
689 for (i = 0; i < MAX_PLAYERS; i++)
690 action[i] = action_raw[i];
692 if (tape.set_centered_player)
694 for (i = 0; i < MAX_PLAYERS; i++)
695 if (tape.centered_player_nr_next == i ||
696 tape.centered_player_nr_next == -1)
697 action[i] |= KEY_SET_FOCUS;
699 tape.set_centered_player = FALSE;
702 if (tape.pos[tape.counter].delay > 0) /* already stored action */
704 boolean changed_events = FALSE;
706 for (i = 0; i < MAX_PLAYERS; i++)
707 if (tape.pos[tape.counter].action[i] != action[i])
708 changed_events = TRUE;
710 if (changed_events || tape.pos[tape.counter].delay >= 255)
713 tape.pos[tape.counter].delay = 0;
716 tape.pos[tape.counter].delay++;
719 if (tape.pos[tape.counter].delay == 0) /* store new action */
721 for (i = 0; i < MAX_PLAYERS; i++)
722 tape.pos[tape.counter].action[i] = action[i];
724 tape.pos[tape.counter].delay++;
728 void TapeTogglePause(boolean toggle_manual)
732 tape.pausing = !tape.pausing;
734 if (tape.single_step && toggle_manual)
735 tape.single_step = FALSE;
737 state |= VIDEO_STATE_PAUSE(tape.pausing);
739 if (tape.pause_before_death)
740 state |= VIDEO_STATE_PBEND(!tape.pausing);
741 else if (tape.fast_forward)
742 state |= VIDEO_STATE_FFWD(!tape.pausing);
745 state |= VIDEO_STATE_PLAY_ON;
747 state |= VIDEO_STATE_1STEP(tape.single_step);
749 DrawVideoDisplay(state, 0);
751 if (tape.warp_forward)
755 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
757 else if (tape.deactivate_display)
759 TapeDeactivateDisplayOn();
761 DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
765 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
768 if (tape.quick_resume)
770 tape.quick_resume = FALSE;
772 TapeStopWarpForward();
773 TapeAppendRecording();
775 if (!CheckEngineSnapshotSingle())
776 SaveEngineSnapshotSingle();
778 // restart step/move snapshots after quick loading tape
779 SaveEngineSnapshotToListInitial();
783 if (setup.show_snapshot_buttons &&
784 game_status == GAME_MODE_PLAYING &&
785 CheckEngineSnapshotList())
788 MapUndoRedoButtons();
789 else if (!tape.single_step)
790 UnmapUndoRedoButtons();
794 void TapeStartPlaying()
796 if (TAPE_IS_EMPTY(tape))
799 if (!TAPE_IS_STOPPED(tape))
806 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
807 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
808 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
809 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
813 SetDrawDeactivationMask(REDRAW_NONE);
814 audio.sound_deactivated = FALSE;
817 static void TapeStartGamePlaying()
824 void TapeStopPlaying()
826 tape.playing = FALSE;
827 tape.pausing = FALSE;
829 if (tape.warp_forward)
830 TapeStopWarpForward();
832 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
833 MapTapeEjectButton();
836 byte *TapePlayAction()
838 int update_delay = FRAMES_PER_SECOND / 2;
839 boolean update_video_display = (FrameCounter % update_delay == 0);
840 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
841 static byte action[MAX_PLAYERS];
844 if (!tape.playing || tape.pausing)
847 if (tape.pause_before_death) // stop some seconds before end of tape
849 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
851 tape.fast_forward = FALSE;
852 tape.pause_before_death = FALSE;
854 DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, 0);
856 TapeStopWarpForward();
857 TapeTogglePause(TAPE_TOGGLE_MANUAL);
863 if (update_video_display && !tape.deactivate_display)
865 if (tape.pause_before_death)
866 DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on));
867 else if (tape.fast_forward)
868 DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on));
870 if (tape.warp_forward)
871 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
874 if (tape.counter >= tape.length) /* end of tape reached */
876 if (tape.warp_forward && !tape.auto_play)
877 TapeTogglePause(TAPE_TOGGLE_MANUAL);
884 for (i = 0; i < MAX_PLAYERS; i++)
885 action[i] = tape.pos[tape.counter].action[i];
887 #if DEBUG_TAPE_WHEN_PLAYING
888 printf("%05d", FrameCounter);
889 for (i = 0; i < MAX_PLAYERS; i++)
890 printf(" %08x", action[i]);
894 tape.set_centered_player = FALSE;
895 tape.centered_player_nr_next = -999;
897 for (i = 0; i < MAX_PLAYERS; i++)
899 if (action[i] & KEY_SET_FOCUS)
901 tape.set_centered_player = TRUE;
902 tape.centered_player_nr_next =
903 (tape.centered_player_nr_next == -999 ? i : -1);
906 action[i] &= ~KEY_SET_FOCUS;
910 if (tape.delay_played >= tape.pos[tape.counter].delay)
913 tape.delay_played = 0;
924 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
926 if (tape.date && tape.length)
928 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
929 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
930 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
934 unsigned int GetTapeLengthFrames()
936 unsigned int tape_length_frames = 0;
939 if (TAPE_IS_EMPTY(tape))
942 for (i = 0; i < tape.length; i++)
943 tape_length_frames += tape.pos[i].delay;
945 return tape_length_frames;
948 unsigned int GetTapeLengthSeconds()
950 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
953 static void TapeStartWarpForward()
955 tape.warp_forward = TRUE;
957 if (!tape.fast_forward && !tape.pause_before_death)
959 tape.pausing = FALSE;
960 tape.pause_before_death = TRUE;
961 tape.deactivate_display = TRUE;
963 TapeDeactivateDisplayOn();
965 DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
966 DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
970 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
974 static void TapeStopWarpForward()
976 int state = VIDEO_STATE_PAUSE(tape.pausing);
978 if (tape.deactivate_display)
979 tape.pause_before_death = FALSE;
981 tape.warp_forward = FALSE;
982 tape.deactivate_display = FALSE;
984 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
986 state |= VIDEO_STATE_WARP_OFF;
987 state |= (tape.pause_before_death ? VIDEO_STATE_PBEND_ON :
988 tape.fast_forward ? VIDEO_STATE_FFWD_ON :
989 VIDEO_STATE_PLAY_ON);
991 DrawVideoDisplay(state, 0);
994 static void TapeSingleStep()
1000 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1002 tape.single_step = !tape.single_step;
1004 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1007 void TapeQuickSave()
1009 if (game_status == GAME_MODE_MAIN)
1011 Request("No game that can be saved!", REQ_CONFIRM);
1016 if (game_status != GAME_MODE_PLAYING)
1020 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
1022 if (TAPE_IS_EMPTY(tape))
1024 Request("No tape that can be saved!", REQ_CONFIRM);
1029 if (SaveTapeChecked(tape.level_nr))
1030 SaveEngineSnapshotSingle();
1033 void TapeQuickLoad()
1035 char *filename = getTapeFilename(level_nr);
1037 if (!fileExists(filename))
1039 Request("No tape for this level!", REQ_CONFIRM);
1044 if (tape.recording && !Request("Stop recording and load tape?",
1045 REQ_ASK | REQ_STAY_CLOSED))
1047 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1052 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1055 if (CheckEngineSnapshotSingle())
1057 TapeStartGamePlaying();
1059 LoadEngineSnapshotSingle();
1061 DrawCompleteVideoDisplay();
1063 tape.playing = TRUE;
1064 tape.pausing = TRUE;
1066 TapeStopWarpForward();
1067 TapeAppendRecording();
1069 // restart step/move snapshots after quick loading tape
1070 SaveEngineSnapshotToListInitial();
1072 if (FrameCounter > 0)
1081 if (!TAPE_IS_EMPTY(tape))
1083 TapeStartGamePlaying();
1084 TapeStartWarpForward();
1086 tape.quick_resume = TRUE;
1088 else /* this should not happen (basically checked above) */
1090 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1092 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1096 void InsertSolutionTape()
1098 if (!TAPE_IS_EMPTY(tape))
1101 LoadSolutionTape(level_nr);
1103 if (TAPE_IS_EMPTY(tape))
1104 Request("No solution tape for this level!", REQ_CONFIRM);
1106 DrawCompleteVideoDisplay();
1110 /* ------------------------------------------------------------------------- *
1111 * tape autoplay functions
1112 * ------------------------------------------------------------------------- */
1116 static LevelDirTree *autoplay_leveldir = NULL;
1117 static boolean autoplay_initialized = FALSE;
1118 static int autoplay_level_nr = -1;
1119 static int num_levels_played = 0;
1120 static int num_levels_solved = 0;
1121 static int num_tape_missing = 0;
1122 static boolean level_failed[MAX_TAPES_PER_SET];
1125 if (autoplay_initialized)
1127 /* just finished auto-playing tape */
1128 printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1130 num_levels_played++;
1132 if (tape.auto_play_level_solved)
1133 num_levels_solved++;
1134 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1135 level_failed[level_nr] = TRUE;
1139 DrawCompleteVideoDisplay();
1141 audio.sound_enabled = FALSE;
1142 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1144 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1145 global.autoplay_leveldir);
1147 if (autoplay_leveldir == NULL)
1148 Error(ERR_EXIT, "no such level identifier: '%s'",
1149 global.autoplay_leveldir);
1151 leveldir_current = autoplay_leveldir;
1153 if (autoplay_leveldir->first_level < 0)
1154 autoplay_leveldir->first_level = 0;
1155 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1156 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1158 autoplay_level_nr = autoplay_leveldir->first_level;
1160 printf_line("=", 79);
1161 printf("Automatically playing level tapes\n");
1162 printf_line("-", 79);
1163 printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1164 printf("Level series name: '%s'\n", autoplay_leveldir->name);
1165 printf("Level series author: '%s'\n", autoplay_leveldir->author);
1166 printf("Number of levels: %d\n", autoplay_leveldir->levels);
1167 printf_line("=", 79);
1170 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1171 level_failed[i] = FALSE;
1173 autoplay_initialized = TRUE;
1176 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1178 level_nr = autoplay_level_nr++;
1180 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1185 printf("Level %03d: ", level_nr);
1187 LoadLevel(level_nr);
1188 if (level.no_valid_file)
1190 printf("(no level)\n");
1195 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1196 printf("(only testing level)\n");
1200 LoadSolutionTape(level_nr);
1202 if (tape.no_valid_file)
1206 printf("(no tape)\n");
1211 printf("playing tape ... ");
1213 TapeStartGamePlaying();
1215 if (global.autoplay_mode == AUTOPLAY_FFWD)
1216 tape.fast_forward = TRUE;
1218 if (global.autoplay_mode != AUTOPLAY_PLAY)
1219 TapeStartWarpForward();
1225 printf_line("=", 79);
1226 printf("Number of levels played: %d\n", num_levels_played);
1227 printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1228 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1229 printf_line("-", 79);
1230 printf("Summary (for automatic parsing by scripts):\n");
1231 printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1232 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1233 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1235 if (num_levels_played != num_levels_solved)
1237 printf(", FAILED:");
1238 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1239 if (level_failed[i])
1244 printf_line("=", 79);
1250 /* ---------- new tape button stuff ---------------------------------------- */
1258 } tapebutton_info[NUM_TAPE_BUTTONS] =
1261 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1262 TAPE_CTRL_ID_EJECT, "eject tape"
1265 /* (same position as "eject" button) */
1266 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1267 TAPE_CTRL_ID_EXTRA, "extra functions"
1270 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1271 TAPE_CTRL_ID_STOP, "stop tape"
1274 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1275 TAPE_CTRL_ID_PAUSE, "pause tape"
1278 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1279 TAPE_CTRL_ID_RECORD, "record tape"
1282 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1283 TAPE_CTRL_ID_PLAY, "play tape"
1287 void CreateTapeButtons()
1291 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1293 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1294 struct XY *pos = tapebutton_info[i].pos;
1295 struct GadgetInfo *gi;
1296 int gd_x = gfx->src_x;
1297 int gd_y = gfx->src_y;
1298 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1299 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1302 gi = CreateGadget(GDI_CUSTOM_ID, id,
1303 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1306 GDI_WIDTH, gfx->width,
1307 GDI_HEIGHT, gfx->height,
1308 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1309 GDI_STATE, GD_BUTTON_UNPRESSED,
1310 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1311 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1312 GDI_DIRECT_DRAW, FALSE,
1313 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1314 GDI_CALLBACK_ACTION, HandleTapeButtons,
1318 Error(ERR_EXIT, "cannot create gadget");
1320 tape_gadget[id] = gi;
1324 void FreeTapeButtons()
1328 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1329 FreeGadget(tape_gadget[i]);
1332 void MapTapeEjectButton()
1334 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1335 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1338 void MapTapeWarpButton()
1340 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1341 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1344 void MapTapeButtons()
1348 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1349 if (i != TAPE_CTRL_ID_EXTRA)
1350 MapGadget(tape_gadget[i]);
1352 if (tape.recording || tape.playing)
1353 MapTapeWarpButton();
1355 if (tape.show_game_buttons)
1359 void UnmapTapeButtons()
1363 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1364 UnmapGadget(tape_gadget[i]);
1366 if (tape.show_game_buttons)
1370 static void HandleTapeButtonsExt(int id)
1372 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1377 case TAPE_CTRL_ID_EJECT:
1380 if (TAPE_IS_EMPTY(tape))
1384 if (TAPE_IS_EMPTY(tape))
1385 Request("No tape for this level!", REQ_CONFIRM);
1390 SaveTapeChecked(tape.level_nr);
1395 DrawCompleteVideoDisplay();
1398 case TAPE_CTRL_ID_EXTRA:
1401 if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
1403 TapeStartWarpForward();
1405 else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */
1407 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1409 else /* WARP FORWARD PLAY -> PLAY */
1411 TapeStopWarpForward();
1414 else if (tape.recording)
1419 case TAPE_CTRL_ID_STOP:
1423 case TAPE_CTRL_ID_PAUSE:
1424 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1427 case TAPE_CTRL_ID_RECORD:
1428 if (TAPE_IS_STOPPED(tape))
1429 TapeStartGameRecording();
1430 else if (tape.pausing)
1432 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1433 TapeAppendRecording();
1435 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1439 case TAPE_CTRL_ID_PLAY:
1440 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1442 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1444 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1447 if (TAPE_IS_EMPTY(tape))
1450 if (TAPE_IS_STOPPED(tape))
1452 TapeStartGamePlaying();
1454 else if (tape.playing)
1456 if (tape.pausing) /* PAUSE -> PLAY */
1458 // continue playing in normal mode
1459 tape.fast_forward = FALSE;
1460 tape.warp_forward = FALSE;
1461 tape.pause_before_death = FALSE;
1462 tape.deactivate_display = FALSE;
1464 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1466 else if (tape.warp_forward &&
1467 !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */
1469 TapeStopWarpForward();
1471 else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
1473 tape.fast_forward = TRUE;
1475 DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
1477 else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
1479 tape.pause_before_death = TRUE;
1481 DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
1483 if (tape.warp_forward)
1484 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
1486 else /* AUTO PAUSE -> NORMAL PLAY */
1488 if (tape.warp_forward)
1489 TapeStopWarpForward();
1491 tape.fast_forward = FALSE;
1492 tape.pause_before_death = FALSE;
1494 DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
1504 static void HandleTapeButtons(struct GadgetInfo *gi)
1506 HandleTapeButtonsExt(gi->custom_id);
1509 void HandleTapeButtonKeys(Key key)
1511 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1512 boolean extra_button_is_active = !eject_button_is_active;
1514 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1515 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1516 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1517 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1518 else if (key == setup.shortcut.tape_stop)
1519 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1520 else if (key == setup.shortcut.tape_pause)
1521 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1522 else if (key == setup.shortcut.tape_record)
1523 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1524 else if (key == setup.shortcut.tape_play)
1525 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);